Anyway replying to posts from that topic:
Priphea wrote:
Right. A problem with your character, 1 of 1000000 only.
How many Elemental Skill merits do you have? Get them.
Invest in Genie Gages. Maybe try to get Yigit Gages.
Try to get Goliard Clogs.
Switch Immortal's Sash to a Penitent's Rope.
Do you need even more Elemental Skill? Look into Druid's Slops.
There's a reason people on HNMs shoot for 320 Elemental Skill and 120 INT, flopping around with 280 skill and 118 INT and then wondering why they're doing 1100+ and you are getting resisted all over the place is not really a mystery.
I don't do HNMs. Never camped one. I was 100% dynamis but RDM only. I would be happy if I got over 1100. I've read about the 320/120 rule yesterday. With my current gear the very best I can get is 296 skill/126 int. The 296 being gained from merits.
I have 1 merit in elemental. I'm kicking myself for dumping so many into RDM. I wish I could take them off and then put them into elemental but you can't do that. So back to the uphill climb.
I got the slops. I accept that getting full damage on campaign mobs is pointless, I've seen BLMs with top gear get stupid resists on those mobs, so not going by that anymore. But going out and testing on regular exp mobs, and Thunder IV(dont have HQ though) = 1074, Blizzard IV = 1079.
Taking off the AF hat and putting on elite baret = these numbers decrease. I suppose what Im looking at is the numbers I can do when unresisted...so I should be going for more int in those cases.
I saw the gloves, I thought that was an assault item, but its bought from the AH too, so I'm gonna start saving to get those.
knightfell wrote:
Quote:
AF hat
AF body
errant cuffs
Elemental torque
Diamond rings 2x
Moldavite earring
Phantom Tathlum
Phantom earring
Immortal sash
Red cape +1
Mahatma slops
Cobra Crackows
AF body
errant cuffs
Elemental torque
Diamond rings 2x
Moldavite earring
Phantom Tathlum
Phantom earring
Immortal sash
Red cape +1
Mahatma slops
Cobra Crackows
Not 75 SCH yet, but you might want to consider changing your nuke set slighltly.
This is what I will likely be wearing for my Dark Arts SCH once I am 75.
Just off the top of my head I would replace
AF+1 hat is nice for max damage, Relic is useful if resiting. Ree Hablo's Headgear is nifty as well, from Wotg.
ACP body can be made into a weskit of sorts, the downside is that it looks like a dress. Think there are other options but can't remember atm.
Errant Cuffs >> Goliard would be best +4 Magic Acc +4 Mab / Genie Gages +8 Elemental / Some Wotg Gloves that give +5 Mab
Elemental Torque is nifty, though you should try and get ahold of a Uggy Pendant for when you can proc the MP latent.
I would shoot for a Tamas / Omega / Balhran's
Moldy is spiffy, Novio would look nice next to it, barring that Wotg has a +2 Mab (Crapuad?) earring
Pentinants rope / Witch Sash / Sch AF belt for waist
Gleeman's / Prism / Errant / Astute(?) +5 elemental sea cape would work for your back.
I'd chuck those Cobra feet and replace with Goliard / Yigit.
If I missed any options sorry, Best of luck to ya.
Edit: And cap those elemental merits, on BLM they are useful, I can only imagine how much of a boost they are for SCH.
CoP related items are out of the question because Im stuck on the promies. Only excuse I have is too many bad parties. Most of which you have listed though can be bought and/or BC'd(and salvage?) so I should be able to get help with that.
Hmm, it seems SCH needs to have a lot or all of the top gear to match BLM. Im not really trying to match them though, I just don't like having all these resists. I try to avoid doing much of endgame because its time taxing, but I like SCH so much, that I just might make one last run for it.
Hopefully my next topic on this is of good results.


