Forum Settings
       
« Previous 1 2
Reply To Thread

Question about Magian weaponsFollow

#1 Mar 23 2010 at 4:40 AM Rating: Good
Scholar
42 posts
Ok after waiting all night for Quetz to come back up, I finally get to check the Magian system out. I saw a lot of nice augs but only 2 stood out as being worth the effort. Trials 68-75 produce a Mantis with +21 DMG and +55 Delay. Trials 82-87 produce Cat's Claws with +18 DMG, +61 Delay, STR +4, and Atk +12. My question is which of these should I shoot for, if any, considering I also will have to share one of these with my MNK, which has Destroyers? Currently using Wagh's on PUP btw. Cat's Claws looks more like a sidegrade to Wagh's, but that +21 DMG is rather enticing.
#2 Mar 23 2010 at 4:51 AM Rating: Excellent
***
2,236 posts
Did a rough comparison here.

Short answer: Mantis should be on par with Destroyers, possibly a bit better, while Cat's Claws are generally a little behind. Wargfangs as clear winners if you can get the high damage ones. For reference, Waghs are on par with Destroyers as long as you never go over 100 TP. Every 10 TP you hold on average per weaponskill drops your total damage by about 1%.

Edited, Mar 23rd 2010 4:50pm by Kinematics
#3 Mar 23 2010 at 5:14 AM Rating: Good
Scholar
42 posts
Thanks for the answer.....looks like I'll be trying for the Mantis and Wargfangs. Should only take me a yr or so lol.
#4 Mar 23 2010 at 9:59 AM Rating: Good
**
457 posts
There are cat claws with +5 pet matk and +4 int as well. These are actually going to be my first priority. ***** the random fey augments!
____________________________
Streak
75 Blue Mage
75 Paladin
75 Puppetmaster
75 Beastmaster (Semi Retired)
75 Thief (Semi Retired)
71 War, 44 Sam, 57 whm, 46 drg.
Bahamut Server - Guts LS
#5 Mar 23 2010 at 1:45 PM Rating: Good
Scholar
**
312 posts
i was look at this too. are they r/ex or just ex? cause the pet acc+8 ones look nice for melee, but the pet magic ones look nice too. wondering what would be better, +5MAB or +10MACC for the puppet. ideas? im surprised more people arent talking about these weapons on here too.
____________________________
99war 99mnk 96whm 99blm 90rdm 99thf 85pld 99bst 99brd 99drg
99blu 99pup 60sch 99dnc 99nin 99sam
50/50 glavoid shells
50/50 itz scales
6/75 orthrus claws
#6 Mar 23 2010 at 1:55 PM Rating: Good
figster wrote:
i was look at this too. are they r/ex or just ex? cause the pet acc+8 ones look nice for melee, but the pet magic ones look nice too. wondering what would be better, +5MAB or +10MACC for the puppet. ideas? im surprised more people arent talking about these weapons on here too.


That is kind of situational, for kirin or the like(if you're nuking them for some reason) I would go for the MACC, on things that are less resistant I'd go for MAB.
____________________________
~Itege~Cerberus~
90PUP/90DRG/90NIN/90DRK
LordFaramir wrote:
Ya know, you're really similiar to me, whether you like that or not :p, but you need a catgirl display picture.

#7 Mar 23 2010 at 2:57 PM Rating: Good
Starcrossed wrote:
There are cat claws with +5 pet matk and +4 int as well. These are actually going to be my first priority. ***** the random fey augments!



My first target is the magic acc ones:o! Good luck to you.
____________________________
If cookies were milk and milk was cookies. Would Oreo's still be america's favorite brand of milk?
#8 Mar 23 2010 at 3:27 PM Rating: Good
*****
12,443 posts
Oh this system is so fun; Check this out:

Cats Claws are used for all of the following:

DMG 18 Delay 61 STR+4, Att+12
82: 100 EP+ skeletons
83: 100 EP+ Goobbues under Fire/Wind/Lightning/Light weather
84: 100 EP+ mobs, Fire Weather or Firesday
85: 100 EP+ Birds, Fire Weather/Day
86: 150 EP+ Lizards, Fire weather/day
87: 200 EP+ Wamoura, Fire weather/day

DMG 18 Delay 61 STR+4 Pet: att+12, ratt+12
82: 100 EP+ skeletons
83: 100 EP+ Goobbues under Fire/Wind/Lightning/Light weather
84: 100 EP+ mobs, Fire Weather or Firesday
85: 100 EP+ Birds, Fire Weather/Day
88: 100 Pet kill shots to Lizards, Fire weather/day
89: 150 Pet kill shots to Wamoura, fireweather/day

