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Galka any good at SCH?Follow

#1 Apr 23 2009 at 10:11 AM Rating: Decent
150 posts
I ask for a couple of reasons:

1) Galka very gear dependant for MP, SCH has low MP to begin with and often uses stat gear instead.

2) Galka low on INT, BLM can gear up for it and take a hit in mp, SCH needs the mp for heals, again galka have low mp.

I have whm/sch still missing several high mp gears and some mp merit, but manage 950 mp no food. SCH seems like alot of fun to me, but I'm afraid that come 75 with useful stat gears I'll have a pitiful mp pool closer to 700(or less).

Besides comments about doing it if I want to, any honest opinions about GAL SCH?
FENRIR-Start Over- Elldorado GALKA WHM & BRD ~MeR1tIN6~

#2 Apr 23 2009 at 10:51 AM Rating: Good
16 posts
It depends on how you're going to use it.
Manapool it's not a big (at least not that big) problem,consider that once you'll hit lvl 75 you'll be able to manage 4 charges instead of 2.
Sch has also a high proc rate on conserve mp,that helps too..
But if you're going to use sch as a main nuker,id say,pass on it.
We (until now) sch can't wear many items and so we have to make choices.
First of them,is the magic combo 320/120 to be able to nuking on hnm scenario.
So,picking up INT gear and elemental skill gear will kill your manapool..
Anyway,i'd say try it,even if played only has a main healer/buffer,sch still remain a fun job.
#3 Apr 23 2009 at 10:54 AM Rating: Good
128 posts
Well, there is good news for you. I'd say out of all the mage jobs, this is probably the best for a galka. Sure you will begin with much lower mp, but you will have much higher HP. Sublimation is based on 25% of max HP, so your sublimation returns will be much greater.

Scholar is also extremely MP efficient. You start with all spells 10% cheaper than normal, and can take 50% off of that with stratagems. With these two facts, you should be able to gear for stats and still maintain mp as a galka.

Good luck to you and your journeys as a scholar!

Edited, Apr 23rd 2009 2:55pm by Regavalt
#4 Apr 23 2009 at 12:08 PM Rating: Decent
957 posts
Well... I say the answer depends.

For anything related to Light arts, sure you'll be fine. Can gear for +MP on light arts without problem most of the time (With appropriate Enhancing and -Enmity macros).

Dark Arts however, is a whole different animal. You might not want to hear this; but truth to be told: SCH's nuking selection is very, very poor on +MP - it's the rarest of our nuking stats.
To give you an idea, with the best possible nuking gear on my SCH I'd hover at arond 700 (713) MP as a hume with 8/8MP merits.

My hume's base HP/MP/INT is 1029/563/70. Galkas base HP/MP/INT is 1241/364/67. If I where to use the SAME gear/merits, you'd have 514 Max MP while nuking and 3 less INT. 514 is awfully low, so obviously you'd have to wear some +MP pieces until you reach 500ish before swapping to full damage.

I have listed the probably "Best possible" and what you'd want to use instead for TIV's before 500MP mark. Weapon/Waist Excluded as they should have the corresponding Staff/Obi. Ugga not counted as +MP due to latent only working at half mp.

Sub: Buguard Strap +1 ---------------------> Staff Strap (+10MP, -1INT)
Ammo: Phantom Tathlum --------------------> Hedgehog Bomb (+20MP, -2INT)
Head: Scholar's Mortabard +1
Body: Red Redingote
Hands: Yigit Gages (instead of vicious for comparison) ----------> Mahatma Cuffs (+25MP +1INT -2Mab) or or Dune Bracers (+65MP -3INT -2MAB).
Legs: Mahatma Slops -----------------------> Jet Seraweels (+15MP -1INT)
Feet: Yigit Crackows ----------------------> Cobra Crackows (+22MP -3INT +1MAB)
Neck: Prudence Torque/Uggalepih Pendant
Earrings: Novio/Moldavite
Rings: Tamas/Snow
Back: Gleeman's Cape ----------------------> Prism Cape (+30MP -1INT)

So in this comprison, you'd have 636MP while nuking if using Mahatma Cuffs, and 676 if using Dune bracers. The losses are of about 7INT 1MAB with Mahatma and 10INT 2MAB on Dune bracers.

