SilentRip wrote:
I'm helping a friend do this fight on Thursday, and even though it's mostly for her, I'm pretty much taking lead. I'm jsut wondering what I can expect from a party of 85's. There'll be a summoner, either a paladin or monk, and a dancer so far.
Not sure about this, but I imagine that Nightmare is still the issue. Even at 80, my PLD wasn't resisting often.
SilentRip wrote:
And while I'm at it, would a 85 paladin have any problems soloing the 6 main primes? I'd prefer /dnc since that's more my playstyle, but if it's doable as /rdm I'd like to know what to expect.
It's been doable since 75 as PLD/RDM. I've been doing it often (almost daily for two years, then started full time, so cut back on the schedule quite a bit), and it's only gotten easier with levels.
/RDM provides the following: Stoneskin (keeps damage taken to a minimum, meaning you're able to dish out more damage as you're not spending time curing)
Enspells (doubles your damage output, particularly if you have a multi attack sword)
Barspells (cuts lots of damage down from added effect and attack pacts from the avatar)
You also want your TP to spam atonement: it's your number one source of damage on avatars, as they take greatly reduced damage from melee damage. Like I said, enspells from /RDM double your damage output.
I haven't gotten 85 on PLD yet (focused on BLU and other activities, first), so I'm not sure what Enlight does on avatars yet. My friend hasn't been ecstatic about it. If you got this, PLD/DNC might have a little more leeway, since it wouldn't be hurting for damage any more, but giving up those barspells is not something I'd take lightly. The two hour can still hit VERY hard. I haven't died to it in a while, but I've certainly taken some bad hits back to back. You wouldn't die often without the Bar spells, but they certainly reduce the risk to almost nothing.