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Mobs that build Bind resist?Follow

#1 Jan 29 2010 at 1:09 PM Rating: Decent
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I've been reading Kaeko's livejournal a bit lately, and I keep noticing him refer to NMs such as Evil Oscar (KSNM), Bugboy (ENM), Ul'Yovra, and others building resistance to Bind. This is something I've never noticed actually happen (usually it's more like someone gets a string of bad resists for whatever reason, and conclude it's building resists).

Is there a list anywhere of mobs that actually build Bind resistance? I find it hard to believe that anything CoP/Zilart era would have been designed with the forethought necessary to put building Bind resistance in, and unlike Gravity, it hasn't been patched to build resist on lots of things it used to not build resists on, but if some mobs have been confirmed to build Bind resist (other than those that are straight-up immune, obviously) I'd love to hear any information on them.

Thanks.

Edit: wow, drink caffiene, then post. The initial version of this post barely even made sense.



Edited, Jan 29th 2010 12:11pm by Aliekber
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#2 Jan 29 2010 at 1:23 PM Rating: Good
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Vulpangue is the only other one i've noticed (i should say remember actually, as i know there are more i've seen build bind resist) other than the ones you already listed. And the orobon isnm.

Edited, Jan 29th 2010 2:23pm by ThePsychoticOne
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#3 Jan 29 2010 at 2:28 PM Rating: Decent
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I've noticed that my accuracy on Bind starts to get terrible on Gration if I try to spam it. I don't know if this is just bad luck or what, but my first Binds never have trouble sticking; it's only when I try to continuously cast it.

At least for him it's usually not that terribly crucial to bind it.
#4 Jan 29 2010 at 3:09 PM Rating: Excellent
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Don't forget that while they might not have been designed for bind resistance at first, SE could have ninja edited them at some point after seeing RDM solo prevalence. My guess as to why its not as nerfed as gravity is that they consider gravity more useful perhaps. Since bind usually breaks after a nuke but gravity sticks... seems like something a dev would think up.
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#5 Jan 29 2010 at 3:11 PM Rating: Default
Fynlar wrote:
I've noticed that my accuracy on Bind starts to get terrible on Gration if I try to spam it. I don't know if this is just bad luck or what, but my first Binds never have trouble sticking; it's only when I try to continuously cast it.

At least for him it's usually not that terribly crucial to bind it.


Yep, I've noticed this on Gration as well.
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#6 Jan 29 2010 at 3:23 PM Rating: Decent
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Honestly, i'm curious as to why anyone would bind gration at all, let alone enough to find out it builds resistance to it.
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#7 Jan 29 2010 at 4:04 PM Rating: Decent
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Honestly, i'm curious as to why anyone would bind gration at all, let alone enough to find out it builds resistance to it.


Why wouldn't you want to immobilize him? I pretty much only use Bind and Gravity when I want to try and dent his HP. But it's nice to land a bind and have time to try 2~3 intimidated Blizzard IIIs without having to keep running in between or waiting for AM2/ThunderIV.

Also in low man scenarios, every time I take a new RDM or BLM to Gration, they die 2~3 times, Bind is a good way to stop it from chasing them. The time I saw Bind getting resisted often was when I went with 3 people and everyone was using it for I donno why.
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#8 Jan 29 2010 at 4:16 PM Rating: Decent
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Because more often than not it'll get intimidated anyway, and if it doesn't, then you could have just got a nuke off. It doesn't take 8~10 minutes to nuke through an mp pool, so there is no risk of getting to convert with extra mp, as long as you nuke every chance you get, like you should.
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#9 Jan 29 2010 at 4:28 PM Rating: Good
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Because more often than not it'll get intimidated anyway, and if it doesn't, then you could have just got a nuke off.


When I fight him he catches me if I try to nuke during any of his shorter spells, Enthunder, Haste, Shockspikes. That doesn't usually stop me, but sometimes I lose 2~3 shadows and possibly stoneskin depending on how close of a call it is. I keep Bio II, Posion II, and Slow II up on him in that order of importance. A Bind during one of those shorter casts, Enthunder, Haste, Shockspikes, would stick him there long enough that I could reapply Poison II if necessary, and with luck get 2~3 chances to cast Blizz.

