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Set It And Forget It - A BLU Spellset GuideFollow

#27 Jun 19 2008 at 4:13 AM Rating: Good
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VZX wrote:
One thing that not many people know about frenetic rip is, it has a very high innate attack. When you're hitting very high defense monster, you will find, more often than not, your frenetic rip outdamaging your disseverment.


I've noticed this as well yet wasn't sure why Frenetic was doing more damage. I just don't have enough time to play anymore. It's nice to learn new stuff about my job on this forum. Thanks for the tip VZX.
#28 Jun 19 2008 at 12:11 PM Rating: Excellent
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Quote:
One thing that not many people know about frenetic rip is, it has a very high innate attack. When you're hitting very high defense monster, you will find, more often than not, your frenetic rip outdamaging your disseverment.


But ussually when fighting mobs with defense that high, the potent poison that disseverment has will keep it's damage above frenetic's.
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#29 Jun 19 2008 at 3:11 PM Rating: Excellent
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Once that poison is in effect, though, frenetic rip will serve you better than constantly putting disseverment back up. It's great having the diversity to use both!
#30 Jun 20 2008 at 7:44 AM Rating: Good
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Good job dude. Keep up the good work, and hopefully it'll become stickied!

Edited, Jun 20th 2008 11:45am by Nicest
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#31 Jun 20 2008 at 10:09 AM Rating: Good
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Honestly, posts like this shouldn't be stickied. They should be put in a forum index that is stickied.

The problem with stickying guides like this is that eventually, the game will change, and Solrain may not be around to update his guide anymore. If this is stickied, it's taking up one of the few slots we can have stickies in.

If it's linked through a forum index, however, then it doesn't have to be updated. Just note the year in the forum index and move it to a "somewhat outdated but still incredibly useful" classification, allowing it to still be read, enjoyed, and learned from without taking up one of those precious sticky slots.

That being said, I DO vote this get put in the forum index.
#32 Jun 23 2008 at 9:35 PM Rating: Decent
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Good job for the effort. It's very informative which is good. On the opinion part, I think you may focus a little too heavily on dmg spells and not quite enough on stat spells and JT combo spells. Clearmind is very important if you don't have a source of refresh. Usually you only need 2-3 damage spells; bludgeon + something to CA with.
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#33 Jun 24 2008 at 6:58 AM Rating: Good
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Yeah, didn't think about that....good point.
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#34 Aug 20 2008 at 11:28 PM Rating: Good
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Bump, sorry!

Not in Tidane's sticky and third page is too far.
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zellbaca wrote:
Second, that's not how spell animations work. We wrap our arms around our faces and magic beetle shadows and sh*t fly at the targets.
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And yes before you ask I'm mexican and you better not **** me off about warrior and tequila or I will drop down from the donkey and hit you with my awesome guitar.
#35 Aug 21 2008 at 4:18 AM Rating: Good
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You, sir, are a LEGEND. This is going to help me out so much, I can't thank you enough. I can't understand how I missed this the first time around, sticky it already!

My only suggestion is adding in suggestions about what we can do with the extra +5 BMP if we choose to merit them.

Edited, Aug 21st 2008 2:17pm by Deshin
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#36 Aug 25 2008 at 10:49 AM Rating: Excellent
This is by far the most useful thread in this forum for beginning BLUs. This should be sticky #1. Thank you so much.
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#37 Aug 27 2008 at 1:01 AM Rating: Good
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Awsome guide, thank you so much for doing this.
I take off my Warlock Chapeau at you Sir.
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#38 Aug 27 2008 at 1:40 AM Rating: Good
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Very nice guide but one critique...

Solrain wrote:
Cannonball is our HNM spell. With weird mods like VIT and defense, it's tough to get to perform up to standards in XP without specialized gear, food and spells but still useful nonetheless. It's also our self-Light SC closer when Savage Blade becomes available later.


IMO Cannonball isn't that hard to make perform. The only "specialized spells" really needed are Cocoon and Protect IV. The gear is a little bit different, but a decent set is very similar to a SA-spellset, besides Magus Shalwar. If you have these, SA Cannonball easily outperforms Death Scissors without Chain Affinity/low TP, for me at least. With Chain Affinity Death Scissors did more for me on average though Cannonball wasn't far behind. With Tacos CB easily beats DS though obviously eatting tacos isn't that great unless you're in a more support/TP dmg unimportant mode--though rabbit pie is a middle ground.

With "specialized support" like food and bard songs it gets pushed into the next level.

Besides, 1 str 1 dex for 3 set points is nice.

