Forum Settings
       
« Previous 1 2
Reply To Thread

DD setups?Follow

#1 Apr 21 2009 at 6:58 PM Rating: Excellent
**
785 posts
Dear expert CORs.

Please rank the following setups in terms of over all damage over time. For ammo costs, we'll pretend cost is no object. In all examples assume decently equipped "AH" CORs, and a Wal-mart turban for melee, except where specified.

Quote the following and put a "1" beside the best setup, a "2" beside the second best etc.


[ ]Shooting for TP with Steel Bullets. Slugshot with Steel Bullets.
[ ]Shooting for TP with Iron Bullets. Slugshot with Steel Bullets.
[ ]Meleeing for TP with Joyeuse. Slugshot with Steel Bullets.
[ ]Meleeing for TP with M.Kris. Slugshot with Steel Bullets.
[ ]Meleeing for TP with A non-multi hit weapon that has good dps. Slugshot with Steel Bullets.



____________________________
Miasto of Bismarck
Black Mage 75 Summoner 75 + misc. mages
Stabbywabby of Garuda
Dancing Galka 75
Jahion of Garuda
Corsair 71
#2 Apr 21 2009 at 7:14 PM Rating: Good
Avatar
***
2,448 posts
Sweet, now I don't have to make a new thread. I was going to ask about what is the best idea for me, from a pure DD/rolling position.

I have a joytoy, ohat/turban, and COR relic body. Otherwise It's all AH gear.
I won't be able to merit sword or marksmanship, because my combat merits are already planned/full for 8 Gsword, 8 h2h, and 4 shield for DRK, MNK, and PLD.

I was just hoping that shooting iron/steel bullets would be atleast equal or more damage over time than meleeing for TP with my joytoy. My ultimate goal would be to eat meat and shoot for TP, and spam detonator since it is not dependant on r.acc. If I melee for TP, I'm assuming I'll need sushi, which just isn't as powerful overall, so I was hoping using meat would balance things out.
____________________________
Currently Playing: FFXIV:ARR
Lacaan Vasiim:Cactuar
Free Company:Cactuar Corp<CCorp>
catwho wrote:
If you need a bard to get "good exp" in a merit party, you're the weakest link.
#3Spikido of the Seven Seas, Posted: Apr 21 2009 at 8:56 PM, Rating: Sub-Default, (Expand Post) [0.5Smiley: rolleyes ]Shooting for TP with Steel Bullets. Slugshot with Steel Bullets.
#4 Apr 22 2009 at 12:49 AM Rating: Good
****
5,159 posts
Excerpt go!

Carrilei wrote:
I do think it's possible for the MK to put out more damage than Joyeuse, but I don't think it means that it's a better weapon. In situations where mobs are dropping at a merit-like pace, MK has the better chance to get off a weaponskill during every fight - however, if you're weaponskilling whenever you have 100 TP with MK, you're going to have substancially more 'empty' damage than with Joy. "Empty" meaning more damage than is needed to kill the mob - it's particularly relevent here with the single-hit Slug Shot and Detonator. It's damage that looks pretty - it'll show up on the screen/parsers, but it's misleading in terms of meaningful performance.


As far as ranged TP, the damage won't eclipse multi-hit melee TP, so is best reserved for dealing physical damage when you don't want to be in melee range. Great for missions (Airship, or this new final ACP fight), certain HNMs like Ixion/Odin, etc. It's really rather incredible how flexible we are in terms of our talents - precious few can sit back and /ra for impactful damage when being in AoE is a death sentence.

Anyway, I guess I'll fill these out :P

[ 3 ]Shooting for TP with Steel Bullets. Slugshot with Steel Bullets.
[ 4 ]Shooting for TP with Iron Bullets. Slugshot with Steel Bullets.
[ 1 ]Meleeing for TP with Joyeuse. Slugshot with Steel Bullets.
[ 2 ]Meleeing for TP with M.Kris. Slugshot with Steel Bullets.
[ 5 ]Meleeing for TP with A non-multi hit weapon that has good dps. Slugshot with Steel Bullets.

