Forum Settings
       
Reply To Thread

The official "rate my gear" threadFollow

#102 Apr 08 2008 at 8:16 PM Rating: Decent
Scholar
**
336 posts
milich wrote:
Quote:
I got a hecatomb body last night in sky. Not sure if I should macro it in for Penta over AJ.

I'm probably the most gimp DRG to ever get that piece LOL.


if you're not joking (i can't tell), yes, macro the heca body in for penta thrust (and any WS).


Sadly, no I wasn't joking about that question. I've been reading around, and I keep seeing that some people prefer AJ over hecatomb for Pentathrust. Since I'm not on PC (so I can't parse myself), I don't really trust the numbers I happen to see with my gear (and I refuse to blindly trust my instincts, which were to wear hecatomb for all WS). Most everything I wear (or try to wear) comes from reading countless sources on how to play DRG.

Anyway, thanks for the advice, guys. As I get more stuff, I will probably post more newbie questions like that...

Edit: Page 3 belongs to me!

Edited, Apr 8th 2008 11:17pm by HugeTiny
____________________________
*Ultros*

Azuelas Malandos
Lalafell Plainsfolk
BRD50 (*96) WAR50 (*91)

Azuelas Reivax
Lalafell Dunesfolk
Here to be adorable.
#103 Apr 08 2008 at 8:21 PM Rating: Good
Sage
Avatar
*****
10,813 posts
The ChaosRook of Doom wrote:
UchihaSosuke wrote:
stuff


All the advice I gave you was good advice for party play where you are fighting VT and above. If you are mainly soloing or doing small man stuff on EM-T, then that's a completely different story. Do what you want with your gear in that case.

To be honest, I'm not sure why you posted your gear if you aren't willing to change anything in it. Kinda wasting everyone's time.


do you understand where my reputation for "being mean" comes from yet?
____________________________
pahn
retired monk

i wish to be the red comet.
#104 Apr 08 2008 at 11:44 PM Rating: Decent
Sage
*
206 posts
Milich wrote:
do you understand where my reputation for "being mean" comes from yet?



I can't say i've ever noticed you 'being mean'.

On a completely unrelated note, I've decided I'm going to get an Amir Korazin.
____________________________
~Zhoutaru
~Cerberus
#105 Apr 09 2008 at 12:49 AM Rating: Good
****
4,239 posts
hahaha you're funny....


That's a joke right?
____________________________
Byxfluzba: Valefor Bastok Rank10
WAR37 MNK9 WHM75 BLM37 RDM37 THF37
PLD42 DRK1 BST10 BRD37 RNG9 SAM41 NIN40 DRG80 SMN40
BLU37 PUP8 COR5 DNC13 SCH75 Merits388
ZM Complete PM Complete AM Complete WM 15.
#106 Apr 09 2008 at 1:08 AM Rating: Default
6 posts
I'm having trouble's deciding on my Penta setup. I'm currently using:

WEAP: Thalassocrat
GRIP: Pole Strap
AMMO: Smart Grenade
HEAD: Ace's Helm >> Until i can get a Hecatomb Cap :x
NECK: Love Torque
EAR1: Ethereal Earring >> Bushinomimi?
EAR2: Brutal Earring
BODY: Hecatomb Harness
HAND: Hecatomb Mittens >> Tarasque Mitts +1?
RING: Rajas Ring
RING: Flame Ring
BACK: Forager's Mantle
WAST: Potent Belt
LEGS: Barone Cosciales >> Any number of things would prolly be better
FEET: Hecatomb Leggings >> Amir Boots?

Main issues are the hand and feet slots i suppose. Suggestions? I have capped Polearm and STR too if that helps.

I go for pretty much straight STR at on Wheeling Thrust:

WEAP: Thalassocrat
GRIP: Pole Strap
AMMO: Smart Grenade
HEAD: Wyvern Helm >> Until i can get a Hecatomb Cap :x
NECK: Love Torque
EAR1: Bushinomimi >> Ethereal Earring?
EAR2: Brutal Earring
BODY: Hecatomb Harness
HAND: Alkyoneus's >> Tarasque Mitts +1/Hecatomb Mittens?
RING: Rajas Ring
RING: Flame Ring
BACK: Forager's Mantle
WAST: Warwolf Belt
LEGS: Barone Cosciales >> Any number of things would prolly be better
FEET: Hecatomb Leggings >> Amir Boots?

Thanks for any suggestions/advice.
#107 Apr 09 2008 at 4:52 AM Rating: Good
Sage
***
1,293 posts
NoodlesCCCLV wrote:
Meldi wrote:
Quote:
Total: Acc:33 Str:14 Att:82.5
Anyway, with Rajas/N.Body added in to the main WS mix, I was thinking of swapping in AJ>Heca, Sniper>Rajas, Hydra>Pallas. Giving:
Total: Acc:30 Str:42 Att:82.5



Noodles, on penta I would probably go with the AJ > Heca definately, Sniper > Rajas also. The only real question is whether it is worth it to go from Hydra > Pallas. Imo, you are loosing quite a bit of acc with that one switch. If my calculations are correct you are loosing 9 acc with that one switch. At most you are getting +1 to WSC on Penta, and +2-3 on fSTR. That is a pretty big tradeoff for -5% acc rate just from that spot. You would probably see a better (meaning more consistent) return from an equip swap like hydra > spk fng gauntlets or trasque mitts.

Ironically you would probably see a better return if you left those hydra finger gauntlets on and switched to a Warwolf Belt from your life belt. You only loose 6 acc there, although you have a slight possibility of not raising WSC at all due to level correction. More than likely you get +2 to WSC and +1-2 to fSTR.


Edit: I can't count only 9 acc lost on switch from hydra > pallas

Edited, Apr 8th 2008 4:33pm by Meldi

Yes, but what I'm interested in is if my acc will be over 90-94% with 30-35 Acc? Because with all the swaps I only lose 3Acc, even if swapping back pallas to hydra gives me a large acc boost, if most of it is lost to the acc cap, then is it worth it? How much would an 8/8 75 Mithra need to cap acc on say HQ colibri?