I'd really like to know how much of an improvement Tabard makes on Recasts. Maybe I could be nuking during any spell and still get away with shadows up... Or maybe I'm just slow.
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#10 Jan 29 2010 at 4:32 PM Rating: Default
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Try sucking less. It's easy to nuke during enthunder/haste/spikes, with or without tabard.
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#11 Jan 29 2010 at 4:40 PM Rating: Good
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ThePsychoticOne the Prohpet wrote:
Honestly, i'm curious as to why anyone would bind gration at all, let alone enough to find out it builds resistance to it.
This was my first reaction.

The only time I ever bound Gration was to raise someone who was watching me (AoEs hit outside party).
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#12 Jan 29 2010 at 4:51 PM Rating: Excellent
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Try sucking less.


I don't know why you think that anyone that does things differently than you is doing it wrong, or if they have a problem you don't that they suck. You are a wealth of information, but sometimes having to put up with your ego pretty much ruins my opinion of you as a player, regardless of if you spend your time killing shit blindfolded or soloing Suzaku.

Edited, Jan 29th 2010 5:52pm by SingBismark
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#13 Jan 29 2010 at 4:58 PM Rating: Default
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SingBismark wrote:
Rog wrote:
Try sucking less.


I don't know why you think that anyone that does things differently than you is doing it wrong, or if they have a problem you don't that they suck. You are a wealth of information, but sometimes having to put up with your ego pretty much ruins my opinion of you as a player, regardless of if you spend your time killing shit blindfolded or soloing Suzaku.

Edited, Jan 29th 2010 5:52pm by SingBismark
I am nowhere near the soloer that Rog is, but soloing Gration really is incredibly easy. You honestly shouldn't ever need to bind.
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#14 Jan 29 2010 at 5:02 PM Rating: Decent
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SingBismark wrote:
Rog wrote:
Try sucking less.


I don't know why you think that anyone that does things differently than you is doing it wrong, or if they have a problem you don't that they suck. You are a wealth of information, but sometimes having to put up with your ego pretty much ruins my opinion of you as a player, regardless of if you spend your time killing shit blindfolded or soloing Suzaku.

Well, it's not like it's really that hard. All you have to do is start nuking as soon as you see it start casting, and you'll be fine.
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#15 Jan 29 2010 at 5:09 PM Rating: Excellent
bsphil wrote:
Singular wrote:
Rog wrote:
Try sucking less.



I don't know why you think that anyone that does things differently than you is doing it wrong, or if they have a problem you don't that they suck. You are a wealth of information, but sometimes having to put up with your ego pretty much ruins my opinion of you as a player, regardless of if you spend your time killing **** blindfolded or soloing Suzaku.


I am nowhere near the soloer that Rog is, but soloing Gration really is incredibly easy. You honestly shouldn't ever need to bind.


You probably don't ever need to Bind, not arguing that at all. I believe Bind can be useful during the fight. I agree now that Gration is easy, especially as I've gained experience, but I know the last 3 times I've brought friends there for a fun duo, they died 2~3 times. Nobody starts with experience.

I'm going to try and solo a Fenrir soon, I predict that if I somehow lost, and came here for advice I'd get the generic response:

"Whatever mistake you made to die is easily avoidable, you are an idiot and you suck at life"





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#16 Jan 29 2010 at 5:42 PM Rating: Default
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SingBismark wrote:
bsphil wrote:
Singular wrote:
Rog wrote:
Try sucking less.



I don't know why you think that anyone that does things differently than you is doing it wrong, or if they have a problem you don't that they suck. You are a wealth of information, but sometimes having to put up with your ego pretty much ruins my opinion of you as a player, regardless of if you spend your time killing sh*t blindfolded or soloing Suzaku.


I am nowhere near the soloer that Rog is, but soloing Gration really is incredibly easy. You honestly shouldn't ever need to bind.


You probably don't ever need to Bind, not arguing that at all. I believe Bind can be useful during the fight. I agree now that Gration is easy, especially as I've gained experience, but I know the last 3 times I've brought friends there for a fun duo, they died 2~3 times. Nobody starts with experience.

I'm going to try and solo a Fenrir soon, I predict that if I somehow lost, and came here for advice I'd get the generic response:

"Whatever mistake you made to die is easily avoidable, you are an idiot and you suck at life"

There is a big difference between fenrir, and gration. Fenrir, while not terribly hard, is not the joke of a fight that gration is. Losing to fenrir a few times is understandable (it took me 2-3 tries to kill it myself), but losing to gration is not (or even needing to bind it really).