Edited, Aug 27th 2008 4:38am by Eltio
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#40 Nov 24 2008 at 7:27 AM Rating: Excellent
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I'm bumping this because I didn't see it stickied. Is it stickied and I just missed it? Anyway, this has some great info for newbie BLUs like myself.
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#41 Nov 24 2008 at 8:45 PM Rating: Excellent
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It needs to be added to the Forum Index, not so much stickied.

We only get so many stickies. Honestly, most guides should be in an index for ease of finding.

I am glad you bumped this, though. I was wondering where it ran off to.
#42 Nov 24 2008 at 8:51 PM Rating: Excellent
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Hehe thanks for the bump! I always feel like a ***** bumping my own guide, so I let it slip down into obscurity... I don't feel it needs to be stickied but I definitely agree that it should be linked to in the forum index regardless.

Thanks for the feedback and criticism, I 'preciate it :D

Edit: I'll update a bit more once I get Expiacion and play around with it a bit. Still only on Floor 60 as of now.

Edited, Nov 24th 2008 11:55pm by Solrain
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zellbaca wrote:
Second, that's not how spell animations work. We wrap our arms around our faces and magic beetle shadows and sh*t fly at the targets.
kenage wrote:
And yes before you ask I'm mexican and you better not **** me off about warrior and tequila or I will drop down from the donkey and hit you with my awesome guitar.
#43 Nov 25 2008 at 5:45 AM Rating: Excellent
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I'd like to see a Nyzul Isle spellset added in future.
I can even contribute a few ideas to it.

Head **** (3 BMP)
Disseverment (5 BMP)
Frenetic Rip (3 BMP)
Hysteric Barrage (5 BMP)*
Blank Gaze (2 BMP)
Sheep Song (2 BMP)
Diamondhide (3 BMP)**
Refueling (4 BMP)
Plasma Charge (5 BMP)
Actnic Burst (4 BMP)
Exuviation (4 BMP)
Magic Fruit (3 BMP)
MP Drainkiss (4 BMP) / Magic Hammer (4 BMP)***
Cocoon (1 BMP)
Seedspray (2 BMP)

*If you have a Monk in your party you might want to consider skipping this spell, if you do not have a Monk this can speed up Undead-based floors a lot.
**If you have a Scholar you can skip this spell and use the 3 BMP elsewhere.
50 BMP used, (Highly recommend 5/5 Assimilation to pull this off)
***I've heard that MP Drainkiss is more reliable than Magic Hammer, one of the two will suffice.

Head **** - Pretty simple, stops nasty AoE from ripping your party to pieces.
Disseverment - Also very simple, hits like a truck and will tear Puks and Bird floors to pieces.
Frenetic Rip - Good damage spell and light on the BMP.
Hysteric Barrage - Massacres skeleton mobs although it costs a hefty 5 BMP to set, i would set it if you do not have a Monk in your party.
Blank Gaze - One of the only ways to remove Ice Spikes off those annoying Psycheflayers, can make Psycheflayer floors a lot less painful.
Sheep Song - Fantastic crowd control spell, cheap on the MP and BMP too. Light based as well!
Diamondhide - Set this if you do not have a Scholar in your party that can cast AoE Stoneskin, if you have a Scholar then leave this spell at home.
Refueling - Self-Haste, cheap on the MP too. Set it.
Plasma Charge & Actnic Burst - Auto-Refresh trait, Actnic Burst has it's uses here. Actnic Burst >> Sheep Song when your party is under attack from multiple targets.
Exuviation - Used in combination with Diffusion to remove the Bio from Psycheflayers, use with caution though... it generates a MASSIVE amount of hate!
Magic Fruit - Is a godsend on floors where White Magic is locked, set it just incase.
MP Drainkiss - Is your lifeline in here, if the target has MP use this. Also see the above comment (***) about Magic Hammer. One light based Aspir and one dark based Aspir, set whichever one you feel you'll need.
Cocoon - Once again very simple, if you get hate (if you're doing your job right you will get hate) this will lessen the damage you take considerably. Can also be used in Combination with Diffusion on a boss floor when your front line is all out of Fanatic's Drinks, they'll thank you for having AoE'd this spell.
1 BMP, 10 MP to cast. Nothing to lose from this, set it.
Seedspray - The cheapest Defense Down spell we have at 2 BMP, MP cost is somewhat high for a spell of it's nature though. Can still make Leader floors a lot faster, i'd set it if you have the spare BMP and if you do not have the spare BMP it's no biggie.




