Quote:
The delay on Magian weapons is almost a full second longer than the joyeuse,
My Red Mage offhands Khanda and mainhands Badelaire. This gives me a total of 500 delay. Offhanding Joyeuse would give me 460 delay.
Add in dual wield 3, suppa, the haste spell, and haste from gear:
500*0.7*0.63=220.5
vrs
460*0.7*0.63=202.86
That's a difference of 18 delay, which only makes Badelaire/Joyeuse 30 milliseconds faster. While that is an 8% increase in the time in between swings, I really don't see how you can say 1.45 weapon would create more damage and TP then a 1.7 weapon.
Lets look at the actual TP gained from each after Dual Wield 3 and Suppanomimi. You're looking at
500*.0.7 vrs 460*0.7
350 vrs 322
This would put them both in the lowest possible catagory for TP gained, which is
5.0 + [(Delay - 180) * 1.5 / 180]
Badelaire/Khanda 350/2=175
5.0 + [(175 - 180) * 1.5 / 180]
4.9/swing and with 6 STP from Rajas/Brutal that'd give you
5.1/swing
5.1*(5.1*1.7)=13.7 average TP/round for 8 rounds average needed total to hit 100tp, and 7 rounds average after. So, a seven-hit build. If you take out the 1.7 that would make 71.4tp instead of 95.9, which means offhanding Khanda+1 is generating you 25% more swings.
Badelaire/Joyeuse 322/2=161
5.0 + [(161 - 180) * 1.5 / 180]
4.8/swing, and with 6 STP from Rajas/Brutal that'd give you
5.0/swing
5.0*(5.0*1.45)=12.2 average TP/round for 9 rounds average to reach 100tp, and 8 rounds after your WS. So, an eight-hit build. If you take out the 1.45 that would make 80TP granted instead of 97.6, which means offhanding Joyeuse is giving you 18% more swings.
Time to hit 100TP My RDM has the Haste spell and 22% in Haste gear.
500*0.7*0.63=220 Delay with Badelaire/Khanda
460*0.7*0.63=202 Delay with Badelaire/Joyeuse
That makes Joyeuse 8% faster, but only .30 Milliseconds faster, which is not really that big of a deal.
It'll take you 8 average rounds to hit 100tp with Joyeuse compared to Khanda's 7. Doing the math in total delay/time:
Badelaire/Joyeuse 1616 total delay for 100tp, 26.9 seconds to reach 100tp
Badelaire/Khanda 1540 total delay for 100tp, 25.6 seconds to reach 100tp
Which means Badelaire/Khanda hits 100tp 4.8% faster, and therefor could potentially generate 4.8% more weaponskills.
Damage over time Again, gonna repaste this bit
500*0.7*0.63=220 Delay with Badelaire/Khanda
460*0.7*0.63=202 Delay with Badelaire/Joyeuse
Every 3.67 seconds i'm swinging 2.7 times with Badelaire/Khanda
Every 3.36 seconds i'm swinging 2.45 times with Badelaire/Joyeuse
Joyeuse swings .31 seconds faster, but with 25 less attack frequency.
Joyeuse is 8.4% faster, 9.2% less frequency
Khanda+1 is 8.4% slower, 9.2% more frequency
Over a span of 5 minutes (300 seconds) Badelaire/Khanda would be able to generate 81.7 attack rounds total
Badelaire/Joyeuse would be able to generate 89.2 attack rounds total
Now let's turn that into offhand proc's
Badelaire/Khanda would create 2.7*81.7
220.59 swings over a 5 minute cycle Badelaire/Joyeuse would create 2.45*89.2
218.54 swings over a 5 minute cycle Overall Khanda+1 wins, and since Khanda+2 obviously has a higher attack rate than 1.7, it will blow Joyeuse away. It generates more attacks and allow's you to hit 100tp quicker.
Holy hell that took me a really long time.
Edited, Dec 15th 2010 5:00am by Zafire