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Dancer Solo mobsFollow

#1 Nov 23 2007 at 10:44 PM Rating: Good
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I saw this thread with a more orginized list of places to solo at... there all in the past tho so you can still use my thread for future places to solo xp...
http://ffxi.allakhazam.com/forum.html?forum=10;mid=119634712080194320;num=67;page=1

I would like to make a list of what mob at what area and what level to solo them at is the best to solo all the way to 75. I got this idea from a thread about who not to fight so I figured I would make one with mobs they SHOULD fight.

Reply with what mobs are best and at what lvl and area there in and ill add them to this thread.

-Food&Gear-
First off I highly advise you get all the evasion gear you can get your hands on and attack food before you attemp these camps (I personaly use meat mithkabobs).

Battle Gloves

Post lvl 15 Chr gear swaping in when doing dances like curing waltz.



-Below lvl 10-
Pretty much anything in starting areas.


-12~15-
The crabs in La Theine (at the lake) make good targets if you are using H2H. You can even get solo exp chains at lv12-13, just make sure you stick to the EM's and below.

You can also take Sheep, Worms, and bats in that area
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Level 12-15 should be on tunnel worms right outside North Gustaberg [S] because you can also get the regen!
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Level 13ish head to lake in La thaine pleatu(spelling) at the top of the map. Start with worms work your way up to crabs once you level a bit. Basic rule here fight any thing that checks decent challange; don't try your luck with even match. I stayed in this camp until I was 15.


-15~20-
Mandys/rarabs outside windy[S]. There is ALOT of the mobs and at 15 they are all EP-DC, Allied sigil with regen. They give more xp then normal ep-dc because there also tougher then normal ep-dc mobs.
But with curing waltz you should be able to kill nonstop and keep 300tp at most times.
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Rarrabs in the dunes(EM-Tough) with H2H decent gear, DS keeps your HP up and once it gets half way down or so useing Curing Waltz heals almost to full HP and only cost 20 TP.
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At 16 you can head to tahrongi cannon(spelling) and fight Dhamel. Dhamel only have one move to wory about, defense down one, but with evasion gear will not matter much. Head towards the the middle of the area and run around , Dhamel roam all around there, check even match to decent challange.
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Right now im lvl 16, Using dagger.

I have been taking on T gobs, lizzards and bunnies in the dunes. Drain Samba + Curing Waltz. I have been getting pretty fast kills on them for about 150-200 off each.

All I do is beat down the bats in the tunnel and DC lizzards until I have 300% TP. Then I just use waltz and never really drop below 240% TP the whole time.

Im guessing that DNC duo would work pretty well in the dunes and lvl up quickly
(It takes me about 1-2 mins to kill a T-VT gob)
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16-18 Jubjubs (birds) right past the zone line from Tahrongi into Meriphtaud.

18-20 Goblins in the shortcut pass in Buburimu from the OP to Bibiki.
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~20-25~
At lv 22 can do crawlers west sarutabaruta [s] no dangerous moves check ep to decent challange. I tried the crows there ev to t hit a tad to hard for me so I imagince can do them at 23 or 24.


Can do crabs at west sarutabaruta [s] with attack food too(get around there defense buff) at I-11 at 22. However, only do the even match ones the tough ones will destroy you found that out the hard way. :P


At lvl 20 you can dual weild acc knifes with /nin. You also can use quickstep. So you can chain EM-VT in the dunes on chewy gobs and rabbits. With some meat mithkabobs there is almost no chance to hit for 0 damage. At this time I soloed 2 tough gobs at the same time and won and it only cost me -150tp or so total. So make sure you keep your TP up at all times.







Edited, Dec 17th 2007 4:12am by DjinnRB

Edited, Jun 9th 2008 9:39pm by DjinnRB
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#2 Nov 23 2007 at 11:33 PM Rating: Excellent
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Lv12-15 The crabs in La Theine (at the lake) make good targets if you are using H2H. You can even get solo exp chains at lv12-13, just make sure you stick to the EM's and below.

You can also take Sheep, Worms, and bats in that area


Edited, Nov 24th 2007 2:35am by KainRostecello
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#3 Nov 23 2007 at 11:37 PM Rating: Excellent
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First off I highly advise you get all the evasion gear you can get your hands on and attack food before you attemp these camps (I personaly use meat mithkabobs).

Level 13ish head to lake in La thaine pleatu(spelling) at the top of the map. Start with worms work your way up to crabs once you level a bit. Basic rule here fight any thing that checks decent challange; don't try your luck with even match. I stayed in this camp until I was 15.