Really, i don't usually judge people for not being able to solo hard(ish) mobs. I can be a bit brutal about easy **** like gration, despot, etc, but not really for things that are actually difficult (for someone without much solo experience).
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#17 Jan 29 2010 at 6:53 PM Rating: Decent
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Quote:
Honestly, i'm curious as to why anyone would bind gration at all, let alone enough to find out it builds resistance to it.


Because I was getting pretty tired of him catching up to me during a nuke, meleeing off one shadow, immediately using a 3-shadow Grand Slam after getting nuked (you need either 2 or 3 shadows to block it, determined randomly; if you don't have enough you take the full damage), and knocking me down to orange/red. So I was trying Binds.

Gration fights become so boring and monotonous after a while that eventually you just want to try ANYTHING to make them go faster.

Also yeah, I have bound him to cast Raises before, as well.

Edited, Jan 29th 2010 7:56pm by Fynlar

Edited, Jan 29th 2010 7:57pm by Fynlar
#18 Jan 29 2010 at 11:34 PM Rating: Good
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ThePsychoticOne the Prohpet wrote:
as long as you nuke every chance you get, like you should.

Good job explaining exactly why it's a good idea to bind him sometimes.

Might get 2-3 nukes off before bind breaks. 4-5 if you're really lucky.

Edited, Jan 29th 2010 11:35pm by chewzer
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Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
#19 Jan 29 2010 at 11:38 PM Rating: Excellent
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ThePsychoticOne the Prohpet wrote:
I can be a bit brutal about easy sh*t like gration, despot, etc.
Or you could, you know, keep it to yourself.
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Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
#20 Jan 30 2010 at 9:41 AM Rating: Decent
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Where the **** are you guys kiting where you can't finish a blizzard III quick enough to not get melee'd?
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#21 Jan 30 2010 at 10:25 AM Rating: Decent
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Where the **** are you guys kiting where you can't finish a blizzard III quick enough to not get melee'd?


Near Riverne.

Blizzard 3 isn't exactly a fast spell, even for RDMs. If there are any Kaiser Behemoth-esque spots in the zone that would allow for an easy nuke with no threat, I don't know about them.
#22 Jan 30 2010 at 10:33 AM Rating: Decent
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Fynlar wrote:
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Where the **** are you guys kiting where you can't finish a blizzard III quick enough to not get melee'd?


Near Riverne.

Blizzard 3 isn't exactly a fast spell, even for RDMs. If there are any Kaiser Behemoth-esque spots in the zone that would allow for an easy nuke with no threat, I don't know about them.

Uh, near riverne? 4.3 secs (with just af hat/loq) is kind of fast.
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#23 Jan 30 2010 at 10:41 AM Rating: Decent
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If it's slower than standard Utsusemi: Ichi casting time, it's slow in my book. >_>

4.3 seconds is definitely enough for Gration to get from 21' to melee range, and even though I try to start casting when I see an Enthunder or Shock Spikes, he is done casting those pretty fast and still usually closes the gap before I finish.

In some of my more recent runs, I've been trying to nuke when he's using Thunder 4 or Burst instead. However in order to avoid the almost certain intimidate you get when casting while he's casting, I have to time my nuke properly so that it lands shortly after his does. It's not a foolproof method, at least for me yet, but probably gets easier with practice.

Edited, Jan 30th 2010 11:42am by Fynlar
#24 Jan 30 2010 at 11:25 AM Rating: Decent
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Fynlar wrote:
Quote:
Where the **** are you guys kiting where you can't finish a blizzard III quick enough to not get melee'd?


Near Riverne.

Blizzard 3 isn't exactly a fast spell, even for RDMs. If there are any Kaiser Behemoth-esque spots in the zone that would allow for an easy nuke with no threat, I don't know about them.
You mean the shack there?

How can you not find a spot to cast from? lol

Man I went back and looked at my first gration solo when I was doing it to get a friend of mine a tatami. Had never done any RDM soloing before then. It was so clumsy. Still had almost no troubles and never bound it.



Edited, Jan 30th 2010 11:35am by bsphil
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#25 Jan 30 2010 at 12:15 PM Rating: Good
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Fynlar wrote:
4.3 seconds is definitely enough for Gration to get from 21' to melee range, and even though I try to start casting when I see an Enthunder or Shock Spikes, he is done casting those pretty fast and still usually closes the gap before I finish.

