Forum Settings
       
This thread is locked

JP Opinions of CORFollow

#152 May 14 2009 at 11:31 AM Rating: Excellent
Guru
**
365 posts
mooki wrote:
According to him he uses sushi, idk i find it a little hard to beleive. I'm not going to name-drop since i dont normally like to do that, i'll just have to avoid him from now on...

I dunno why but this comment screams Crab Sushi user to me.
____________________________
Bismarck: Zagen
#153 May 14 2009 at 11:32 AM Rating: Good
Sage
*
101 posts
Yeah, chalk it up to being a failCOR, there are plenty around. Sadly. He could also be doing Slug Shot with 200 marksmanship skill, ya never know.
____________________________
Igneus - Seraph
75 COR/DNC/BLU/RDM
Inverse Maat's Cap jobs: 3/5
#154 May 14 2009 at 7:23 PM Rating: Decent
15 posts
Quote:
A cor/sam joins our merit party and soon after sends me a /tell requesting prelude to improve his ranged acc.


@mooki: /comfort ... I like /rng and I accept /whm (/dnc), but whats the point of /sam ... maybe you got a COR who bet with his friends that he/she can parse the 1st in merit PT >.<, even so his/her idea was wrong. I do not think any one-hand job should sub SAM except a RNG with a fire staff and main healing DNC.

I am really glad to see many players here get the opinion of JP's playing COR as a full support role instead of support/DD role. I was invited to a JP merit PT last week and was asked to /whm (rdm, brd, cor, war, war, nin). We got 26k/h at Mamool camp. I helped the rdm with diaII and some cure, and was still able to shoot and fire some WS (not often tho lol). The exp is clearly not the best but it is decent. I am not trying to prove which sub is better for COR, just want to say that /whm is also an option when you have 3 heavy DD, no need to against that when you are asked to /whm and it does not hurt the exp/h too much.

But still, I do not think /whm before 75 is acceptable when usually the pt kills mobs much slower.
#155 May 14 2009 at 10:12 PM Rating: Good
****
7,899 posts
/WHM is never accepable because /DNC does everything it can do but better, if you absolutely must help the gimp RDM heal.
#156 May 15 2009 at 4:53 AM Rating: Decent
Scholar
***
1,054 posts
Hmmm, I wonder if you could eliminate the rdm entirely with a COR/SCH and a COR/DNC.
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#157 May 15 2009 at 5:08 AM Rating: Excellent
**
692 posts
doctorugh wrote:
Hmmm, I wonder if you could eliminate the rdm entirely with a COR/SCH and a COR/DNC.


Neither of those CORs could cast haste.
____________________________
Kaishen
Galka of Bahamut
EndlessFriends Linkshell
[DNC90] [WAR90] [MNK90]
#158 May 15 2009 at 6:37 AM Rating: Good
Scholar
***
1,054 posts
Quote:
Neither of those CORs could cast haste.


And I suppose dia is out too. NVM
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#159 May 15 2009 at 8:55 AM Rating: Decent
Scholar
***
3,916 posts
Quote:
Hmmm, I wonder if you could eliminate the rdm entirely with a COR/SCH and a COR/DNC.


No but I have eliminated a RDM with a DNC on a few occasions. Haste samba, Box step and SAM/Chaos rolls while I was /NIN pulling. We had no problem keeping chains going and everybody healed.

But two COR can't do it because of lack of haste buff. Although arguably, having Chaos/Hunters/Fighters on the Melee would somewhat make up for it esp with no /NIN requiring the utsu recasts to be hasted.
____________________________
Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#160 May 15 2009 at 9:07 AM Rating: Good
Avatar
***
3,756 posts
This might have been said before, but I can't read 4 pages of posts atm:

If the 'optimal party' of DD/NINx3, RDM/WHM, BRD/NIN, COR/WHM wants the COR to main heal, what the @#%^ is that RDM doing with his 7-9mp/tick refresh?


Edited, May 15th 2009 12:29pm by chewzer
____________________________
All Jobs 99... I even have gear for a couple of them!
Lakshmi's First 80/85/90/95 Armageddon ~ World's First 99 Legendary Weapon
Fishing 110+10+Ebisu ~ Cooking 100+7 ~ Alchemy 92 ~ Synergy 80

Fynlar wrote:
Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
This is where I used to link my blog... but then I realized that I'm not very interesting.
#161 May 15 2009 at 1:29 PM Rating: Decent
3 posts
I like playing /whm^^
I also like playing /rng.
JP people never ask me to come /whm.
NA people never ask me to come /rng.
Seems like no one really cares, as long as i SUPPORT the party with my rolls, SUPPORT the DD with damage, or SUPPORT the healers with heal.
Ive read alot of stupid post on this thread, alot of you are just ignorant and assume alot. And before you say /dnc is better then my /whm, i'll just say i havent used /dnc yet, it might be better, but until i level it to 37 i wont know, and when i do, it will just be another subjob i can have on the very versatile and fun class of cor. play the game, stop crying, and stop knocking the other playerbases. I am half jp and half american, and there are things i hate and like about both of you on ffxi. both sides have their pros and cons on what they do, but if you dont like something, nothing is preventing you from hitting disband and walking away.
#162 May 15 2009 at 1:35 PM Rating: Default
Avatar
****
4,331 posts
chewzer wrote:
This might have been said before, but I can't read 4 pages of posts atm:

If the 'optimal party' of DD/NINx3, RDM/WHM, BRD/NIN, COR/WHM wants the COR to main heal, what the @#%^ is that RDM doing with his 7-9mp/tick refresh?


I think your refresh potency figures aren't very realistic. The majority of BRD pullers barely ever sing ballad on you if your party is killing at a good pace. I'd say the average Evoker role is 2mp per tick, not 3. So by my math, that's 5mp per tick plus sanction if you're low enough to activate. So the average would be 5mp~6mp, not 7-9. Now considering your party has 3 DD's, what's COR going to do as /rng or /war besides be a mp sink? No Seigan or shadows sure doesn't sound like a good trade off compared to the other DD's. Oh, and if you do the math on COR average refresh vs damage taken, you'll be amazed on how little you're supporting the healer. By casting Cure IV just once on a COR/rng, you just used up 2min of Evoker's role refresh. An average 2mp Evoker equals 40mp per minute thus taking a full 2min to cast Cure IV once. What's the RDM doing with their refresh, what indeed.
____________________________
RETIRED....Shadowedge Asura server

Zoolgelio wrote:

The voidwalkers are bringing in Kuponite from Abyssea which is nullifying the kupopowers.
#163 May 15 2009 at 1:55 PM Rating: Decent
Avatar
***
1,713 posts
If a brd can pull and at least keep up ballad2.....

And evokers avg is over 2 even without relic. Its about 3 with relic hat. And can be even higher avg depending on how you use snake eye/fold.

Quote:
Now considering your party has 3 DD's, what's COR going to do as /rng or /war besides be a mp sink?