At 16 you can stay at the lake mentioned above, or head to tahrongi cannon(spelling) and fight Dhamel. Dhamel only have one move to wory about, defense down one, but with evasion gear will not matter much. Head towards the the middle of the area and run around , Dhamel roam all around there, check even match to decent challange.


Emphasis on evasion gear and attack food at this camp as every thing checks even match to tough with only a few decent challange. Maze of shakrimi(spelling) at lv 17. Be careful though, master curing waltz before attempting this or you will die. However, you can easly build chains here. Carefully pull the goblins then go after the maze makers. I made about 2.5k a hr here no ring with only 1 death.

Im only lv 20 at the moment so no other camp experience yet (lucky enough get a pt to 20 after soloing to 17^^). Best of luck to all you dancers out there.

Edited, Nov 24th 2007 2:39am by blulight
#4 Nov 24 2007 at 4:33 AM Rating: Excellent
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Were moving along nicely :)

Lets keep going guys :)
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#5SirEaglestrike, Posted: Nov 24 2007 at 1:00 PM, Rating: Sub-Default, (Expand Post) Already starting off wrong!
#6 Nov 24 2007 at 6:22 PM Rating: Excellent
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A good alternative to La thaine for me is Konschtat Highlands near the Gusgan Mines zone.
Plenty of worms there. I normally would go there at 8-9 and stay till 12-13.
Main target Worms at those level the Worms come from T-DC. DC once you hit 12ish. Can fight and kill the Saplings and Bee. Once a bit higher the Quadav's are good to (some do Con IT but easy to avoid).
Just need to be careful at night since Ghosts do spawn here like the Quadav's they are easy to avoid as well.
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#7 Nov 24 2007 at 10:06 PM Rating: Good
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Quote:
Level 12-15 should be on tunnel worms right outside North Gustaberg [S] because you can also get the regen!



What regen would that be? then ill be happy to edit this in as well
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#8 Nov 25 2007 at 11:38 AM Rating: Excellent
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At lv 22 can do crawlers west sarutabaruta [s] no dangerous moves check ep to decent challange. I tried the crows there ev to t hit a tad to hard for me so I imagince can do them at 23 or 24.
#9 Nov 25 2007 at 11:47 AM Rating: Excellent
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He means the Regen Sigil gives you.
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#10 Nov 25 2007 at 12:27 PM Rating: Excellent
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Can do crabs at west sarutabaruta [s] with attack food too(get around there defense buff) at I-11 at 22. However, only do the even match ones the tough ones will destroy you found that out the hard way. :P
#11 Nov 25 2007 at 4:18 PM Rating: Excellent
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Right now im lvl 16, Using dagger.

I have been taking on T gobs, lizzards and bunnies in the dunes. Drain Samba + Curing Waltz. I have been getting pretty fast kills on them for about 150-200 off each.

All I do is beat down the bats in the tunnel and DC lizzards until I have 300% TP. Then I just use waltz and never really drop below 240% TP the whole time.

Im guessing that DNC duo would work pretty well in the dunes and lvl up quickly
(It takes me about 1-2 mins to kill a T-VT gob)
#12 Nov 25 2007 at 4:21 PM Rating: Decent
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why would I get rated down from good to decent? Im only trying to help people.
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#13 Nov 25 2007 at 9:00 PM Rating: Excellent
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16-18 Jubjubs (birds) right past the zone line from Tahrongi into Meriphtaud.
18-20 Goblins in the shortcut pass in Buburimu from the OP to Bibiki.
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#14 Nov 25 2007 at 9:04 PM Rating: Decent
DjinnRB wrote:
why would I get rated down from good to decent? Im only trying to help people.

1st rule of the karma system: Never mention the karma system.
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#15 Nov 26 2007 at 9:21 AM Rating: Good
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Came across a 15 DNC/BRD soloing gobs in Valkurm (no tinks). Got chased off a couple times by a linking gob, but I was amazed. Curing Waltz ftw.
#16 Nov 26 2007 at 9:39 AM Rating: Excellent
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DNC/BST is quite good, your pet will do good damage while you are able to heal yourself and keep tp. it makes the battles VS EM-VT mobs go much quicker than it would if you were to solo them. I also suggest building to 300tp on EP-DC mobs then going after EM and T's with an EP or DC pet. Since if you have a pet and the mob attacks your pet you don't have to heal yourself so much so you are doing more Damage over time, while the pet continues to attack and do good damage. I had no problem chaining EM-T goblins for some good xp.
#17 Nov 28 2007 at 12:25 PM Rating: Good
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This sounds really great. I am about to unlock DNC and i was wondering something, what subjob did you use? I hear pup as sub makes dnc a monster. What sub are you using with dnc?
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#18 Nov 28 2007 at 1:28 PM Rating: Excellent
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Ill try pup out. I never thought about it. I use mnk and i tryed thf but the dagger thin didnt work out the mobs wernt diein fast enouh and the hp raided were 1-3 each hit.


