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Cooldown JA TestingFollow

#1 Aug 30 2011 at 11:29 PM Rating: Excellent
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I decided to run a quick test on Cooldown.

First off it's a 10 minute ability and it automatically targets your Auto.
After activating and quickly building up maneuvers to force overload, using the ability completely erased overload. I can't really tell if it is a set amount of burden that it takes away or if it removes all burden completely.
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Seriously, you won't be @#%^ing happy until SE releases a full sized Bahamut avatar you can @#%^ing ride and use to kill players that annoy you, one shot AV/PW/Shinryuu, and burn the FFXI nations to the @#%^ing ground for fun. All while actually restoring mp used instead of costing any.

#2 Aug 31 2011 at 12:06 AM Rating: Decent
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ImmortalAlchemist wrote:
I can't really tell if it is a set amount of burden that it takes away or if it removes all burden completely.
I believe Camate already stated that it removes 50% of your total burden.
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#3 Sep 02 2011 at 3:21 PM Rating: Good
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Bayohne wrote:

Based on player feedback, the recast time for Cooldown has been lowered from 10 minuted to 5 minutes. (3 minutes would be a bit too much...

http://forum.square-enix.com/ffxi/threads/14066-Replacing-CoolDown?p=187532&viewfull=1#post187532
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