Kaithalina wrote:
Spiritreaver wrote:
Speaking only for myself, i think that it is indeed laughable that any PUP should worry about ANY delay that our signature JA's add to our attack rounds.
Do you Boost whenever the timer is up to?
Flawed comparison. When i'm on
MNK i use Boost in 2 possibly 3 situations
1) Right before a WS
2) Every time the recast is ready if i'm specifically /WHM and Chi-Blast pimp extraordinaire.
*3) If i happen to be tanking something and use it w/e recast is up for extra hate. And this is not the whole fight even, I cut back on spamming Boost after my hate is established.
On PUP i'm constantly tweeking my manuver rotation to keep Klaxon doing the best possible w/e he happens to be setup for at the moment. Like i said, flawed comparison.
Kaithalina wrote:
Spiritreaver wrote:
Manuvers allow us to guide our automaton's actions. Any delay they add are negligible and are totally worth it and an acceptable tradeoff. Remember, its Puppetmaster, not "Slow-Ass MNK with no kicks, focus, dodge, etc. and a retarded NPC Fellow". And yes, the Automaton without input from us is essentially a retarded NPC Fellow-laughable.
The negligible delay you speak of, like I said, can be as great as 144 rounds/hr. If you don't think that at least needs slightly re-examined I don't know what to tell you. That is at least 14 Stringing Pummels and at least 288 punches. With a Brutal and /WAR you can add in roughly 43 more punches and 2 more WS's.
Again, the job is Puppetmaster. You know maximizing the automaton first? You of course don't forget the master part of the equation, but of the partners in PUP's master/auto dynamic, if one has to suffer-would you rather it be the automaton?
You took the time to do math, so i won't be flip. So tell me this straight, are you really bothered by the lack of caring that i have about the delay manuvers add to atk rounds or are you just a malcontent by nature looking for a dust up? If its the later, hate it for you cause i ain't that guy. I'll say my peace on a subject then i'm out, leaving you to find another guy to argue with.
If its the former, i don't know what to say. I've noticed from the get go on PUP that i could build TP faster if i didn't use as many(or none for that matter) manuvers. But that sort of defeats the purpose of the job doesn't it? I mean i really doubt SE is gonna change the delay on PUP JAs just so the master can do more dmg, they just raised the HTH cap for that.
Anyways, there you go. Keep on with w/e you are trying to accomplish here and i'll even reply if you direct another comment at me. My initial sentiment stays the same though. Delay from using manuvers are a non-issuse; increase the Master's dmg by cutting their usage and gut the auto's performance or keep the auto at peak performance and suck it up and take extra delay on the master. Those are the only options, and its clear which i support doing.