Edited, Apr 8th 2008 7:54pm by NoodlesCCCLV


I think someone in this thread said that 35 acc with full merits on greater colibri will get you about 85% acc (I think it was ChaosRook). So even in your tp set you are sitting at about 84% accuracy.

Regardless of that, I would still stand by my advice that you would see a better return on penta with trasque mitts/+1 or spike finger gauntlets in the long run with consistently higher numbers because Pallas doesn't even gaurantee you to raise your WSC by 1. The only thing it does guarantee is a +2 to fSTR. Then again, Milich has said before that +2 to fSTR might be worth using over +10/+12 atk.

Edit: I found it, it was ChaosRook, he said it somewhere on page two, along with a really funny sushi comment.

Quote:
Overall you are prioritizing Str way too much. You need to sac some of that str and replace it with accuracy. Against Greater Colibri, with 8 Polearm merits, you need 35 accuracy in equipment to hit 85% accuracy against them. Any less and you are treading dangerously close to sushi country. You don't want to go to Sushi country. I've been there; the weather's horrible and the people are mean.



Edit: Although, the tp mod on Penta is accuracy. I don't know what the accuracy boost at 100 tp might be, if any, but that would also need to be considered.

Edited, Apr 9th 2008 7:54am by Meldi

Edited, Apr 9th 2008 8:23am by Meldi
#108 Apr 09 2008 at 6:48 AM Rating: Good
Sage
***
1,293 posts
In the interest of the thread I am also going to post my current setup. I don't currently switch out any thing on my WS, but I will once my level gets high enough.

Level 69
Weapon: Dark Mezraq
Sub: Pole Strap
Ammo: Tiphia Sting
Head: Valkyrie's Mask
Neck: Chivalrous Chain
Ear1: Coral Earring
Ear2: Coral Earring
Body: Assault Jerkin
Hands: Spike Finger Gauntlets
Ring1: Raja's
Ring2: Woodsman
Back: Amemet +1
Waist: Life Belt
Legs: Feral Trousers
Feet: Savage Gaiters

I have been mostly xping on imps/jnun/flies in the Mire recently and my acc, although lower than I would like, has been acceptable to me. Leveling will help me out. I will probably start using my O. hat at 70 instead of my valkyrie's mask. I will replace feral trousers and savage gaiters with barone gear. @ 73 I already have heca harness, and heca leggings, and the abjuration for heca gloves (going to try to get a +1). I need about 10 more ancient beastcoins and I can get the Drachen Breeches +1. I already have the cobalt mythril sheet and the blue rivet for it. On imps/Jnun I am seeing as /sam about 480-600 average damage on my pentas, with peaks up towards 850 with no bard. My biggest focus for improvement right now is accuracy. So I am thinking about picking up an assault earring when I get a chance. I was going to use my Mamool Assault points to get an Imperial Neza at 71, but now I think I will just get a colossal at 70 and hold out for a Thassalacrat, and get amir boots first.
#109 Apr 09 2008 at 7:23 AM Rating: Good
***
2,270 posts
I swear this isnt a "lawl look at my leet gearz" post. I "think" I am just about done with normal gear. Mostly just wanted to make sure I havent forgotten something better. Im not asking for build questions, Im pretty sure I can adjust with my gear intelligently enough, but is there anything Im actually missing? I wouldnt put it past me to have missed some awesome gear somewhere.

Main: Thalassocrat/Kinkobo
Sub: Pole strap
Ammo: Tiphia
Head: Turban/Ohat/Valk/AF+1/Relic
Neck: PCAmulet/Spike
Ears: Brutal/Assault/Fowling
Body: SH+1/AJ
Hand: AF+1
Ring: Rajas/Toreador's/Flame
Back: Foragers
Belt: Swift/Warwolf/Life/Sword+1
Legs: Homam/Dusk/AF+1/Barone
Feet: Homam/Barone/AF

The only things I can think of are:

Dusk hands: I should have homam hands "relatively" soon so Ill pass.

Potent belt: I have Sword/Life/Swift/warwolf and in time Wyrm. Do i REALLY need potent >_> (these are also for Thf so I wont be dropping any of them)

Chiv chain: I am loath to drop my PCA I camped off argus for anything. is there a situation it would actually be better than PCA?

Amir Boots: Im on the fence. Barone seems adequate until I get heca feet, but i dont plan to look into Gods until this summer. Then again by the time i get enough points it will be summer as is. Does Amir even have a spot after Homam feet/heca combo? Or is it just unsellable inv-1 after heca/homam?

And theres obviously rare/ex i dont have yet: Heca, Homam hands/body, ares. But is there anything else (NM camps or AH wise) That Im forgetting about? Also mainlotting Drg for dynamis in hopes of a wyrm belt, but who knows if that will ever work out.

____________________________
Aanalaty, Mithra of San d'Oria
99Thf/99Drg/99Rng/95Pld/Secret Job 92
Bonecraft-100+3 7/29/08
Lu Shangs-5/28/08
Twashtar-90
Ryunohige-75: 1/7/2012
Mandau-75: 3/9/2012

Maat-1/1 Thf Meleed (pansies steal)
Some of mah gearz: http://www.ffxiah.com/player/Lakshmi/Aanalaty#item-sets
Join 'People Against The Heart Snatcher' and help put Thfs on the right P.A.T.H.S. today!
#110 Apr 09 2008 at 8:03 AM Rating: Good
Sage
***
1,293 posts
Quote:
Chiv chain: I am loath to drop my PCA I camped off argus for anything. is there a situation it would actually be better than PCA?


Not really, unless you are doing Wheeling Thrust without sneak attack and then it is debateable. You would be better served that way with a Flame Gorget anyway, so no, I don't think there is a situation where you would want a Chiv Chain.

