Reduce call wyvern to like... 1 minute or remove it all together, and remove the wyvern "level up" system (where you call out your pet and have to kill 5-6 things before your pet is useful... and doesn't get one-shot as easily) and just let it START at the level it gets to after all the stupid wyvern level-up stuff.
I mean look at these retarded requirements: Call pet out, Pet dies. Ok. This happens. Now what?
Wait over 20 minutes, because when you actually call out your pet, you have to go fight a handful of meaningless battles to "level up" your pet for the next few minutes before you can actually engage in a meaningful fight again... And god forbid your pet die at that point, you'll have to start over.
Honestly, people like DRG, it's a fun job, but the whole "pet constantly dying and needing to level it up before use" BS needs to GO AWAY. At the end of the day EVERY DRG out there can say "Hmm, do I really want to carry 5 helms for macros that won't do anything once my pet inevitably dies and leaves me hanging... or do I just want to come as a different job?". This is why no one plays DRG right now, it's not because the job isn't capable, it's that the job is frustrating due to it's inability to sustain consistant gameplay. Why even give a DRG a wyvern if the thing is just going to be balls-out-weak and dissapear half the time you are playing.