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Storm effectsFollow

#1 Jun 26 2008 at 6:30 AM Rating: Default
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I haven't ran across any post about storm spells and how they work but last night I was in mire with my LS and we were killing monsters waiting for people to gather for ZNM. I was SCH/BLM playing with nukes, It was Waterday, thunder weather and I had Thunderstorm effect on myself. First Thunder IV I did about 1.2k to a fly. We grabbed another one and under the same effects of the first nuke, my Thunder IV landed for about 1.6k+. Which was a surprise to me because it was a 400DMG+ difference between the first and this nuke has done.

So it seems that no weather + storm spell = single weather, Weather + Matching Storm spell will = effect of double weather.

I haven't been able to do more testing if more needed to be done. I am real curious to know if storm spells are combined with weather or counted alone and could even stack up with double weather alone. Though it is kind of hard to test it because of how rare double weather is and I never seen double water from Nyzul Isle kick in on my Water IVs.
#2 Jun 26 2008 at 6:44 AM Rating: Decent
with that being a 33% bonus i'm guessing there may be a resist involved on your first nuke (listed 1.2k) 1200 -> 1.6k+? how much was the plus, and what gear was it so we mathmaticians on the forums can figure it out
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#3 Jun 26 2008 at 11:12 AM Rating: Good
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i say with 100% certaintiy that the storm spells stack single weather to create double weather. so the bonus goes from 10% to 25%. anyway, this is very easily tested in jugner forest if you want to dispute

your numbers do seem weird tho. maybe u ebuillenced one 20+15 = 35%~ which is pretty close to the difference u got in damage since your 1.6k number is rounded.
#4 Jun 26 2008 at 4:17 PM Rating: Decent
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At the time I was nuking I had on...

Jupiter Staff/Bugard Strap+1
Phantom Tathlum
AF hat
Uggalepih Pendant(in effect)
Moldavite Earring
Abyssal Earring
Errant Houppelande
Vicious Mufflers
Snow Ring x2
Prism Cape
Penitent's Rope
Mahatma Slops
Cobra Unit Crackows

SCH/BLM: Total INT 74+46

Base DMG with Thunder IV without weather proc: 1200-1250ish
DMG with Thunder IV with single Thunder weather proc: 1420-1460ish
DMG with Thunder IV with natural weather + Thunderstorm: 1626ish.

I should of screenshotted the numbers so I could give more accurate info.
#5 Jun 27 2008 at 8:08 PM Rating: Good
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I am very curious about whether the storms would stack with double weather.

I was about to post a question about the matter when I saw this thread, I was curious because I was sitting in the mire when gloom weather popped up and I started thinking what it would be like using Voidstorm in conjunction with the double gloom in dynamis for extra potent sleeps.
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#6 Jun 29 2008 at 11:52 AM Rating: Good
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You listed yourself as having peni rope on and not Rairin obi, weather not proccing on first nuke and proccing on 2nd can account for a part of that difference.

**Edit as far as weather goes, single thunder weather is easily found in beho's dominion / quifim, so the efects of natural weather vs natural+storm can easily be tested. Double ice is also pretty common in beaucdine, so easy enough to check that too. In fact im not doing anything now, so ill run out, throw out 3-4 nukes and post results

Edited, Jun 29th 2008 6:27pm by daiiawn
#7 Jun 29 2008 at 3:22 PM Rating: Good
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Test done on ice day, using leeches in quifim.
thunder4(x2) 1115
thunder4(x2) storm 1226 - 10% increase
thunder4(x2) single weather 1226 -10% increase
thunder4(x2) single weather+storm 1388 - 25%

Gear
Jupiter's staff
Buggard Strap+1
Af head
ele torque
Abysal earring
modly earring
errant body
vicious mufflers
tamas ring
snow ring
prism cape
Rairin obi (for all nukes including non weather ones)
Mahatma slops
yiggit crackows

82+42 int

On my way to the glacier now to test double ice weather vs double ice + storm
#8 Jun 29 2008 at 3:47 PM Rating: Decent
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Just finished in the glacier. Double weather + obi doing 25% more than no obi no weather proc as expected. Double weather + Storm + obi doing the same as double+obi.