?!

What does the # of DD matter. The more DD there are, the less I as a COR will have hate. Therefore I will be less of an mp sink /rng or /war with 3 dd vs when I have less dd for some reason. (Unless you are comparing it to a 4 dd cor + mage party, but I do those)

As the weakest DD in a party (you should be, or you should be kicking some crap DDs), you should have hate the least. On top of all that, you add refresh to the mix, so you would have to cause the depletion of all that mp before you were an mp sink vs a mp source. I dont get hit enough every 2 mins to require cure 4 unless I do something stupid like use all my JAs and WS in a row.

A COR should only be /nin when the extra defense is actually needed. I have yet to find a situation in merits where it was the best option. /rng, /war, and /dnc are all better depending on the circumstance.
____________________________
-LordTrey
99 THF, COR, DRK, BLM, WHM, DNC
Twashtar (90)
Leviathan
#164 May 15 2009 at 2:01 PM Rating: Decent
43 posts
If the brd cant keep both ballads up not just ballad2.. he/she should be replaced.
With that being said however, and this is why i prefer multiple vokers in a merit party~~> It really slows down a bards efficiency otherwise.

Using Greater collibris as an example:
the DD's autotarget onto the slept collibri without voke being planted beforehand. As soon as the collibri wakes it will in most cases cast the last spell cast on it~> in most instances lullaby on the last person who had the most hate planted on it. And generally that will wind up being the bard. So the bard looses an additional shadow. Now there are many cases where someone will wake up the bird with an autotargeted hit no voke planted on the bird and the collibri will start chasing the brd while he is off trying to pull another mob. Now the bard will have to recast utsusemi again/ and sooner then he should have to. This again slows down pulls/and effeciency. If this is a repetive problem it will/can cause some difficulty with song recasts. This is why I prefer at least 2 vokers(who actually will use their provoke ability,lol..) when I merit. However if you have 2xbrd obviously the brd/whm is covering ballad duties, so it really doesnt matter if the bird gives chase to the brd/nin and you have more flexility with DD setup.
____________________________
whm75 rng75 pld75 blm75 nin75 brd75 war75 rdm75 sam75 drk75 bst75 thf75 smn75 mnk75 dnc75 cor75 sky=O sea=O merits:1100+ Maat's Cap=O

Prophecy
prophecylinkshell.freeforums.org
#165 May 15 2009 at 2:07 PM Rating: Default
Avatar
***
1,713 posts
erigais wrote:
I like playing /whm^^
I also like playing /rng.
JP people never ask me to come /whm.
NA people never ask me to come /rng.
Seems like no one really cares, as long as i SUPPORT the party with my rolls, SUPPORT the DD with damage, or SUPPORT the healers with heal.
Ive read alot of stupid post on this thread, alot of you are just ignorant and assume alot. And before you say /dnc is better then my /whm, i'll just say i havent used /dnc yet, it might be better, but until i level it to 37 i wont know, and when i do, it will just be another subjob i can have on the very versatile and fun class of cor. play the game, stop crying, and stop knocking the other playerbases. I am half jp and half american, and there are things i hate and like about both of you on ffxi. both sides have their pros and cons on what they do, but if you dont like something, nothing is preventing you from hitting disband and walking away


Not having used something in no way diminishes the fact that it is in every way a better healing sub for COR then whm could ever be in every merit situation in FFXI 100% of the time.

COR/WHM just isn't good at all imo. For healing /dnc is better, and for events /rdm is better. I have never needed to remove status effects as COR, and if a group is relying on a COR for that, it should regroup, its on a path to fail. I have all these subs. I have tried every one of them in many situations since COR came out (I had COR to 75 in 3 weeks after release).
Even if you did want to heal with a mage sub, the best choice would be sch not whm imo.

As to knocking the other playerbase, its fun. JP play very poorly, and very inefficiently. Thier poor choices on SJs make noobs using /search to think that those subs are good, when in fact they are not. On top of all that, many JP treat us like crap. They are oft very arrogant and racists towards NA.

I say tear them a new one. And /check all JP you see, and always an extra time if they change equips to make you lose lock.
____________________________
-LordTrey
99 THF, COR, DRK, BLM, WHM, DNC
Twashtar (90)
Leviathan
#166 May 15 2009 at 2:31 PM Rating: Good
****
7,899 posts
Quote:
The majority of BRD pullers barely ever sing ballad on you if your party is killing at a good pace.

Kick them because they're gimp and slacking.
Quote:
I'd say the average Evoker role is 2mp per tick, not 3. So by my math, that's 5mp per tick plus sanction if you're low enough to activate.

You can't just "say" what you think a fact is. There are no feelings involved here. 2 mp/tick is the minimum. The mathematical average is closer to 3 than 2. I consider AF2 hat extremely easy to obtain, too, so that raises the average too...
Quote:
So the average would be 5mp~6mp, not 7-9.

2-4 from cor
2-3 from non-relic brd
3 from refresh (rdm)
1 from sanction
1 from refresh body (rdm or whm)
1 from hat (rdm)
#167 May 15 2009 at 3:17 PM Rating: Good
Avatar
****
4,331 posts
Kerberoz wrote:

Kick them because they're gimp and slacking.


I'm sure the DD will kick a BRD that buffs them, but is lazy on the ballad cycle. Good thinking Kerb.


Quote:

You can't just "say" what you think a fact is. There are no feelings involved here. 2 mp/tick is the minimum. The mathematical average is closer to 3 than 2. I consider AF2 hat extremely easy to obtain, too, so that raises the average too...


First of all, my math is right. This has nothing to do with 'feelings'. The COR relic hat isn't that hard to obtain because it drops well and it isn't that fought over compared to the rdm hat. However, the relic cor hat doesn't automatically give you a 3 tick Evoker's 100% of the time if you don't roll a lucky. Besides that, it's possible you could easily roll a 9 which does affect averages. Before you claim you can just use Snake eye, I doubt you would use it unless both melee rolls happened to be lucky. So in other words, I doubt the mage doesn't get the short end of the straw here.

corhat wrote:
Augments "Phantom Roll"

* Occasionally supercharges rolls with bonuses usually only received if a specific job is in party, without the need for that job to be present. Chances of effect happening seem to be around 31-33%.



Quote:

2-4 from cor
2-3 from non-relic brd
3 from refresh (rdm)
1 from sanction
1 from refresh body (rdm or whm)
1 from hat (rdm)


2 COR
2 BRD if lucky
3 RDM
1 Sanction only if low enough mp
1 vermy

That's the real average of refresh in a party, refresh body and hat is not 'average'. Out of 100 RDM's, only 10 will have a hat vs the other 90 that don't. I'd say Mor robe/Dalma is more likely, but the Vermy IMO is more realistic.