4.3 secs is only enough to get from 21' to melee range if he's already chasing you when you start casting, or if he's already just about done casting when you start.

Quote:
In some of my more recent runs, I've been trying to nuke when he's using Thunder 4 or Burst instead. However in order to avoid the almost certain intimidate you get when casting while he's casting, I have to time my nuke properly so that it lands shortly after his does. It's not a foolproof method, at least for me yet, but probably gets easier with practice.

Indeed it does get easier. That is also an excellent time to nuke once you get used to the timing.

I kite it liek:

Screenshot


Red is standard kiting path. Pink is if i have to run to the side to avoid thundaga, and end up kiting wrong way, i turn it around using that. Green is good place to nuke (turning around the corners slows it down a lot). Blue line is stop there and wait for it to catch up+nuke, this way you have room to run away from thundaga if it casts it, instead of getting trapped with nowhere to run. Obviously i also nuke any time blizzard's recast is up, and it casts spikes/haste/en/thunder, but these spots work well when it's not casting.
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#26 Jan 30 2010 at 8:51 PM Rating: Good
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Crude Paint drawings, gotta love it. Anyway I'll keep that in mind the next time I try it.
#27 Jan 30 2010 at 9:04 PM Rating: Decent
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Fynlar wrote:
Crude Paint drawings, gotta love it. Anyway I'll keep that in mind the next time I try it.

I thought it was a masterpiece ;;
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#28 Jan 31 2010 at 1:10 AM Rating: Decent
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I wasn't being sarcastic. This was another crude Paint job of mine.

Yes, I just wanted another excuse to post this again
#29 Jan 31 2010 at 1:16 AM Rating: Decent
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Yeah, but i don't think it was crude.
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#30 Jan 31 2010 at 5:14 AM Rating: Decent
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Are people taking into account the building of elemental resists from casting Blizzard III multiple times? When nuking with the same element a NM will slowly build resistance to that element, it will also loose that resistance over a long enough period of time. This was an update made from SE awhile back to discourage 18 BLM's from mana burning everything in the game down. I can confirm that when I start to see resist's building to Blizzard III I also see resists building for Bind.
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#31 Jan 31 2010 at 5:22 AM Rating: Decent
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Quote:
Are people taking into account the building of elemental resists from casting Blizzard III multiple times? When nuking with the same element a NM will slowly build resistance to that element, it will also loose that resistance over a long enough period of time. This was an update made from SE awhile back to discourage 18 BLM's from mana burning everything in the game down. I can confirm that when I start to see resist's building to Blizzard III I also see resists building for Bind.


Maaaaybe, but I think I remember seeing this issue even before that patch that introduced the type of building elemental resistance you're talking about.
#32 Jan 31 2010 at 11:21 AM Rating: Decent
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saevellakshmi wrote:
Are people taking into account the building of elemental resists from casting Blizzard III multiple times? When nuking with the same element a NM will slowly build resistance to that element, it will also loose that resistance over a long enough period of time. This was an update made from SE awhile back to discourage 18 BLM's from mana burning everything in the game down. I can confirm that when I start to see resist's building to Blizzard III I also see resists building for Bind.

No, elemental magic was specifically nerfed, bind is not affected by that. Besides, a single person can spam nukes as fast as possible, and will NEVER trigger that.
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#33 Jan 31 2010 at 2:43 PM Rating: Decent
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The resistance effect is NOT specific to elemental magic only. And CS Nuking will trigger it. Heck it takes about four nukes of the same element within a minute or so to trigger it. This isn't on every NM but I've noticed it on quite a few of them. First being Dynamis Lord. Our shell use's RDM/DRK's CSSing it in staggered pairs to lock him down for 2~3 min while we melee burn him down. Shortly after that update DL would go nuclear on us after the first min or so and kick our a$$. That is when we would check the log and noticed our stuns were getting the "resisted effect" message after a min or so (ohh nooo DL is building resistance to sun!!!!). I also noticed our BLM's were chain nuking burst / thunder on him. So I made mention of this, our shell then told the BLM's to not nuke with thunder (they all switched to Blizzard). Next run not a single stun resisted, in fact for the many years we've been doing him since we haven't had him resist a single stun. I've seen this pattern repeat several times on other NM's, where the BLM's focusing on thundar onry for nukes would allow the NN's to "build stun resistance". If the BLM's stop using thunder and instead spread their nukes out, then there isn't any stun resistance being built.