EDIT: just looked and pup doesnt have MA I at lvl 1 so the delay will be horrible for H2H lol. but still might be a good sub.

Edited, Nov 28th 2007 4:31pm by DjinnRB
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#19 Nov 28 2007 at 1:34 PM Rating: Excellent
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then again... more delay more drained hp from drain samba
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#20 Dec 04 2007 at 8:27 PM Rating: Excellent
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For those wishing to avoid lots of folk (at least at the moment) 16-18 I had a pretty fun time soloing Vultures outside North Gustaberg (S). They check DC-T so often I'd start on a T (250-300TP) and chain EMs I could find. Usually hit a Chain 2 if I could find the EMs near by quick enough.

Was DNC/WAR basic 16-17 armor and a NQ Knive.
#21 Dec 05 2007 at 1:24 PM Rating: Excellent
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That is why i love Windy, i can level up in my home turf from 1 to 20ish. Don't forget you have the maze to go and level up in once you are high enough.

I am also tossed up on what sub to use. I have WAR and PUP both. Right now i am using WAR because my poor Pamama doesn't heal me yet. But i think as i go up in levels i will definitely be switching up to sub my pup, if not for the healing, then for the blm or war pup. Double dose of kick @$$!! DNC/PUP ftw!!!

*Edit*
I just started playing with PUP as my sub after 7 deaths with war sub and i have to say it is awesome. Between that and the drain samba i am a beast and really don't need to rest that often. I am settled, /PUP is the job i am going with for DNC for now. Party wise i will probably go with /WAR until i get to the level where i can dual weild with my NIN.

Edited, Dec 6th 2007 7:58am by brenmar
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#22 Dec 08 2007 at 3:17 AM Rating: Good
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/pup is even better if you have soulsoother since it can cure party members, remove status Fx, and enfeeble mobs quite nicely. cant go wrong with that at all.
#23 Dec 08 2007 at 2:40 PM Rating: Decent
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I tryed /pup at lvl 13 and the auto got killed in 3 hits. cant use manuvers. and barly hits for anything. thats my experience with /pup. your experience may vary.
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#24 Dec 08 2007 at 3:16 PM Rating: Excellent
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DjinnRB wrote:
cant use manuvers.


Why is that? Other jobs can equip the Animator.
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#25 Dec 08 2007 at 3:45 PM Rating: Decent
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wow im a noob. i didnt have it equiped... please slap me
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#26 Dec 08 2007 at 10:38 PM Rating: Good
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For /pup, I find that the best progression is letting the puppet tank with provoke/flash/stoneskin (sharpshot or valoredge are both fine) til about level 8-10 or so. It can regen any damage taken and you never need to rest.

After that, switch it to healing mode while you tank up til level 15. At 15 with Curing Waltz you shouldn't need the puppet to cure you at all anymore, so switch it back to a combat frame (sharpshot preferred). I did notice though that I needed to connect with 2-3 hits before I deployed the puppet or else it would pull hate and die.

At 20 with Animated Flourish you don't need to wait to deploy the puppet anymore since you can 'voke pull.


For mob selection, I aimed for DC-EM mobs most of the time. T may be more doable after level 20 since you can bring their evasion down. There's plenty of options all over, just do a little search on somepage. I did the Sarutabaruta > Tahrongi > Buburimu progression up to 20.
#27 Dec 10 2007 at 4:42 AM Rating: Decent
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wow nice thread i'll make use of this baby when I start to level up dancer, I am working on a subjob at the momment for those times when i probably would use h2h never did....

#28 Dec 10 2007 at 6:20 AM Rating: Decent
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Well i finally got to 10 after dying due to aggroes. Me and Pam rock out. Now i even switched at 10 to sub /WAR and find myself having much more downtime than i like. I am switching back to /PUP and rock out to 20 with my good ol' automaton Pamama! Currently i am in tahrogoni canyon(sp).