Dmg 18 Delay 61 Dex+4 Acc+8
82: 100 EP+ skeletons under fire/wind/lightning/light/ice/earth/water/dark weather
83: 100 EP+ Goobbues under Fire/Wind/Lightning/Light weather
100: 100 EP+ during thunder weather/day
101: 100 EP+ Beasts, thunder weather/day
102: 150 EP+ Aquans, Thunder weather/day
103: 200 EP+ Soulflayers, thunder weather/day

Dmg 18 delay 61 Dex+4 Pet: Acc+8 racc+8
82: 100 EP+ skeletons under fire/wind/lightning/light/ice/earth/water/dark weather
83: 100 EP+ Goobbues under Fire/Wind/Lightning/Light weather
100: 100 EP+ during thunder weather/day
101: 100 EP+ Beasts, thunder weather/day
104: 100 Pet kill shots to EP+ aquans, thunder weather/day
105: 150 Pet Kill shotsBold Text to EP+ Soulflayers, thunder weather/day

Dmg 18 Delay 61 Int +4 Pet: MAB +5
82: 100 EP+ skeletons
116: 100 EP+ Crawlers in ice/earth/water/darkness weather
117: 100 EP+ mobs, ice weather or on Iceday
118: 100 EP+ Amorphs
121: 100 pet kill shots on EP+ birds while under Ice Weather or on Iceday
122: 150 pet kill shots on EP+ ghosts, under ice weather or on iceday

Dmg 18 Delay 61 MP +30 Pet: Macc+10
82: 100 EP+ skeletons
116: 100 EP+ Crawlers in ice/earth/water/darkness weather
141: 100 EP+ mobs, Dark weather/day
142: 100 EP+ Beasts, dark weather/day
145: 100 pet kill shots on EP+ Demons, dark weather/day
146: 150 pet kill shots on EP+ Ghosts, dark weather/day


Yep. They're all pretty much like this.

Edited, Mar 23rd 2010 4:30pm by Jinte
____________________________
Theytak, Siren Server
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#9 Mar 23 2010 at 4:13 PM Rating: Excellent
**
502 posts
Yeah, point the way to the Easy Prey Soulflayers.

I think for the Cat's Claws, the MAB vs MAcc is a tough decision. Hmm. Probably the first Magian weapon I will go for though.
#10 Mar 23 2010 at 4:51 PM Rating: Excellent
*****
12,443 posts
midguardian wrote:
Yeah, point the way to the Easy Prey Soulflayers.

I think for the Cat's Claws, the MAB vs MAcc is a tough decision. Hmm. Probably the first Magian weapon I will go for though.
Well, you can get both. They're Aug/Ex. YOu just can't macro between them.

I'd say get the one that will be more use for you. If you manaburn a lot of low end stuff, or rarely use tranq, get the MAB. If you do more endgame, and/or have a bad resist rate, get the 10 macc.

Personally, I'm going for the 10 macc, because 30 mp, 10 macc, and solid base stats, it's my ideal Dynamis weapon Smiley: lol
____________________________
Theytak, Siren Server
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#11 Mar 23 2010 at 7:31 PM Rating: Excellent
***
2,285 posts
**** you, SE, your mother is an EP+ Soulflayer!

Still, this seems oddly fun in a very, very sadistic way...
____________________________
zellbaca wrote:
Second, that's not how spell animations work. We wrap our arms around our faces and magic beetle shadows and sh*t fly at the targets.
kenage wrote:
And yes before you ask I'm mexican and you better not **** me off about warrior and tequila or I will drop down from the donkey and hit you with my awesome guitar.
#12 Mar 23 2010 at 7:48 PM Rating: Good
Scholar
**
435 posts
Princess Jinte wrote:
midguardian wrote:
Yeah, point the way to the Easy Prey Soulflayers.

I think for the Cat's Claws, the MAB vs MAcc is a tough decision. Hmm. Probably the first Magian weapon I will go for though.
Well, you can get both. They're Aug/Ex. YOu just can't macro between them.

I'd say get the one that will be more use for you. If you manaburn a lot of low end stuff, or rarely use tranq, get the MAB. If you do more endgame, and/or have a bad resist rate, get the 10 macc.

Personally, I'm going for the 10 macc, because 30 mp, 10 macc, and solid base stats, it's my ideal Dynamis weapon Smiley: lol


shouldn't that be "or often use tranq"? use tranq for macc weap for mab?
#13 Mar 23 2010 at 8:26 PM Rating: Good
*****
12,443 posts
moffatt wrote:
Princess Jinte wrote:
midguardian wrote:
Yeah, point the way to the Easy Prey Soulflayers.

I think for the Cat's Claws, the MAB vs MAcc is a tough decision. Hmm. Probably the first Magian weapon I will go for though.
Well, you can get both. They're Aug/Ex. YOu just can't macro between them.