Edited, May 15th 2009 6:27pm by ShadowedgeFFXI
____________________________
RETIRED....Shadowedge Asura server

Zoolgelio wrote:

The voidwalkers are bringing in Kuponite from Abyssea which is nullifying the kupopowers.
#168 May 16 2009 at 10:03 AM Rating: Good
Scholar
*
219 posts
Considering how desired our job is, will any party really not invite you if you say, "No" to the request of coming /WHM?

I'm only 60 so far, lots of leveling yet to do for sure, but I just can't see it the case. I've only been asked to /WHM once, and I did. But I didn't heal. I only buffed and threw out the occasional DPS. Once when the RDM was low on MP and Covert was still 90 seconds out, I did throw out two Cure 3s, but that was about the extent of the amount of healing I did. I would have been more efficient subbing something else since my role was a little confuzzled for that party.
#169 May 16 2009 at 12:24 PM Rating: Decent
*
141 posts
mooki wrote:
If the brd cant keep both ballads up not just ballad2.. he/she should be replaced.


wut
#170 May 16 2009 at 3:52 PM Rating: Good
Avatar
***
3,756 posts
ShadowedgeFFXI wrote:
I think your refresh potency figures aren't very realistic. The majority of BRD pullers barely ever sing ballad on you if your party is killing at a good pace. I'd say the average Evoker role is 2mp per tick, not 3. So by my math, that's 5mp per tick plus sanction if you're low enough to activate. So the average would be 5mp~6mp, not 7-9. Now considering your party has 3 DD's, what's COR going to do as /rng or /war besides be a mp sink? No Seigan or shadows sure doesn't sound like a good trade off compared to the other DD's. Oh, and if you do the math on COR average refresh vs damage taken, you'll be amazed on how little you're supporting the healer. By casting Cure IV just once on a COR/rng, you just used up 2min of Evoker's role refresh. An average 2mp Evoker equals 40mp per minute thus taking a full 2min to cast Cure IV once. What's the RDM doing with their refresh, what indeed.


I just deleted 4 paragraphs of a response, because I decided this idiocy doesn't deserve one.


____________________________
All Jobs 99... I even have gear for a couple of them!
Lakshmi's First 80/85/90/95 Armageddon ~ World's First 99 Legendary Weapon
Fishing 110+10+Ebisu ~ Cooking 100+7 ~ Alchemy 92 ~ Synergy 80

Fynlar wrote:
Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
This is where I used to link my blog... but then I realized that I'm not very interesting.
#171 May 18 2009 at 7:54 AM Rating: Good
This thread has been amusing for all the wrong reasons. Racism and ignorance of the fact that other cultures that you perceive as wrong or backwards might be just as good as yours among other things made me laugh.

Btw, for the record I play /nin, and I could care less what anyone else says. If one party doesn't like it I'll have another one in about 2 seconds anyways.

Sometimes I don't want to be ultra efficient. I do it enough irl, so when I get on the game I do what I do to get decent xp and enjoy myself. I think its a reasonable compromise.
____________________________
Bst 75, Rdm 75
#172 May 18 2009 at 1:11 PM Rating: Good
Scholar
***
1,054 posts
Quote:
Btw, for the record I play /nin, and I could care less what anyone else says


O great, thanks for mentioning something besides /WHM, /RNG, /WAR, and /DNC.
Now everyone will probably ramble on about the greatness/worthlessness of this sub.

In the WAR forum people start talking about beer and women to end stuff, but I'm less subtle.

Die thread! Die! (It can come back in a few months when we've forgotten about it)
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#173 May 19 2009 at 3:14 AM Rating: Excellent
Avatar
***
3,756 posts
I like to drink beer served to me by women. Rawr!
____________________________
All Jobs 99... I even have gear for a couple of them!
Lakshmi's First 80/85/90/95 Armageddon ~ World's First 99 Legendary Weapon
Fishing 110+10+Ebisu ~ Cooking 100+7 ~ Alchemy 92 ~ Synergy 80

Fynlar wrote:
Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
This is where I used to link my blog... but then I realized that I'm not very interesting.
#174 May 19 2009 at 7:04 AM Rating: Good
****
6,536 posts
Quote:
This thread has been amusing for all the wrong reasons. Racism and ignorance of the fact that other cultures that you perceive as wrong or backwards might be just as good as yours among other things made me laugh.


There is a difference between trying to play better vs trying to E-Peen put down a player group to make themselves look better. A lot in this tread is about the latter.

If you visit other job forums and BG, it happens a lot also. Oh yeah it is cool to show those Japanese players who are number one. Oh yeah that is REALLY cool (sarcasm).

There are terrible (in skill or morals or both haha) players in both JP and NA. The old days were better -- everyone are pretty much equal -- we all got nothing -- JP or NA. Nowadays, too many people are trying to turn FFXI into CoD/CS Lite without a Sniper Rifle.
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
#175 May 19 2009 at 7:49 AM Rating: Decent
Scholar
*
219 posts
I have to agree. I haven't gotten a job past level 60 yet, and I've only been playing about 6 months, but so far just based on the forums, this game is more about number crunching than about actually just plain old playing how you want to. I've played a dozen MMOs over the years and this is the first one that members of the community ostracize you if you don't play the way they want you to.

I thoroughly enjoy the game and don't plan on going anywhere any time soon, but I am just plain tired of hearing people complain that I might be wearing less +Attack or +Accuracy gear than I should be at my level. So I miss 1 out of 5 ranged attacks instead of 1 out of 10, or my bullets hit for 88 damage instead of 92. I'm ok with that. I'm not trying to turn this into a science project and crunch numbers into what gear is best and how many seconds into the fight I need to use Quick Draw or whether I should be spacing my Phantom Rolls at 72 seconds for proper overlap. The game isn't a job, I don't get paid to listen to people telling me what to do, how to level, or what to wear when I log in, so I am not going to always do what other people want me to do.
#176 May 19 2009 at 8:24 AM Rating: Decent
****
6,536 posts
Numbers are interesting and useful, but it is not everything. I think Allakhazam is already less hostile in terms in elitism. Anyway, I have not joined a pickup party for 4-5 months now, and I am not missing it; partying is most fun if you are partying for fun, but not partying for numbers. I did run a parser to see how much I am whiffing in Dynamis ;), so I am not encouraging gimp behavior.

____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
#177 May 19 2009 at 8:55 AM Rating: Excellent
Scholar
***
3,916 posts
Quote:
I have to agree. I haven't gotten a job past level 60 yet, and I've only been playing about 6 months, but so far just based on the forums, this game is more about number crunching than about actually just plain old playing how you want to.


Well, forums always attract the hardcore rather than the casual players, so it's going to be a bit biased compared to how things really are in Vanadiel.

SOme people feel the purpose of the game is to perfect your avatar. Others feel it is to adventure and meet new people. Still others view it as an opportunity to gain some respect to make up for a perceived lack IRL. There are tons of different motivations to play a game like this.