For those of you in the canyon that has been playing for yers, does it seem like there are less mobs to you? >.>
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#29 Dec 10 2007 at 7:27 AM Rating: Excellent
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I soloed Maze Makers in the Maze of Shakrami from 17-22. I was able to solo Land Worms in Qufim Isle until 25. I then soloed Abyss Worms in The Maze of Shakrami until 29. I just dinged 30 from soloing Yuhtunga Mandragoras.
#30 Dec 10 2007 at 9:23 AM Rating: Good
LVL 30 Mandys are great to solo in Yuhtunga Jungle and
later lvls in Yhoator Jungle.
Mandys have poor accuracy and hit really rally soft.
I even soloed an IT mandys @ 31 in Yhoator Jungle.
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#31 Dec 10 2007 at 2:16 PM Rating: Decent
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I went from 1-9 in saruta, 9-11 in tahrongi killing saplings rarabs and bees. 11-15 in south gustaburg (s) killing worms, then taking saplings around 13, and the odd vulture as well closer to 15. I did 4-8k XP/hour at this point. After that I made the mistake of sticking to west sarutabaruta (s) killing rarabs then adding bees into the mix until 18. Bee's are great but they are mixed in with alot higher level mobs so you have to be careful pulling. West of the outpost there was a good mix of the 2 mobs with a constant patrol of pixies keeping me topped up. I grinded through these levels at around 2.5k/hour. At 18 I moved back over to south gustaburg (s) and blew through 2 levels on worms getting constant chain 5's. At 20 I started adding lizards into the mix. My main goal was to stick to past zones as much as possible for the sigil refresh/regen/food duration bonus. DNC/BLU is the best combo I have tried by far, cocoon is just nuts at these levels and I only had <10% fail rate with the nuke/enfeebles. sigil refresh is good enough to where you can spam the spells :) I managed 4-7K XP/hour for these levels.

I leveled WHM/NIN to 30 solo and I have to say DNC is about as slow to kill things, but theres almost no chance of dying while doing it. At least theres plenty of time to read the forums waiting for the fights to end :D It reminds me alot of pally in WoW honestly, sitting there watching auto attack go for 20 levels before starting to get abilities you can use to make it more interesting was... painful.

I also did BLU from 1-15 before I leveled up DNC and I have to say theres absolutely no comparison with leveling speed between the two. It took under 2 hours for me to get BLU from 10-15 in the same area right outside of past bastok and I hit 10k/hour doing it. How long has that been possible without it getting adjusted? Just came back to the game from a 1.5 year hiatus to play these new jobs and having a blast :D

Edited, Dec 10th 2007 5:51pm by Sarvatt
#32 Dec 12 2007 at 9:53 AM Rating: Decent
I went from 13-15 fairly easy by grinding on Rarabs, Bees, Mandys, and occasional low tier Yagudos and Canyon Crawlers in Tahrongi Canyon. Plenty of mobs to go around even if multiple people are there at the same time.

16-20 (Solo) - Dhalmels in Tahrongi Canyon. These guys are fairly easy to drop and have some pretty good loot as well. I found this more efficient then trying to chain EM-Ts as my gear isn't the absolute best.

18-20 (Duo) - Yughott's Grotto. I did this with a Warrior friend who was also 18. We would pull an entire floor of orcs and take them all down. We would typically get 25-60 exp per orc and it added up fast (without empress band).

Edited, Dec 14th 2007 10:55am by Meatballsub
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#33 Dec 21 2007 at 9:29 AM Rating: Decent
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well.. here we go went from 1-34 in 2 days solo/duo Galka DNC ftw

1-10: outside of any home nation (easiest)
10-16: ghelsiba(SP) outpost (orc chains from ep/em = really fast lvls)
16-22: valkrum Dunes (try to stay away from crabs and flys as crabs have high def and take a long time to kill and flys can poison u that will stick for a long time)
22-29: qufim (worms here were great i was chain 5 soloing for over 200exp per kill ^^)
29-34 mandys in yuhtunga
#34 Dec 31 2007 at 5:57 AM Rating: Default
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I love DNC, i went and soloed on my own after a bad party set up and was racking in more xp by myself than with a party. I even managed to hit my very first chain 5 as i leveled to 27 then logged for the night. I love DNC so much. Can you imagine the damage i can do when i am high enough to sub PUP or vice versa. Bwahahahahah!!!