I'd say get the one that will be more use for you. If you manaburn a lot of low end stuff, or rarely use tranq, get the MAB. If you do more endgame, and/or have a bad resist rate, get the 10 macc.

Personally, I'm going for the 10 macc, because 30 mp, 10 macc, and solid base stats, it's my ideal Dynamis weapon Smiley: lol


shouldn't that be "or often use tranq"? use tranq for macc weap for mab?
no, if you rarely use tranq, you rarely do anything where you need a large boost to Macc. If you don't need tranq to make a difference, then 10 macc is definitely not important.
____________________________
Theytak, Siren Server
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#14 Mar 23 2010 at 8:35 PM Rating: Good
So where the **** are there soloable skeles with weather frequently occurring?
____________________________
Nateypoo wrote:
What college did you go to? Clown or barber?
Be sure to report your findings to the no child left behind committee.
Corsairs are secretly just Marilyn Manson wannabes.
Tyrrant wrote:
BelenosSwiftWater wrote:
I blame spicyryan
I blame his ***** of a mother who didn't abort him.
#15 Mar 23 2010 at 9:00 PM Rating: Excellent
**
466 posts
Canal, Eldieme, Garlaige have skeletons.

Though, you can't do them on Ice Weather, I don't think they get ice... But you can do them during Ice Day!
____________________________

#16 Mar 23 2010 at 10:11 PM Rating: Good
SakkaofValefor wrote:
Canal, Eldieme, Garlaige have skeletons.

Though, you can't do them on Ice Weather, I don't think they get ice... But you can do them during Ice Day!



Eld is connected to Batallia weather which occasionally get's ice weather.


And don't forget about ToAU areas.(Mire and reef want to say hi)
____________________________
If cookies were milk and milk was cookies. Would Oreo's still be america's favorite brand of milk?
#17 Mar 23 2010 at 10:47 PM Rating: Excellent
**
886 posts
The frozen north also says hi, both in past and present!
____________________________
Main Character: Psion
World: Phoenix
Resident of Windurst
75BLU/75PUP/70COR
http://ffxi.allakhazam.com/profile.xml?186284
#18 Mar 24 2010 at 1:20 AM Rating: Excellent
**
502 posts
Time to start up the PUP bones parties.

I didn't realize that Cat's Claws are not Rare. I haven't made an INT set yet for PUP because my automaton magic skill is still about 10 below cap, so I don't use the Spiritreaver much. The +4 INT on the MAB version of Cat's Claws might be nice to help prevent overload when stacking Ice Maneuvers. I think I'll need something like +40 INT to stay ahead of my auto now.

Hopefully I'll get a chance to do some Spiritreaving before I get to the branchpoint between MAB and MAcc so I have a better idea which bonus will be more worthwhile.
#19 Mar 24 2010 at 2:32 AM Rating: Good
Edited by bsphil
******
21,739 posts
I have 92 INT for ice maneuvers, actually. With 3 ice maneuvers that puts Fantoccini up to 91 INT, lol. Man, that's awfully convenient. I haven't altered my maneuver gear in any way, either.

Here's what I've been using for my other maneuvers:
 
Fire:     87 STR 
Thunder:  93 DEX 
Wind:     82 AGI 
Earth:    66 VIT  <- this one will be problematic 
Water:    86 MND 
Light:    89 CHR 
Dark:     176 MP


The only one that really presents a problem is earth, and that's only after the first maneuver. I haven't found a situation like the OP's where I need to spam earth maneuvers, so I'm content with leaving it as is for now.



Edited, Mar 24th 2010 3:44am by bsphil
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#20 Mar 24 2010 at 8:41 AM Rating: Excellent
**
457 posts
I finished Trial 82 (100 skeletons under weather) last night.

IMO the best way to do this one is find a level sync person level 50-55 and go to Xarcabard and do Fields of Valor page 1. This includes 9 skeletons plus 3 ghosts. There is almost always weather up in Xarcabard. In 4 hours I was there last night, there was only 10 minutes without weather. If you can't find a level sync person, there's a fair number of skeletons and weather in a few places like Attohwa Chasm. I'd recommend teaming up in any case. I will say this: I am so sick of being paralyzed by ice spikes
after 4 hours of fighting skeletons.

Next up, 100 crawlers under dark group weather. I see: Crawler's Nest, Boyahda Tree as uncapped options. Level capped options would include Rolanberry and Pashlow Marshlands. But I believe it will take longer than the skeleton trial.
____________________________
Streak
75 Blue Mage
75 Paladin
75 Puppetmaster
75 Beastmaster (Semi Retired)
75 Thief (Semi Retired)
71 War, 44 Sam, 57 whm, 46 drg.
Bahamut Server - Guts LS
#21 Mar 24 2010 at 10:12 AM Rating: Excellent
*****
12,443 posts
Terragon and I duo'd skeles in Ule Range. There's actually a really convenient cluster of three Doom Soldiers that can by cycled. Be careful if you're solo though, they're awesome at spamming blindna when you need a cure.