Meleeing for TP with single-hit is still acceptable, though.
____________________________
Corsair75
Pandemonium Asura...

ffxiah
#5 Apr 22 2009 at 2:41 AM Rating: Decent
Scholar
****
9,209 posts
Those options have "Slug with steel bullets" in the end. Redundant and impolite.

</joke>, in case your sarcasm detector is broken.
____________________________
Princess ThePsychoticOne wrote:
int stands for int.

#6 Apr 22 2009 at 5:33 AM Rating: Decent
Scholar
***
3,917 posts
[4 ]Shooting for TP with Steel Bullets. Slugshot with Steel Bullets.
[5 ]Shooting for TP with Iron Bullets. Slugshot with Steel Bullets.
[1 ]Meleeing for TP with Joyeuse. Slugshot with Steel Bullets.
[2 ]Meleeing for TP with M.Kris. Slugshot with Steel Bullets.
[3 ]Meleeing for TP with A non-multi hit weapon that has good dps. Slugshot with Steel Bullets.

I think meleeing with a strong single hit dagger is reasonable if 1) you obtain haste gear (swift belt, W turban, dusk) and 2) dagger merits. Otherwise it drops from 3 to 4 for me.

Personally before I got Joyeuse I used Jambiya and mixed up shooting and swinging. It was acceptable but Joyeuse is superior in TP gain and rate of WS use.
____________________________
Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#7 Apr 22 2009 at 7:33 AM Rating: Decent
**
358 posts
PriestoftheVoid wrote:
do my bidding!

[1]Shooting for TP with Steel Bullets. Slugshot with Steel Bullets.
[X]Shooting for TP with Iron Bullets. Slugshot with Steel Bullets.
[2]Meleeing for TP with Joyeuse. Slugshot with Steel Bullets.
[2]Meleeing for TP with M.Kris. Slugshot with Steel Bullets.
[X]Meleeing for TP with A non-multi hit weapon that has good dps. Slugshot with Steel Bullets.

To me /RA can be used anytime great DPS and puts you well out of AoE.

Joy and MK are too close to call.

If you are using a non multi hit weapon to tp, why are you not shooting for TP? Like Alobont said:
"Don't You Dare Cheap ***!" Iron bullets are a no no.

~Ath
____________________________
Athrin
Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#8 Apr 22 2009 at 11:11 AM Rating: Decent
Scholar
*
219 posts
Quote:
To me /RA can be used anytime great DPS and puts you well out of AoE.
Except for optimum damage, we need to be 5' away don't we? That is pretty much AoE range.
#9 Apr 22 2009 at 11:22 AM Rating: Decent
**
358 posts
Mjrna wrote:
Quote:
To me /RA can be used anytime great DPS and puts you well out of AoE.
Except for optimum damage, we need to be 5' away don't we? That is pretty much AoE range.

Question:
  • Melee and get slammed with AoE
  • /RA at optimum Range and get slammed with AoE
  • /RA out side of AoE

Which would you choose?

~Ath
____________________________
Athrin
Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#10 Apr 22 2009 at 11:29 AM Rating: Decent
Scholar
*
219 posts
I hate to answer a question with another question, but if you are out of optimum damage range, why bother using Steel Bullets at all? Wouldn't you want to get the most out of your purchase?
#11 Apr 22 2009 at 11:39 AM Rating: Excellent
**
358 posts
PriestoftheVoid wrote:
Dear expert CORs.

Please rank the following setups in terms of over all damage over time. For ammo costs, we'll pretend cost is no object. In all examples assume decently equipped "AH" CORs, and a Wal-mart turban for melee, except where specified.
^OP

DD contribution is better then doing nothing IMHO. Being able to fire safely from a distance is a great possitive for us COR.

