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normal hit: (WD + fSTR) x acc%

I'll keep base acc at 90% and fSTR at 10

Weapon #1 (94 + 10.5) x 92.25% = 96.40

Weapon #2 (95 + 10) x 91.5% = 96.075

And WS (WD +fSTR +50%STR x 083) x acc%

Using 125 STR as a baseline for mod

Weapon #1 (94 + 10.5 + 52.7) x 92.25% = 145.02

Weapon #2 (95 + 10 + 51.88) x 91.5% = 143.54

I vote weapon #1. (also this doesnt include the 1.5att or small potential for crit % of weapon #1 over weapon #2)

Not quite. 1dex=0.75acc. 2acc=1% hit rate. You just added .75 straight to the hit rate per point of dex. Its really half that bonus or 0.375%. Anyway, the difference between them will actually will be either +0acc (25% or the time), or +1acc (75% of the time). Even IF you get +1 acc, its only +0.5% hit rate.

If starting at 90% hit rate

3dex=2-3acc (2=75%, 3=25%) or 91%-91.5%(91=75%, 91.5=25%)

2dex=1-2acc 50/50 chance of both. 90.5%-91%

(however, the maximum difference is only 1acc. You cant have 90.5acc with 2dex, then get 91.5acc with 3 dex. Those are just the minimum/maximums in a vacuum, but adding a single point is just a 75/25 split to add +1acc or 0.5% hit rate)

But it all depends on your base dex so you can determine if you personally will get in any gear you use.

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Dont forget that STR is a 50% mod for Drakesbane. And 50% of the time 2 STR will bump you to the next fSTR tier.

on melee hits, there is only a 50% chance to match 95 base damage. On WS, you must get that 50% from Fstr AND need that 2str to raise WSC by 1 (its actually more than 2str to raise WSC on a 50% mod because of the charactor level junk.) 1str is really equal to 41.5% mod on Drake/Wheeling at lv75.

At best, the 2str will bump up +1 fstr, 2 atk and the +dex will give you 0.5% more hitrate. Worst case is str does nothing but 1 atk and the dex also does nothing, and possibly even str doing nothing on WS.

Worst case=D94+1atk vs D95

Best case=D94+1fst+2atk+1acc vs D95

The BEST case it wins by 2atk and 1 acc, but the chances of getting ALL those numbers to fall perfectly is slim and any other time it will loose.

D95 is the "safer" bet because it will usually pull ahead. There will be the occasional time when the D94 would win, but only by a TINY margin of less than 1% (.5acc and 2atk is very minor). Really, its just like Mez vs Thal if Mez had+3 dex. Mez still looses overall, and once in a blue moon can scrape ahead by a margin so small that it wont make up all the other times it looses.

Now D95+3str+3dex....hawt. But ill be content with my Thal till Odin dumps out a Vfork :P

*Edited, Aug 3rd 2009 3:39pm by Banalaty*