PLay for yourself and don't take what people say on these forums too seriously. The forums are helpful for those wanting to improve their characters and use knowledge gleened over many parses. They are not good places to come for validation.
____________________________
Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#178 May 19 2009 at 11:03 AM Rating: Excellent
Dartagnann wrote:
SOme people feel the purpose of the game is to perfect your avatar. Others feel it is to adventure and meet new people. Still others view it as an opportunity to gain some respect to make up for a perceived lack IRL. There are tons of different motivations to play a game like this.


You forgot one! What about those guys who try to flirt with and get girls on the game!?
____________________________
Nateypoo wrote:
What college did you go to? Clown or barber?
Be sure to report your findings to the no child left behind committee.
Corsairs are secretly just Marilyn Manson wannabes.
Tyrrant wrote:
BelenosSwiftWater wrote:
I blame spicyryan
I blame his whore of a mother who didn't abort him.
#179 May 19 2009 at 11:51 AM Rating: Good
Scholar
***
3,916 posts
Quote:
You forgot one! What about those guys who try to flirt with and get girls on the game!?


Actually that one came to me shortly after I made the post and was too lazy to go back in and edit it.

We all have our reasons for getting lost in Vanadiel. For me its a fantasy respite from having to tell people they're going to die from their brain tumor every day. So as serious as many of you seem to make this game, I can only laugh about that.
____________________________
Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#180 May 25 2009 at 10:42 AM Rating: Good
Avatar
****
4,331 posts
Blacktuesday wrote:
This thread has been amusing for all the wrong reasons. Racism and ignorance of the fact that other cultures that you perceive as wrong or backwards might be just as good as yours among other things made me laugh.

Btw, for the record I play /nin, and I could care less what anyone else says. If one party doesn't like it I'll have another one in about 2 seconds anyways.

Sometimes I don't want to be ultra efficient. I do it enough irl, so when I get on the game I do what I do to get decent xp and enjoy myself. I think its a reasonable compromise.


The ironic thing here is most people claim they try to be ultra efficient so they don't have to merit as long. Yet when anything comes up, all they like to reference is 2k slugshots on pink birds weak to piercing in the first place. Anytime a case of efficiency comes up, it's automatically connected to your XP per hour. It's like my car has a top speed of 120 and yours is 200mph, does it really matter? Especially since you cannot go that fast anyways.

As for myself, merit parties are the bane of my existence. I finished leveling COR because I really liked it back when ToAU came out. I got COR to 22 at ToAU launch and stopped until this year. What's amusing is I camped my peacock amulet just for COR all those years ago. Now I come back to COR and see the elite crowd arguing the efficient method in their eyes. It's ok for a BRD to be a support, but a COR cannot do it because the healer must be gimp if they do. That's just about the dumbest thing I've ever read on these forums. Ironically it should be the other way. You should DD more when your DD's are weak. But even now people aren't seeing the big picture. I've stopped parsing general parties to help bring back the fun to FFXI. I've found parsing data in the effort of analyzing others performance just leads to more elitist opinions overall and less fun. What's amusing to me, everyone wants to DD now in merit parties. Like whacking on some pink bird takes skill and impresses anyone.
____________________________
RETIRED....Shadowedge Asura server

Zoolgelio wrote:

The voidwalkers are bringing in Kuponite from Abyssea which is nullifying the kupopowers.
#181 May 25 2009 at 11:28 AM Rating: Decent
Avatar
****
4,858 posts
ShadowedgeFFXI wrote:
It's like my car has a top speed of 120 and yours is 200mph, does it really matter? Especially since you cannot go that fast anyways.


RL does not = FFXI.

RL comparisons don't work in FFXI, because there are no speed limits to exp/hour.

If you can do better, you should. It's one thing to not be able to. It's another to actually have a better option, be told that it's better, be proven that it's better through parsers, and then specifically choose to be worse just because another nation(s) joined your national video game franchise online and for once were better at it than you (the JPs). It would be one thing if they simply admitted they would rather be gimp and always have everyone in the white HP. It's a completely different story when they say that they are actually faster at meriting with Cor/WHM. And "Imma Computa". Riiiight.



ShadowedgeFFXI wrote:

It's ok for a BRD to be a support, but a COR cannot do it because the healer must be gimp if they do. That's just about the dumbest thing I've ever read on these forums.


Brd can't DD half as well as a Cor. That is why they make a great backup support healer (if they can manage that with pulling and singing/stringing).

____________________________
Carbuncle


#182 May 25 2009 at 12:09 PM Rating: Good
**
692 posts
TheBarrister wrote:
Brd can't DD half as well as a Cor. That is why they make a great backup support healer (if they can manage that with pulling and singing/stringing).


I've seen some pretty sick Mordant Rimes. And come on, they can wear B.Haidate! And Heca! And MANDAU!
____________________________
Kaishen
Galka of Bahamut
EndlessFriends Linkshell
[DNC90] [WAR90] [MNK90]
#183 May 25 2009 at 1:48 PM Rating: Good
Avatar
****
4,331 posts
TheBarrister wrote:

If you can do better, you should. It's one thing to not be able to. It's another to actually have a better option, be told that it's better, be proven that it's better through parsers, and then specifically choose to be worse just because another nation(s) joined your national video game franchise online and for once were better at it than you (the JPs). It would be one thing if they simply admitted they would rather be gimp and always have everyone in the white HP. It's a completely different story when they say that they are actually faster at meriting with Cor/WHM. And "Imma Computa". Riiiight.


You're right if you can do better, you should. My gripe with your logic is you're using the almighty parser as the smoking gun. I prefer to research the intangible evidence you don't see on a parse or easily dismissed by e-peen elite. The elite TP burn setup works great until someone d/c, someone makes a minor mistake, or bad luck reigns its ugly head. The problem is with all things, people don't keep that perfect level of concentration forever. Mistakes happen and people die. What usually happens in merit parties is we get to some triple chain followed by death of someone due to a mistake or bad luck. People take that as their cue to disband party because the concentration needed for this is on a downward spiral. The BRD who is bored of singing a their songs or mass pulling gets sloppy. Or the DD that is balancing hate well begins to either hold back(semi afk) or is reckless or doesn't voke off slept mobs. The mentality of teamwork is a lost art in NA/EU parties. It's just TP mob, mash WS button, and back to TP mob spam for hours on end. Most WAR's don't want to voke because it lowers their damage, God forbid the mob chases after the puller.

If you are a support job, then play that role. Rolling 3 buffs and meleeing without a care to your surroundings is not support, it's called being lazy. I just don't understand why so many on here advocate DD first, support last. If you want to DD only, that's what RNG is for.

