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SMN EXP exploit I love you SE 20-40k EXPFollow

#1 Sep 13 2008 at 8:57 PM Rating: Good
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Ok i know this works because I tried it last night. Here is the setup.

You need a pty of SMN 6 of them. You need one of those SMN's to be lvl 10 or 20.


IF LVL 10 go to Buburimu Peninsula.

If LVL 20 go to Lower Delkfutt's Tower.

Ok now you need to have a kiter you can either use 1 of the SNM in your pty have him drop and kite or ask a friend. Last night we had a PLD friend kite for us.

So what you are going to do is LEVEL synth except for the kiter or friend. Have that kiter link 50-60 mobs at once. It takes about 10 mins. Once he has that much he returns to your pty. Then you have 3 smn Time Astral Flow the mobs.

Here is the numbers ^^:

60 MOBS dead at 300 exp each plus chain bonuses = minimum 18kexp

Now seeming you brought 6 smns you can do this 2 times ^^.

I diddnt believe it myself till i tried it.

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#2 Sep 13 2008 at 10:46 PM Rating: Default
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Umm...First I would like to ask how you got someone to train 60ish mobs without half of them despawning.
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#3 Sep 13 2008 at 11:05 PM Rating: Good
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bring a handful of cor mules and try to get lucky on 2hr reset...
Interesting... I'll see if I can test this out tomarrow with some friends.
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#4 Sep 13 2008 at 11:07 PM Rating: Good
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Quote:
Umm...First I would like to ask how you got someone to train 60ish mobs without half of them despawning.



Easily lol just dont run to far ahead of them^^
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#5 Sep 14 2008 at 10:35 AM Rating: Good
Hmmm, this seems very interesting. I should try to get my LS to try this.
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#6 Sep 14 2008 at 1:07 PM Rating: Decent
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Sounds like the most fun you can have at those low levels. Because there isn't much to do on SMN then.

Later you actually have some wards and rages to play with, and do not really need tons of exp fast (unless you are main healing and want to skip that)
#7 Sep 14 2008 at 8:17 PM Rating: Excellent
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If you get 20k xp wouldn't you level 3 (possibly 4) times?
Wouldn't that make the mobs for the second run too low for it to work?

Sounds interesting, would be fun to do.
If anyone needs another SMN for this on Odin hit me up :p
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#8 Sep 14 2008 at 9:27 PM Rating: Decent
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So after you invite back the kiter you wait 30 secs for lvl synch have a effect and AF the mobs right away? It needs to be really timed or else the kiter will die in a flash. I gotta try this, easy merits for SMN lol.
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#9 Sep 14 2008 at 10:19 PM Rating: Good
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Me and a couple ls members just tried to do this except our lowest was lvl16 so we went to the dunes and tried to pull gobs, lizards and bats.

Our goal was to get the puller exp also. He was on pld, so the trick was to lvl sync at the right time where he could get off invincible so he wouldnt die to the hoard of mobs and then have us 3 smns Astral Flow everything.

Took us a couple practice runs but we finally got to our final run, our pld invincibled, we for the most part astral flow'd and killed the lizards for 0 exp.

yep 0.


Not because it doesnt work or anything but the leader didnt know how to work lvl sync and sync'd our lvl33 smn so we were all lvl33 and too high to get exp in the dunes ;;;;;;;;;;;;;

Think next time we're just going to dual box somebodies rdm and have them pull..lol.
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#10 Sep 14 2008 at 10:35 PM Rating: Default
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I just had the chance to try this, Thanks Barrin!

However the Synchee jumped the gun a little and got herself killed, so No XP for us. We rounded up just under 20 mobs so would have gotten roughly 5k I think.

Quote:
60 MOBS dead at 300 exp each plus chain bonuses


Max XP per mob is 200 for levels 1-50.
So, assuming that all mobs are IT++ enough to give you 200 XP Each thats a absolute MAX of 17,980 xp (Excluding Ring or Signet bonuses) Still, not an insignificant number. (Thats for 60 Mobs, including Chain Bonus)

Going to have to give it a try again, and have a PLD friend round up all 60 mobs.

While it's an interesting experiment it doesn't really seem worth the effort to get it all together and actually do.

Edited, Sep 15th 2008 8:11am by Equivocator
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#11 Sep 15 2008 at 12:58 AM Rating: Decent
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I dunno i was getting 300EXP off each mob? I should have screen shoted it >< next time i will. But we did LVL 10 in BU Pen.
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#12 Sep 15 2008 at 12:59 AM Rating: Decent
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Quote:
Max XP per mob is 200 for levels 1-50.
Ummm no it isnt i solo'ed smn for more exp than this from lvl 20+
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#13 Sep 15 2008 at 2:10 AM Rating: Good
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i think its 300xp per mob since an update back in 05 or 06. either way you definatly get more than 200.
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#14 Sep 15 2008 at 3:29 AM Rating: Decent
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Rate up for Joo
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#15 Sep 15 2008 at 4:06 AM Rating: Decent
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I am trying this when i get home!
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#16 Sep 15 2008 at 4:31 AM Rating: Good
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The Update changed the Cap XP At different Levels;
1-50 is 200
51-60 is 250
61-75 is 300

300 would of been the full chain Bonus (1.5 x XP(200))
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#17 Sep 15 2008 at 5:57 AM Rating: Decent
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This doesn't work quite like you say it does. I did this on my lowbie SMN with my ex's SMN. What happens is you defeat all the mobs, but most of them magically don't give you EXP. I could never figure out why.