Quote:
Potent belt: I have Sword/Life/Swift/warwolf and in time Wyrm. Do i REALLY need potent >_> (these are also for Thf so I wont be dropping any of them)


Not really no. In the situation where you need the accuracy, life is going to be better. In the situation where you need the str, Warwolf is better.

Quote:
Amir Boots: Im on the fence. Barone seems adequate until I get heca feet, but i dont plan to look into Gods until this summer. Then again by the time i get enough points it will be summer as is. Does Amir even have a spot after Homam feet/heca combo? Or is it just unsellable inv-1 after heca/homam?


You don't really need these, you already have homam for tp, you "could" use them until you get heca feet, but you might as well save your assault points there and go for salvage points for ares feet. I don't know on this one.

Quote:
Dusk hands: I should have homam hands "relatively" soon so Ill pass.


I would still consider this... +3 enmity on gloves is alot when you are already doing a ton of damage. Again, this would be purely based on what you feel. You have enough accuracy in your set right now to be @ about 88-90% acc, so that exta acc from the homam could be more useful to you. This would be up to your discretion.

Lastly you may want to consider getting some of the sea gorgets (dark, flame) for WS. I know alot of people think that they don't work, but all the data I have seen hasn't convinced me to not use mine right now. I will just supply this last bit of info in favor or getting them. Take it how you will.

http://releenaseraph.livejournal.com/113685.html?thread=223765#t223765

Look at the comments down at the bottom. I will just say, it is much more believable than a test using asuran fists.
#111 Apr 09 2008 at 9:19 AM Rating: Decent
15 posts
This is my typical TP gear for DRG/WAR (also in sig.):
http://ffxi.allakhazam.com/profile.xml?157971

I just got to 75 - my first job. I've relied mostly on AH gear so far, except for O.Hat and AJ. I swap in Life Belt and/or Hydra Mail when accuracy is a problem.

I want to eventually upgrade with improved R/EX gear such as Amir Boots, Relic, and Homam or Askar pieces. Since I don't have an endgame LS, and most of my high-level friends have quit the game, getting into a new LS for Limbus/Dynamis will take a while with my limited play time. I was debating about a more basic Haste set-up with W.Turban, Swift Belt, and Dusk Gloves and Feet.

Edited, Apr 9th 2008 1:20pm by bonosk

Edited, Apr 9th 2008 1:51pm by bonosk
____________________________
Fenrir Server
Sykine (DRG/WAR):
http://ffxi.allakhazam.com/profile.xml?157971
Sykine (DRG/WHM):
http://ffxi.allakhazam.com/profile.xml?169127

Vaelin the Irrelevant wrote:
Quote:
Well.. looks like they semi-unnerfed the nerf of the un-nerf.
#112 Apr 09 2008 at 9:39 AM Rating: Decent
Why not. I'm not capable at the moment of doing a lot of the farming/camping to make some of the adjustments I want to, but I just wanted to see about some opinions on things.

TP
Weapon: Mezraq(currently I don't have enough gil to cover the difference in the price between cost of the Mez and a Thalassocrat, so for the time being this'll have to stick)
Sub: Pole Strap
Ammo: Smart Grenade
Head: Walahra Turban(somewhere near top of the list for Ace's Helm, which will be taking it's place)
Neck: Peacock Charm(if JoL plays nice this weekend, Love Torque)
Ears: Brutal Earring + Assault Earring
Body: Homam Corazza(one of, in my opinion, the weak points of my TP gear, I feel like I'm already drowning in accuracy and that it may be overkill)
Hands: Homam Manopalas
Rings: Woodsman + Rajas
Back: Amemet+1(the cost involved in getting 1-2 more STR out of this slot at the moment seems wasteful to me. Plus it's signed by a friend who quit a while ago)
Waist: Swift Belt
Legs: Drachen Brais +1(Omega's been mean to my group on pants, only 2 drops in about a year)
Feet: Homam Gambieras

I'm overall pretty happy with my TP gear. My main concern is my body slot. When I have time I plan on going after Ose again, I'm only 0/4 or something so it's not as though I've put in huge amounts of effort in the past. In the meantime, with homam body I've got 56 accuracy in gear with homam body. I wish I remembered if the Bard was using madrigal or not but the last time I parsed on birds I got 93.5% accuracy in this setup with just 4 Polearm merits. Back in the brief 1to1 period I upgraded my AF body to use in that slot, which in hindsight was a waste of 40 coins, but anyway, once I get a hold of Ace's Helm I think I'll feel more comfortable losing some of that body accuracy.

...what's in my opinion pretty abysmal at the moment is my WS 'set'. I use set in the loosest possible way, as I don't change much at the moment. Currently I'm only swapping in Paluwahn Head, Drachen Finger Gauntlets +1 and Wyrm Belt over their respective spots. In terms of things I want to eventually get, N. head is pretty much just a matter of having Fafnir pop in a time when I'm not asleep or at work or school, N Body is pretty well uncontested in my sky shell and is mostly a matter of time, and I'm sitting on N feet, but want to try for an HQ on the synth(it is tier 1-able right? I don't want to be wasting a ton of time fishing up multiple angel skins for no real reason). Also looking at getting Ares Legs for WS/TP if I still don't have Homam legs as a placeholder for Heca legs, which I imagine would be better.

As for what I can do *now* for my WS set. I have Rutter Sabatons, but I'm not sure if the loss of 6 accuracy from the feet is worth the gains. I am currently getting a net gain of 10 accuracy with what I swap into now so maybe it's not as scary as I'm feeling? Also, Tarasque Mitts +1 over AF+1 hands? if I'm calculating right WSC is raised by 1 with the AF+1, and they additionally give 3acc and 3att, versus mitts doing just 12 attack. I'm thinking AF+ hands are better but I'm not entirely sure? Also, I know the standard suggestion of Amir Boots is going to come up but they're unfortunately out of the question as my assault points are all going towards Salvage

Anyway, yeah, sorry for the wall of text, had a lot more to say than I thought I would. I appreciate any advice.