As for the next trial, the best options I can find are Knight Crawlers in Crawlers Nest, or Erucas in Mount Zhayolm/Halvung, but it would only count if water or earth weather respectively.

edit:

Here's my best advice for what to do where:

82: 100 EP+ skeletons under fire/wind/lightning/light/ice/earth/water/dark weather

Doom Soldiers in Uleguerand Range, Ice weather is pretty consistent, although it has a tendency to vanish mid fight for 5-10 minutes every now and then.

83: 100 EP+ Goobbues under Fire/Wind/Lightning/Light weather

Elder Goobbues in Boyahda Tree, during lightning weather

84: 100 EP+ mobs, Fire Weather or Firesday

Take your pick, this is pretty open ended.

85: 100 EP+ Birds, Fire Weather/Day

I don't know where there is a lot of fire weather to work with, but remember that bats count as birds, so Ifrit's Cauldron could be the optimal choice here. Alternatively, Halvung as well.

86: 150 EP+ Lizards, Fire Weather/Day
88: 100 Pet kill shots to Lizards, Fire weather/day

I would say Ash Lizards in Ifrit's Cauldron. This wants a family though, so don't limit yourself to "lizards" in the "lizard" sense, but rather, lizards in the ecological sense; lizards, efts, bugards, etc.

87: 200 Wamouras, Fireweather/day
89: 150 Pet kill shots to Wamoura, fireweather/day

Yea... you have fun with this one.

100: 100 EP+ during thunder weather/day

Again, this one is pretty self explanatory

101: 100 EP+ Beasts, thunder weather/day

if you do it carefully, Moss Eaters in the Boyahda Tree

102: 150 EP+ Aquans, Thunder weather/day
104: 100 Pet kill shots to EP+ aquans, thunder weather/day

Aaaaand steelshells.

103: 200 EP+ Soulflayers, thunder weather/day
105: 150 Pet Kill shots EP+ Soulflayers, thunder weather/day

Smiley: laugh

116: 100 EP+ Crawlers in ice/earth/water/darkness weather

Like I said earlier, I'm thinking Knight Crawlers; either in Crawler's Nest or The Tree

117: 100 EP+ mobs, ice weather or on Iceday

Go play in Uleguerand Range

118: 100 EP+ Amorphs in ice weather/day

Uleguerand range happens to have some handy Glacier Eaters that fit perfectly.

121: 100 pet kill shots on EP+ birds while under Ice Weather or on Iceday

Uleguerand Range also happens to have some convenient incubus and succubus bats flapping around.

122: 150 pet kill shots on EP+ ghosts, under ice weather or on iceday

Ready for something new? To bad. Uleguerand Range has handy ghosts too. I wouldn't recommend solo though.

141: 100 EP+ mobs, Dark weather/day

This will be annoying, mostly because of the rarity of dark weather in general.

142: 100 EP+ Beasts, dark weather/day

Wild Karakul in Caedarva Mire, or Tavnazian Rams in Lufaise Meadows. You can solo the karakul, but the rams used to be Merit Party mobs back in the day, so I wouldn't recommend trying to solo them.

145: 100 pet kill shots on EP+ Demons, dark weather/day

Go to town in Castle Zvahl Keep

146: 150 pet kill shots on EP+ Ghosts, dark weather/day

Only real option is Phasmas in Arrapago Reef. Bhoot's are a ***** to deal with, with Perdition and all, but they're in the reef too.


Obviously, these are all uncapped. There's definitely places you could do them level synced, but that's not mandatory. Though, it would probably be a lot easier to get the 150 ghosts in xarcabard than it would arrapago...

Edited, Mar 24th 2010 12:29pm by Jinte
____________________________
Theytak, Siren Server
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#22 Mar 24 2010 at 11:24 AM Rating: Good
**
457 posts
I thought about the range but had no idea where the skeletons spawned.

Where are the doom soldiers located?
____________________________
Streak
75 Blue Mage
75 Paladin
75 Puppetmaster
75 Beastmaster (Semi Retired)
75 Thief (Semi Retired)
71 War, 44 Sam, 57 whm, 46 drg.
Bahamut Server - Guts LS
#23 Mar 24 2010 at 11:34 AM Rating: Excellent
*****
12,443 posts
Starcrossed wrote:
I thought about the range but had no idea where the skeletons spawned.

Where are the doom soldiers located?


