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#1 Jul 11 2009 at 5:21 PM Rating: Good
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So I'am slowly grinding away levels and will eventually reach 75. Question is though when there how should I merit my SMN?

The only thing I plan on using my SMN for is endgame nuking. I have other jobs level'd for meriting, solo play, farming etc. Basically how can I get the most damage out of the job? I was thinking of focusing merits primarily on Shivas Heavenly Strike plus Avatar magic ACC/ATK.

Is this a good idea?
#2 Jul 11 2009 at 5:56 PM Rating: Good
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I tried to look around for merit guides but didn't try too hard. I ended up looking up a famous summoner on my server on ffxiah.com. Her group 2 merits looked like this

Shiva Heavenly Strike: 5/5

Then she had 1 upgrade in each of the other avatar's group 2 BP's.


I know that with heavenly strike you can Magic Burst on darkness. Some summoners I talked to discussed going 5/5 in wind blade so you can Magic Burst Light as well.


Being a 75 summoner for 2 weeks (main healed to 75), here's what I've done so far.

1. Started with fully upgrading heavenly strike. Along the way of upgrading it I was able to obtain my ACP royal redingote and put -2 avatar perp along with Pet: M. attack +7 and M. Accuracy +7.

2. Then I started upgrading magic accuracy and magic attack one at a time back and fourth.

Currently i'm 2/5 m. acc. and 2/5 m. attack.

If you want to get started with your nuking right away I'd focus on getting the magic accuracy merits. I'm going to finish out magic accuracy before putting any more upgrades in m. attack.

Currently while farming in sky, my Heavenly Strike consistently does 1176'sih. I haven't tested it on gods. I also do not have any special earrings from ACP 7. You can check out the possibilities on the wiki.



So my advice is this. I've been a 75 summoner for 2 weeks and I already have obtained 30 Merits. I have no other level 75 jobs. Get in a summoner burn. Maybe you are burning your way to 75, I don't know. Personally I'm proud of what I achieved, but after burning for merits I don't know why I didn't just do it to level in the first place. When you look at it from the time standpoint, you aren't learning much main healing for parties. Just get in a burn group and don't look back.

Do I enjoy my summoner at 75? Yes, anything that SE adds will be iceing on the cake for me.


Edited, Jul 11th 2009 9:57pm by Sanothetraveled
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#3 Jul 14 2009 at 8:53 AM Rating: Good
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My merits are as follows:
Ramuh: Thunderstorm:Lv.5(max merited). All other 75 bloodpacts unlocked at Lv.1.
Physical ACC:Lv.5
Magical ATT:Lv.5
Summoning Magic:Lv.8

I dont know too much about maxing out the 75 bloodpacts.
I assume I get 40% bonus on each upgrade I did for instant 200% upon summoning.
Is 300% the max or if I let Ramuh get to 300% is that 300% + 200%?

Anyway Ramuh's Thunderstorm results in around 1200+ dmg and the most Ive been able to get is 1500+ dmg so I wonder if theres a cap.
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#4 Jul 14 2009 at 9:23 AM Rating: Excellent
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aldistuck wrote:
I assume I get 40% bonus on each upgrade I did for instant 200% upon summoning.
Is 300% the max or if I let Ramuh get to 300% is that 300% + 200%?
Additional merits give 40%, so it's 4*40=160%. Hard caps at 300%
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#5 Jul 14 2009 at 2:49 PM Rating: Good
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If you only use it for Nuking AND don't have BLM/SCH, I'd suggest 5 points into Thunder and 5 points into Ice merits, just to fit in when the BRDs use those threnodies and when the melee make SCs.

It should give you the best damage output at endgame.
#6 Jul 15 2009 at 3:58 AM Rating: Excellent
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Vih wrote:
The only thing I plan on using my SMN for is endgame nuking.
[...]
Is this a good idea?


No...
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#7 Jul 15 2009 at 4:47 AM Rating: Excellent
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Mellowy wrote:
If you only use it for Nuking AND don't have BLM/SCH, I'd suggest 5 points into Thunder and 5 points into Ice merits, just to fit in when the BRDs use those threnodies and when the melee make SCs.