~Ath
____________________________
Athrin
Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#12 Apr 22 2009 at 11:43 AM Rating: Decent
Scholar
*
219 posts
Well, my question was actually directed at you Viska ^_^ not the TC.

I would hate to think that I just spent 200k on Steel Bullets only to do Iron Bullet equivalent damage at 24.9' away. And it also was more of a "Why would you..." question instead of "This is why you should..." comment. ^_^
#13 Apr 22 2009 at 11:51 AM Rating: Excellent
**
358 posts
I don't understand. I see no reason not to use every tool at our disposal.

According to Wiki standing out of AoE range you lose a maximum of 15% efficiency. So why would you not contribute to the party in those situations? I know when my DD is effective that is what I do.

~Ath
____________________________
Athrin
Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#14 Apr 22 2009 at 12:43 PM Rating: Excellent
Scholar
Avatar
**
512 posts
Quote:
[1]Shooting for TP with Steel Bullets. Slugshot with Steel Bullets.
[X]Shooting for TP with Iron Bullets. Slugshot with Steel Bullets.
[2]Meleeing for TP with Joyeuse. Slugshot with Steel Bullets.
[2]Meleeing for TP with M.Kris. Slugshot with Steel Bullets.
[X]Meleeing for TP with A non-multi hit weapon that has good dps. Slugshot with Steel Bullets.


Couldn't agree much more with this. If cost is no concern, corsairs should bullet spam, IMO, and stick with Steel Bullets.

I wish my pockets were deep enough to play that way.
#15 Apr 22 2009 at 4:43 PM Rating: Decent
**
785 posts
Dang. That's disappointing.

Honestly, I was hoping Iron Bullet shooting would be #2 as far as raw damage goes. I'm a big fan of the shooting aspect, but Steel is twice as expensive last time I checked. Melee COR just doesn't feel right. I always think lolmeleeCOR, and to think it's better dps than iron shooting TPing is kind of a letdown. =/
____________________________
Miasto of Bismarck
Black Mage 75 Summoner 75 + misc. mages
Stabbywabby of Garuda
Dancing Galka 75
Jahion of Garuda
Corsair 71
#16 Apr 22 2009 at 9:00 PM Rating: Good
Sage
**
299 posts
I recently parsed my COR in a pt where I started /war with joyeuse, meleeing for tp with sole sushi, had Chaos, Fighters (meh I had 2 WARs in the pt and they requested it lol), plus a BRD doing march/madrigal. At some point, when my food got eaten, I switched to shooting for TP with steel bullets, pot-au-feu, everything else the same).

Obviously with the rolls/songs in play, it was set up to be better for meleeing. And the parse showed that much. I was sitting just over 21% meleeing (heh only SLIGHTLY behind an ebody WAR but comfortably behind a WAR without an ebody, strangely enough). Anyway, regardless of that, I slowly began to fall behind in the parse while shooting for TP.

This despite averaging 50+ per melee hit and maybe around 240ish per ranged attack. On paper, if you take the delay and dmg into account, it would appear shooting for TP would win out. It doesn't, or at least didn't in this case.

1) the songs were set up for meleeing. I didn't get prelude and didn't have hunters.

2) what I noticed was I was barely able to get 3 shots off per bird. The gun's delay was killing me. That and other ppl WSing and killing the bird before I could get my shot off.

Not saying this will always be the case. Maybe the other DDs somehow stepped their game up a bit or got some double attack WS or whatever. But TP gain slows up a ton. Ranged dmg beats out melee dmg but it seems like (at least on birds) you can't WS as frequently and at least for me, my WS is a big %age of my dmg.
#17 Apr 23 2009 at 12:25 AM Rating: Good
***
2,626 posts
Quote:
This despite averaging 50+ per melee hit and maybe around 240ish per ranged attack. On paper, if you take the delay and dmg into account, it would appear shooting for TP would win out. It doesn't, or at least didn't in this case.