In closing, I support the JP theme of teamwork maybe because of my life experiences idk. I don't agree however with subbing /whm either. Because it offers nothing that benefits our job. By that same token, both /rng and /war fail to impress me because of the limited support. If Light shot fails, you're going to take damage. If you're caught in AoE, you're going to take damage. If your party is caught up in AoE paralyze, you're last to be paralyna because you're not helping anyone or contributing as much as the main DD's. For meripo, only /nin or /dnc are acceptable to me. COR/nin obviously for pulling, migrating damage, and Dot weapons/or RACC. COR/dnc gives an ACC trait, Def/evasion debuffs(like Dia and Gravity), samba(regen/aspir), and cures and Erase. The only time in meripo where I would find /rng or /war appealing is LS parties or if DD was lacking.(too much support)
____________________________
RETIRED....Shadowedge Asura server

Zoolgelio wrote:

The voidwalkers are bringing in Kuponite from Abyssea which is nullifying the kupopowers.
#184 May 25 2009 at 2:16 PM Rating: Decent
Scholar
***
1,054 posts
Quote:
Most WAR's don't want to voke because it lowers their damage


I know this isn't your major point, and I total agree with you on /DNC; but if I am WAR/SAM I can up my damage quite a bit with voking and getting retaliations off when TE falls. And yes, merits are all about competing with the other DD, cuz the birds don't stand a chance (at least for true DD).
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#185 May 25 2009 at 4:31 PM Rating: Good
Scholar
***
3,916 posts
Quote:
And yes, merits are all about competing with the other DD, cuz the birds don't stand a chance (at least for true DD).


No merits are about getting limit points to apply to your character to make them better at the things you like to do when you are not meritting. How one goes about that is up to them at a personal level. Turning this task into a competition really takes the fun out of it for the majority of players.
____________________________
Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#186 May 25 2009 at 4:58 PM Rating: Decent
Avatar
****
4,331 posts
Quote:
And yes, merits are all about competing with the other DD, cuz the birds don't stand a chance (at least for true DD).


Dartagnann wrote:

No merits are about getting limit points to apply to your character to make them better at the things you like to do when you are not meritting. How one goes about that is up to them at a personal level. Turning this task into a competition really takes the fun out of it for the majority of players.


Both of you are right. It's up to the person though in which example is true. That's why I'm so vocal against example #1, all that mentality does is encourage less teamwork and more ego. If you don't know where you stand, ask yourself a simple question. Do you often blame other party members if they aren't as good a career X job/elite geared players? I've heard certain posters associate gear with skill and that's just not the case. Like my primary example, if all the emphasis is sorely on out parsing someone else, you're failing at doing the basics. A WAR or /war should be voking sleep targets so they don't chase after the BRD puller or beat up the healer that helped sleep or cured them thus generating hate.

I'm in agreement with example #2. A merit party should be used to become better, not the other way around. The community census is if you don't have the merits on a single job already including elite gear, you don't deserve a slot to begin with. This is how the gray line of people calling others gimp and noob comes into play. Is it expected for every RDM to have a relic hat/Dalma? How about a DRK,BLU,THF,DRG to have Homam gear? Or how about those that can wear kitty pants?

I trust my point is made.
____________________________
RETIRED....Shadowedge Asura server

Zoolgelio wrote:

The voidwalkers are bringing in Kuponite from Abyssea which is nullifying the kupopowers.
#187 May 25 2009 at 7:11 PM Rating: Good
**
389 posts
MujoPandy wrote:
JP players are now not the best at almost everything, but years ago, they played just like the current NA/EU players, care more about the EXP and gears. Maybe they are just tired of those things and learned how to "play" the game.



No, they never were the best at everything. Even when they were 2~3 years longer in game, americans are usually the ones who push towards efficiency.


As you stated before, Japanese always played it safe. Some like that style, some not. It is certainly not as effective as the way americans play, but it also tends to be less disastrous when it derails.
#188 May 25 2009 at 7:14 PM Rating: Decent
Avatar
****
4,858 posts
ShadowedgeFFXI wrote:

In closing, I support the JP theme of teamwork maybe because of my life experiences idk. I don't agree however with subbing /whm either. Because it offers nothing that benefits our job.


It's not teamwork to shift all of the work to the Cor.

Cor/Rng does just as much teamwork as Cor/Whm, it just isn't completely retarded.
If the other folks are doing their jobs, /Rng is the likely the best subjob. If they aren't, /farewell or...

ShadowedgeFFXI wrote:

The only time in meripo where I would find /rng or /war appealing is LS parties or if DD was lacking.(too much support)


...since I only roll out my Corsair for people that aren't retards, meaning my LS and not pickup parties that expect me to pull, heal them AND do my primary job of buffing them, I go /rng. If someone doesn't like it, me and brd (who is my best friend in game) stay and we rep them.

Each of them knows how to do their jobs, if you're changing your subjob as a COR because you don't trust the rest of your party, urdoinitwrong.


____________________________
Carbuncle


#189 May 25 2009 at 8:27 PM Rating: Excellent
Avatar
****
4,331 posts
TheBarrister wrote:

It's not teamwork to shift all of the work to the Cor.

Cor/Rng does just as much teamwork as Cor/Whm, it just isn't completely retarded.
If the other folks are doing their jobs, /Rng is the likely the best subjob. If they aren't, /farewell or...


How do you figure that? I've already gave a few reasons to prove that COR/rng is NOT a good team work combo. It's all about your e-peen, nothing to do with team work or benefiting the party unless you don't have any DD's in the first place. If a party has a WAR, DRG, and SAM all well geared and played, /rng is irrelevant. The differences between /dnc,/whm,and /rng are more than you like to admit. COR/dnc and /whm both help the party though some type of support, /rng doesn't. For example, both can remove paralyna,cure, regen and debuff mob's def. COR/dnc just meshes better for a support DD by giving us a single ACC bonus plus all the other tricks. Think about it for a moment. Let's say you're using the Chaos roll. Notice how this ATK up helps everyone. Well Boxstep and Quickstep is the same thing. By using them at the proper time, you benefit the entire party that much more. If you have a RDM healer and you all get Paralyzed by the dragons, how does /rng help in that regard? What you going to do, pop Barrage and pray that para doesn't get eaten and recast to 5min. If healing waltz is eaten, it's no big loss and you can try again in a few seconds or the healer can remove it on you so you can remove it on others. Nobody that is arguing /dnc is focusing on a lot of healing. Back-up healing means just that, back-up. The debuffs however are always useful. So is the ACC/RACC boost.

COR/rng is good at 2 camps IMO. The Mire especially with Imps and Colibri if your DD are good and not mp sinks. I say the Mire because those imps wreck havoc on TPing up in close range and always blocking your rolls with annesia. So /rng is ideal in that regard, /nin would be good too if you're pulling.


Quote:

...since I only roll out my Corsair for people that aren't retards, meaning my LS and not pickup parties that expect me to pull, heal them AND do my primary job of buffing them, I go /rng. If someone doesn't like it, me and brd (who is my best friend in game) stay and we rep them.

Each of them knows how to do their jobs, if you're changing your subjob as a COR because you don't trust the rest of your party, urdoinitwrong.