But this is still a bit low, so you'd have to carry an overboard, +MP (Serket, Morganas Chocker, etc) gear on top of this Hybrid gear; and nuke in those +MP before you reach this 670ish MP. Nuke with the hybrid until you reach 500MP; then swap in full damage gear.

Overly complicated? Yes. You'll have to go that extra mile if you want Galka SCH to work well. But you can still be a good SCH as a Galka.

It is better wither to be silent, or to say things of more value than silence. Sooner throw a pearl at hazard than an idle or useless word; and do not say a little in many words, but a great deal in a few.
- Pythagoras
#5 Apr 23 2009 at 2:27 PM Rating: Decent
2,976 posts
Light Arts is a doddle. Healing and buffing is a very easy task which doesn't require any particularly impressive equipment, allowing you to pile on MP like crazy. Galka's have more than enough access to +MP gear, not least of all their own RSE, which is handy when levelling up. Play it like a White Mage and you'll find Scholar an extremely easy job to play.

There's just one catch -- Dark Arts.

I think the biggest problem with Galka isn't so much the MP but their relatively low Intelligence. As a Scholar, we're already behind BLM in terms of nuking prowess and need all the INT we can muster. As has already been pointed out, other races can more easily sacrifice +MP to gain more INT, but a galka making the same sacrifices still ends up at a lower peg than other races and with significantly less MP to boot. As a healing Scholar, Galka is a fine choice, but for Dark Arts you will fall short. This is especially true when it comes to our Helix spells which rely strongly on very high INT values.

Sadly, its the same hurdle Galka BLMs have to face only this time the bar is higher. Not only do you have to bolster your INT to match your peers, you also need to exceed it to hit for damage comparable to a weak BLM. We'll never match BLM on sheer potency, but with good gear we can get very close. The racial differences, however, might make that one hurdle too much for a galka.
R.I.P. Crystan FFXI
#7 Apr 24 2009 at 12:01 AM Rating: Good
16 posts
Sublimation is not what i'd call an "advantage".
On a side you'll get more mp than any other race,but on the other side you will need more time to "complete" it.
Ticks are still 3 for every race (or 4 with argute gown).
#8 Apr 24 2009 at 4:42 AM Rating: Good
629 posts
In all honesty, if you're playing SCH in a competition to match numbers with a BLM, you're playing it wrong. While a SCH should strive for the best damage he can put out per nuke, there's no reason to compete, because our nukes are always more efficient.

As a galka SCH, you'll suffer from low INT. MP isn't much of a problem for any SCH because of sublimation. Galka higher HP pushes sublimation closer to refresh's efficiency natively. Like everyone has said, light arts stuff will be easy-peasy. For Dark Arts stuff, make sure you hit an acceptable macc rate then boost your INT. Don't worry about mab so much. Too many people I see on SCH worry too much about pushing all the mab they can get on their SCHs. I focus mostly on INT. I'm currently working on a hyper-INT build even for HNMs, but that's a different story altogether.

All I can say is this: I've duo'd with a galka SCH on my server. He was JP. Without being a braggart, I am a monster on my server. This galka SCH was keeping up with me without much trouble at all. He also didn't have any extremely difficult-to-obtain gear. So you can level SCH and not experience too much trouble.

*If you're gonna solo pets pre-42, STACK ON AS MUCH INT AS YOU CAN GET!* before gravity, you gotta kill those pets asap to even survive. As taru, I experienced some difficulties with a few camps pre-42 even w/ the best possible gear available to SCH at the time.
#9 Apr 24 2009 at 8:50 AM Rating: Decent
109 posts
If i come off as aggressive i'm sorry. >.>

I absolutely hate when ppl question their effectiveness on a job due to their Race choice. It doesnt matter what race you choose, you can easily perform to the full extent of what teh job entails. Though some Races are extremely good at certain jobs, tht doesnt mean that other races will suck.