So for level 27, i guess i will stick to the qufim area and smash everything in sight.
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#35 Dec 31 2007 at 8:38 AM Rating: Decent
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Chain 5 solo on non gob pets, with our damage output? what sort of voodoo did you conjure up?

I barely broke chain 3 in Qufim and that was with dagger merits, atk gear/food, and a hefty dose of eva gear/merits.
#37 Jan 01 2008 at 11:31 PM Rating: Decent
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At 29 - 33 my BF and I duo'd DC - T - VT mandies and gobs in yuhtunga. We are now in Yhoator and will be there 34-37.

We're Warrior/monk and Dancer/ninja. It works beautifully, no downtime, and we make as much exp as a party would. Faster than solo too.
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#38 Jan 07 2008 at 5:00 AM Rating: Decent
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I fought worms, bats, and snippers to actually rock out my chains. It was quite easy really. If i can do it, anybody can lol.
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#39 Jan 07 2008 at 5:04 AM Rating: Decent
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Oh i forgot to say what types of creatures i fought. Worms were T's and some EP, same for bats. Snippers were tough but that fight took to long so i tried to stay away from them unless nothing else was around. Let me also mention that i pretty much was the only one around so i was able to hop from one kill to the next without a break in timespan.
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#40 Feb 08 2008 at 9:57 AM Rating: Decent
Scholar
31 posts
Wents the the dunes last night at 15 duoed 3 lvls with a lvl 13 Nin got him 3 lvls also.

15-16 Duoed T bunnies in the dunes near where your can turn toward the OP
DING 16
At 16 me and nin started to look at bunnies, Butchers and other gobs that conned T to me (T- T++) even with no ring lot of chain 2.
DING 17
Hmm wash and repeat stayed away from the VT no need to get the nin killed. no attack did much under the might of curing waltz FTW. Hp's did not stay red or yello long and my tp never really dropped below 240 except those rare VT's. Oh at this point the nin was not even casting ichi and just pumping out WS for DD. WHAT BOMB TOSS?!?!?! Where's the GOBLIN RUSH GOING!?!?! Chain 2 and 3 common
DING 18
Look at last one.

What we did to Mobs that checked T to me was just like what a train does to a watermelon on train tracks. "SQUISH" CHAIN #3 /evil grin.

Find your self a job LFP make a duo get tp and trash any and all the T mobs you find to who ever is the Highest lvl.

FYI.
Food - Jack o lanterns
Battle gloves
vison ring
2x Balnace rings
Bast. Knuckles
Bone gear
Leaping Boots
that +5 eva lvl9 head

good luck if i can knock out lvl 15,16 and 17 just using a nin for DD support imagine a war or other DD class.

Peace......

Edited, Feb 8th 2008 9:59am by Nectorus
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95BST/99BLU/99SAM TP/ WS/92RDM
#41 Feb 23 2009 at 8:49 AM Rating: Good
Sage
*
190 posts
I realize this is somewhat of a necro bump, but I've been soloing my DNC lately and noticed a few things.

Yes DNC are able to solo chain EM-T no problem, but the kills are so slow it really is not faster than just mowing down EP-DC mobs.

Some people have serious BNS (Big Number Syndrome) when it comes to exp. Leveling 1-30ish you can get more exp/hr soloing EP-DC mobs.

120 exp for a 2 minute battle, or 65-80 exp for a 20-30 second battle?

You do the math. :)

Don't get me wrong, I like big numbers too and I tried to see how large a chain I could get off of EM-T mobs. But if we're talking strictly efficiency, your best bet is EP-DC. Safely killing mobs without fear of aggro is also a bonus.

I've decided on /MNK sub so far and haven't had any problems whatsoever. Duoing with another melee is tons of fun too.

Edited, Feb 23rd 2009 1:01pm by Thiez
#42 Feb 23 2009 at 2:32 PM Rating: Good
**
254 posts
North Gustaberg(s)
15+ worms
around 24 you can duo T worms on strip of land before in north eastern corner of North Gustaberg (S) Then Grauberg(s) near the little house on southwestern corner of map can duo then solo to around 40. I don't remember exact details because it has been a while. I do know that from 18-24 it slows down a bit and you can do vultures. ONce you hit 24 though. Duo with a RNG ,in sync if you have to. Quite fun. Chain 5 on T worms
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#43 Feb 25 2009 at 7:24 AM Rating: Good
*
234 posts
Anyone know of a good solo spot around the 67-68 range? My play times are sparatic lately and i've had trouble finding/making a party. I have solod plenty of Marsh Murres but the xp died off a few levels ago. Birds scare me due to TP loss and Imps scare me due to Amnesia.

