Hi guys, after having levelled almost exclusively melee jobs for the last few years and recently becoming somewhat bored of it, I recently decided to make SCH my 5th and almost certainly last 75 job, but there are a fair few things I'm unclear about regarding the nuking side. I did try to find answers by wading through the forums but I couldnt find specifics.
My SCH is only 24 at the moment so I'm posting somewhat prematurely as most of my questions relate to SCH at 75, but I don't really like levelling a job without knowing as much as I can about it.
The first thing I'm not clear on is the effect of INT on reducing resists. At 75, how much focus should I put on INT, Elemental Magic skill and Magic Accuracy for reducing resists? As an example, what would be better to give the Selenian cap (as something of a temporary piece until I get relic head); INT+6 Magical Accuracy +2 (and Fast Cast) or INT +4 Magical Accuracy +5?
As another example what would be better for resists, Druid's Slops or Errant Slops?
Does 1 skill into Elemental Magic = 1 Magic Accuracy and nothing more or does it also have an effect on the damage, or is damage only modded by INT/MAtt?
Exactly how good is Magic Attack? I mean for example which is considered better, Yigit Gages (INT+5 Matt+2) or Vicious Mufflers (Matt +5)? Obviously Yigit would be better for reducing resists but from a pure max damage perspective, which would generally be better?
I'm sorry if this is just a random stream of questions but like I said there's a lot I dont know.