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New SMN Gear (05/09/11)Follow

#1 May 09 2011 at 12:29 PM Rating: Good
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255 posts
Discuss! Looks like we have a new best waist item for physical pacts and I guess an interesting second Ring to switch in besides Bifrost and Diverter's. The upgraded versions of the new robes beat Augur's Jaseran for ward/Siphon macros.

Fervor Ring Rare
Ring
Summoning magic skill +4
Ifrit: "Magic Atk. Bonus"
Lv87 All Jobs

Mujin Obi Rare
Waist
DEF:4 MP+60 Enhances avatar attack
Lv88 WHM BLM RDM PLD DRK SMN BLU SCH

Hyksos Robe
Body
DEF:46 INT+12 CHR+12
Enhancing magic skill +10
Elemental magic skill +10
Summoning magic skill +10
Set: Magic Accuracy+5
Lv90 WHM BLM RDM BRD SMN PUP SCH

Hyksos Robe +1
Body
DEF:47 INT+13 CHR+13
Enhancing magic skill +11
Elemental magic skill +11
Summoning magic skill +11
Set: Magic Accuracy+5
Lv90 WHM BLM RDM BRD SMN PUP SCH

Anhur Robe Rare Exclusive
Body
DEF:48 INT+14 CHR+14
Enhancing magic skill +12
Elemental magic skill +12
Summoning magic skill +12
Enhances "Fast Cast" effect
Sphere: "Magic Atk. Bonus"+5
Set: Magic Accuracy+5
Lv90 WHM BLM RDM BRD SMN PUP SCH
#2 May 09 2011 at 2:39 PM Rating: Default
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11,630 posts
Yea, I was scanning through the new stuff and... I'm not surprised the least at the lack of Summoner items.

I'll use the ring for 4 skill though. And I got the impression there was a staff with +14 hmp and latent refresh (dunno if it would be refresh while resting, or when not). Missed the Muijin obi though.

It is just sad you have to look for scraps in every single update (unless it adds artifact armor 4)
#3 May 09 2011 at 6:10 PM Rating: Good
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255 posts
Meh, most jobs this update only got 2-3 decent new items/sidegrades, so I wouldn't call this particular case looking for scraps. Honestly, they addressed the slots on SMN that have not traditionally gotten much attention (waist, second ring). I didn't expect much more than this after AF3+2 and Magian stuff.
#4 May 10 2011 at 12:57 PM Rating: Good
32 posts
they left us off 2 really nice pieces though

Demonry Core
[Ammo] All Races
DEX+4 Pet: Accuracy+4
LV 88 MNK RDM THF BST RNG NIN DRG COR PUP DNC

and

Oneiros Cappa
[Back] All Races
DEF:14 VIT+5 Pet: Physical damage taken -3%
LV 88 WAR MNK RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC

#5 May 10 2011 at 1:53 PM Rating: Good
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4,213 posts
Yeah I can't believe they left us off Demonry Core... still though, happy about Fervor Ring. Jury is still out on Mujin Obi, we'll have to see. I may just stick with the Blood Boon bonus from Diabolos's Rope unless it ends up being a Sacrifice Torque level attack boost.
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#6 Jul 11 2011 at 7:16 PM Rating: Decent
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580 posts
I would take any gear that gives +smn skill. Just for macros for elemental siphon. Thought i haven't played for 6 months and just getting back in and would have to see what my gear is now. (stat wise)
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#7 Jul 14 2011 at 11:38 AM Rating: Good
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255 posts
Someone on AH said about Mujin Obi:

--------
used with titan's mountain buster with capped smn magic, with belt was doing 1800-1900 without doing 1600-1700. guessing around 10% bonus. more testing needed.

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I just got one today so will do some testing. I think I'd roll with this over Diabolos Rope.
#8 Nov 06 2011 at 11:29 PM Rating: Decent
19 posts
Can anyone suggest usefulness of the Mujin Obi or the Moepapa Stone? I'm interested in both pieces. :)

Edited, Nov 7th 2011 12:33am by SmnVonia
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#9 Nov 07 2011 at 9:56 AM Rating: Good
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907 posts
Mujin for BPs, Moepapa for meleeing. Depends on what you're doing though, regular avatar meleeing is pretty sh*tastic. I wouldn't bother with it on SMN, but for BST...

Edited, Nov 7th 2011 9:06am by Deadbeet
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Mellowy wrote:
It is not that SE does not listen to good ideas, they just seem to place their post-its at the wrong workstations.
#10 Nov 07 2011 at 10:02 AM Rating: Good
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4,213 posts
Moepapa doesn't have accuracy, it has haste. Maybe you're thinking of Cimmerian Sash?

Honestly I'd say idle in Moepapa, physical BP in Mujin, magic BP in Caller's Sash. I agree you shouldn't need accuracy.

As far as whether Mujin is worth it, I haven't parsed or anything but it felt like about half as potent an upgrade as Sacrifice Torque (still worth it though). Maybe 5% boost in physical BPs.
____________________________
Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
#11 Nov 07 2011 at 10:07 AM Rating: Good
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907 posts
yeah, i fixed it ^^;
____________________________
Mellowy wrote:
It is not that SE does not listen to good ideas, they just seem to place their post-its at the wrong workstations.
#12 Jan 14 2012 at 11:47 PM Rating: Decent
19 posts
Thanks, that's very helpful. Did you switch out Diabolos's Rope with the Mujin Obi for BPs? The Obi is one of the only pieces I don't have for smn, I'm on the fence as to whether it was worth it so I've been holding out a bit to see what people think.
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#13 Jan 17 2012 at 12:07 PM Rating: Good
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4,213 posts
My Diabolos Rope is in storage now. Preliminary testing has indicated that blood boon from equipment does not increase proc rate for the set bonus. So all you are getting from the extra blood boon is just MP savings, and since I never run out of MP I simply stopped using it.

I do what I suggested above:
Idle in Moepapa, phys BP in Mujin, magic BP in Caller's. Also for siphon and magic debuffs (like Diamond Storm / Tidal Roar) I use Cimmerian. Those four belts pretty much cover all your bases.
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Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
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