It should give you the best damage output at endgame.

You can do 5 Wind Blade and 5 Heavenly Crush, since Garuda is simply more MP efficient, and still get one in Light and Dark.
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#8 Jul 15 2009 at 4:47 AM Rating: Good
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Ok, so I don't get 40% TP for the first unlock.
So I have 160 TP to start and the purpose of that is so I dont have to leave the avatar out for too long before using the 75 bloodpact to get the most dmg possible. So since the TP is hard capped at 300% theres not too much I can do to increase the dmg of the 75 bloodpact past the point of my magical attack/acc merits....

I forget what Ive seen blm AM2 dmg do but is 1500 dmg from a 75 bloodpact comparable at all?
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#9 Jul 15 2009 at 3:52 PM Rating: Good
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Thanks for the feed back :)
#10 Jul 15 2009 at 4:23 PM Rating: Decent
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jlejeune wrote:
Mellowy wrote:
If you only use it for Nuking AND don't have BLM/SCH, I'd suggest 5 points into Thunder and 5 points into Ice merits, just to fit in when the BRDs use those threnodies and when the melee make SCs.

It should give you the best damage output at endgame.

You can do 5 Wind Blade and 5 Heavenly Crush, since Garuda is simply more MP efficient, and still get one in Light and Dark.


I was going to reply that you aren't getting any Fragmentation, but when I think about it, you do.
#11 Jul 20 2009 at 11:51 AM Rating: Default
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Honestly, you dont even need a single merit in group 2. The BP's are not good for endgame. Yes, if you get your avatar 300% tp then use them, they can do decent dmg. But by the time it takes for say shiva to get 300% tp via attacks on lvl 85+ mobs, considering the Miss rate dampering tp gain, you can just use garuda and pop predator claws non stop and out do what ever u were going to do with shiva 300%.

Depending on how your linkshell does endgame, and how many mobs you kite can affect it. If you fight alot of kited mobs, go avatar attack caped, avatar magical attack capped. THis way your diablos nether blast dmg will be up since thats the prime power hitter on kited mobs. If you dont fight to many kited mobs, overall going pet acc and pet att will help you in all aspects of summoner. **** like ixion, sandworm NM's ect, with my merited acc/att my garuda does around 500-700 average, then about 1/10 ill break 1k.

Make sure to merit smn skill. 8/8smn skill turns to 16pet acc/ 16pet att. Thats the single largest merit boost to smn you will get.

MP is ok to merit, but not needed by any means. If you have adiquit refresh gear, and a refresher that should be enough, combind with siphon, to never have any mp trouble.

SMN, in my opinion doesent need that much merit attention, since its so **** good right out of the box, its hard to make it much better then it is.

For endgame focus on gear in this order SMN Skill > pet acc > pet att. Other then that get mp / refresh pieces.
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#12 Jul 20 2009 at 12:41 PM Rating: Decent
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Quote:
Honestly, you dont even need a single merit in group 2. The BP's are not good for endgame.


Yea, it isn't like I was beating all the BLMs and SAMs on Khromasoul ZNM with my level 5 BP, not at all. (Well the SAM parsing managed to beat me later when he started to spam WS ASAP at 100% TP since he had no time to spare to keep up)
#13 Jul 20 2009 at 5:13 PM Rating: Decent
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UnicornEngel wrote:
Honestly, you dont even need a single merit in group 2. The BP's are not good for endgame. Yes, if you get your avatar 300% tp then use them, they can do decent dmg. But by the time it takes for say shiva to get 300% tp via attacks on lvl 85+ mobs, considering the Miss rate dampering tp gain, you can just use garuda and pop predator claws non stop and out do what ever u were going to do with shiva 300%.

Depending on how your linkshell does endgame, and how many mobs you kite can affect it. If you fight alot of kited mobs, go avatar attack caped, avatar magical attack capped. THis way your diablos nether blast dmg will be up since thats the prime power hitter on kited mobs. If you dont fight to many kited mobs, overall going pet acc and pet att will help you in all aspects of summoner. sh*t like ixion, sandworm NM's ect, with my merited acc/att my garuda does around 500-700 average, then about 1/10 ill break 1k.