Edited, Apr 9th 2008 1:49pm by HalEmmerich
____________________________
[ffxisig]116315[/ffxisig]
#113 Apr 09 2008 at 1:01 PM Rating: Decent
****
6,580 posts
Wowza, 35Acc for 85%? Damn, time to re-work my gear around....
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#114 Apr 09 2008 at 1:21 PM Rating: Good
Sage
***
1,293 posts
Well, in your tp set, if you just switch out your swordbelt +1 for your life belt, and if you switch your flame ring out to a sniper that will put you at +48 acc, which should put you at about 91% acc. Once you get the rajas, I would probably go 1 sniper and rajas in the ring slots and it might drop you to 90% acc maybe. On weaponskill, the Heca harness gives you another +7 acc, so you can leave that there. I would probably keep the life belt for WS too at this stage. IMO it is worth it to get the sea gorgets, and that would give you another +5 acc on your WSs over your chivalrous chain (if the test that I posted is right). Sad thing is... the gorgets that drg wants probably (dark, light) both take 2 yovra organs to complete, which really sucks.
#115 Apr 09 2008 at 1:25 PM Rating: Excellent
NoodlesCCCLV wrote:
Wowza, 35Acc for 85%? Damn, time to re-work my gear around....


Just to be precise, that was for a level 75 Hume Dragoon with 8 Polearm Merits. I actually incorrectly used that number in response to an Elvaan Drg. A level 75 Elvaan Drg/Sam would need 37 Acc in gear to reach 85%. A level 75 Mithran Drg/Sam would need 29 Acc in gear. Both of those are assuming 8 polearm merits.
____________________________
That is the saving grace of humor, if you fail no one is laughing at you
~A. Whitney Brown

But the fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, they laughed at Fulton, they laughed at the Wright brothers. But they also laughed at Bozo the Clown.
~Carl Sagan
---
[ffxisig]135670[/ffxisig]
#116 Apr 10 2008 at 2:40 AM Rating: Decent
****
6,580 posts
And thus 39Acc would give me 90%, I can deal with 90%. Checking my TP setup then:
Thalassocrat | Pole Strap  |               | Angon (yeah yeah, I know) 
W.Turban     | Chiv Chain  | Assault Ear   | Fowling Ear 
Ass.Jerkin   | Dusk Gloves | Sniper's Ring | Sniper's Ring 
Amemet+1     | Swift Belt  | Dusk Trousers | Amir Boots 
Total: Acc+33 (87%), Att+63, Haste+12%, DA+2%, Str+8

And that's the kicker, untill I get me some Homamege, in that setup anything that isn't an Acc piece is a killer Att piece (Dusk, AJ) or a haste piece (Swift/Dusk/Turban).

Other Acc gear I could swap in: O.Hat, P.Body, Hydra FG, Life Belt, Galliard Trousers.
Is it worth swapping any of this around for TPing? Or should I stick at 87% Acc and just try to work some more acc into my WS build? Lucky for me I don't domuch tough endgame on Drg, so I'm not worried about facing harder enemies.

As for WS build, if I'm at: Acc+34, Str+14, Att+82.5. Swapping in Flame for Sniper's would give me Acc+39(90%), Str+9, Att+78.75. That looks like a better idea, but should I do more?
Swap Rutters for Amir? That'd give: Acc+44(92.5%), Str+6, Att+76.5?
Or Sword+1 for Life? That'd give: Acc+49(95%, cap), Str+9, Att+66.75?

Opinions?
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#117 Apr 10 2008 at 4:58 AM Rating: Good
Sage
***
1,293 posts
ChaosRook:

When you say 29 acc for mithra drg/sam are you implying that Hasso is up? Or just based on the base stats. I have heard that at 75 you really can't afford to use Hasso, because you pull hate so much you pretty much need Seigan + 3rd eye on all the time. Right now for me, I know I could certainly use Seigan almost full time. It seems like I have hate more than my tanks in most of the pts I have been in since about level 60. I don't even high jump for TP any more cause I need it for hate shedding alot of times.

Noodles:

In merit, I would probably say leave the flame in, and swap out the swordbelt +1 and get your Warwolf in there. Same basic accuracy boost, it would get you up to about 38. And it gives you a very good chance at +2 WSC and +1 fSTR. With a 5 hit WS though, you want to get as close to 95% acc as you can though. So maybe the sniper + life belt is the way to go. Or maybe, swap in Warwolf + Amir. Definately when you get a Raja's Ring, use that in place of one of the snipers.
#118 Apr 10 2008 at 6:43 AM Rating: Good
Sage
***
1,567 posts
Meldi wrote:
ChaosRook:

When you say 29 acc for mithra drg/sam are you implying that Hasso is up? Or just based on the base stats. I have heard that at 75 you really can't afford to use Hasso, because you pull hate so much you pretty much need Seigan + 3rd eye on all the time.


He means without. It takes 407 Acc to reach cap, and 387 to hit 85%. Natively a Mithra DRG/SAM has 358( 292 skill=282 ACC, 72*.75=54, 22 from trait). To reach 387 from 358, add 29. Incidentally, yes, I have to use Seigan pretty much full time too, especially on Colibri unless you want to be a mp sink(I still like WHM better there though).



Edited, Apr 10th 2008 10:44am by Souji
____________________________
Chatokun 90DRG | 75RDM | 82BRD | 90THF | 90NIN | 75SAM | 90BLU
Valefor Server
Linkshell: Heresy
#119 Apr 10 2008 at 7:54 AM Rating: Decent
****
6,580 posts
Or unless you have awesome players for your other DDs so that you wont be tanking the whole fight and when you do get hate it will probably die soon ^^.
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#120 Apr 10 2008 at 8:17 AM Rating: Good
Sage
***
1,567 posts
That's when its WAR sub time :P
____________________________
Chatokun 90DRG | 75RDM | 82BRD | 90THF | 90NIN | 75SAM | 90BLU
Valefor Server
Linkshell: Heresy
#121 Apr 10 2008 at 10:42 AM Rating: Default
**
536 posts
According to parser, 412 accuracy is 95%(capped) acc on Colibri. I had a feeling I should drop acc here, thanks for the 407 figure.