Conclusions
Storm stacks with natural weather, but cannot exceed double. So Single weather + storm will give the effect of double weather. But double weather + storm does not give "triple" weather
#9 Jul 01 2008 at 7:04 AM Rating: Decent
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That's disappointing. lol... How often do you really see double weather effects anyways?
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#10 Jul 01 2008 at 8:50 AM Rating: Decent
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other than in dyn its pretty rare lol. To be honest, even having natural ice / thunder weather is pretty rare for me (probably why i hadnt realised they stacked before now lol)
#11 Jul 01 2008 at 9:26 AM Rating: Good
i'm on lunch at work and can't test this, but here's what i'm wondering...

based on the idea that we won't get the dmg boosts due to obi 100% weather proc rate...

does 'triple' weather give a higher proc rate of boosted dmg than that of double dmg?

not likely to help people with obis since 100% proc rate of double weather is > than (?%)chance at triple weather proc , but it'd be nice to know how the proc rate is in fact effected with triple weather, if there is any effect at all.

best place to test: nyzule staging point double water weather all the time =)
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Relic: BLM:5/6 RDM:5/6 SCH:4/6 SMN:5/6 WHM:5/6
Obi:8/8 Novio\a:O Nashira:4/5 H.Gaiters: O
LS:AirshipRaiders/ValyrieRiders/NoEnkiduForU
Windurst :10 CoP:8-5 ZM:18 ToAU:48 WotG: 19
#12 Jul 02 2008 at 6:45 AM Rating: Good
I did a lil testing myself last night.. nyzule isle staging area double water weather, watersday. I figured, why bother with water weather on top of all that and used thunderstorm?

fights were like this:
--buffs up in light arts, sublimation, switched to dark arts and used hydrohelix followed by parsimony thunder III, water III, water II, water I, parsimony thunder III etc: somewhere around 40-50% I'd add another helix and finish off the fight with smaller (more mp efficient nukes)[lower tier nukes have always been easier to reach dmg cap on]; and one final parsimony tier III for the kill.

*used parsimony on thunder III due to highest mp cost of the spells used each round; therefore making use of 3 highly efficient dmg/mp nukes used per fight.

noticed procs of boosted dmg on all spells (water and thunder)

**further testing will include:
1--Can water spells recieve single weather boost even in instances of double weather?

2--Does double weather (with obis once i get there (currently 69)) [storm + natural] give a bigger bonus than having natural of one weather, and storm of a different weather;ex: water weather and hailstorm effect.

*obvious answer is yes, 25% bonus is better than 2 10% bonuses, but in practice with spell recasts to account for... which is better in actual in-game usage.

3--Do natural weather effects or storm effects proc more often, or are they the same activation/proc. rate?

Just a few ideas I've come up with to look into and if anyone feels like adding any ideas to these tests or testing them theirself, please add to this post so I can modify my testing.

edited for formating

Edited, Jul 2nd 2008 10:47am by ZacheusofGilgamesh
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Relic: BLM:5/6 RDM:5/6 SCH:4/6 SMN:5/6 WHM:5/6
Obi:8/8 Novio\a:O Nashira:4/5 H.Gaiters: O
LS:AirshipRaiders/ValyrieRiders/NoEnkiduForU
Windurst :10 CoP:8-5 ZM:18 ToAU:48 WotG: 19
#13 Jul 19 2008 at 5:40 AM Rating: Decent
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I never noticed this before...but having x2-x3thunder effects functions independently of each other but can stack...or I am just having a glitch. Actually more so my DMG also seems different if my memory is right. I am trying to remember if it was from my BLM or from my SCH. Oh well, just lately I been farming Sea organs on my SCH from goldfishies. Damage dealt to them with mouth had always been around 2,570ish without a proc from anything, normally I didn't use weather effects on them since they are so easy to kill. But yesterday and today I started using Thunderstorm since it was thunderday. I always got a damage boost that went up to 2,826DMG. This morning things were much different. I started hitting 3,048DMG on the goldfish and sometimes 2,800DMG. I just never noticed before that weather and day doesn't always kick in the same or does Stormspells function like weather 100%.

I also noticed, if no one else has yet. That you can also overwrite weather effects that may be negative to people with our own storm spells. So it would help PLD and healers in places like Apollyon, Dynamis, and Einherjar where darkweather is x2 or area where the weather goes against nukes that are used the most.
#14 Jul 19 2008 at 5:56 AM Rating: Decent
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I actually just figured the answer to my question...I think.
Weather buffs and day buffs can stack but they are also different. Since storm spells can either cancel out a natural effect or stack with it to create double. Now I am still not sure how conflicting day and weather effects magic yet but I would assume that weather my not over effects of the current day, but I could be wrong.
#15 Jul 19 2008 at 9:25 AM Rating: Decent
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daiiawn wrote:
Just finished in the glacier. Double weather + obi doing 25% more than no obi no weather proc as expected. Double weather + Storm + obi doing the same as double+obi.

Conclusions
Storm stacks with natural weather, but cannot exceed double. So Single weather + storm will give the effect of double weather. But double weather + storm does not give "triple" weather

:( @ the no triple thing. But I'm glad theres some confirmation on storm + single creating double!
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