So I'm playing around with my Magic DD set and saw the Cobra Unit set available from Windurst AN. My question is: is there any piece of this set that's better than errant (or something better/comparable) for nuking? Or is the greater INT from errant better than the slight MAB on the Cobra stuff? This is for a pure DD build where resists aren't a concern.
Specifically (for Magic DD stats only) is the Cobra Unit:
Cloche (+1 MAB) better than AF Hat (+4 INT)
Trews (+2 MAB) better than Errant Slops (+7 INT)
Crackows (+3 MAB) better than Goliard Clogs (+4 INT, +2 Macc)
The only other straight MAB I have is Vicious Mufflers (+5 MAB) and Moldavite Earring (+5 MAB), if that makes a difference. I also nuke in Errant body when not worried about resists. Other +INT items are Penitent's Rope/Obis, Red Cape+1, Tamas/Diamond rings.
Oh, and would /blm vs /rdm make any difference? I'm almost 100% /rdm.
Edited, Aug 31st 2008 12:13am by Inaya