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#1 Jun 01 2009 at 2:33 PM Rating: Decent
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Hi Fellow Summoners

I am currently 54 SMN and tried my hand at Carby kiting bombs in Ifrit's Cauldron. My question is: How is this a viable way of making exp? I kited for 30 rl mins and it never blew up. In fact the 5 bombs I have fought/engaged have never blown up in IC.

Am I doing something wrong?

Conversely when I go to fight Djinn in E Ronf (S) I have a great time. I only do this during Ice and Thundersday cause they prime quickly...

Is there a trick to the IC bombs?

Thanks
#2 Jun 01 2009 at 3:50 PM Rating: Good
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It's all just luck. Sometimes you'll have 10 blow up with just 1 Carby.
Others Carby will melee it till the bomb dies :(
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#3 Jun 01 2009 at 8:09 PM Rating: Decent
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Yes it is absolutely random. Like above poster, I have had 2 to 3 blow up with its first TP Self-Destruct. Guess is it lottery on which TP move it will actually use.
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#4 Jun 01 2009 at 8:53 PM Rating: Decent
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i havent done bombs on smn yet, but on bst i would always go bst/blm and hit the mobs with an elemental spell that corresponds to the day (I.E.: fireI/II on firesday, AeroI/II on Windsday, etc) ~ doing this will feed the mob tp a lot faster than just your pet melee'ing. it ~may~ not make the mob blow up faster (because sometimes luck just works like that lol) but it will make the mob use more TP moves and give it a higher change of blowing up sooner.

note on this: because you are also nuking, you WILL be resting MP a LOT more, so you may want to not nuke it as often, or more frequently, depending on how its working for you
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#5 Jun 02 2009 at 2:44 AM Rating: Good
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That will be dangerous for summoner to do. We don't have abilities to transfer all our hate to our avatars. We could do a BP to try and transfer hate, but that could also get us hate. We also generally want to get as far back as estimated to resummon Carby, should the bomb not blow up. In which case it's a good thing we didn't do anything to get ourselves on the hate list.

If you have another summoner you could duo with up there, that would probably improve things. Would be feeding the mobs more TP, and there would only be a very slight reduction in EXP gain.
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#6 Jun 02 2009 at 3:36 AM Rating: Excellent
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Every Summoner who has had experience Carby kiting bombs has had similar experiences. Sometimes you'll pull a chain 3 or 4, sometimes you wait 20 minutes for a bomb. It's important to not dwell on individual kills, and focus more on the experience you get over the course of a few hours.
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#7 Jun 02 2009 at 5:39 AM Rating: Good
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Ok cool, I will definitely take your advice and persevere. It definitely is a change and difference to soloing on BST in the same camps. SMN is a bit more ..... delicate!

Still, having fun, and am enjoying the experience.
#8 Jun 03 2009 at 3:50 PM Rating: Decent
You could always give yourself a time limit. If said bomb doesn't blow up in x amount of time, then summon garuda and end the fight quickly. As an above poster pointed out on another situation, this will also cause you to rest more. It's really just up to you.

Edit: spelling

Edited, Jun 3rd 2009 7:51pm by Tenfooterten
#9 Jun 04 2009 at 6:19 AM Rating: Good
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Tenfooterten wrote:
You could always give yourself a time limit. If said bomb doesn't blow up in x amount of time, then summon garuda and end the fight quickly. As an above poster pointed out on another situation, this will also cause you to rest more. It's really just up to you.


Volcanic Gas is level 66-68. There's no way that Garuda can handle a mob 12+ levels higher.

Maybe as the OP gets higher, 56-57, but at 54, it's the SMN will run out of MP before Garuda can kill the bomb.

Another option, though, would be to use Fenrir. He is regarded as the most accurate of our avatars, and would help the bomb build TP. Carby misses a lot, especially early on while the level gap is big.
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Before you ask a stupid crafting question, read this.
milich wrote:
Quote:
Everytime Arcturus sees this, he starts to die inside.......I know it D:
actually, i think every time Acturus is called Arcturus he dies inside.


Now THIS is PvP!

MNK ~ SMN ~ SCH
#10 Jun 04 2009 at 4:01 PM Rating: Good
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I'm wondering if it would be better for solers to use Herald's subligar instead of AF pants to give bombs TP. Anyone know the exact amount of accuracy AF pants give your avatar?
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#11 Jun 05 2009 at 8:45 AM Rating: Default
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I think AF pants is best. But that is just because the cryptic message can mean anything from 10 accuracy, to ignores 5% of enemy evasion.

Actually after seeing the pants again they both had the same wording. I must have been tricked by my memory that someone over at the PUP forum had parsed it to 10 accuracy on the new pants. I guess what I said could still be true, but 10 accuracy on both is probably most reasonable assumption.

Edited, Jun 7th 2009 2:16pm by Mellowy
#12 Jun 05 2009 at 7:54 PM Rating: Decent
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Just go Fields of Valour EP and DCs. Double Slap will destroy them.
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#13 Jun 07 2009 at 4:45 PM Rating: Decent
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been a while since my first post, so thought i would clear something up...

in regards to what i was saying before, if you go smn/blm and nuke, you will want to do it with your lowest tier spell that will register any dmg at all.

this is so you spend the least amount of mp to give the bomb the same tp, and gain the least amount of hate.

i would recommend doing it every 20-30 seconds, or depending on how safe you feel ~ you will have to watch the hate line, but you ~shouldnt~ be pulling hate at all with your avatar pounding on it.




also, as AaralynTrying was saying, and it seems a few of you thought the same thing, bst/blm doesnt have any ability to transfer hate to the mobs used for bombs. the ability Snarl is only for "jug pets". those dont do well vs bombs at all and it would get very expesive very fast lol ~ for bombs, bst relies on charmed pets, which we have no ability to transfer our hate to, so it would be very similar to how smn would work on those bomb camps.

the only real difference would be a bst could likely take a few more hits than a smn could unless you had Aerial Armor and Earthen Ward up, which you should if you can, in which cast, the smn could easily out last a bst there, or at least lst until a new avatar is out =P



also, stick with the Evoker's Spats over the Herders. the herders provides +10 acc to your avatar, and if i remember correctly, so do the spats. the difference, however, is the spats have higher def, mp >>10 eva<<, and -enm on them as well, so they will serve you much better out there.

^_^

edit: forgot to add the 10 eva on the spats =P


Edited, Jun 7th 2009 5:46pm by Baijinn
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#14 Jun 07 2009 at 7:38 PM Rating: Decent
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Baijinn wrote:
and -enm on them as well

For the Avatar. Was a mistranslation.
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#15 Jun 08 2009 at 3:48 AM Rating: Decent
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jlejeune wrote:
Baijinn wrote:
and -enm on them as well

For the Avatar. Was a mistranslation.


HQ has -enm instead of eva.
#16 Jun 08 2009 at 4:20 PM Rating: Good
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Mellowy wrote:
HQ has -enm instead of eva.
Yeah, -2 on the Avatar and -3 on you. A situational net total of -1 Summoner's favor.
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