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Helix DamageFollow

#1 Feb 15 2008 at 7:56 PM Rating: Good
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Haven't seen it listed anywhere, but have the values for M and V in respect to the formula for magic damage been established? Recall Natey mentioning M=1 for helices in a previous thread, if this is right, it'd be pretty easy to fill in V for all of them.
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#2 Feb 15 2008 at 8:44 PM Rating: Good
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Also, would anyone happen to know the point at which dINT hits its first soft cap (PTV as described in this thread)? Can't get my dINT vs. Tunnel Worms below 50 at the moment to find out.

Edited, Feb 16th 2008 12:32am by TwilightOblivion
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#3Cljader, Posted: Feb 15 2008 at 9:00 PM, Rating: Sub-Default, (Expand Post) *Yawn*
#4 Feb 15 2008 at 9:08 PM Rating: Good
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To answer my own question, V = 25

Edited, Feb 19th 2008 9:18pm by TwilightOblivion
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