If anyone knows a good spot I'd love to hear about it!! I am just so **** sick of campaign, I can't possibly do it all the way to 75.
#44 Feb 25 2009 at 10:12 AM Rating: Excellent
Quote:
If anyone knows a good spot I'd love to hear about it!! I am just so **** sick of campaign, I can't possibly do it all the way to 75.


Maybe the Deinonychus and Kuftal Diggers in the lower level of Kuftal Tunnel? They should be EM @ lvl 68. The gobs too if you can get a solo pull on them.

Edited, Feb 25th 2009 1:12pm by SkinwalkerAsura
#45 Feb 25 2009 at 10:43 AM Rating: Good
*
234 posts
Quote:
Maybe the Deinonychus and Kuftal Diggers in the lower level of Kuftal Tunnel? They should be EM @ lvl 68. The gobs too if you can get a solo pull on them.


Hmm. That looks like a solid suggestion, can't remember the last time I was in Kuftal never mind the basement of it. I'm gonna give that a try tonight, Should be a nice change of scenery at the very least. Thanks for the tip!
#46 Mar 01 2009 at 12:23 PM Rating: Decent
***
1,030 posts
Kill EP's doing FoV. DNC dps is so horrible you'll be beating on EM for 5 minutes.

15-20 crabs around the lake in La Theine
20-30ish V. Dunes
30ish-40ish Qufim

Also, fighting bats is a bad idea because of the powerful attack down (or evasion down depending on variety).

Edited, Mar 1st 2009 3:33pm by Esoa
#47 Mar 02 2009 at 12:50 PM Rating: Good
**
254 posts
Maybe go to the Tree and fight some bunnies or crabs. Just find a good spot in a tunnel entrance or something though(less chance of bunny link). Although this might be a bit too high at your current level. I went there at 73+ just to skillup on EPs.
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75DNC Bismarck BattleHoundsII

#48 Mar 03 2009 at 1:03 PM Rating: Decent
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109 posts
Solo'd Grass Fungar, Worms, and Crabs in La Theine Plateau around L-11 (by the pond) @ lvl 14. Using DNC/MNK

Once I got Curing Waltz I moved to the northeast zone of the dunes and picked off hares that conned Tough. Used Squid Sushi. Never had much trouble.

Level 16-18 I started killing Tough Gob Ambushers and Butchers at the same zone in the Dunes. If you are careful not to get links, I had no issues. Good idea to build TP on a Hare before fighting gobs to be safe.

I thought fighting Tough mobs would be risky, but it was rather easy thanks to Drain Samba and Curing Waltz.
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Pandemonium - RDM/BLM 75/37
Frostbite THF/NIN 75/37
PLD 52, WHM 37
RNG 28, WAR 37
Bastok Rank 10
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#49 Mar 09 2009 at 4:20 AM Rating: Decent
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109 posts
DNC/MNK 18-20 on Hares, some Snippers on the beach, and plenty of Goblin Bounty Hunters that roamed the beaches on either side of Selbina. Not intentionally at first, but they are fast spawning, easy to kill, and decent exp.

@ 20 I moved to the secret beach in the NW corner of dunes after switching to /nin. Using 2 Mec Knives. Fought T Giant bats near the ent to Gustav. Hit kinda hard, like 25-32 but were slow and don't have double atk yet. Daggers did decent dmg and with ring they were giving 210 exp a shot. Chained with Bounty Hunters outside the cave. Quickstep was nice, I rarely miss with sushi. Hit 21. Might move to bigger and better things since crabs seem to be rather popular atm on my server.
____________________________
Pandemonium - RDM/BLM 75/37
Frostbite THF/NIN 75/37
PLD 52, WHM 37
RNG 28, WAR 37
Bastok Rank 10
RDM Maat (1/3)
RDM AF: 1(√) 2(√) 3(√) 4(√) 5(√) 6(√)
THF AF: 1(√) 2(√) 3(√) 4(√) 5(√) 6(√)
Goldsmithing 51
Ose(1/3), Lizzy(1/3), Golden Bat(5/6)
White Coney(1/2), Ge'Dha Evileye(1/4)
Geyser Lizard(3/7), Stray Mary(0/2)
Mysticmaker Profblix(1/3)

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