I've been trying to piece together what I can to make a good SP setup. My current setup for PUP is:
ATMA: VV, MC, RR (was wondering if SS would be better than MC for ws purposes)
Cirq. Farsetto +2
Cirque Gaunti +2
Pantin Churidars +2
Cirque Scarpe +1
What I can piece together for an ideal set would be getting Thaumas for Head, Legs and possibly Feet, Switching to Epona's and Rajas rings. Getting a Toci's Harness and Athos's gloves. Would a rancorous cape be better or will the crit. hit from a Cavaros Mantle be a better choice on SP? Also is that the best atma choices or should i switch MC for SS for the 30% dmg boost? Is the fTP from the belt and neck piece worth it or should I switch them to a str/acc/att build?
Thanks for the help.
That's a lot of questions, let's take this step by step, mixing up your order a bit for clarity:
Also is that the best atma choices or should i switch MC for SS for the 30% dmg boost?
First, SS is definitely stronger than MC for pure damage. MC is a defensive atma, the vit mod on SP is only 35%, which means you're getting +14 weapon D from that VIT, which, while definitely not bad, doesn't really hold a candle to the extra crit damage when stringing pummel already has a very high base crit rate, and the dex and crit rate from razed ruins pump it up even more, those 6-8 hits (double attack/triple attack depending) can all critical and there's really nothing available that can top RR+SS for SP damage.
Aside from RR+SS, VV is a very solid choice. It's not necessarily going to give the biggest WS numbers, but it is a very strong improvement to your WS Damage, your Melee Damage, and your TP rate. It's one of those DD atmas that you can't really go wrong with. Depending on what you're doing, though, Gnarled Horn and Apoc are also strong choices, with GH giving you a sizable chunk of extra crit rate on top of RR's, as well as decent defensive buffs (I love GH+RR+MM for soulsoother soloing), and Apoc gives you that huge chunk of triple attack and the ever useful auto-reraise. Stout Arm is fairly nice, too, though unless you're doing something silly like meleeing Chukwa, it's not going to pull ahead of VV.
Is the fTP from the belt and neck piece worth it or should I switch them to a str/acc/att build?
Whether or not stacking the belt and the gorget is better depends on your gear. Remember that the fTP only applies to the first hit, though, and that even combined, the belt and the gorget can't push SP's fTP up to/over 1.0. However, it's also worth noting that both the belt and the gorget include 10 acc to all hits as well, so they're not necessarily a bad choice.
Would a rancorous cape be better or will the crit. hit from a Cavaros Mantle be a better choice on SP?
Cavaros Mantle is 3% crit damage, Rancorous Cape is 5% Crit rate (if capped). I'm honestly not sure which would be better based on spitball math, so I'd have to math it out in detail. However, there's a third option; Cavaros Mantle, Rancor Collar, and Flame Belt. Rancor Collar is easily stronger than flame/soil/shadow gorget, but we don't really have a belt that's necessarily stronger than flame/soil/shadow belt, though some are on par with it. Since Rancor Collar and Rancorous Cape don't stack, you could use cavaros instead, though it wouldn't be as beneficial inside abyssea as it would outside, where our access to crit damage + is much, much smaller.
What I can piece together for an ideal set would be getting Thaumas for Head, Legs and possibly Feet, Switching to Epona's and Rajas rings. Getting a Toci's Harness and Athos's gloves.
Epona's definitely, but Rajas vs Spiral is pretty situational, even if the 5 store TP pushes you down a hit 100%, 5 dex vs 5 vit is going to favor vit, here, especially given how little vit you have compared to dex. As for the rest of your gear, you're way too accuracy heavy, and way too light on attack. You need excess accuracy to land all the hits on stringing pummel, yes, but this set really forgoes everything in favor of accuracy, which was mostly how we did it at 75, but not anywhere near as necessary at 99. A hume pup/war has 91 base dex at 99. At 99, with capped h2h skill, no merits, and no gear, that's a base accuracy of ~429. Comparatively, a naked 75 hume pup with no h2h merits would have 285 base acc, meaning we have an extra 144 accuracy we didn't have at 75, and that we have a lot more leniency in regard to how much accuracy we need. Stat priority for stringing pummel varies a bit depending on what you're doing, though. In abyssea, you can afford to give up some str/dex/vit gear because of the atma and cruor buffs more than doubling what you could have either way, but outside abyssea, that doesn't work. I won't pretend that I know anything about atmacites in logwatch, but for non atmacite stuff, you're going to want to focus more on STR and Attack, followed by accuracy, and then dex/vit, and dropping any crit rate+/crit damage+ in where you can get it without sacrificing a huge amount of stuff.
Weapon and ears are both good
Turbo Animator: Upgrade to +1 or Deluxe, which ever's easier to get
Flame Ring: Epona's Ring, leave Spiral in
Pantin Cape: Depending on you're overall accuracy, Potentia cape's 6 STR is pretty solid, as is Cavaros Mantle
Flame Gorget/Belt: Rancor Collar, unless the DT+10% is to risky, in which case, probably Tjurkappa medal, Agasaya's Collar, or switching flame belt for a different belt and leaving the gorget, in which case, I'm not sure one exists that would be better than flame.
For the head/body/hands/legs/feet.... welll, it's a pretty tough call, because there's a metric **** of fairly close sidegrade options, and I can't remember what the "best" is off the top of my head. Suffice to say, most of the Thaumas, Athos, and Tenryu+1 sets are incredible, as is Toci's harness (Oce head, however, is not incredible for SP, even with the set effect. It's better for shijin spiral). If someone has a handy like to the gear spreadsheet, I'm sure it'd answer this guy's questions in far less time than it would take me to math it out by hand