We’ve received a couple reports of issues and requests about avatar behavior and I would like to pass on some comments regarding this.
The recast timer is activated when an enemy dies right before a Blood Pact is executed
We will look into whether we can make it so the recast timer does not activate similar to how it would when a target moves out of range after executing a Blood Pact.
Ramuh and Titan Blood Pact animations are not displayed
When performing another action or regular attack just before finishing the Blood Pact animation it is possible that the animation is not properly displayed. This is difficult to address because the way animations are displayed can be different depending on the client and the animation may be interrupted at different timings.
Enhancing effects that were dispelled with Lunar Roar are not displayed
We definitely understand that it would be beneficial to display this so that you could check whether you removed the effects you were aiming for or not, however, work-load wise this will be a bit difficult to address right away due to the need to create two separate log messages for each type of enhancing effect in each of our supported languages.
After summoning an avatar there is a short period of time where actions cannot be performed
This isn’t just limited to avatars and can be seen with other pets as well, but the system was set so that actions cannot be performed for a period of time directly after summoning an avatar to prevent erroneous actions for taking place.
There are times when alliance members can be targeted for Healing Ruby
As a result of our investigation, we have determined that this phenomenon will occur under certain circumstances and are currently working to resolve the issue. Out of all Blood Pacts and pet commands, this phenomenon only occurs with Healing Ruby.
There are a lot of items which are difficult to address and require some confirming, but we will continue to look into the above and update you as we make progress.