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sch10 - a questionFollow

#1 Apr 11 2009 at 2:50 PM Rating: Decent
1,083 posts
I guess at low levels I shouldn't expect anything fantastic, but I was really hoping for some noticeable differences when I gained Light/Dark Arts.

Right now with Light or Dark Arts, Protect just gives me 10DEF. I would expect even +1DEF with Light...otherwise, what's the point?

Same with Cure... Light or Dark... I restore 29HP. I wouldn't expect more than that at my level with Light but I'm surprised that Dark gives me just as much.

Oh well! XD Anyone have some insights for a new SCH?

(I have WHM and BLM leveled btw so my magic skills are capped maybe that has something to do with it?)
Wada: "There may be some areas of testing that were lacking or too rigid."
#2 Apr 11 2009 at 3:53 PM Rating: Good
47 posts
Protect just gives me 10DEF.

Protect 1 always gives 10 defense. Regardless of enhancing skill/MND stat.

what's the point?

MP reduction, faster cast/recast. At low levels, it's not much of a noticeable difference.

You only hurt your MP management by casting spells in the wrong arts, but you probably already knew that.
-Midgardsormr -> Quetzacoatl-
#3 Apr 20 2009 at 9:00 PM Rating: Good
2,084 posts
Without using either Dark arts or Light Arts, SCH has a native D+ in all magic skills.

Using DA or LA will increase those specific skills to a B+ skill, as well as decreased MP cost and faster cast.

It will become noticeable.
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#4 Apr 22 2009 at 6:56 AM Rating: Good
480 posts
I have to admit I was a bit (just a bit) let down when I first dinged 10 and found out that Protect still cost me 9 MP while in Light arts: At low levels, the 10% MP reduction is practically nonexistent, as they round down the MP reduction to the lowest integer. What's more, the MP cost penalty does round UP, so Protect in Dark Arts costs 11 MP. I find this double standard quite amusing, although it's obviously not THAT important...

Edited, Apr 22nd 2009 4:58pm by TaimMeich
Frejan - Ragnarok
SCH 99 PUP 99 WAR 99 RDM 49 NIN 49 SAM 49
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