Well, I'm certainly one of 'those' smns. The ones who are leveling in Kor. Tunnel without knowing a single thing about the job. I originally intended just to use it to help others level, but its getting to the point to where I need to equip it. I just don't have the inventory space or available T1 merit points to fully develop smn, but rather than be totally gimp I figured I'd at least ask how to be respectable with what I already have.
I have several 'main' jobs and when I leveled other jobs just to be more well rounded in events and asked 'how can I make this work w/o putting a ton of gil/time into equipping a job I will rarely play?' the response was, as you can imagine, a bit harsh. I understand that nobody wants someone to come into a job forum and essentially ask 'how can I half-ass this?'. But even though my gear will never be ideal, I do want to understand the concepts that make it work. There are several places I will want to use gear from other jobs for inventory reasons, so sticky suggestions are not always relevant etc. So if someone could just give me a bit of direction that would help. Below is what I'd like to use. If there are easily obtainable substitutes that would be better please let me know. Also, if my reasoning for equipping a certain piece is bad, please let me know as well.
Standing set: I would imagine a standing set for smn would be similar to blm/brd/etc: terra staff, cheviot cape (although I may full time gigant to keep hp bonus?), jelly ring, merman's ring, ethereal ear, +movement shantotto pants, marduk body, etc?
BP rage set:
fey staff with -BP timer
axe grip (hp)
Phantom tathlum (don't really want to afford HH bomb. any alternatives?)
Auster's hat (-1 BP)
Smn torque (+7 skill)
Stoic and Pigeon Earrings (hp)
Auster's Body (-3 BP)
Auster's Hands (-1 BP)
Evoker's Ring (+10 skill)
BQR Ring (hp)
Gigant Mantle (hp)
Hierarch Belt (mp)
AF legs (+avatar acc)
Nashira feet (+5 skill)
The likelihood of me doing dynamis again is slim. I do solo limbus from time to time for af items, but don't know if smn is on my usual track.
BP ward set: It is my understanding that I should shoot for +30 skill to make ward last 3 min? Are there any other stats that boost ward?
Auster's hat (2)
Smn torque (7)
Evoker's Ring (10)
Auster's hands (2)
Nashira feet (5)
Marduk legs (5)
total (31)
Fill in the rest with hp/mp and -BP time?
Thanks for all feedback.
edit: spell
Edited, Dec 16th 2009 10:32am by BarberofSeville