First of all, nobody should be asking you to pull, heal, and still do primary buffs. If you pull, you go /nin just like a BRD and you buff, that's it. You're talking my words out of context and it's very sad. A support COR doesn't do all those things. If /dnc, you should use the proper step to debuff, use samba ONLY if needed, and proceed like normal with your buffing cycle/DD.

By skewing the results by hand picking your party from LS members, you lose any credibility in understanding the situation. There's nothing wrong partying with ls mates, but to claim your contributions are worthy with a hand picked group is downright insulting. You used a loaded deck. That being said, I agree with your last sentence to a degree. If you change your sub because you don't trust your party, that's not a good decision. Usually people sub /nin in these situations just because it's 'safer'.

The bottom line my friend is 'urdoingitwrong', only you don't know it. You come on COR in a buffing/support roll and then proceed to play like a wannabee RNG. That's no worse than those RDM's years ago being invited for refresh and exploiting that easy invite to play whack-a-mole at the mob's HP bar. If I wanted a ranged DD job, I'd get a RNG or SAM/rng. That's not an insult to COR or an implication that we cannot do damage, only that's not our intended role. We're not invited for DD normally unless PL/outside healers and other factors weigh in the discussion. So it makes very little sense to focus on the exact opposite of the reason we got invited. I just don't understand why so many people don't get it. I'll say it once more hoping it gets though to you. COR's main job is support IE buff whore. Depending on party setup, you might sub /nin for pulling or /rng if you're short on DD's. You can't use your personal situation of 'friends and 'ls mates' to load the deck into your favor. The concept of a pick up party reminds me of the movie Forrest Gump. "Life is like a box of chocolates, you never know what you're gonna get"

Edited, May 25th 2009 11:36pm by ShadowedgeFFXI

Edited, May 25th 2009 11:39pm by ShadowedgeFFXI
____________________________
RETIRED....Shadowedge Asura server

Zoolgelio wrote:

The voidwalkers are bringing in Kuponite from Abyssea which is nullifying the kupopowers.
#190 May 26 2009 at 5:19 AM Rating: Default
Scholar
***
1,054 posts
Dartagnann wrote:
Quote:
And yes, merits are all about competing with the other DD, cuz the birds don't stand a chance (at least for true DD).


No merits are about getting limit points to apply to your character to make them better at the things you like to do when you are not meritting. How one goes about that is up to them at a personal level. Turning this task into a competition really takes the fun out of it for the majority of players.


Bah, if you had a true DD job, you would understand better. I've found, if you make it a competition for exp per hr, parsed damage, or highest WS; the "grind" of merits is much more fun. And no, you dont compete against gimp DD, its boring.
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#191 May 26 2009 at 5:58 AM Rating: Decent
Scholar
***
3,916 posts
Quote:

Bah, if you had a true DD job, you would understand better. I've found, if you make it a competition for exp per hr, parsed damage, or highest WS; the "grind" of merits is much more fun. And no, you dont compete against gimp DD, its boring.


RNG 75

But that aside, I'm not that competitive in FFXI. Or at least I've always preferred just to compete against myself. I'd rather cooperate with others and try to make them better than try to outdo them. That's why I gravitate to Support jobs in general.

But for those that wish to compete I'd just suggest you party with like-minded folk. Otherwise you just come off as an ass.
____________________________
Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#192 May 26 2009 at 8:05 AM Rating: Decent
Sage
***
2,822 posts
Mjrna wrote:
I've played a dozen MMOs over the years and this is the first one that members of the community ostracize you if you don't play the way they want you to.

The game isn't a job, I don't get paid to listen to people telling me what to do, how to level, or what to wear when I log in, so I am not going to always do what other people want me to do.


If this it the only MMO you've played that you feel people seem to care more about playing at an optimal level, and you don't like that, why don't you play one of the other many MMOs out there. Not every game is for everyone, and if there's only ONE game that the player community acts in this manner that you don't enjoy, maybe you should leave it to the players who do like aspect.

Have you ever considered that maybe the reason some people ENJOY FFXI is that it serves a unique niche in that the player base is a bit more serious? I know a lot of FFXI players who can't stand WoW, for instance, because they feel like WoW is too simplistic and has too many "I just play for fun" types.

I'm personally pissed when people are playing badly or using crap gear (I don't mean decent but not top-rate stuff that they might be trying to improve, I'm talking just plain bad choices), subjobs, etc. because they can "do whatever they want because it's just a game". FFXI is a pretty time intensive game for leveling, so I don't appreciate people wasting my time because they want to do their own thing.
____________________________
Anza: Titan 2004-2011 / Capuchin: Phoenix 2011-???
#193 May 26 2009 at 8:41 AM Rating: Decent
***
1,030 posts
Anza wrote:
[quote=Mjrna]
I'm personally pissed when people are playing badly or using crap gear (I don't mean decent but not top-rate stuff that they might be trying to improve, I'm talking just plain bad choices), subjobs, etc. because they can "do whatever they want because it's just a game". FFXI is a pretty time intensive game for leveling, so I don't appreciate people wasting my time because they want to do their own thing.


You're pissed because they get group invites just the same as you and chances are their groups probably gets about the same xp/hour.
#194 May 26 2009 at 10:00 AM Rating: Decent
Scholar
***
1,054 posts
Dartagnann wrote:
Quote:

Bah, if you had a true DD job, you would understand better. I've found, if you make it a competition for exp per hr, parsed damage, or highest WS; the "grind" of merits is much more fun. And no, you dont compete against gimp DD, its boring.


RNG 75

But that aside, I'm not that competitive in FFXI. Or at least I've always preferred just to compete against myself. I'd rather cooperate with others and try to make them better than try to outdo them. That's why I gravitate to Support jobs in general.

But for those that wish to compete I'd just suggest you party with like-minded folk. Otherwise you just come off as an ass.


I do, its no fun competing with ppl who dont want to compete. The competition drives me to get better gear, or do something a bit different to perform better.
And I'm always sure to tip the support when I'm done.

____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#195 May 26 2009 at 10:41 AM Rating: Decent
****
6,536 posts
Quote:
I do, its no fun competing with ppl who dont want to compete. The competition drives me to get better gear, or do something a bit different to perform better.
And I'm always sure to tip the support when I'm done.


This is a very important altitude in this game to have.

I do not like pick on what other does (as long as it does not step into my foot) unless they are cheating, intentionally glitching and exploiting the game.

Frankly, threads like this is a big dead horse. I would rather people necro an old post about this, instead of starting a new one >_>
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
#196 May 26 2009 at 3:51 PM Rating: Default
Avatar
***
1,713 posts
Shadowedge wrote:
How do you figure that? I've already gave a few reasons to prove that COR/rng is NOT a good team work combo. It's all about your e-peen, nothing to do with team work or benefiting the party unless you don't have any DD's in the first place. If a party has a WAR, DRG, and SAM all well geared and played, /rng is irrelevant.


