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#1 Mar 10 2008 at 8:25 AM Rating: Good
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When receiving weapon-enhancing spell effects from other party members, the additional damage caused will depend on the caster’s enhancing magic skill. Magic accuracy for these spells has also been adjusted.


Looks like En-spell-ga just got a much needed functionality boost.Smiley: nod
#2 Mar 10 2008 at 8:31 AM Rating: Good
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Read more than that.

I have tears of joy in my eyes. And I'm late for class.
#3 Mar 10 2008 at 8:36 AM Rating: Good
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Tidane wrote:
Read more than that.

I have tears of joy in my eyes. And I'm late for class.
Holy crap! The Addendum stuff looks amazing. I'm so glad I decided to level this job. SCH is going to be a full-fledged mage now Smiley: grin
#4Reij, Posted: Mar 10 2008 at 8:37 AM, Rating: Sub-Default, (Expand Post) hmm. looks like addendum only give scholars raise 2, reraise 1, reraise 2 and sleep 2?
#5 Mar 10 2008 at 9:11 AM Rating: Decent
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Unless the other scrolls have the correct information on them.

EDIT: Since that information is under the known issues section.

Edited, Mar 10th 2008 11:11am by Tidane
#6 Mar 10 2008 at 9:18 AM Rating: Decent
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Even though there was no mention of improved helixes, might there still be a formula change without announcing it?
#7 Mar 10 2008 at 9:18 AM Rating: Default
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This gave me the perfect excuse to continue my SCH past 37+ now. I'm overwhelmed with joy on the new updates to SCH. Now I can only pray the AF Weapon is a book that goes in the range slot.
#8 Mar 10 2008 at 9:24 AM Rating: Good
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I'm really interested to see what Klimaform does (level 46 magic spell).
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#9 Mar 10 2008 at 9:25 AM Rating: Decent
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Vial wrote:
Even though there was no mention of improved helixes, might there still be a formula change without announcing it?


I had hoped, but we won't see until we can log in.
#10 Mar 10 2008 at 9:52 AM Rating: Decent
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This update does now make /rdm more accessible with the new white and black abilities SCH will have at their disposal.
#11 Mar 10 2008 at 11:21 AM Rating: Default
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Would this update also make SCH more comfortable subbing SMN with these Addendum JAs?
#12 Mar 10 2008 at 11:34 AM Rating: Good
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Vial wrote:
Even though there was no mention of improved helixes, might there still be a formula change without announcing it?
It could also come in the form of AF. Maybe an item will boost the damage on helix somehow.
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#13 Mar 10 2008 at 11:40 AM Rating: Good
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Kilmaform - "Increases the magic accuracy for spells of the same element as the current weather"


from http://www.bluegartrls.com/forum/viewtopic.php?f=2&t=30936

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#14 Mar 10 2008 at 11:41 AM Rating: Decent
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From the online etymology dictionary etymonline.com:

climate
1375, from O.Fr. climat, from L. clima (gen. climatis) "region, slope of the Earth," from Gk. klima"region, zone," from base of klinein "to slope," thus "slope of the Earth from equator to pole," from PIE base *klei- "to lean" (see lean (v.)). Angle of sun on the slope defined the zones assigned by early geographers. Meaning moved from "region" to "weather associated with that region" by c.1600. Climatology first recorded 1843.

Something weather-related, then.

Edited, Mar 10th 2008 12:42pm by AniRedMage
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#15 Mar 10 2008 at 11:59 AM Rating: Good
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AniRedMage wrote:
Something weather-related, then.


See the post above yours.

~.o

Edited, Mar 10th 2008 3:59pm by Acturus
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Everytime Arcturus sees this, he starts to die inside.......I know it D:
actually, i think every time Acturus is called Arcturus he dies inside.


Now THIS is PvP!

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#16 Mar 10 2008 at 12:35 PM Rating: Decent
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- The time required to regain one charge now varies depending on the maximum number of possible charges.
Maximum charges: 1 → Time to regain 1 charge: 4 minutes
Maximum charges: 2 → Time to regain 1 charge: 2 minutes
Maximum charges: 3 → Time to regain 1 charge: 1 minute 20 seconds
Maximum charges: 4 → Time to regain 1 charge: 1 minute


Ok maybe I just can't see it clearly (or read lol), but I'm wondering if "Maximum charges" means the current charges available at the time, or based on the lvl, 10, 30 etc..
What I mean is, does this statement mean if you are lvl 70 and have 4 charges, each charge will take 1 min to recharge, or if you are lvl 70 and you use 2 then one will take 2 min, and the other will take 1 min 20 secs.

What I'm thinking is that as you lvl, the regain time for any particular charge will decrease.

Edited, Mar 10th 2008 4:36pm by jayfly
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