Make sure to merit smn skill. 8/8smn skill turns to 16pet acc/ 16pet att. Thats the single largest merit boost to smn you will get.

MP is ok to merit, but not needed by any means. If you have adiquit refresh gear, and a refresher that should be enough, combind with siphon, to never have any mp trouble.

SMN, in my opinion doesent need that much merit attention, since its so **** good right out of the box, its hard to make it much better then it is.

For endgame focus on gear in this order SMN Skill > pet acc > pet att. Other then that get mp / refresh pieces.


The Lv.75 bloodpacts are worth having, and do give a summoner yet another way to deal magical dmg other than tierIV's. The real deal is that as long as your a summoner in a LS of other job classes, you will always be a second class citizen.
It's when you put a party of summoners together that you see a combined power that gets great results. I dsagree with your statements about not needing a 75bp because I use them and they do great dmg. And my Lv.5 thunderstorm is stronger than predator claws against alot of mobs. Too many players just use predator claws on anything, even mobs that are weak to magic.

Thats were my Lv.5 thunderstorm shines. Its still not as good as a blm but it does the job.
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#14 Jul 20 2009 at 8:14 PM Rating: Decent
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Quote:
Honestly, you dont even need a single merit in group 2. The BP's are not good for endgame. Yes, if you get your avatar 300% tp then use them, they can do decent dmg. But by the time it takes for say shiva to get 300% tp via attacks on lvl 85+ mobs, considering the Miss rate dampering tp gain, you can just use garuda and pop predator claws non stop and out do what ever u were going to do with shiva 300%.


STOP SPREADING FALSE INFO.


JUST STOP.

I'm blowing the whistle on this BS. If you had 300tp with any merit bloodpact you do 1500 or so damage. A maxed out merit pact nets you 1100-1200 damage on any mob that doesn't resist. There is no need to build to 300 TP to get good damage from a merit pact. The only places merit pacts are not good in endgame are the specific NM's who resist magic, such as Ixion, Cerberus, Khimaira. I think encouraging any summoner to not do anything in category 2 at all is encouraging them to be subpar at summoner.
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#15 Jul 21 2009 at 7:55 AM Rating: Decent
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jlejeune wrote:
Mellowy wrote:
If you only use it for Nuking AND don't have BLM/SCH, I'd suggest 5 points into Thunder and 5 points into Ice merits, just to fit in when the BRDs use those threnodies and when the melee make SCs.

It should give you the best damage output at endgame.

You can do 5 Wind Blade and 5 Heavenly Crush, since Garuda is simply more MP efficient, and still get one in Light and Dark.

This depends... mobs tend not to have Wind Threnody up very often compared to Lightning Threnody. I went with 5/5 Thunderstorm to take full advantage of the most standard element for nuking, then 1/5 for all the other ones in order to have them available for mobs with a particular elemental weakness.
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#16 Jul 21 2009 at 9:34 AM Rating: Decent
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Pergatory wrote:
This depends... mobs tend not to have Wind Threnody up very often compared to Lightning Threnody. I went with 5/5 Thunderstorm to take full advantage of the most standard element for nuking, then 1/5 for all the other ones in order to have them available for mobs with a particular elemental weakness.
Ah, I wasn't say you have to do it that way. Just that it was an option and you still get both sides of the Skillchain charts. I personally don't use SMN often enough with BRDs that use Threnody to merit around it.

Plus, elemental weakness is frighteningly rare. Often, you just get a mob with a specific resistance to 1 or so elements, but the other 5 elements work equally.

I'm still toying with 5 Wind Blade & 5 Heavenly Strike, or 5 in something & 1 in everything else. I only need 2 more merits in H2H then I'm going to merit the 75 BPs, so I need to choose soon.

I thought about 5 Thunderstorm and 5 Heavenly, but Garuda was always my favorite, even before Predator Claws and Karura Hachigane.
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