For mamools with meat parses to 84-85%.
#122 Apr 10 2008 at 11:45 AM Rating: Excellent
Sage
***
1,567 posts
Depending on the Mamool, it takes anywhere between 398(lv 81 Stabler) to 506(83 Lurker) acc to cap it.
____________________________
Chatokun 90DRG | 75RDM | 82BRD | 90THF | 90NIN | 75SAM | 90BLU
Valefor Server
Linkshell: Heresy
#123 Apr 10 2008 at 11:38 PM Rating: Good
Sage
***
3,219 posts
Drg/Sam most of the time. Full polearm merits.

TP Gear
MAIN: Thalassocrat
SUB: Pole Strap
AMMO: Tiphia Sting (Had Smart Grenade, tossed it)
HEAD: Walahra Turban
NECK: Chivalrous Chain
EAR1: Assault Earring
EAR2: Fowling Earring
BODY: Assault Jerkin (P.Body on higher level mobs, Gods, etc)
HANDS: Dusk Gloves
RING1: Woodsman Ring
RING2: Woodsman Ring
BACK: Amemet Mantle +1
WAIST: Potent Belt
LEGS: Dusk Trousers
FEET: Dusk Ledelsens

WS Gear
MAIN: Thalassocrat
SUB: Pole Strap
AMMO: Tiphia Sting
HEAD: Wyvern Helm
NECK: Chivalrous Chain
EAR1: Assault Earring
EAR2: Fowling Earring
BODY: Assault Jerkin
HANDS: Alkyoneus's Bracelets
RING1: Ruby Ring
RING2: Ruby Ring
BACK: Amemet Mantle +1
WAIST: Warwolf Belt
LEGS: Dusk Trousers
FEET: Amir Boots

I'm pretty happy with my results xping in the above gear. Just got AJ tonight so I haven't had a chance to see just how big a difference it is from Amir. As for upgrades, I know heca for WS, homam for TP, swift belt, Raja's, and brutal earring,. The only +1 gear I feel is worth it is Amemet +1. Unless I have a ton of money to toss around I won't be getting any +1 of my current gear. Got sky a few weeks ago and I've only done kirin twice and gods once so far. Working on getting sea finished after this weekend. Salvage gear is a possibility, so is Nyzul. Still need to find a group for either.

I know, lifebelt > potent but I didn't see a huge difference while using either of them so I stuck with potent for the extra str.

Also, if anyone can give suggestions on a /thf setup I would appreciate it since I'm /thf for Gods to help with SCing/hate management.. My SATA gear is my WS gear but I add in Barone Feet.


Edited, Apr 11th 2008 3:46am by Maxom
____________________________

#124 Apr 11 2008 at 2:30 AM Rating: Decent
****
6,580 posts
Maybe put more acc into your WS set. 2/5 hit pentas aren't fun.

Edited, Apr 11th 2008 6:30am by NoodlesCCCLV
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#125 Apr 11 2008 at 5:59 AM Rating: Good
Sage
***
1,293 posts
Quote:
Also, if anyone can give suggestions on a /thf setup I would appreciate it since I'm /thf for Gods to help with SCing/hate management.. My SATA gear is my WS gear but I add in Barone Feet.


I don't really see anything you can do for your WS setup for /thf. With the exception of getting Ares, Hecatomb, or Askar gear, there is really nothing you can do to improve it. When you get sea, definately get a Flame Gorget for the +0.1 to ftp on Wheeling Thrust. Maybe a Triumph earring. Pahluwan Legs "might" be better than Dusk legs for Wheeling, I don't know on that one. Definately get the Barone feet in there for SATA Wheeling too.

Like noodles said though, if you are going for a multi hit WS like penta, you don't have much accuracy at all there.

Noodles:

Sorry to visit your topic again, but I had some ideas for you on your setup, lets see if you like it.

Quote:
And thus 39Acc would give me 90%, I can deal with 90%. Checking my TP setup then:

Thalassocrat | Pole Strap | | Angon (yeah yeah, I know)
W.Turban | Chiv Chain | Assault Ear | Fowling Ear
Ass.Jerkin | Dusk Gloves | Sniper's Ring | Sniper's Ring
Amemet+1 | Swift Belt | Dusk Trousers | Amir Boots
Total: Acc+33 (87%), Att+63, Haste+12%, DA+2%, Str+8
And that's the kicker, untill I get me some Homamege, in that setup anything that isn't an Acc piece is a killer Att piece (Dusk, AJ) or a haste piece (Swift/Dusk/Turban).

Other Acc gear I could swap in: O.Hat, P.Body, Hydra FG, Life Belt, Galliard Trousers.
Is it worth swapping any of this around for TPing? Or should I stick at 87% Acc and just try to work some more acc into my WS build? Lucky for me I don't domuch tough endgame on Drg, so I'm not worried about facing harder enemies.

As for WS build, if I'm at: Acc+34, Str+14, Att+82.5. Swapping in Flame for Sniper's would give me Acc+39(90%), Str+9, Att+78.75. That looks like a better idea, but should I do more?
Swap Rutters for Amir? That'd give: Acc+44(92.5%), Str+6, Att+76.5?
Or Sword+1 for Life? That'd give: Acc+49(95%, cap), Str+9, Att+66.75?

Opinions?


What if you took your tp set and did this for penta?

