All I'm doing is presenting the skilled, well-geared RDM's side of the debate, and when everything I say gets handwaved with 'it doesn't matter because my playstyle is different,' when I know for a fact that not utilizing the strategies I espouse will lead to inevitable failure against any target above moderate difficulty, what conclusion do you expect me to reach, exactly?
Difficulty is relative. I've managed the majority of non HNM content (Read:Mission content.) of this game before the difficulty was lowered and before the level cap rise with Sub-par gear. Particularly on RDM, gear was
optional on everything but Melee. As our performances really haven't improved all that much in many respects since then, our gear has gotten more of a requirement, particularly in curing.
As for your reference to old endgame, 95% of that gear has been replaced by either Abyssea or the Auction House, so I'm not sure what that has to do with anything.
So Duelists Chadeau isn't default Idle gear? Could have fooled me. If your referring to Sea Gear, RDM barely got anything of merit out of it anyways. Salvage Gear we'll hold off the ruling on until we see what they plan to do to Augment it. But there's no denying the use of AF3+2 gear. That'll likely bet the majority of my gear goals for a long time to come.
The content I call crap easy is about 90% of Abyssea, and that 90% includes +2 armor and accessories, with very few exceptions. The content is months and months old at this point, and it's the best time:reward ratio for every job, including RDM. Even if you've had an average of 2 hours of playtime a week since it launched, there isn't much excuse for not having it finished for your main job, at the absolute least.
"Months and Months old"
Are you forgetting this game is nearing a decade old? That's 120 months my friend. "Month's and months" is not a long time to be calling content old, given the age of the game as a whole. I was gone for *stops and thinks about it* Pretty much a year or so, it was shortly after the FIRST Abyssea expansion came out. And honestly, the attitude I see here on the forums isn't encouraging for a return.
It's the same elitist bullsh*t that it was years ago. I get that the gear is easier to obtain, it doesn't make my accessibility to the game any more so. Remember, RDM is not a popular abyssea job. When I return I'll resume working on BLU so that I do have one that's at least semi-popular (wanted to raise that job up anyways, no point not leveling it now.)
Do you have roughly one hour of time to play on a semi-regular basis?
The answer for most of the last 9 years is no. We'll see if restricting it to the weekends works. (Sans Sunday nights as that's XBL night with my brother.)
The answer beyond that is I don't want to dedicate the entirety of my in game time to trying to catch up on everything and enjoying none of my playtime in the process. Loot rules pretty much screwed me out of everything in the old endgame unless I dedicated every ounce of my game time to endgame, and even then I fell behind in other ways such as Gil. Now that the game has shifted to abyssea, my biggest problem is the fact that my work shift is in the middle of the afternoon during the week and all of my friends enter more dedicated endgame activities by the time I get home from work, and pass out soon afterwards. And I flatly loose interest in the game when they're not on, as they're the reason I returned to begin with.
Again, I got back what, early July, and I took the entirety of Augest off and was gone for a year before that.
I think I made out good going from 0/5 to 5/5 Relic in that timeframe, thanks.
But when you insult the content of the game that's available to the casual player, it insults those who actually have a life outside FFXI, even in recreation. I don't mind if you caution people to be more prepared if they are going to enter the same field as you as far as Voidwatch or high tier Abyssean NMs go. But half of these arguments shouldn't even be taking place because people are playing entirely different sections of the game from each other.
People still think I want to walk up to a HNM and melee it, after years and years of me explaining that what I want is more of the Assault style gameplay, and a section of endgame that focuses on more frantic fights in which the playerbase is outnumbered by monsters they could probably solo. (Note that I have a field day in the current Dynamis.) I tired of the same old formula of "Fight X tier NM, kill it, move on to Y Tier." It's boring to me because the game isn't that action orientated compared to other games, and other MMOs.
Assaults, Beseiged, Campaign, Bastion, some NM soloing, (Insert Currency)Notorious Monsters and Missions these are the parts of the game I love the most. I do the rest usually just for the gear. You can keep the HNM fights, thanks. Not that I don't get the appeal of it, and the loot. But I really doesn't appeal to me, even if I had the time. I'll do the ones I need to in order to gear myself, and my closest friends, but it's not something I want to do on a regular basis.
Between that and my availability, yeah, I've got difficulties getting the things I want. Life is hectic here. (Divorces, moves, drug addictions, marriages, and all sorts of lovely drama, and most of them are just family.) I've moved several times in the past decade and have gone through jobs which are 'you come here when I call you here' type bids. My life doesn't lend itself well to MMOs. Dosen't make me any less of a person, or a player for that matter.
Though I do understand your concern with Alma trying to get away with not swapping for things. I had to tell someone the value of swapping gear earlier in the summer.
It's not an excuse NOT to have gear, cid, it's the reality of my game. I've multiple hobbies and limited time to spread between them. I'm not going to hate myself for not prioritizing this game over other parts of my life.