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Looking at the future: SpiritreaverFollow

#1 Apr 15 2010 at 3:24 PM Rating: Good
Guru
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123 posts
So, I've been back playing for a bit, and the updates and the level cap announcements come up and I'm left wondering what way SR is going to evolve and how play (and gear-sets) may be effected. I was musing about it today and wondered just what kind of spells we can expect. I know that Thunder IV may be on the horizon, but just what are they giving us after that? In a single spell, our nukes can be phenomenal as they stand, and the thought of V spells make me a bit giddy.

Another thing I'm wondering about is how maneuver additional stats will grow. Does anyone have any info on how they stack by level these days? If they continue to grow, I expect I'll have to continue to add to my INT set, but I'm kind of curious if it will eventually become a more severe problem.
#2 Apr 15 2010 at 3:44 PM Rating: Excellent
The Great Pumpkin
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54 posts
Quote:
Another thing I'm wondering about is how maneuver additional stats will grow. Does anyone have any info on how they stack by level these days? If they continue to grow, I expect I'll have to continue to add to my INT set, but I'm kind of curious if it will eventually become a more severe problem.

I did some testing on this and it looks like you get an extra point every 15 levels, so 75-89 you'll get +6 int (without af gloves) and 90-99 you'll get +7.

(if any pup reading this finds themselves at lv 44, 59 or 74 I'm interested to know what stat boost you get)
#3 Apr 15 2010 at 5:16 PM Rating: Good
45 posts
Quote:
(if any pup reading this finds themselves at lv 44, 59 or 74 I'm interested to know what stat boost you get)


As 59PUP/WAR I get +4 per maneuver (+5 with AF).
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#4 Apr 16 2010 at 10:41 AM Rating: Good
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376 posts
as our levels grow from the level cap, the bonuses on equipment will grow as well, probably faster than spiritreaver's INT and additional points of INT. i think stats will be less of an issue than they are now
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