Im sorry, but writing something like that is like saying my GKT hits for 200dmg per hit, and my Mnk hits for 2 lots of 70 an attack round. My SAM is better than my Mnk.

To make a solid Ranged attack build, you need lots and lots of RATT. You can squeeze ~100 RACC in gear on cor, add that to Marksmanship merits 8/8, you can eat C Subs, and buff your RATT from things like Chaos, Minuets and Berzerk.

In colibiri camp, even shooting 3 times one mob, hopefully the next mob you'l be dropping a kick *** slugger taking 1.5K+ DMG from the colibri.

What would really make shooting a top contender however, IS, if you could somehow squeeze in precisely 20STP into our builds. 20sTP shooting with a coffinmaker, Corsair's gun or Martial gun would give us a 5 hit build.

WS - Shoot 4 times - WS.

The best I can come up with is Rajas + Skadi legs + Attilias earrings? = 13sTP (Rajas + Enkidu legs + Attilias = 11sTP). That would give 18.9 tp / per shot. IF there is a way of hitting 20STP whilst keeping our /rng /war DD Sub jobs, we could pwn using bullets.

The only other option I can think off is:



/SAM would give it. /sam using a Vulcans Staff, would mean Meditate every 3 mins would yield 60TP, 5STR on the Staff + Hasso would equal 5fSTR2. The Cor would have a 5HIT build, only stp needed to wear would be a Rajas Ring OR Skadi legs.

To shoot in merit camps like Colibiri, the right sj, amount of att, and gear is needed, but having a 5HIT Slug shot setup is kinda cool. An additional acc buff would more than likely be needed for this, but for Detonater spammers, /SAM 5HIT shooting for TP could be a good option.
____________________________
Taking a break.
#18 Apr 23 2009 at 3:15 AM Rating: Decent
Scholar
**
746 posts
Quote:

What would really make shooting a top contender however, IS, if you could somehow squeeze in precisely 20STP into our builds. 20sTP shooting with a coffinmaker, Corsair's gun or Martial gun would give us a 5 hit build.


I love doing this with sam roll lol.
#19 Apr 23 2009 at 5:35 AM Rating: Decent
Admiral Viska wrote:
Like Alobont said:
"Don't You Dare Cheap ***!" Iron bullets are a no no.

~Ath


Except I'm Spikido <.<!


:p lol
____________________________
CapnSpike of Lakshmi
AKA Captain Bloodbeard the Thievin Pirate
90 Cor - 90 Thf


"It is when pirates count their booty that they become mere thieves."
#20 Apr 23 2009 at 9:08 AM Rating: Decent
Scholar
***
3,917 posts
The delay kills you in merits for shooting for TP. No autoattack and the lack of ranged haste also sets shooting behind. I can barely squeeze off two shots when shooting at colibri camp. i found I gained TP much faster, shooting in melee range using a single hit dagger to maximize TP gain. Once I got joytoy, there was no question that I got TP faster just meleeing despite the lower TP/attack from SWD.

Until we get velocity shot, we are going to struggle with shooting for TP compared to meleeing for TP.
____________________________
Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#21 Apr 23 2009 at 10:05 AM Rating: Excellent
**
358 posts
Spikido of the Seven Seas wrote:
Admiral Viska wrote:
Like Alobont said:
"Don't You Dare Cheap ***!" Iron bullets are a no no.

~Ath


Except I'm Spikido <.<!


:p lol

Sorry onry started using Forums about a month ago >.> I sneak in posts from work. Many Apologies Kind Sir Smiley: bowdown

To the rest: Meripo is only one event of the game and obviously 30 second fights are not in the favor of ranged attacks. Haste setups work exceptionally well there and we tailor everything to fit that need. Remember however most fights in this game are a lot longer then exploding pink birds.