Screenshot


The circled black dot is a drop, the three little red dots are where the skeletons are in the tunnel. Each is on a 5 min repop, and has a succubus bat next to it. One has a Morozko next to it too. The trick I was using to pull them was Spectral Jig -> get in range and deploy -> run away from snoll/bats -> retrieve -> Smash -> Move to next skeleton -> rinse -> repeat
____________________________
Theytak, Siren Server
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#24 Mar 24 2010 at 8:33 PM Rating: Good
13 posts
141 & 142 should be easy enough nuking tigers in Xarcabard [S] on darksday/dark weather.

Currently on trial 116...looks like my best bets are syncing in pashlow, rolanberry, or CN.
#25 Mar 24 2010 at 11:00 PM Rating: Good
So has anyone finished any of these magian weapons to tell us the double attack rate or are we all assuming and hoping its a joyeuse?

Because I do not want to go after cats claws (going to start the pet attack one though, pet accuracy seems hopelessly long) or warfangs until we really know which is going to be the better of the two.

On a side note, I am interested in seeing how often these additional effects proc on the mobs.

Edited, Mar 25th 2010 1:11am by BelenosSwiftWater
____________________________
Nateypoo wrote:
What college did you go to? Clown or barber?
Be sure to report your findings to the no child left behind committee.
Corsairs are secretly just Marilyn Manson wannabes.
Tyrrant wrote:
BelenosSwiftWater wrote:
I blame spicyryan
I blame his ***** of a mother who didn't abort him.
#26 Mar 25 2010 at 6:18 AM Rating: Excellent
Scholar
****
6,424 posts
I'm currently on the skeletons in Eldieme. Go to the west room, sneak up, drop down, camp on the ledge in the west tunnel. There are more skellies further in. Be carefull with blood agro though. Doom Mages are a pain, as they frequently got Ice Spikes, and SE still didn't fix the -na problem... I actually died once when I got blood agro on two mages, one of which started casting AM, the other Poison... (that and AOE blind from the Doom Warrior makes Soulsoother VERY hard to manage. It's often 'spamming' Blindna more then Silence or Cure V...)

Level sync in Xarcabard might work as well, since there's plenty of skellies around and nearly always ice or dark weather.

I thought about the Ulegurand skeletons, but until now noone knew where they spawned...
____________________________
No PUP, no glory! <Inferno Claws [4563/3520]>

"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
#27 Mar 25 2010 at 7:14 AM Rating: Excellent
**
457 posts
When fighting skeletons it's probably better to use Stormwaker or even Harlequin so you KNOW you'll get a cure when you need it. I used Stormwaker and I subbed whm so I could just status remove myself. Because yes, the ice spikes is maddening and can get you killed if Soothsayer has to spam paralyna.
____________________________
Streak
75 Blue Mage
75 Paladin
75 Puppetmaster
75 Beastmaster (Semi Retired)
75 Thief (Semi Retired)
71 War, 44 Sam, 57 whm, 46 drg.
Bahamut Server - Guts LS
#28 Mar 25 2010 at 2:13 PM Rating: Excellent
Scholar
**
551 posts
Starcrossed wrote:
When fighting skeletons it's probably better to use Stormwaker or even Harlequin so you KNOW you'll get a cure when you need it. I used Stormwaker and I subbed whm so I could just status remove myself. Because yes, the ice spikes is maddening and can get you killed if Soothsayer has to spam paralyna.

I've been going /sch for the ones in U.Range, and against the Doom Mages, I typically stay in Dark Arts. I pull with Dispel, and I let Soulsoother heal me. I had no issues killing DCs or EMs like this. The only thing that could potentially suck is getting nuked down. As it stands, though, the Warriors are easiest. Light Arts, Addendum: White, for Blindna.
____________________________
Terragon
Elvaan PUP|SCH|RDM
Siren Server
#29 Mar 25 2010 at 6:48 PM Rating: Excellent
*
51 posts
I've seen mention of several weapons so far, but what do you guys think about the Cat's Claws with DMG:+19, Additional Effect: Evasion Down+10? If that wouldn't be better than Wagh's, I wouldn't want to bother with that one, but those sound like a fairly strong contender. I'm not sure if the DMG:18, STR+4, Attack+12 ones be better, though. If the evasion down proc'd often, could benefit the whole party and give acc+10 essentially.

Is the DMG:+18 Attack+12 Cat's Claws, Wargfangs or Mantis the only H2H from magian's worth getting from a DD perspective?


Edited, Mar 25th 2010 9:07pm by Twinblake
____________________________
FFXI:
Twinblake - retired.
75 PUP, SCH, NIN, DNC, WAR, BRD.