I'd say about half do and if you get few enough, all of them do, maybe up to 15 or so.

It is, however, still a really awesome way to get a ton of exp in a short amount of time. It just won't be anywhere near 18k.
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#18 Sep 15 2008 at 6:25 AM Rating: Decent
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Quote:
Then you have 3 smn Time Astral Flow the mobs.


Are all 3 of the summoners getting 3 pacts in, or are they all just doing 1 BP each and thats enough to end the fight.

If 3 Summoners get 1 pact in each. Then 1 Summoner would be able to do the same ensuring they can get all 3 pacts in. Which wouldn't be too hard. That would mean you could do this 6 times in a row if you had 6 summoners.

I Plan on trying this this weekend.

I don't know if i'd call this an exploit as this functionality has been around as long as the game has been. However finding 6 summoners all the same level would have been much harder prior to this update.


Thanks for thinking of this idea. I hope it works out like you say, I'll admit a tad bit of skepticism, but in theory it sounds solid. Unless theres a cap on how many mobs you can gain xp on like Ranz suggested.

Gah, Im not gonna get any work done today now because of this. Already wanna leave work early and go try this.
#19 Sep 15 2008 at 6:30 AM Rating: Good
Just because you didn't get it to work doesn't mean the other person hasn't lol
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#20 Sep 15 2008 at 6:38 AM Rating: Decent
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Quote:
Are all 3 of the summoners getting 3 pacts in, or are they all just doing 1 BP each and thats enough to end the fight.

If 3 Summoners get 1 pact in each. Then 1 Summoner would be able to do the same ensuring they can get all 3 pacts in. Which wouldn't be too hard. That would mean you could do this 6 times in a row if you had 6 summoners.


What we have been doing is having the puller bring the mobs and 3 SMN AF then we do a timed 2hr BP on the mobs so we kill them all. It works out really well if you can get your timing right. Ie gotten about 100k exp this weekend doing this ^^.
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#21 Sep 15 2008 at 7:04 AM Rating: Decent
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I'd really like to see a video of this done. Would be interesting to see.
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#22 Sep 15 2008 at 7:14 AM Rating: Good
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Quote:
What we have been doing is having the puller bring the mobs and 3 SMN AF then we do a timed 2hr BP on the mobs so we kill them all. It works out really well if you can get your timing right. Ie gotten about 100k exp this weekend doing this ^^.


Thats absolutely Beautiful. I was about to ask why you used 3 people instead of 1 and I answered my own question as I was typing this.

One Summoner wouldn't work becuase once they kicked off the first BP, The horde of mobs would make REAL quick work of the 1 avatar. At this point there would be only 1 mob that has hate on someone, which would be the mob you targeted to kick off the BP.

I put this up in case anyone was having the same train of thought as I was. My initial thought was if you had 6 Summoners, You could take turns doing this and that would be awesome. I see now why it would take 3 bangs all at once.

(Thinking now if you had a Sleeper it still might be possible to take turns "Solo'ing" Astral Flow. If you could find a way to seperate your AF's that would be ideal. It would make about minimal downtime as you figure it takes about 10-15 minutes to gather all those mobs. Then most of these are on a 15 minute respawn.

Gah, you see why im not gonna get any work done today!
#23 Sep 15 2008 at 7:15 AM Rating: Good
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Glddaisy wrote:
Think next time we're just going to dual box somebodies rdm and have them pull..lol.


This.

If you're going to use this method, it's probably best to have a group of 6 SMNs already level synched and such, then have a high level friend run around and gather them all, then your PT can just blast them all without having to worry about the "kiter" being killed as soon as he jumps in and gets synched.
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#24 Sep 15 2008 at 7:18 AM Rating: Decent
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This is like the new manaburn KSNM mercenaries.

But instead of gil you go for exp.

So have 3 SMN and a kiter static (maybe 4th SMN that rotates in depending on which run?) and get a random person who would like 20k exp after 30 min of partying.

Head out, tell other person not to do anything, kill, get 20k, disband until 2 hours later.

Extremely good for people who only have like 2 hours to play each night.

Actually this would be really awesome for all those useless subjobs I have to level. If I could get 3-4 SMNs to get me a couple 20k exp sessions done each weekend I should be done with them in no time.
#25 Sep 15 2008 at 7:55 AM Rating: Good
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Ranzera wrote:
This doesn't work quite like you say it does. I did this on my lowbie SMN with my ex's SMN. What happens is you defeat all the mobs, but most of them magically don't give you EXP. I could never figure out why.


That might happen depending on how your puller pulls. If he's a high-level casting dia to pull most of the mobs, then yes, you will get no exp.

Lower Delkfutt's Tower definitely seems like a good place to do this if you're at the right level because of all the goblins. I bet you could have the high-level /heal in front of a goblin or 2 to get aggro, and just kite them all over the place taking advantage of links. This way, the puller doesn't have to damage any of them to gather them together.
#26 Sep 15 2008 at 11:41 AM Rating: Good
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enigmaticcam wrote:
I bet you could have the high-level /heal in front of a goblin or 2 to get aggro, and just kite them all over the place taking advantage of links. This way, the puller doesn't have to damage any of them to gather them together.

As soon as I read that, the 2 zones that come to mind are Davoi and Ghelsba Outpost. So many orcs there...

Amirite?
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