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Scholar doing the WHM job... what about enfeebling magic?Follow

#1 Jul 23 2008 at 6:24 AM Rating: Decent
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As I've been soloing and duoing my way to SCH12, I have been on Dark Arts most of the time. So even if I had cared about Paralyze (and enfeebling magic in general), I would have been "right" being on Dark Arts swapping, swapping in MND+ gear for Paralyze. But now, as partying gets closer, I figure I probably will be doing the healing job more often, thus being on Light Arts and Addendum: White.

My style of playing a WHM mostly consists of getting enfeebling magic, especially Paralyze to stick and use the extra time I gained from the mob not attacking to have Regen II do its dirty work. You could call that "proactive", I guess.

Now the WHM enfeebling magic rating being at C isn't particularly great, but SCH's is even worse at D when on Light Arts. So I wonder how much a difference between Light Arts (D) and Dark Arts (B+) there is. Should I even bother about enfeebling magic or just play the "reactive" curebot that I'm not used to be, given that I will be resisted oftentimes?

I have already even thought about being on Dark Arts solely for enfeebling magic B+ and bearing the 20%+ on MP cost and (re)casting time. That probably was the most stupid idea I've ever had... ;-)

If this has already been answered before, please bear with me, because I haven't found anything. In fact, I just don't want to **** up on SCH this early, so any advice is appreciated.
#2 Jul 23 2008 at 6:38 AM Rating: Good
SCH keeps a B rating in both Light and Dark Arts.
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#3 Jul 23 2008 at 9:10 AM Rating: Decent
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+15 from body and legs AF too!
#4 Jul 23 2008 at 10:11 AM Rating: Decent
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Yeah, a while back Light Arts was tweaked so that it also gets the Enfeebling skill boost. I think they forgot to update the tooltip for Light Arts on the top of the screen to say that it also boosts Enfeebling.
#5 Jul 23 2008 at 10:26 AM Rating: Good
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Oh, I didn't notice that. It actually even says so in the tooltip; if I only had ever cared to read that one. So now I feel bad about having asked, at all, but thank you very much for your answers.

I just saw what Dark Arts was enhancing and concluded Light Arts would boost "the other three" ratings.

/e: Typo.

Edited, Jul 23rd 2008 8:26pm by SKudo
#6 Jul 23 2008 at 2:39 PM Rating: Default
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Zaleshea wrote:
+15 from body and legs AF too!


So wearing both gets you +30 or they don't overlap?
#7 Jul 23 2008 at 4:26 PM Rating: Good
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So wearing both gets you +30 or they don't overlap?


Without even looking at the AF pieces, I'm guessing they are the ones that enhance Light Arts and Dark Arts effects. Since you cannot have both Arts effects active at the same time, you can't get +30 from having both. You just have to wear a different piece depending on which Arts you have on.
#8 Jul 23 2008 at 5:22 PM Rating: Decent
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Fynlar wrote:
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So wearing both gets you +30 or they don't overlap?


Without even looking at the AF pieces, I'm guessing they are the ones that enhance Light Arts and Dark Arts effects. Since you cannot have both Arts effects active at the same time, you can't get +30 from having both. You just have to wear a different piece depending on which Arts you have on.


Oh yeah, duh. lol
#9 Jul 23 2008 at 7:11 PM Rating: Good
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Fynlar is correct^^.

Body is for dark arts, legs are for light.
#10 Jul 24 2008 at 8:55 AM Rating: Decent
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Out of interest, do you get the effects of both items (and therefore +30 enfeebling skill) when you use Tabula Rasa which basically grants you the effects of both Light and Dark arts?
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#11 Jul 24 2008 at 9:22 AM Rating: Decent
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Tabula Rasa doesn't actually give you Light Arts and Dark Arts at the same time. It just gives you the same skill boosts that you would receive from having them active (in other words, all your core magic skills will be boosted).

For instance, while Tabula Rasa is active, you still need to switch Arts if you want to use the stratagems of the other Arts.

I don't know for sure if you wouldn't get +30 skill, but my guess is that you wouldn't.
#12 Jul 25 2008 at 6:00 AM Rating: Good
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Is there a difference between white magic enfeebles and black magic enfeebles?

If i have Dark arts up and I cast Slow or Paralyze (white magic animation) is there any penalty other than costing more MP? Will get get resisted more or anything?

I know there is only one enfeebling magic skill category but i didn't know if there was any subtle differences between the two types of enfeebles with the opposite arts active.

I'm guessing no since other jobs cast both types (blm/whm for example) and its all based off the one enfeebling category, but confirmation from others much more knowledgeable than myself is always good:)

Thanks!



Edited, Jul 25th 2008 9:59am by phoenicas
#13 Jul 25 2008 at 7:14 AM Rating: Good
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phoenicas wrote:
Is there a difference between white magic enfeebles and black magic enfeebles?

If i have Dark arts up and I cast Slow or Paralyze (white magic animation) is there any penalty other than costing more MP? Will get get resisted more or anything?

No, "Black Magic" enfeebles are enhanced and modified by INT, whereas "White Magic" enfeebles are enhanced and modified by MND.

I think the reason that SE gave Enfeebling Skill to both Arts was due to the fact that under Dark Arts originally, you'd get an MP penalty and a timer penalty when casting Slow and Paralyze, because they were "White Magic" enfeebles.
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#14 Jul 25 2008 at 8:53 AM Rating: Good
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Excellent thanks Acturus for the information. Much appreciated!

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#15 Jul 29 2008 at 10:58 AM Rating: Decent
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Quote:
I think the reason that SE gave Enfeebling Skill to both Arts was due to the fact that under Dark Arts originally, you'd get an MP penalty and a timer penalty when casting Slow and Paralyze, because they were "White Magic" enfeebles.


Don't forget dia II and silence are white magic enfeebles also!

I think the only dark magic enfeebles are blind and gravity, or am I forgetting some?
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#16 Jul 29 2008 at 11:05 AM Rating: Decent
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I think the only dark black magic enfeebles are blind and gravity, or am I forgetting some?


Gonna assume you meant black magic there.

Sleep, Bind, Dispel fit into that category as well. So do Choke/Rasp/Shock/etc., depending on your interpretation, but they are classified as Elemental Magic.
#17 Jul 29 2008 at 12:28 PM Rating: Decent
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Ah hah. I'll count sleep, since it runs off of enfeebling skill, but dispel and the elemental enfeebles don't run off enfeebling magic.
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#18 Jul 29 2008 at 1:02 PM Rating: Good
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Ahrana wrote:
but dispel and the elemental enfeebles don't run off enfeebling magic.

Dispel is enfeebling magic, I'm quite confident...
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#19 Jul 29 2008 at 1:20 PM Rating: Decent
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Looks like you're right. I just always thought it was dark magic. Not that it mattered much for me.
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#20 Jul 30 2008 at 10:24 AM Rating: Good
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Dispel is very much an Enfeebling spell.
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