Ath
____________________________
Athrin
Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#22 Apr 23 2009 at 12:00 PM Rating: Good
Sage
**
299 posts
That's basically what I was saying. Shooting exclusively for TP on birds will actually slow you down unless you're in a pt that kills slowly. You wait so long for every shot that your TP gain is much much slower. Can't tell you how many times I had my shot all lined up and someone else would kill the bird before I could get my shot off. So you've already waited say 540 of your 600 delay. The next bird flies in and you've got... another 600 delay!

Haste doesn't apply to ranged attacks and unless you built your mirke to have snapshot, you have no way to reduce that delay. Even though 1 ranged attack KILLS even 2-3 melee attacks, the faster tp gain and ability to slug every 2nd bird instead of every 3rd bird will make joyeuse for TP more effective imo. On a longer fight where you can legitimately get more shots off, i'm sure shooting for TP would be better. Birds do not live long enough (in a good pt) to make it worthwhile. Even the boosted slugs weren't making up for the inability to gain tp as quickly.

#23 Apr 23 2009 at 3:59 PM Rating: Good
**
785 posts
Quote:
To the rest: Meripo is only one event of the game and obviously 30 second fights are not in the favor of ranged attacks. Haste setups work exceptionally well there and we tailor everything to fit that need. Remember however most fights in this game are a lot longer then exploding pink birds.


Okay, well, here's the thing. I have a pretty decent (for a level 70 COR) ranged setup, I think. I have no melee setup at all, and no access to any haste gear in the foresable future aside from a walmart turban. But let's pretend I get a SH and other melee stuff from the AH. Assuming only 5% haste gear, is meleeing still better? Is it still better with no multi hit weapon?
____________________________
Miasto of Bismarck
Black Mage 75 Summoner 75 + misc. mages
Stabbywabby of Garuda
Dancing Galka 75
Jahion of Garuda
Corsair 71
#24 Apr 23 2009 at 4:06 PM Rating: Good
**
358 posts
PriestoftheVoid wrote:
Quote:
To the rest: Meripo is only one event of the game and obviously 30 second fights are not in the favor of ranged attacks. Haste setups work exceptionally well there and we tailor everything to fit that need. Remember however most fights in this game are a lot longer then exploding pink birds.


Okay, well, here's the thing. I have a pretty decent (for a level 70 COR) ranged setup, I think. I have no melee setup at all, and no access to any haste gear in the foresable future aside from a walmart turban. But let's pretend I get a SH and other melee stuff from the AH. Assuming only 5% haste gear, is meleeing still better? Is it still better with no multi hit weapon?

Melee without a multi proc weapon will not outdo /RA. Sorry. My advise to you is to Take a break from leveling and Either Aquire MK or Joyeuse. It is time well spent.

ATH
____________________________
Athrin
Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#25 Apr 23 2009 at 5:26 PM Rating: Decent
What Ath said ^^^




And besides... The job is a LOT more fun with a multi-hit weapon Smiley: chug
____________________________
CapnSpike of Lakshmi
AKA Captain Bloodbeard the Thievin Pirate
90 Cor - 90 Thf


"It is when pirates count their booty that they become mere thieves."
#26 Apr 23 2009 at 7:28 PM Rating: Good
**
941 posts
Man, the more I read about COR the more I want to level it before I take PLD to 75. I already have BRD and DNC at 75 and COR would just fill another support role when I really should aim for doing a Tank/DD. Meh!

I have both Sword AND Dagger merits - so unless SE increases the cap (they hinted at this in an interview or "doing something to help these players" rather) I wouldn't be able to do Marksmanship.

Maybe I will level PLD and work on my smithing (Alchemy 100, 60GS) so I can pump out Steel when I finally get around too it.

I could afford an Mkris and already have a Joytoy.. sounds like I'd enjoy blasting stuff a lot.

Yarr, and rate up for all!
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 1 All times are in CDT
Anonymous Guests (1)