Skreechy wrote:
Cool. Thanks for the pointers folks. Some of that gear I can only drool over for a long long time. But I see what I need to do. Also, Lothiriel(sp?) How do you like that BK+1 on offhand. DO you think it's worth getting over my Jambiya? I'm starting to think that(new subject) while putting together a WS build, that I need more atk than anything. I'll post up my ws build later. Still experimenting with how much acc. I truly need for all 5 DE hits. I have been slowly working pieces into the mix and I am starting to think I need to stop worrying about working Dex or CHR into the mix and just concentrate on more atk.
Thans again for the help folks :)
I tried to find a post I made regarding exactly that, but I can't seem to find it...
Anyway, I'm assuming you have ~350 ATK, maybe a bit more or less. At 350, 10 ATK is a straight 2.857% increase vs an EM or lower target. Against something T or higher, it'll be a stronger increase, but you'll generally have some buffs anyway.
Two examples:
Lolbri as they're affectionately called on these forums:
Increase can be calced this way:
(((360/327)-.35)/((350/327)-.35)))= 4.306% increase.
With min IV Dia II:
(((421/295)-.35)/((411/295)-.35)))= 3.260% increase.
On a tougher enemy(
Abraxas, who no one ever fights anymore):
(((360/367)-.40)/((350/367)-.40)))= 8.818% increase.
With Min IV Dia II:
(((421/330)-.40)/((411/330)-.40)))= 3.550% increase.
As you can see, the higher defense and level the target is, the more ATK helps you. As opposed to Jambiya, the base damage on Jambiya is ~ 1.449% total increase for DoT, and less on WS since it's only 1 hit. The 10 ATK from BK+1, however, will apply on WS as well, making it the better choice in general.