Head: Walmart Turban >> Optical Hat (+10 acc)
Neck: Chivalrous Chain (+3 STR, +5 acc, +2.25 atk)
Ear1: Assault Earring (+2 acc, +5 atk)
Ear2: Fowling Earring (+1 STR, +3 acc, +0.75 atk)
Body: Assault Jerkin (+3 acc, +18 atk)
Hands: Dusk Gloves >> Hydra Finger Gauntlets (-5 atk, +5 acc)
Ring1: Sniper >> Raja's (-1.25 acc, +3.75 atk, +5 STR, +5 DEX)
Ring2: Sniper (+5 acc)
Back: Amemet +1 (+2 STR, +16.5 atk)
Waist: Swift >> Warwolf (+.75 acc, +8.75 atk, +5 STR, +5 DEX)
Legs: Dusk (+14 atk)
Feet: Amir (+5 acc, +6 atk)

With your thassalacrat that would give you:
STR: 16, DEX: 12, accuracy: 39, Attack: 70

That gets you the 90% accuracy you want. It also gets you the most STR and DEX I can get you while keeping your attack as high as I can get it. Another option for you would be to put the pahluwan body in place of the assault jerkin, that would get you up to about 93% acc, but at the cost of 18 attack, so I don't know if it would be worth it. When you get your Hecatomb Harness, definately start using that right away though.

Edit: 70 atk, not 75

Edited, Apr 11th 2008 9:10am by Meldi
#126 Apr 11 2008 at 7:00 AM Rating: Good
Sage
***
3,219 posts
Thanks for the info guys. My TP return is usually 18-19 on merit mobs. I should have stated that I add in more Acc when fighting mamools or when I start missing hits with penta. What I posted is my typical WS gear but I do take notice of my TP return and adjust as needed. I do plan on getting an O.hat and using that for penta instead of the Wyvern Helm.

Was unsure of which gorget to get for wheeling, light or flame. Does it matter which one or are they pretty much the same thing since wheeling is light and fire based? I know penta is dark so I'll be getting the shadow one for it.

Thanks again.
____________________________

#127 Apr 11 2008 at 7:13 AM Rating: Good
Sage
***
1,293 posts
A 5/5 hit penta for me @ level 69 is 20 tp. That could be because I have a raja's ring though, I don't know. If it would be 20% without raja's, then you really need to focus more on accuracy. You have +20 acc in your setup, and +1 total dex because your alky cancels out the boost from your warwolf and thassalacrat. If you are averaging 18-19 tp return, pretty soon your average is going to start reflecting how deficient your accuracy is for merit mobs.
#128 Apr 11 2008 at 7:22 AM Rating: Good
Sage
***
3,219 posts
I don't think I've ever seen 20tp back on a penta even with Acc gear on unless I got a DA go off but I could be wrong. I have very little store tp gear so I'm thinking it's your raja's. Either that or I've never been able to hit 5/5 which would suck lol.

I'm horrible with math, would someone please figure out how much tp I would get back if I used my current WS gear with subbing sam and hit 5/5 on penta?
____________________________

#129 Apr 11 2008 at 7:30 AM Rating: Excellent
Maxom wrote:
I don't think I've ever seen 20tp back on a penta even with Acc gear on unless I got a DA go off but I could be wrong. I have very little store tp gear so I'm thinking it's your raja's. Either that or I've never been able to hit 5/5 which would suck lol.

I'm horrible with math, would someone please figure out how much tp I would get back if I used my current WS gear with subbing sam and hit 5/5 on penta?


Thalassocrat returns a base of 13.3 TP per hit with no sTP. With Samurai and a Chivalrous chain, you have 16 sTP. 13.3 * 1.16 = 15.4. sTP applys to all 5 hits of Penta Thrust, so the last 4 hits will return 1.1 TP rather than just 1. That's 15.4 + 4.4 = 19.8.

If you were to add a Rajas to your WS gear, that would be a total of 21 sTP. So, 13.3 * 1.21 = 16. 16 + 4.8 = 20.8.
____________________________
That is the saving grace of humor, if you fail no one is laughing at you
~A. Whitney Brown

But the fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, they laughed at Fulton, they laughed at the Wright brothers. But they also laughed at Bozo the Clown.
~Carl Sagan
---
[ffxisig]135670[/ffxisig]
#130 Apr 11 2008 at 8:36 AM Rating: Good
Sage
***
3,219 posts
Ok, so 18-19tp back usually isn't bad with my current setup. Still going to get that O.hat to WS in cause I'd rather see more 19's then 18's coming back after penta.

Edited, Apr 11th 2008 12:39pm by Maxom
____________________________

#131 Apr 11 2008 at 8:42 AM Rating: Excellent
Maxom wrote:
TP is rounded down, correct? So 19tp back would be a full penta if rounded down.

Thanks


Actually no, TP is truncated to the Tenths position. You will get 19.8 TP, it will only display as 19 TP. You'll know this is true, because your very next swing after a 5/5 Penta will bring your TP up to 35 (actually 35.2). The game doesn't display TP to the tenths, but it does calculate and store TP to the tenths.
____________________________
That is the saving grace of humor, if you fail no one is laughing at you
~A. Whitney Brown

But the fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, they laughed at Fulton, they laughed at the Wright brothers. But they also laughed at Bozo the Clown.
~Carl Sagan
---
[ffxisig]135670[/ffxisig]
#132 Apr 11 2008 at 9:11 AM Rating: Good
Sage
***
3,219 posts
Yea, I remembered that after I posted so I edited my post. Thanks
____________________________

#133 Apr 11 2008 at 11:40 AM Rating: Decent
****
6,580 posts
Thanks Meldi, though I'm going away for a week and it seems 2nd in line for nbody behind a sack, so heca will be a few kirins off, but rajas wont be untill i get back by the earliest.

But for penta, is Warwolf better than Swordbelt+1?
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#134 Apr 11 2008 at 12:14 PM Rating: Good
Sage
***
1,293 posts
If you are eating meat, I would probably say that life belt and warwolf belt are going to be the most useful waist items you have for WS. Sushi, I would probably go with the swordbelt +1 cause you would be missing out on all the attack from your food.