SE was literal when they said build resistance to elemental magic. As in the monsters elemental resistance goes up, which applies to all magic of that specific element.

Another thing that happened was me and another RDM were going to duo the Steel Cyclone WSNM (big a$$ tree in zitah). I poped it and we started kiting it around, and we both traded hate by throwing Blizzard III's out. After a bit they had to take off and I started solo kiting it using Bio / Poison + Bind / Nuke method, well after awhile bind started getting resisted heavily, and sometimes just not sticking at all. I was able to get it to 19~20% but then its regen kicked it and it just wouldn't go any lower. Got some friends to show up and finish it off though.

Then someone else need the WS a few weeks later and I offered to try my hand again, this time without chaining blizzard III nukes in the beginning. Bind had a much easier time landing through out the fight. But the regen was still annoying when it got to 19~20%, had buddies quickly finish it off at that part.
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#34 Jan 31 2010 at 3:48 PM Rating: Decent
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Except it's not resistance, it's a direct damage nerf. You have to nuke 2+ times within like 10-15 secs or so to trigger it, and it wears off just as fast. Short of cs, it will never be triggered solo, and it does not increase resistance to anything, let alone non-nukes.
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#35 Jan 31 2010 at 5:26 PM Rating: Default
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Objective evidence demonstrates otherwise. Unless you can explain away the sudden increased resists to stun on DL, then their disappearance once elements of nukes are switched.

There is a damage nerf but it also builds resistance to that element, we know the nerf goes away over time, but some NM's don't seem to drop the resistance part. Maybe a glitch on SE's part that they've never bothered to fix.
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#36 Jan 31 2010 at 7:45 PM Rating: Default
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In my book, Gration builds resistance to Bind, at least if I use it in a short period of time.

And without mvt speed +, Gration catches up to me when casting B3 (AF and Loquacious, ya, but I did'nt try in full Fast Cast stuff either).
One or 2 shadows down is no big deal, but it makes a bit harder to run away from the next spell, and you run the risk to eat a Thundaga III.

With Mvt speed+, I suppose there is little trouble as to run away, so the problem is moot.

As to why not casting when he buffs himself, I was under the impression Gration gained a lot in Intimidation when he was casting something (I think that's what Belkin wrote in his LJ). Isn't that the case ?

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#37 Jan 31 2010 at 7:55 PM Rating: Decent
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BlackValena wrote:
In my book, Gration builds resistance to Bind, at least if I use it in a short period of time.

And without mvt speed +, Gration catches up to me when casting B3 (AF and Loquacious, ya, but I did'nt try in full Fast Cast stuff either).
One or 2 shadows down is no big deal, but it makes a bit harder to run away from the next spell, and you run the risk to eat a Thundaga III.

With Mvt speed+, I suppose there is little trouble as to run away, so the problem is moot.

I have no +move, and never had any trouble with it.

Quote:
As to why not casting when he buffs himself, I was under the impression Gration gained a lot in Intimidation when he was casting something (I think that's what Belkin wrote in his LJ). Isn't that the case ?

Intimidation chance is determined at the time you cast, not when you start. So you can start casting while it's casting, you'll be able to cast with the normal chance of intimidation as long as it finishes its spell before you (which it always will for buffs, or even for nukes as long as you don't cast too soon).

Edited, Jan 31st 2010 8:55pm by ThePsychoticOne
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#38 Jan 31 2010 at 8:30 PM Rating: Decent
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BlackValena wrote:
One or 2 shadows down is no big deal, but it makes a bit harder to run away from the next spell, and you run the risk to eat a Thundaga III.
Since it should be impossible to die from this anyway, it's not really that big of a deal.
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#39 Feb 02 2010 at 3:29 PM Rating: Excellent
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Unrelated somewhat since I'm not a RDM but after reading the suggestions and advice in this thread I solo'd gration on SCH/NIN with helixes/bliz 3. Yea, bind isn't needed lol.

