1/1 Spurrer Beret!
The NM's placeholder is the treant right before the room with the bombs as you go down the ramp from where you port in, they're pretty easy to handle, but they do link. The NM itself will pop in the room with the bombs.
The NM can be easily duo'd by a RDM/NIN and a PUP by having the RDM/NIN kite around in a big circuit from the fortification in the big room to where the vellum quest NPC is and back around in a big circle. I waited around the NPC with Spiritreaver out and hit it with a 3 ice maneuver Blizzard IV every time the RDM brought it around.
The circuit is big enough such that you can afford to wait 20 secs and then some before putting up maneuvers, so it's guaranteed that you'll have Deactivate ready every time. about 1 in every 6 nukes were resisted when I used a full MATK attachment set for my automaton (LS1&2, Ice Maker, Mana Channeler), but I made sure I had my Mirke and Pantin Legs+Feet were on before each nuke landed, so I would suggest a tranquilizer instead of a LS1 for those that don't have relic/mirke with Pet magic augs. Remember, YMMV.
My nukes did about 1294 every time to it unresisted, taking about 7% or so of its HP, so it does have a lot of HP.
I just realizeed... Now I need to change my Anwig Salade around to become a WS piece.... Which brings me to my question: Where would I go after I... ugh... toss my salade? The NPC Goblin next to the Pso'Xja entrance in Beaucedine Glacier?
Edited, Dec 2nd 2009 11:49am by Kametame