Edited, Nov 25th 2008 8:50am by Tatham
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Beyond this place of wrath and tears
Looms but the Horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.

It matters not how strait the gate,
How charged with punishments the scroll.
I am the master of my fate:
I am the captain of my soul.

Invictus -- William Ernest Henley
#44 Nov 25 2008 at 6:10 AM Rating: Good
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Quote:
I'd like to see a Nyzul Isle spellset added in future.
I can even contribute a few ideas to it.


Me too!

/NIN
Head ****
Frenetic Rip
Hysteric Barrage
Disseverment
*Vertical Cleave
Frost Breath
Refueling
Magic Fruit
Actinic Burst
Plasma Charge
Zephyr Mantle
Exuviation
Blank Gaze
Sheep Song

*Assimilation Merits


Bonuses: Accuracy Bonus, Conserve MP, Auto Refresh, Sleep sh*t/Dispel Flayer Spikes

In addition to Nyzul, this is the set I use for unknown scenarios and just helping out. It provides good versatility for a wide range of situations.

Edited, Nov 25th 2008 8:15am by massivenoneko
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#46 Nov 26 2008 at 9:39 AM Rating: Good
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loyfriend wrote:
Why do you use frost breath?


Good way to deal with melee resistant Jellies?
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#47 Nov 26 2008 at 7:18 PM Rating: Good
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Great idea on the Nyzul spellsets - it's become such a popular event in the past few months and BLU is one of, if not the best job(s) for it. Would you guys mind, Tatham and Massive, if I added your sets as well as my own? It's great to have different opinions from fellow BLUs on what they use - something I couldn't do when I first wrote the guide.

Actually, now that the post has aged a bit and people have different comments and conflicting opinions on some of my sets, I may edit the guide with everyone's different opinions thrown in to confuse new BLUs offer new BLUs more options on what different spells that a lot of us use(d).
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zellbaca wrote:
Second, that's not how spell animations work. We wrap our arms around our faces and magic beetle shadows and sh*t fly at the targets.
kenage wrote:
And yes before you ask I'm mexican and you better not **** me off about warrior and tequila or I will drop down from the donkey and hit you with my awesome guitar.
#48 Nov 27 2008 at 5:32 AM Rating: Decent
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loyfriend wrote:
Why do you use frost breath?


No experience with Blu in Nyzul(Little experience there period) but I imagine Frost Breath is there for Conserve MP...

Firespit is really costly(5bpm), and Chaotic Eye, as nice as it is, will probably be useless(As you will most likely have a Rdm or other mage there).
Frost Breath damage isn't that bad either. Only 68, but out of every breath spell I've used, it seems to be resisted the least so far(No Heat breath yet of course) and would as mentioned be good for Slimes and other physical damage resistant mobs.


Honestly glad this was bumped. I remember seeing it quite awhile ago, then couldn't find it at all when I picked up Blu again. Getting to the point where I have a lot of possible traits and spells, and it gets difficult to figure out which would be best in general. Still rough for me to keep the spells I want(Really need around 65BMP right now) but this has helped a lot.
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#50 Nov 29 2008 at 4:06 AM Rating: Decent
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Sure go for it, i don't mind my spellset being added. :)
____________________________
Beyond this place of wrath and tears
Looms but the Horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.

It matters not how strait the gate,
How charged with punishments the scroll.
I am the master of my fate:
I am the captain of my soul.

Invictus -- William Ernest Henley
#51 Nov 29 2008 at 4:55 AM Rating: Decent
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Special Gear for breath spells? What would that be besides Saurian Helm or Mirage Keffiyeh? And, HP gear of course. I don't know of anything else that would effect them at all.

Chaotic Eye + Zephyr Mantle is 4 points, while either combined with Frost Breath is 5 points. Frost Breath bmp is only 3. So, not really saving that much space in the end(Cocoon Metallic Body Sound Blast Regurgitation Power Attack Pollen are the only 1bmp I can think of).

Even without Saurian/Mirage the damage is pretty good from Frost Breath. And the whole point would just be for physical resistant mobs, not every mob type(Where you could just use FR/HB/Disseverement etc).

Again, no experience with Blu in Nyzul, but I don't see how Frost Breath could be a bad option, for the trait for sure, and another damage option that is rarely resisted.
My normal melee gear(had at least) a bit of -Hp, and Frost Breath was still around 456 or so unresisted(At 68). This is with barely 1k hp, and it would take pretty much nothing to bump your hp up at 75(Again, ignoring Saur/Mirage).

Derailing a bit, but just can't see how a loss of one bmp with the addition of another damage option is all that bad.
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