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cure targeting issuesFollow

#1 Sep 12 2009 at 1:17 AM Rating: Good
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Hey SCHs,

Probly don't remember me cuz i only poke my head in here when I need help lol. I'm SCH54 now and have mostly gotten there through level syncs so solid wand was the weapon of choice. But now I'm 54 and somewhat of a non-healer (6 75 DD jobs, 1 support), I ran into a problem and I'm not sure which <st> type command to use to fix it.

So this is only an issue when i'm switching weapons primarily. My cure macro currently looks like this:

/equip Light Staff
/ma "Cure III" <st>

The problem is if I have a diff weapon on first (Pluto's for resting, or maybe I just cast paralyze or used a nuke)... once the light staff is equipped, I blink and lose target and have to rehit the macro sequence again. I've always hit the spell macro first then selected my target within the pt using the F keys, then hit enter to hit the cure. How can I prevent this from happening considering if I want to make the most out of my 8 staves (light being the only NQ atm), i'm gonna be flashing with weap changes often?

Would it work to simply select the target first and have a <t> in the macro? Or would an <stxx> type command be better? I'm not a mage so I really have never had any use for the <st stuff. Someone suggested I just flip the lines and have the cure line first then the eq switch second? Is that the right way to go?

Any help would be appreciated. Ty in advance.



#2 Sep 12 2009 at 1:19 AM Rating: Decent
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/target <st>
/equip main "Light Staff"
/ma "Cure III" <lastst>
/echo Profit!

EDIT: Also, yes, switching the order works. The check for most things is solely when the spell finishes casting (the notable exceptions being Fast Cast, which is checked solely at the time you start casting, and Spell Interruption Rate, which is checked at any time that you get hit during casting).

Edited, Sep 12th 2009 2:21am by MDenham
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#3 Sep 12 2009 at 2:13 AM Rating: Excellent
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Try using <stpt> instead. It works by letting you target your party by scrolling up/down through their names.

It won't be affected by you blinking, but even better is it won't be affected by your party blinking either. Can't see your pt member on screen? You can still target them without interuption.
#4 Sep 12 2009 at 6:55 AM Rating: Excellent
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Sir CorLeonisX wrote:
Try using <stpt> instead. It works by letting you target your party by scrolling up/down through their names.

It won't be affected by you blinking, but even better is it won't be affected by your party blinking either. Can't see your pt member on screen? You can still target them without interuption.

I suggest this as well.

For campaigning, I made of copy of my entire healing macro set and changed the <stpt>s to <st>s. When I do campaign, I just switch to the other set, and I can hit NPCs with my Cures. When I do other things, I stick to the one that uses <stpt>.
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#5 Sep 12 2009 at 7:18 AM Rating: Excellent
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I wouldn't use <stpt>; mostly because cures are probably the spell-line that gets casted from outside party the most. Specially for SCH that gets access to "Curaga's" from outside party.
Also, <stpt> and <stal> are horrible for finding your target if they're out of range.



From someone with WHM and SCH leveled; I'll recommend you to simply use <t>.

<t> have less actions than any other <st>. You simply aim and hit. This is 1 less action from <st>'s; which are Hit, Aim, Enter.

Also; you run with much less issues than <st> when someone blinks. <st>'s tend to sometimes start casting on yourself if you lose your target and hit. And you can't afford that when you're trying to heal someone.
With <t>'s it simply tells you you have no target.

All this stuff probably doesn't mean much during XP-party play; but they are very important for Endgame and you might want to get used to it now.
Casting habits is something that is hard to change; so it's better if do it now than try and change them later.

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#6 Sep 12 2009 at 2:06 PM Rating: Good
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I use a keyboard and I'm unsure what you using.
If it is a keyboard than I personal recommend what Drak suggested as well. Mainly out of personal preference.

You use the F1-F6 buttons for target than the macro for cure. No matter which method you use you will have to some how target the mob. So my method or <st> your still going to have to target somehow. The big difference I've seen in those options is that if your primarily healing one person, odds of you not having them already targeted is slim. <t> would initialize the spell right away where <st> will still take you to 'sub target' forcing you to press enter again. So slightly slower in getting the spell off. But really its marginal and I'd suggest playing with both set ups and see how it works for you.
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#7 Sep 14 2009 at 8:04 AM Rating: Good
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The way healers (and most other mages) have been doing it since forever.. and hasn't let us down yet.. is to put equip lines after the spell cast lines (except for fastcast gear). Gear stats (for the most part) are applied when the spell lands (including enfeebs and nukes). The answer is:

/ma "Cure III" <st> [or <t> or <stpt> or <stpc>]
/equip Light Staff

Depending on how you macro (and if you have system lag..), you may need a delay between the /ma and the /equips which would then be:

/ma "Cure III" <st>
/wait .5
/equip Light Staff

Edit note: If you're the tank pt healer, then use <stpt> or you will lose target on the tank when he blinks. If you're in a DD pt of an ally etc then <t> or <stpc> works better.

Edited, Sep 14th 2009 11:10am by HadesBothari
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