So, isn't CONSERVE TP like was originally reported. Instead, it's Save TP - as seen before in Atmacite and a couple little used atma (Despot, Bushin), and as also added in the new 95SAM JA Hagakure (10min timer, gives Save TP+20 and 100 TP Bonus to next WS).
Save TP works 100% of the time on WS, saving that amount of TP after a WS. For example, if you have Save TP +10, after a WS you will have 10tp + any TP return from landed hits of the WS.
Chart of roll values here. Lucky is V, for Save TP +20. XI is Save TP +25. Pretty decent chunk of TP there.
Knowing that... is there ever a place for this roll? Certainly better than it appeared before, but does it beat out the good DD options? Seems to me to still be highly situational at best, but I might not be wrapping my head around it quite yet.
Edited, Sep 22nd 2011 3:02am by Anza