/rng and /war are not about epeen. They are about exp(merits)/hour. If the added damage makes mobs die faster and there are more mobs to pull, /rng or /war is the ebst sub choice. If you have already reached max kill rate for a camp and for somereason need more healing/support /dnc wins (however this only comes up in merits on mamool with 3 sam or /sam DDs.

Exp over time is the only measure of a merit/exp party.

Going to a merit party not /rng or /war when the added healing is not needed (as it should not be with double or triple refreshes + gears) is gimping the party. That "insignificant" damage suddenly becomes extra exp.


Quote:
You're right if you can do better, you should. My gripe with your logic is you're using the almighty parser as the smoking gun. I prefer to research the intangible evidence you don't see on a parse or easily dismissed by e-peen elite. The elite TP burn setup works great until someone d/c, someone makes a minor mistake, or bad luck reigns its ugly head. The problem is with all things, people don't keep that perfect level of concentration forever. Mistakes happen and people die. What usually happens in merit parties is we get to some triple chain followed by death of someone due to a mistake or bad luck. People take that as their cue to disband party because the concentration needed for this is on a downward spiral. The BRD who is bored of singing a their songs or mass pulling gets sloppy. Or the DD that is balancing hate well begins to either hold back(semi afk) or is reckless or doesn't voke off slept mobs. The mentality of teamwork is a lost art in NA/EU parties. It's just TP mob, mash WS button, and back to TP mob spam for hours on end. Most WAR's don't want to voke because it lowers their damage, God forbid the mob chases after the puller.


None of my merit partys end as you describe. Chains last from pull one until people want to leave. Unless the brd has to sleep a mob more than once, most any DDs opening round will generally pull hate off the brd and the mob wont run. If it starts to is the only reason I see for a DD to use a voke(or other ranged hate spike like stun).

If merits only last 2 hours, great. Thats all the time I want to spend meriting. And in that 2 hours I got 50-60k exp/merits and I am happy. People who want to merit longer aren't going to have me in the party any more. Thats about time to move on imo. If you cant keep up concentration for 2 hours...

NA parties get the best exp.
exp is the only thing that matters in determining the best parties.
Therefore NA partys are the best parties.
____________________________
-LordTrey
99 THF, COR, DRK, BLM, WHM, DNC
Twashtar (90)
Leviathan
#197 May 26 2009 at 5:24 PM Rating: Good
Avatar
****
4,331 posts
LordTrey wrote:

/rng and /war are not about epeen. They are about exp(merits)/hour. If the added damage makes mobs die faster and there are more mobs to pull, /rng or /war is the ebst sub choice. If you have already reached max kill rate for a camp and for somereason need more healing/support /dnc wins (however this only comes up in merits on mamool with 3 sam or /sam DDs.

Exp over time is the only measure of a merit/exp party.


That's your opinion, as for regard to the e-peen comparison. As for XP per hour, I'd be willing to wager for non-colibri camps, /dnc will out parse /rng any day of the week in xp per hour. Debuffs are much more useful over time than a spiked Barrage or berserked damage. Again, subbing /dnc isn't about spamming TP to help cure. It's about debuffing the mob and helping heal in a pinch to keep the flow of XP going. You can't tell me that if a person is fang rushed while the healer is in mid cast of haste or some misc spell it doesn't help to have an emergency cure just to keep them alive. Nor say Healing waltz removing Paralyze off DD's faster doesn't increase Dot/reduce damage taken. For reducing damage taken, it allows you to get Third eye or shadows up easier. This is where the teamwork element comes into play.

COR/dcn is superior to /war and /rng in every camp besides colibri. The only reason for this is because the colibri are harmless and weak. More damage is a good thing as debuffs help less due to less time alive.

Quote:

Going to a merit party not /rng or /war when the added healing is not needed (as it should not be with double or triple refreshes + gears) is gimping the party. That "insignificant" damage suddenly becomes extra exp.


I'm assuming this is a colibri party because that's the only time you could get away with this. That being said, the extra damage is only significant IF your party is able to chain that fast. Now before you jump the gun on my meaning behind this, rest assured if camps are free, it's not a difficult task.


Quote:

None of my merit partys end as you describe. Chains last from pull one until people want to leave. Unless the brd has to sleep a mob more than once, most any DDs opening round will generally pull hate off the brd and the mob wont run. If it starts to is the only reason I see for a DD to use a voke(or other ranged hate spike like stun).

If merits only last 2 hours, great. Thats all the time I want to spend meriting. And in that 2 hours I got 50-60k exp/merits and I am happy. People who want to merit longer aren't going to have me in the party any more. Thats about time to move on imo. If you cant keep up concentration for 2 hours...


That's because you guys disband when people want to leave. It's when nobody says anything in /p chat until the mistake happens is what I was referring to. This isn't limited to merit parties either. Often times though, people get bored or whatever and start posting TNL's.

The difference of opinion we have is because we see things in another perspective. Imagine if you were set to go hiking in the mountains. If your friends came ill-equipped for hiking wearing sandals compared to your hiking boots, who would tire first? That's exactly my point here in FFXI merits. The 'NA method' is about quick fast XP with very little support, grab a few merits and disband. The 'JP method' focuses more on teamwork that provides the pullers/healers with less stress thus allowing for a longer more comfortable party setting. So while the NA's probably do get more XP per hour, they don't net as much XP overall because people burn out. You said it yourself, you go until people want to go. Most of my long time BRD friends get tired of pulling non stop with DD's destroying mobs in 0.5sec.

So you see it's not only about XP per hour, but the comfort zone of how that XP is obtained. If you're only a DD or a COR/rng, you won't understand. The stress of a healer is not to be underestimated. You see if a DD gets sloppy near the 2hr+ mark, you only burn out the healer/puller faster. Whether it might be a tad slow on reapplying Third eye or sitting on TP due to mutli-tasking on your PC doing something else. These are only a few examples, so don't think this is the gospel.
____________________________
RETIRED....Shadowedge Asura server

Zoolgelio wrote:

The voidwalkers are bringing in Kuponite from Abyssea which is nullifying the kupopowers.
#198 May 26 2009 at 7:05 PM Rating: Decent
****
7,094 posts
LordTrey wrote:
/rng and /war are not about epeen. They are about exp(merits)/hour. If the added damage makes mobs die faster and there are more mobs to pull, /rng or /war is the ebst sub choice. If you have already reached max kill rate for a camp and for somereason need more healing/support /dnc wins (however this only comes up in merits on mamool with 3 sam or /sam DDs.

This would only be true if your DDs were already using their most offense-minded SJs/JAs possible.

Are your MNKs subbing WAR and fulltiming 'zerk/Counterstance?
Are your SAM/WARs and WAR/SAMs fulltiming 'zerk/Hasso?
If not, then there is room for more healing.