Now that you have sea access, you can try to get Drachen Finger Gauntlets +1 for the hand slot. If you don't have access to Hecatomb hands from sky, these will be more than adequate to replace Hydra Finger Gauntlets in your WS setup. I think your gear is pretty much at the point where all of your improvements will be through rare/ex upgrades from your various endgame activities. Overall, I like limbus because it is fairly short, and it offers decent rewards, even if you aren't going for upgrade items. You should get at least enough coins every run to break even on the 30k entrance fee, and you usually get a few extra coins that you can collect or sell for some extra money.
#135 Apr 11 2008 at 4:03 PM Rating: Decent
****
6,580 posts
I like your call on the DFG+1, I might most definitely go for that. I already have a Temenos Drg+1 Item so could get that rather soon. Would also mean I could leave out Heca Hands and save myself a 500k or so. 7Str 4Dex vs 5Str 5Dex, Obviously Heca are better, but marginally, and as DFG+1 could be used in my Acc set up too,I think -2Str +1Dex might be worth the inv space gain :P

Only had 2 Limbus runs so far and one was a Proto-Ultima run, still got an ABC though, so hey, 4/20 on Hands+1 >.>!
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#136 Apr 14 2008 at 8:03 AM Rating: Decent
Scholar
19 posts
I'll give it a shot:

MAIN: Mezraq (not sure if getting a Thal. is worth it)
SUB: Pole Strap
AMMO: Tiphia Sting
HEAD: O Hat
NECK: Chivalrous Chain
EAR1: Fowling Earring
EAR2: Assault Earring
BODY: Pahluwan Khazagand
HANDS: Hydra Fin. Gaun. (might change to Wyrm Fin. Gaun. +1)
RING1: Flame Ring (working on Rajas)
RING2: Flame Ring (working on Ulthalams)
BACK: Amemet Mantle +1
WAIST: Wyrm Belt
LEGS: Barone Cosciales
FEET: Amir Boots
____________________________
DRG 75 / RDM 75 / WHM 42 / BLM 41 / WAR 37 / NIN 37
Server: Gilgamesh
LS: Kohodira
#137 Apr 15 2008 at 3:52 AM Rating: Decent
Scholar
*
77 posts
http://ffxi.allakhazam.com/profile.xml?186462

Alyx is a poor Mithra :(
____________________________
Alyx of Lakshmi Lv99 WAR, BST, DRG, DNC, BLU.
Perhaps my best years have gone but I wouldn't want them back, not with the fire in me now.
#138 Apr 15 2008 at 6:40 PM Rating: Decent
Edited by bsphil
******
21,739 posts
AlyxDK wrote:


Quest this and this and work on this.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#139 Apr 15 2008 at 8:02 PM Rating: Good
Sage
***
1,567 posts
Dominico wrote:
I'll give it a shot:

MAIN: Mezraq (not sure if getting a Thal. is worth it) It's better than Mez if thats what you mean. Always. The only possible time Mez will outdo is Wheeling Thrust, and not often.
SUB: Pole Strap
AMMO: Tiphia Sting
HEAD: O Hat
NECK: Chivalrous Chain
EAR1: Fowling Earring
EAR2: Assault Earring
BODY: Pahluwan Khazagand
HANDS: Hydra Fin. Gaun. (might change to Wyrm Fin. Gaun. +1)
RING1: Flame Ring (working on Rajas) Get ACC ring meantime
RING2: Flame Ring (working on Ulthalams) Ditto
BACK: Amemet Mantle +1
WAIST: Wyrm Belt
LEGS: Barone Cosciales
FEET: Amir Boots


I've been holding onto my Flames due to sentimental value, but logic finally overrode it. They aren't worth it when you need items. I put em up on AH today. I suggest you do the same, get some ACC rings, get a Thal(either way they're the same price now, atleast on my server). The rest of the gil: depends, but you may need the money later for another job, or for upgrading stuff once you get sea or do salvage/sky.
____________________________
Chatokun 90DRG | 75RDM | 82BRD | 90THF | 90NIN | 75SAM | 90BLU
Valefor Server
Linkshell: Heresy
#140 Apr 17 2008 at 10:26 AM Rating: Good
**
323 posts
I have a question about Penta setup, I'm pretty sure I know what to aim for for my TP setup, but for WS I'm unsure. This is what I will hopefully eventualy have for my Penta setup (dont have all the pieces yet but should be able to get them).

Main: Thalassocrat
Sub: Pole Strap
Ammo: Olibanum Sachet (2 STR elvaan RSE)
Head: Optical Hat or Wyvern Helm depending on mob (I'll never get Heca Cap)
Neck: Chivalrous Chain (or maybe Love Torque if I get amazingly lucky)
R ear: Brutal Earring
Body: Hecatomb Harness
Hands: Hecatomb Mittens
Rings: Rajas Ring and Flame Ring
Back: Foragers Mantle
Waist: Warwolf Belt
Feet: Hecatomb

The two questions I have are about legs and my second earring choice. For earring, I've been using Assault Earring for WS, but would I be better off going with a STR earring like Fowling Earring or Minuet Earring? I'm not going to blow any gil on a Triumph Earring because I don't see that it's worth the gil for 1 more STR, and I have Suppa so I cant use Bushi.

The other thing I'm unsure about is what to use for my legs. I'm never going to get hold of Hecatomb Legs, so I'm wondering what would be more beneficial; getting Conte Legs (3 STR, 7 ATT) or Dusk Trousers (14 ATT) or would I be better off with Paln. Seraweels (3 STR, 4 ACC)? I'm sure the difference isn't going to be a lot but both of the first two items are quite expensive so I dont want to buy them and experiment. Or is there a better leg piece for Penta other than Heca or Ares?