FFXIV:
Orias Obderhode - Istory Server
Main Disciples:
ARC TAN WVR GLA
[IMG]http://elektrikmedia.net/enezia/sigsv2/dba2_2a8c0.png[/IMG]
#30 Mar 25 2010 at 9:03 PM Rating: Good
Scholar
***
1,464 posts
The MAB, MACCU, Pet Accu and Pet Atk are all really good ones but it really matters how much you use which frame and if you're willing to sacrifice some of your power for the auto. I do think they're worth a look personally.
#31 Mar 25 2010 at 9:52 PM Rating: Excellent
Scholar
**
551 posts
Personally, if you use SR often at all, the pet: m.acc +10 is a sound choice. In my gear right now, I have +14 puppet m.acc. If I can get up to +24 with these, it puts me that much closer to needing Tranquilizer on fewer things. That means that I can use all my Loudspeakers, which is far greater MAB than the +5 MAB Cat Claws. Of course, you could get both.
____________________________
Terragon
Elvaan PUP|SCH|RDM
Siren Server
#32 Mar 26 2010 at 4:28 AM Rating: Decent
22 posts
lol i my self am going for the occ att twice one and am stuck on vnm tier 3 finished all rest only 10 rare ex items to get to finish it lol

Edited, Mar 26th 2010 6:28am by jefant
#33 Mar 26 2010 at 11:50 AM Rating: Excellent
Scholar
**
358 posts
I cleared skeles in about 2 hours and got a nice chunk of xp. Find a friend who is 55-60 (60 will give you some TW skeles, so best to keep it lower) and sync in Xarcabard. Weather is almost always in effect. In fact, it only stopped being dark or ice weather once, which gave us time to kill the ghosts from page 1 FoV.

I even let another PUP join us (cuz he asked so nice) and go AFK for work so that he could at least get the kill credit for ones we killed near him.

I'm undecided about whether or not I want to continue with my Trial 83 plans though. I was in the tree for an hour, with no Thunder weather. I'm going to find a sync for Pashhow and see how that turns out. Has anyone had siginificant success with this Trial?

I'm thinking it might be better to switch to the INT path since there will likely be more and better DD weapons available as the expansions come out.

[ETA] If I hadn't finished skeles in Xarc, I was going to go check out Sacrarium. Lightning and Dark weather there, is pretty standard

Edited, Mar 26th 2010 2:43pm by Nightxade
____________________________
RDM80 BST76 PUP80 /Retired Subligar Princess
SERVER: Shiva LS: GotJugs
#34 Mar 26 2010 at 2:07 PM Rating: Default
Shouta wrote:
The MAB, MACCU, Pet Accu and Pet Atk are all really good ones but it really matters how much you use which frame and if you're willing to sacrifice some of your power for the auto. I do think they're worth a look personally.

Shouta wrote:
I do think they're worth a look personally.


So you are saying we should not bother to get even the pet MAB H2H? I'm sorry, but are you a PUP?
____________________________
Nateypoo wrote:
What college did you go to? Clown or barber?
Be sure to report your findings to the no child left behind committee.
Corsairs are secretly just Marilyn Manson wannabes.
Tyrrant wrote:
BelenosSwiftWater wrote:
I blame spicyryan
I blame his ***** of a mother who didn't abort him.
#35 Mar 26 2010 at 2:57 PM Rating: Excellent
**
457 posts
I spent a couple of hours 3 nights in a row in either Boyahda or Crawler's Nest for trial 116. I saw Water Weather long enough to kill 2 Crawlers so far in that time... The trial is going to take weeks.

There are only about 6-8 knight crawlers in CN so I would recommend processionares in Boyahda, especially in a duo/trio.
____________________________
Streak
75 Blue Mage
75 Paladin
75 Puppetmaster
75 Beastmaster (Semi Retired)
75 Thief (Semi Retired)
71 War, 44 Sam, 57 whm, 46 drg.
Bahamut Server - Guts LS
#36 Mar 26 2010 at 8:06 PM Rating: Excellent
Scholar
***
1,464 posts
BelenosSwiftWater wrote:
So you are saying we should not bother to get even the pet MAB H2H? I'm sorry, but are you a PUP?


You do realize that there were folks here that argued against getting the Pet MAB/Maccu on the Wardecors, right?
#37 Mar 26 2010 at 8:53 PM Rating: Decent
Shouta wrote:
BelenosSwiftWater wrote:
So you are saying we should not bother to get even the pet MAB H2H? I'm sorry, but are you a PUP?


You do realize that there were folks here that argued against getting the Pet MAB/Maccu on the Wardecors, right?


Because there were other options on that body not just MAB/Macc? This is an item anyone can get and not give up the other choices. But, oh, those other folks that argue things, I understand.