I know galka whm's that have 1k+ mp. for any main healer that is a great mp pp pool. I'm sure as galka sch you are priveledge to all teh same mp increasing gear. you shouldnt have issues gearing for mp on light arts. Dark arts is where you will be crippled a littl bit. but having full merits and your looking at 450ish mp return on sublimation. assuming you store that before nuking(which i always do) thats easily gonna put you on par with other races.

So i reiterate, never let the race you chose hinder your choices on jobs to level.

Praise to all mithran bsts, taru melee, galka mages!
Bst75, Sch75, Brd75, War75, Rdm75, Sam 75
#10 May 24 2009 at 3:16 AM Rating: Default
571 posts
naked SCH/RDM taru Vs Galka:



-408 HP difference, 382 MP differnce, 10 INT differnce, -3 MND differnce.

A Galka *could* use like 8-10 slots and get about 300 MP, BUT in those same 8-10 slots a taru could use MND and INT peices instead..

Ofc the Galka could just accept haveing 364 mp, and not put on +mp gears, but... kinda a small MP pool.
#11 May 24 2009 at 8:49 AM Rating: Good
109 posts
You can label base stats all you want from the best possible choice and the worst possible choice, ya it will make it look bad, but that still doenst mean that their sch couldnt be effective and make up for the mp issue in other slots(which you stated)

On sublimation taru would only get 200mp(unmeritted) starting from full sublimation(which i start most of my fights). Galka would start with 400mp. Thats 200mp more, and when in nuke gear, thats quite good to have that lil extra.

In any case, I'm not going to get in a discussion about which race is better, because yes, I agree that Taru would be better overall and less work, and have better gear options. But thats irrelevant if you choose to be a Galka and your question is whether it would be effective. The answer is yes! You just gear differently.
Bst75, Sch75, Brd75, War75, Rdm75, Sam 75
#12 May 24 2009 at 6:17 PM Rating: Decent
1,285 posts
there are 2 things about racial differences that are for certain.

A Galka will never make up the stats that a Taru naturally has over you for a mage.

Any race can make a good sch, a Galka will just start lower, and require a bit more gear/ability to make it the same as a Taru. It's something you'll have to overcome, but honestly, it won't matter to much if you play your jobs well.
#13 May 27 2009 at 9:02 PM Rating: Good
228 posts
had a galka sch join my dynamis shell today with 1k+ mp >^.^< totally shocked me..

that said he was going definitly for max mp and a support role, not nuking. He was able to suceed very very nicely. Sch was designed to fill many different roles and just because it cant suceed well in one because of the race you chose doesent mean it cant in another!

that said a galka sch is very very cute :) some things just dont look right depending on the race, but sch af definitly was designed with them in mind!
75/75/54/44/34 Whm/Sch/Blm/Rdm/smn
75/75/37/37/ Thi/cor/War/nin
Basktok Rank 10
#14 May 27 2009 at 9:25 PM Rating: Good
109 posts
Wildsienna wrote:
had a galka sch join my dynamis shell today with 1k+ mp >^.^< totally shocked me..

And this was exactly what i was getting at. No reason a galka cant do a great job. ^^
Bst75, Sch75, Brd75, War75, Rdm75, Sam 75
#15 Jun 01 2009 at 12:28 PM Rating: Decent
1,203 posts
Remember that good ole saying, "Skill > Gear" .. What you lack in stats you can make up for in skill. Handle yourself well enough and you can still perform your job well. Playing a race not necessarily meant for a certain job can be a challenge, and overcoming a challenge can be half the fun of the game sometimes.. so Go for it and do your best, it's all anyone can expect of you.
#16 Jun 01 2009 at 1:05 PM Rating: Decent
1,285 posts
Remember that good ole saying, "Skill > Gear" .. What you lack in stats you can make up for in skill. Handle yourself well enough and you can still perform your job well. Playing a race not necessarily meant for a certain job can be a challenge, and overcoming a challenge can be half the fun of the game sometimes.. so Go for it and do your best, it's all anyone can expect of you.

I don't like the "skill > Gear" statement as a blanket statement, but it does fit somewhat in this conversation.

No, your gear will never make up the stats/MP you lose from being a Galka, but honestly if you play your job well, and do everything you can, you'll be just as good for any LS you are in.
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