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#1 May 06 2010 at 11:44 PM Rating: Good
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how do pups main heal successvally (sorry for spelling)
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i failed english sorry if my grammer sux.
#2 May 07 2010 at 12:37 AM Rating: Default
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Step 1: If you're posting this from a computer, you can use dictionary.com or even a quick google search of the word to figure out the spelling.
OR
If you are using Firefox, it will spell-check for you.

As for main healing, from what I know it's all about Soulsoother (no other head will heal party members) and being in a party where the tank and other party members aren't taking extreme amounts of damage (read: merit parties, shadow burn kinda thing). Seeing as how your only Cure is on a 20 second or longer timer, main healing a WAR (for example) with no shadows subbing MNK isn't going to work out to well unless you're fighting REALLY low level stuff (like, Toughs, and even then it can be tricky).

Aside from that, AI works how it always does. You'd need Damage Gauge, probably a couple light maneuvers at all times and maybe even /SCH to help out your Automaton when needed, especially for the -na spells so your Puppet doesn't waste a cast with a -na of their own instead of a Cure.

Hopefully someone with more experience can fill in the rest for you.

If you want help, try to at least make your one-line question show your desire to learn.
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#3 May 07 2010 at 4:42 AM Rating: Decent
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my one line question said what it needed to say. as for spell check i'm on my cell phone at work
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#4 May 07 2010 at 10:06 AM Rating: Good
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i'd really suggest /sch when trying to heal it really does help. my Sch only has about 200mp but with Light arts + Sublimination i can main heal or at least help heal in a lot of situations.

Just last night i kept a pld alive on the last 20% of that toad VNM in Xarcabard granted it was past the hundred fistsx5 thing but it still got us the kill. Also flashbulbs very nice to have equiped to ur automaton to get the DD/tank/whoever time to get shadows up or stay alive long enough to get the automatons Cure up.

If you are trying to main heal against something that hits extremly hard you may want to equip Optic fiber (lets the puppet Cure at higher %'s). be warned however that this can use up quiet a bit of mp on the automaton so make sure its out of aoe range so u can refill it quickly.

In an emergency you can also get the automaton to Cure then DAD quickly for another Cure right away. Usually good if u get hit by some powerful aoe.
#5 May 07 2010 at 12:54 PM Rating: Excellent
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Pup/dnc or /sch depending on what you're fighting to compensate for the sometimes retarded whm AI.

Things that will ruin a main healing puppet:
short fights - because the puppet cancels casting
lots of aoes - if you or the puppet are damage you always take priory over the tank
status effects - the puppet always tries to remove status effects, so you're SoL for anything that enfeebs

Ideally you want to fight things that people can survive 20 second intervals of cure Vs. Typically with shadows and you being able to waltz or cure, you can manage. If you have a blood tank that has a lot of physical damage down gear or just high defense it can work out well.

Basically anything that could reliably kill someone in your party within 20 seconds of no healing isn't the best idea.
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#6 May 12 2010 at 2:24 PM Rating: Excellent
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Comment about short fights: Hit Deploy > Retrieve. Your puppet will continue to cast after the fight ends as long as it is retrieved.
This also works for nuking, and it a pretty neat trick to be able to run and cast at the same time. Wow, BLMs hate us so much sometimes ^^
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#7 May 12 2010 at 5:14 PM Rating: Good
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and as far as status effects making it difficult for you to heal, that only applies if you are the one with the enfeebs on. if you are toward the back and only curing a tank or dd in the pt, it shouldnt be a problem. a light will let the whm cast cure on the pt members and requires a water in order to get a -na spell cast. so if you are primarily worried about curing, then stay to the back and just cure.

with af pants and cure V from whm, thats a lot of hp.if your tank/dd is going through more than that in 20seconds, then there are other problems going on with your pt that are in no way a fault with pup healing. pld's are godly to heal since their hp drops at a slow rate and is pretty constant. nin's or shadow tanks hp drops significantly faster and are harder to heal even since they usually will want a haste and is harder to time cures.