Edited, Mar 26th 2010 10:54pm by BelenosSwiftWater
____________________________
Nateypoo wrote:
What college did you go to? Clown or barber?
Be sure to report your findings to the no child left behind committee.
Corsairs are secretly just Marilyn Manson wannabes.
Tyrrant wrote:
BelenosSwiftWater wrote:
I blame spicyryan
I blame his ***** of a mother who didn't abort him.
#38 Mar 26 2010 at 9:21 PM Rating: Excellent
Avatar
**
917 posts
Quote:
I've seen mention of several weapons so far, but what do you guys think about the Cat's Claws with DMG:+19, Additional Effect: Evasion Down+10? If that wouldn't be better than Wagh's, I wouldn't want to bother with that one, but those sound like a fairly strong contender. I'm not sure if the DMG:18, STR+4, Attack+12 ones be better, though. If the evasion down proc'd often, could benefit the whole party and give acc+10 essentially.

Is the DMG:+18 Attack+12 Cat's Claws, Wargfangs or Mantis the only H2H from magian's worth getting from a DD perspective?

I did the math for myself and the DPS on that configuration isn't bad, its not beating any of the better HTH weapons PUP can equip, but its not lightyears behind either. Also i've gotten more than a few sniggers from PUP friends when i told them this is the first weapon i'm planning on for PUP. But w/e

1) The base weapon is free

2) I can solo most of the path to this end

3) Ingame i am/was a big proponent of the Magnet Knife. Same added effect. Its like every now and then giving every melee on a mob a free acc boost.

4) Even though it will take time to do this(or any of the magian weapons) i'm getting light amount of limits.


I'm only doing the one weapon right now. I can always do another later, so why not?
____________________________
[ffxisig]10000[/ffxisig]
----------------------------------
One of my server's brightest minds... wrote:
Not to make too extreme a comparison, but Rog is like Nelson Mandella...


Quite possibly the DUMBEST thing i've ever read.
#39 Mar 26 2010 at 11:46 PM Rating: Excellent
**
502 posts
Tip for Trial 82 Skeletons: Marinara Pizza gives Undead Killer. Must be the garlic crust.

#40 Mar 27 2010 at 12:12 AM Rating: Excellent
**
885 posts
Starcrossed wrote:
I spent a couple of hours 3 nights in a row in either Boyahda or Crawler's Nest for trial 116. I saw Water Weather long enough to kill 2 Crawlers so far in that time... The trial is going to take weeks.

There are only about 6-8 knight crawlers in CN so I would recommend processionares in Boyahda, especially in a duo/trio.


I completed my trial in Rolanberry [S] on Worker Crawlers, right by Crawler Nest [S] zone. Rain was pretty stingy, but it took me a day and was able to get 4-12 kills per weather...not to mention if you get lucky and rain lasts a while you can cycle through the crawlers non-stop (about 8 spawns, 5min respawn). NPC on Attacker helps speed things up a bit, but I did have my NPC leave one time after only 20 kills (30 is my max).

I was down in Rolanberry [S] doing Amorph trial today and there was rain for most of the day during Iceday...so perhaps you might get luckier than I was when I was doing it.
____________________________
Linkshell: HeavenisticChaos (Leader)
Server: Carbuncle

Party Camps in [S]. A Compilation.

EXP Alternatives. Location: [S].

Soloing BST in [S]. A level 20+ guide.
#41 Mar 27 2010 at 5:43 AM Rating: Excellent
Starcrossed wrote:
I spent a couple of hours 3 nights in a row in either Boyahda or Crawler's Nest for trial 116. I saw Water Weather long enough to kill 2 Crawlers so far in that time... The trial is going to take weeks.

There are only about 6-8 knight crawlers in CN so I would recommend processionares in Boyahda, especially in a duo/trio.



Be sure to check npcs like this before heading out. They do have a use now, Finally.

http://wiki.ffxiclopedia.org/wiki/Weather_Reporter
____________________________
If cookies were milk and milk was cookies. Would Oreo's still be america's favorite brand of milk?
#42 Mar 28 2010 at 5:10 AM Rating: Excellent
*****
12,443 posts
midguardian wrote:
Tip for Trial 82 Skeletons: Marinara Pizza gives Undead Killer. Must be the garlic crust.

that's pretty **** epic Smiley: lol
____________________________
Theytak, Siren Server
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#43 Mar 28 2010 at 8:01 AM Rating: Good
**
737 posts
Princess Jinte wrote:
141: 100 EP+ mobs, Dark weather/day

This will be annoying, mostly because of the rarity of dark weather in general.


