I'm still sitting on that trial path and have been mulling it over for a while as to what to do with it.
I've noticed that Red Mage can build approximately +21 Double attack on their own without Atmas. (DA+10 sword, Atheling Mantle, +2 DA on body and leg Add on pieces, Brutal Earring)Then Atma of Apoc and VV would tack on 15% triple attack plus another 5% double attack.
This would essentially give us a 41% chance to attack more than once, and a 15% of attacking 3 times, on each weapon, and in Weapon Skills.(Subbing warrior would add Fencer and another 10% DA if desired.)
The cost, however, is that it involves tanking hits in accuracy in the Add on gear such as legs and body (and a hit on haste in the absence of Goliard Saio.)It would also pretty much sacrifice any 'occasionally attacks' weapons for this to work.
What I'm wondering is, considering the chance of Double Attack/Tripple attack function on both of the higher damage weapons (Almace/Bladelair+2 for main hand or high damage dagger assumed.) that it would outweigh perhaps a shift in food choice (if necessary) to accommodate the loss of accuracy.
This would also be Abyssea specific, however. (I'll likely offhand Joyeuse outside abyssea and swap body with Goliard.)
In the end I'm wondering if this would be a viable build, and what sort of accuracy changes I could make in a standard TP build to accommodate for it (as well as the loss of accuracy on the legs outside of Abyssea.)
I've been away from the game for quite a while so I was fishing for some feedback, especially from Seriha and Zafire.
Edited, Jun 1st 2011 6:48pm by Hyrist