Conversely, disregarding math in favor of ******** how RDM is a MAGIC SWORDSMAN and should be competing with heavy DDs is a pretty surefire way to get yourself immolated by the internet.
See, you're doing it. Somewhere along the way, apparently wanting to keep the job true to its concept became the crime. The ultimate resulting argument is that the "math" doesn't add up to whatever aspect in question, usually melee, to a value found satisfactory. How many parses, which would inevitably be questioned and ridiculed to death if numbers don't favor the haters, are needed before some might go, "Well, okay, you guys do have a point..."? How many peanut gallery posters do we need to swing by and pretend a melee RDM totally ruined their FFXI (I'll be catty and call this Erecia's Law)? And what's to justify the, "Well, RDM should get XYZ first..." attempts at priority? Like, say... Cure V?
As you said, I've been carrying the torch a long time. Dropping it is exactly what all the naysayers would love for me or others who share my thoughts to do. By default, I have no issue with people who disagree with whatever view I have on a matter, but then you get people like this
who, when they find they can't win the argument of opinion (THIS ISN'T MATH, FOLKS!), resort to personal attacks and start making things up. I know Cid happily congregates among them and he, as well as others, have a habit of going out of their way to instigate issues. Or you'll get people who will presume to speak for me in a negative context like RCD does here
just because I said the old 80% "standard" got us nowhere in the melee game. If it did, the debate certainly still wouldn't be going on.
Anyway, I can't pretend to know what motivates every single person out there who plays RDM to do so. I've seen plenty of examples, though, and I've seen plenty of people who would merrily **** on someone else's play style to get what they want. A lot of us have looked to the Official Boards as finally a way of being heard, but as far as FFXI goes on the whole, that success has been questionable of late. Some use that as justification for their bully tactics ("Temper can't be cast on others?! **** YOU MELEE WHINERS!"), acting on an irrational fear that any attention SE gives to RDM comes at an either/or basis when the painful reality is SE will do as much or as little as they want. Even so, how do you work with people unwilling to compromise, unwilling to actually converse without demeaning and belittling?
Finishing up with the earlier quote in mind, this is also the point where we'd find some of the "numbers" people to be hypocrites, or perhaps more appropriately, bandwagoners. Just look at DRK as an inverse to RDM when it comes to mage and melee. They've got more than their share of people who think paying attention to the job's magical side is a waste and that focus should be on making them the king DD. Yet, like RDM, magic is part of their concept. Neither job is what it should be without its collective parts coming together, and it's not some kind of travesty to want that to mean something. None of this, "Well, as long as you don't ABC around ME!" or "It's just a solo toy!" crap. That's a red flag that something isn't good enough, and as a game of numbers, can be fixed. Edited, Oct 7th 2011 4:41am by Seriha