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#52 Jun 18 2009 at 12:59 PM Rating: Good
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Relating Dia and Helix are hardly the same. Helix spells cost twice as much mp as Dia2. In a support situation that may not be a big deal, but again, as I said, in the case where I'm main healing, trying to pull off both sides of arts is overly reckless depending on the event. I much prefer to keep my mp as high as possible for as long as possible till i see no foreseeable problems.

I've already agreed that helix' are good, I haven't denied that. Maybe when i become an obviously more aggressive player like you my opinion will change about the usefulness of an enhanced 10min ability for a spell I don't use often because I am normally main healing...
Bst75, Sch75, Brd75, War75, Rdm75, Sam 75
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