I timed it so that I fought on Darksday and went to Promy-Dem and just cleared the floor as PUP/DNC with RNG auto. Auto will end up tanking most of the time and makes pretty quick work of these mobs. With NPC you can get 100 mobs in maybe 80 minutes.
____________________________
Ikonic [Caitsith (Ragnarok)]
MNK 90, PUP 90, BLM 90, THF 90, SMN 85
Leather: 100+3
http://www.ha-ls.com
#44 Mar 28 2010 at 3:19 PM Rating: Good
Scholar
*
162 posts
So im doing mantis path, almost to the 2 VNM movs, shoggoth and farucca fly. Fly doesnt look too terribly hard but shoggoth looks... interestign to say the least, any first hand experience with this NM from fellow pups? Jobs used/difficulty/etc.
____________________________
Nariont, San d'Orian/Windurst rank 10
BLU75 THF75 DRK75 PUP75
Sky,Sea: O
spells: 104/105
#45 Mar 29 2010 at 1:27 AM Rating: Excellent
***
1,088 posts
Niriont wrote:
So im doing mantis path, almost to the 2 VNM movs, shoggoth and farucca fly. Fly doesnt look too terribly hard but shoggoth looks... interestign to say the least, any first hand experience with this NM from fellow pups? Jobs used/difficulty/etc.


Shoggoth, what a mob... Spams both Hex Eye and Petro Gaze. It also has a large amount of Fast Cast, as well as the ability to Chainspell multiple times in a fight. It also has a tendency to use Sleepga II -> ga 3 -> Sleepga II -> ga 3 when under the influence of Chainspell.

Best advice is that of the wiki, have a properly geared RNG shadowbind it every time it pops Chainspell and run out of range. Keep your backs turned to it, and always have poison potions handy. As a PUP, so long as you remain away from the BLMs, you and your auto won't get caught in the crossfire.
____________________________
Name: Kametame
Server:Lakshmi
Linkshell: Anduril

PUP: TP Gear|EVA Gear| WS Gear|/SCH Gear
Quote:
When you assume, you make an *** out of you and me.

"lol@PUP" indeed
#46 Apr 03 2010 at 10:55 AM Rating: Good
Scholar
**
291 posts
I've been duoing with my husband who is also a PUP. It's been great until we hit Trial 145, kill 100 demons with pet kill shot. You only get credit if your automaton does the finishing kill. If your partner's pet kills it, he gets credit and you don't. Maybe this was obvious to others, but I thought as long as any pet killed it in the party it would count.

#47 Apr 03 2010 at 1:00 PM Rating: Good
**
376 posts
ive done shaggoth a couple times. people should /nin up and treat it as a kited fight. although he moves extremely fast, he casts high end spells alot which slow him down. the rng shadowbind thing is crap because you only get 1 shadowbind for 5 minutes, which lets you stop him for 2 rounds of chainspell. but what do you do when he gets to 20% and spams chainspell??

we had blm rdm and rng attacking him from a distance and taking turns running from him, very much like killing stones in dynamis

Edit: okay i wont say its crap. but dont rely on it to survive chainspell. during chainspell he seems to favor tier4 nukes soo.. /nin and run

Edited, Apr 3rd 2010 3:02pm by AsashinoTsuki
____________________________


#48 Apr 06 2010 at 9:57 PM Rating: Good
9 posts
Ok. Idk if anyone can answer this question.

im on trail 116. Kill crawlers on earth/ice/water/dark weather on any day.

ok i checked out wiki and it says Magmatic are part of the crawler family and there dc to ep in Halvung staging point, but im not getting points for it, I already have trail 116 on my cats claw.. and I already told a gm what is going on.. but no help :/
#49 Apr 06 2010 at 11:14 PM Rating: Excellent
Scholar
**
291 posts
Check out this thread about the Magmatic Eruca. Apparently, they don't count towards the trial for whatever reason.
#50 Apr 07 2010 at 1:15 AM Rating: Excellent
Scholar
39 posts
Quote:
Ok. Idk if anyone can answer this question.

im on trail 116. Kill crawlers on earth/ice/water/dark weather on any day.

ok i checked out wiki and it says Magmatic are part of the crawler family and there dc to ep in Halvung staging point, but im not getting points for it, I already have trail 116 on my cats claw.. and I already told a gm what is going on.. but no help :/


There are a number of spots where you can do the crawlers in the weather.
You can level sync for most of them, but if you can't find any, try the area in front of Crawlers Nest (S). If there's no exp parties there (most of the time there isn't) you can get upwards to 8-10 worker crawlers in that area. The weather for there often has rainstorms, the worker crawlers are Easy Prey.

#51 Apr 07 2010 at 4:03 PM Rating: Good
9 posts
thanks. I talked to a gm and he told me it is probably a glitch.
:D
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 9 All times are in CST
Anonymous Guests (9)