Thanks to everyone, and rog especially, for the insight on the fight.
#40 Feb 02 2010 at 3:39 PM Rating: Decent
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Logiks wrote:
Unrelated somewhat since I'm not a RDM but after reading the suggestions and advice in this thread I solo'd gration on SCH/NIN with helixes/bliz 3. Yea, bind isn't needed lol.

Thanks to everyone, and rog especially, for the insight on the fight.

I told you it was easy, and nothing to worry about.
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#41 Feb 02 2010 at 4:48 PM Rating: Good
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Does Faust build bind resist?

I've only duo'd him, but the first time I had 3 gimp binds at the end and just assumed he built up a resist. Wasn't even a long fight either, was only about 15 minutes but I was abusing bind.





Edited, Feb 2nd 2010 5:48pm by HadesDoink
#42 Feb 02 2010 at 4:49 PM Rating: Decent
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HadesDoink wrote:
Does Faust build bind resist?

I've only duo'd him, but the first time I had 3 gimp binds at the end and just assumed he built up a resist. Wasn't even a long fight either, was only about 15 minutes but I was abusing bind.

No.
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#43 Feb 02 2010 at 5:29 PM Rating: Good
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Quote:

Quote:
Does Faust build bind resist?

I've only duo'd him, but the first time I had 3 gimp binds at the end and just assumed he built up a resist. Wasn't even a long fight either, was only about 15 minutes but I was abusing bind.


No.


Well that makes that fight a **** of a lot easier then, I've been wrongfully assuming that it did so I've been saving binds for when gravity starts resisting.
#44 Feb 05 2010 at 12:18 PM Rating: Decent
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Faust just likes to hit God Mode in the last 10% or so.
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#45 Feb 05 2010 at 12:19 PM Rating: Decent
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RaenRyong wrote:
Faust just likes to hit God Mode in the last 10% or so.

Wait, what?
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#46 Feb 15 2010 at 12:41 PM Rating: Excellent
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Faust just likes to hit God Mode in the last 10% or so.


Yeah, Faust spams Typhoon more frequently at lower HP; although from my experience, it caps out at Endless around 20%~30%. I've never seen increased resists of any sort based on HP%, though.
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#47 Feb 15 2010 at 1:29 PM Rating: Excellent
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Wait, what?


Sarcasm, mainly :p I always find the last 10% of Faust to be **** in terms of sticking debuffs/taking random unlucky hits through Stoneskin and such. Just consistently bad luck in my case!
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#48 Feb 15 2010 at 1:48 PM Rating: Good
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I always find the last 10% of Faust to be **** in terms of sticking debuffs/taking random unlucky hits through Stoneskin and such.


Couldn't agree more.. it got to the point for me that I'd stop damage around 20% til Convert was up so I could just nuke him down and avoid those random ******** deaths @3%.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#49 Feb 15 2010 at 3:24 PM Rating: Default
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LyltiaofLakshmi wrote:
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Faust just likes to hit God Mode in the last 10% or so.


Yeah, Faust spams Typhoon more frequently at lower HP; although from my experience, it caps out at Endless around 20%~30%. I've never seen increased resists of any sort based on HP%, though.

How could he possibly use typhoon more often then constantly?
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#50 Feb 15 2010 at 4:22 PM Rating: Good
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How could he possibly use typhoon more often then constantly?


Rhetorical?

Besides, he doesn't use it constantly. >50% HP, he only uses it 1-3 times before he takes a break and just swings at you a few times. You can see for yourself if you pull it with Bio3 > Bind > Poison2 > Gravity.. he swings a few times, uses Typhoon once or twice, then swings some more before using it again, which buys you enough time to get the DoTs on before you make a run for it, speeding up the fight by a few %.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#51 Feb 15 2010 at 4:29 PM Rating: Default
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LyltiaofLakshmi wrote:
Quote:
How could he possibly use typhoon more often then constantly?


Rhetorical?

Besides, he doesn't use it constantly. >50% HP, he only uses it 1-3 times before he takes a break and just swings at you a few times. You can see for yourself if you pull it with Bio3 > Bind > Poison2 > Gravity.. he swings a few times, uses Typhoon once or twice, then swings some more before using it again, which buys you enough time to get the DoTs on before you make a run for it, speeding up the fight by a few %.

Really? Weird, in 30+ kills, i never noticed that. Then again, maybe that's just because i was always either overly cautious to not get hit at all, and/or had it below 50% in 5 minutes.
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