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#1 Jul 24 2011 at 3:10 PM Rating: Decent
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Looks like Blood and crimson mask can be augmented with qd-5 and -4. To bad KB is myth.
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#2 Jul 24 2011 at 10:15 PM Rating: Decent
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Why couldn't it be the hands or legs? Too bad I don't do any of the activities that drop the abjuration.
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Mirabelle
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#3 Jul 25 2011 at 12:20 PM Rating: Decent
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It beats out tricorne bonus most of the time. Only time tricorne bonus will continue to win is if your not useing a lot of qd charges. Which in most cases is never so buh bye tricorne. Currently working on obtaining one of these my self since i have a ton of gil i dont use.
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#4 Jul 25 2011 at 11:06 PM Rating: Good
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Are we sure there isn't a reduction cap? Summoner's Blood pacts can only be reduced by 15 seconds no matter how much -BP gear you put on. 45 seconds is the lowest you can go. Of course, COR is already there with merits/mirke. Would be nice to make sure it actually helps before someone puts a lot of effort into this.
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#5 Jul 25 2011 at 11:46 PM Rating: Decent
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Yeah it can go to 40 seconds proven on bg. no cap that we can hit yet
lol drunk
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#6 Jul 26 2011 at 8:56 AM Rating: Decent
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It only beats out tricorne bonus if you are riding QD timers which certainly isn't all the time in my experience. Since QD isn't on auto-attack its quite easy to be off by several seconds on firing QD. The tricorne bonus occurs on every shot regardless. I think for most of my uses on COR, tricorne still wins out.
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Mirabelle
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#7 Jul 26 2011 at 12:11 PM Rating: Good
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You mean I shouldn't have let that abjuration hit the floor on a KB kill last week?

/slap <me>
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#8 Jul 27 2011 at 8:25 PM Rating: Good
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Wow! Thanks for this info!

It seems to me that from a DoT standpoint, this would blow Tricorne out of the water; especially now that QD gives TP. Faster TP build = more weaponskill.

As Alobont and Daragnann pointed out though, if you aren't riding QD timers, Tricorne probably proves more productive.
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Fynlar wrote:
Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
#9 Jul 28 2011 at 2:13 AM Rating: Decent
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Chewzer the Tulip wrote:
Wow! Thanks for this info!

It seems to me that from a DoT standpoint, this would blow Tricorne out of the water; especially now that QD gives TP. Faster TP build = more weaponskill.

As Alobont and Daragnann pointed out though, if you aren't riding QD timers, Tricorne probably proves more productive.




Note that higher QD frenquency also means you'll have more chance to have fire shot ready before using WF. Sometimes I got 100 TP but fire shot only 5 sec away from ready can be a bit annoying ._., if I wait then I wasted TP due to TP overflow, if I WS without fireshot ready then WS dmg-20%.





Edited, Jul 28th 2011 4:20am by Afania
#10 Jul 28 2011 at 4:07 PM Rating: Decent
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Quote:
Note that higher QD frenquency also means you'll have more chance to have fire shot ready before using WF. Sometimes I got 100 TP but fire shot only 5 sec away from ready can be a bit annoying ._., if I wait then I wasted TP due to TP overflow, if I WS without fireshot ready then WS dmg-20%.


Good point. Don't have WF yet but it's definitely an important consideration if gaining TP at an accelerated rate.
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Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#11 Aug 06 2011 at 6:36 PM Rating: Good
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Afania wrote:
Note that higher QD frenquency also means you'll have more chance to have fire shot ready before using WF. Sometimes I got 100 TP but fire shot only 5 sec away from ready can be a bit annoying ._., if I wait then I wasted TP due to TP overflow, if I WS without fireshot ready then WS dmg-20%.
Personally, in that situation I would Wildfire then Fire Shot, netting me a quick 40-ish TP, fire off a couple of ranged attacks, and Wildfire again before the 15 seconds are up. But I digress...
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Fynlar wrote:
Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
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