healing blink jobs and just most healing in total, id suggest you always deploy > retrieve. i hate having a maneuver wear and be stuck with a dark up causing a blind instead of the needed cure. with everything that i do with every frame, i try to limit all the possibilities for spells/actions so he only does what i want. and to make him do what i want, i usually do the deploy > retrieve just so he doesnt have as much chance to think/change his mind on what to do (because he's a puppet and the master seems to only suggest what to do and the puppet will do mostly whatever it feels like)
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99war 99mnk 96whm 99blm 90rdm 99thf 85pld 99bst 99brd 99drg
99blu 99pup 60sch 99dnc 99nin 99sam
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#8 May 13 2010 at 10:03 PM Rating: Default
Tazblackferret wrote:
how do pups main heal successvally (sorry for spelling)


Tazblackferret wrote:
my one line question said what it needed to say. as for spell check i'm on my cell phone at work


*sigh*

Just wondering Taz, but how much did you think about this?

Overall:
If you have to main heal in a pt, get a new one. If you are main healing out of choice, urdoinitwrong.

You can back up heal on something like Ultima if your LS prefers to have no melee on it, salvage, etc. Those types of things you can sit back and cure (you not the puppet), but never in a pt.
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#9 May 14 2010 at 7:57 PM Rating: Good
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BelenosSwiftWater wrote:
Overall:
If you have to main heal in a pt, get a new one. If you are main healing out of choice, urdoinitwrong.

You can back up heal on something like Ultima if your LS prefers to have no melee on it, salvage, etc. Those types of things you can sit back and cure (you not the puppet), but never in a pt.


so im guessing for you its rng or gtfo?

im probably gonna get flamed for this, but pup isnt a dd or a healer or a nuker. pup is a dd and a healer and a nuker. there are different attachments, different frames, different sub jobs all to allow you to play pup in a multitude of ways. if you want to be a healer or want to be a dd, then do it. but to say that a job that can spam cure V or reven III cant heal is just dumb. it might take more work/attention, but the attachments and job is set up so that you can.

if you are just looking to do dd and only dd and do lots of dd and not be asked/wanted to do anything besides dd, go lvl sam. they could use a couple more bandwagons.

if you want to heal, get a damage gauge, get an optic fiber and play around with it. you might like it.
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99war 99mnk 96whm 99blm 90rdm 99thf 85pld 99bst 99brd 99drg
99blu 99pup 60sch 99dnc 99nin 99sam
50/50 glavoid shells
50/50 itz scales
6/75 orthrus claws
#10 May 15 2010 at 12:03 AM Rating: Decent
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figster wrote:
if you are just looking to do dd and only dd and do lots of dd and not be asked/wanted to do anything besides dd, go lvl sam. they could use a couple more bandwagons.
You did great until this ^ Kinda not necessary cause MOST PUPs (as far as I know) will get invited as DD rather than healer. It's usually the desperate parties that invite PUP as a healer cause it's just not as efficient as other jobs (at healing).

When I say efficient, I mean other jobs come with added sweet bonuses, be it Refresh, Haste, w/e, PUP with WHM head pretty much just comes with Regen and Cure V. If you /sch you could possibly add some decent Nukes here and there or backup healing, if you're /dnc you can get in there and add somewhat decent DD along with your "heal-bot" and help out with the occasional Curing Waltz.

I'd rather get invited as a DD than be some party's last choice for healer. But the cool thing is, PUP can do either with the right knowledge, attachments, party setup and strategy.
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#11 May 15 2010 at 1:04 AM Rating: Good
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high level, /SCH with Some form of Refresh (Vermy, Ixion,) + your Sanction, and sublimination and WHM automaton. Damage Gauge, Optic Fibre. engaging your auto @ the start of a fight will make it Regen someone, if you don't want it to, just keep it on the sidelines, and deploy it (make SURE Light maneuver is up) when a pt member starts taking some heat, or you can just leave it deployed. I personally like to leave it idle so I can 'time' when it heals someone unless of course someone else gets smacked up in the recast period.

Throw out cures when you need to or simply Regens, If the party if flowing smoothly you could even melee a bit to help on damage while your automaton mainly does the healing for you guys, but be sure to rest and keep mp at good levels.

I main healed about 6 of my parties from 67-75 and one of them being merit ptys(I actually ended up switching Cocoa to RNG in this party and kept it cured fine just myself). Sometimes mages just dont wanna respond. the DD's lose out on haste, but PUP/SCH can do just fine. or /DNC if you wish.

PUP is versatile as the poster above said. Once you play around in all of it's roles you'll appreciate it a lot =D
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