COR/DNC allows my DDs to fight more offensively because there is more healing to back them up. (Yes, this includes colibri.) It's a sliding scale; the more healing you have, the more your DDs can focus on straight offense.

As a side note, while you can argue for COR/RNG|WAR as better for the party's exp, you really can't argue for it as better for your own. One of the great benefits of /DNC is that in a rather standard setup, I never/rarely need to use Evoker's, meaning that I get to keep fulltime Corsair's. Without that extra healing, I don't. Philosophically, I'm not thrilled about a strategy that requires me to personally lower my own exp, for a marginal (if any) improvement to everyone else's.

Edited, May 26th 2009 8:07pm by redvenomweb
____________________________
Terraxia - RNG/COR/THF - Midgardsormr/Quetzalcoatl (boxed)
Viper Beam - ARC/CRP - Fabul
#199 May 27 2009 at 2:00 AM Rating: Decent
****
7,899 posts
The COR/DNC discussion would be relevant if JPs subbed DNC, but they don't. They sub WHM.
Quote:
Are your MNKs subbing WAR and fulltiming 'zerk/Counterstance?
Are your SAM/WARs and WAR/SAMs fulltiming 'zerk/Hasso?

Yes.
Quote:
I never/rarely need to use Evoker's, meaning that I get to keep fulltime Corsair's. Without that extra healing, I don't. Philosophically, I'm not thrilled about a strategy that requires me to personally lower my own exp, for a marginal (if any) improvement to everyone else's.

That's... extremely selfish.
#200 May 27 2009 at 6:55 AM Rating: Excellent
***
1,996 posts
Quote:
That's... extremely selfish.


Says the guy who wont level a whm sub for his blm because /rdm adds a couple of points of INT so others have to erase his debuffs.......
____________________________


#201 May 27 2009 at 10:06 AM Rating: Default
Avatar
***
1,713 posts
Quote:

That's your opinion, as for regard to the e-peen comparison. As for XP per hour, I'd be willing to wager for non-colibri camps, /dnc will out parse /rng any day of the week in xp per hour. Debuffs are much more useful over time than a spiked Barrage or berserked damage. Again, subbing /dnc isn't about spamming TP to help cure. It's about debuffing the mob and helping heal in a pinch to keep the flow of XP going. You can't tell me that if a person is fang rushed while the healer is in mid cast of haste or some misc spell it doesn't help to have an emergency cure just to keep them alive. Nor say Healing waltz removing Paralyze off DD's faster doesn't increase Dot/reduce damage taken. For reducing damage taken, it allows you to get Third eye or shadows up easier. This is where the teamwork element comes into play.

COR/dcn is superior to /war and /rng in every camp besides colibri. The only reason for this is because the colibri are harmless and weak. More damage is a good thing as debuffs help less due to less time alive.


First off, its not my opinion, it is by definition the point of and Experience Party. They are to get EXP.

Second, we all know exactly what /dnc is for and how to use it.

Third, You make assumptions about my parties THAT ARE WRONG. If someone ges fang rushed, then they get healed, happens all the time perfectly well with no deaths and the mage never running out of mp. I get tired of exp after about 2 hours. I have my 5-6 merits, and am happy. Time to go do other stuff or go outside.

Note: 3rd eye is a JA an no one ever has trouble "getting it up". Plus it hardly matters, 1 hit generally loses any DD hate to one of the others.
And why are people paraed, skoffins are a waste of time to fight unless the rest of the zone is dead. And JAs are so unreliable under para anyway.

And Mamool are just as harmless and weak as birds. They all just die in a few secs, get off 1-2 tp moves at best, and only have 1 or 2 moves to worry about anyway.

Quote:
I wrote:


Going to a merit party not /rng or /war when the added healing is not needed (as it should not be with double or triple refreshes + gears) is gimping the party. That "insignificant" damage suddenly becomes extra exp.



I'm assuming this is a colibri party because that's the only time you could get away with this. That being said, the extra damage is only significant IF your party is able to chain that fast. Now before you jump the gun on my meaning behind this, rest assured if camps are free, it's not a difficult task.


I get away with it all the time at Mamool. In fact, I can't think of any merit party I have even been in at mamool that had any of the problems you describe. Quit the noobtastic pickups or something. Your view of merit partys is nothing at all like my experience with merit parties.

/DNC results in more exp only when more healing is needed no non-stop fight or if box steps DEF down will out parse you. I am sure gimp CORs may do less damage than boxsept adds to everyone else, but thats not me. Now sure I have 3 DDs @ mamool all sam or /sam, then sure i might bring /DNC. I have many times, however it all depends on WHO the DDs are. The best don't need me /DNC.

Hell, with the top tier of people I merit with I have to sub nin and help pull. To Clear all of mamool staging point with 1 party. (Because you can kill faster than 1 person can ever manage to pull with enough pimpness.


Quote:
That's because you guys disband when people want to leave. It's when nobody says anything in /p chat until the mistake happens is what I was referring to. This isn't limited to merit parties either. Often times though, people get bored or whatever and start posting TNL's.

The difference of opinion we have is because we see things in another perspective. Imagine if you were set to go hiking in the mountains. If your friends came ill-equipped for hiking wearing sandals compared to your hiking boots, who would tire first? That's exactly my point here in FFXI merits. The 'NA method' is about quick fast XP with very little support, grab a few merits and disband. The 'JP method' focuses more on teamwork that provides the pullers/healers with less stress thus allowing for a longer more comfortable party setting. So while the NA's probably do get more XP per hour, they don't net as much XP overall because people burn out. You said it yourself, you go until people want to go. Most of my long time BRD friends get tired of pulling non stop with DD's destroying mobs in 0.5sec.

So you see it's not only about XP per hour, but the comfort zone of how that XP is obtained. If you're only a DD or a COR/rng, you won't understand. The stress of a healer is not to be underestimated. You see if a DD gets sloppy near the 2hr+ mark, you only burn out the healer/puller faster. Whether it might be a tad slow on reapplying Third eye or sitting on TP due to mutli-tasking on your PC doing something else. These are only a few examples, so don't think this is the gospel.


I could not disagree more. I make a merit party with friends, we merit until we don't want to anymore then do something else. I dont want to waste more TIME in exp parties. I have merited in fast partys that CAPPED MY MERITS went and spent them and CAPPED them again. 20 merits in 1 party. But I rarely WANT to play that long or do the same thing for that duration.

This game has tons of non exp things for me to do. I go and do them...

People are not burned out and unable to perform after 2 hours. Its just time to DO SOMETHING ELSE. The problems YOU face are not any that I face. I am sorry you can't get better parties.
____________________________
-LordTrey
99 THF, COR, DRK, BLM, WHM, DNC
Twashtar (90)
Leviathan
This thread is locked
You cannot post in a locked topic!
Recent Visitors: 19 All times are in CDT
Anonymous Guests (19)