Sorry if this post isnt very well put together, playing and typing at the same time = lag and bad grammer.
____________________________
[Ragnarok]
Kalessin: DRG75 SAM75 BLU75 BST75
Heph: SCH70
#141 Apr 17 2008 at 1:34 PM Rating: Decent
Edited by bsphil
******
21,739 posts
KalessinMC wrote:
For earring, I've been using Assault Earring for WS, but would I be better off going with a STR earring like Fowling Earring or Minuet Earring?


Not really, no. For Wheeling Thrust maybe, but penta will make better use of the attack.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#142 Apr 18 2008 at 9:30 AM Rating: Decent
*
163 posts
Weapon: Thalassocrat
Sub: Pole Strap
Ammo: Angon
Head: Walmart Turban
Earing1: Fowling
Earing2: Coral
Body: Assault Jerkin
Hands: Dusk Gloves
Ring1+2: Woodsmans (decided that the -eva hurt me less and traded my snipers to my nin friend :P)
Back: Amemet +1
Waist: Life Belt
Legs: Barone Pants
Feet: Savage Gaiters

Rate me :3


____________________________
DRG
Server: Unicorn
Character: Sharaa
#143 Apr 18 2008 at 11:30 AM Rating: Good
Sage
***
1,293 posts
Well, with the gear you have on, you only have about +26 acc. If you have full polearm merits, due to being a mithra, you are at about 82-83% acc on Greater Colibri. You are pretty lowish on haste at only 8%, so you may be better served to switch out the walmart turban for an optical hat or a pahluwan hat. Gloves you could do trasque, trasque +1, or hydra finger gauntlets, or jaridah/tabin gloves. I would probably go more towards the attack in that slot since you get so much of it. If you come across some more haste gear, then start considering switching to it. You are so borderline in the acc department right now, that I think that that should be your primary concern.
#144 Apr 18 2008 at 11:37 AM Rating: Good
Sage
***
1,567 posts
I'd add Amir boots to that also.
____________________________
Chatokun 90DRG | 75RDM | 82BRD | 90THF | 90NIN | 75SAM | 90BLU
Valefor Server
Linkshell: Heresy
#145 Apr 18 2008 at 1:49 PM Rating: Good
**
352 posts
Quote:
Depending on the Mamool, it takes anywhere between 398(lv 81 Stabler) to 506(83 Lurker) acc to cap it.


Souji, what was the acc adjustment per lvl difference again? trying to calculate acc cap for the other merit mamool mobs (unless you already have it, then ftw ^^;)

Edited, Apr 18th 2008 5:49pm by AthasCVII
____________________________
Sgt. Major Athas @ Remora
Merits:199+1, Parry: 230

75 DRG Blm Pld Brd Thf
Got Dragoon?
#146 Apr 18 2008 at 1:54 PM Rating: Good
Sage
***
1,567 posts
AthasCVII wrote:
Quote:
Depending on the Mamool, it takes anywhere between 398(lv 81 Stabler) to 506(83 Lurker) acc to cap it.


Souji, what was the acc adjustment per lvl difference again? trying to calculate acc cap for the other merit mamool mobs (unless you already have it, then ftw ^^;)

Edited, Apr 18th 2008 5:49pm by AthasCVII


It's 4 per level. I was using the Wiki amounts for the evasion, so I don't know some of their evade(I'm sure whoever did the original testing has it listed somewhere(was it on BG?). The WHM is listed on Wiki, so by their numbers, an 83 WHM should take 394 Acc to cap(322 evade means 322 Acc does 75%, 40 acc more for 95%, then 32 for the 8 level difference).
____________________________
Chatokun 90DRG | 75RDM | 82BRD | 90THF | 90NIN | 75SAM | 90BLU
Valefor Server
Linkshell: Heresy
#147 Apr 18 2008 at 5:59 PM Rating: Decent
*
163 posts
Acc vs Haste: If I swap out my haste gear for +12ATT and +10ACC I gain ~5% hit rate (bringing me up to cap acc with bard since the lolpeople need madrigal, and 90% without.)

I'd rather keep the .5seconds shaved off every swing, I do have full polearm merits and also I knew I forgot a peice, I have +36(PCC) pre-acc bonus traits. so +58 with them.

I'm working on getting gil for dusk boots over Amir and am still working on getting Shar through CoP so I can get my swift belt.

At any rate, I do notice a difference between being no haste gear and having my 8%, it's about half a second which when you never disengage is noticeable over time.
____________________________
DRG
Server: Unicorn
Character: Sharaa
#148 May 11 2008 at 11:10 AM Rating: Decent
*
241 posts
ok so my gear has been updated a lil bit lately and I have some questios.

Gear(ish):
wep: thal
strap: pole strap
ammo/ranged: lamniabane/smart grenade
head: walmart (can ohat,wyvren helm, saurain helm, and AF helm as well keep all with me)
neck: orochi nodawa/Chanoix gorget. or a mermans if I miss to much
ear1: Ethernal earring/assault earring depending on sub
ear2: Brutal earring
body: Barone corazza (Pahluwan body for acc, wyvren mail for HB)
hands: Dusk gloves. just upgraded from SFG so still have those with me, also have the silly wyvren hp+ hands
Ring1: rajas
Ring2: Ulthalam's
back: Amemet+1
waist: sword+1, life belt, quick belt (this is really where my question is)
legs: Pahluwan seraweels (AF for HB)
feet: Dusk feets (hecatomb for running)

So with haste being better the more you equip, I'm not really sure what to do. haste @10% head hands feet, or do I swap out my swordbelt+1 for the quickbelt and sit at haste +12%? (still keep acc gear with me at all times depending on the mobs I fight) or would the +12 attack benifit me more?
____________________________
Unicorn Hume Nin lvl 95 Smn lvl 95 Thf 95 Bastok Rank 10 Windy Rank 10 San Rank 10 ZM done CoP done ToaU Done
<Clothcraft> 78.1+1
Lvl 95 nin
Lvl 95 blm
Lvl 92 rdm
Lvl 95 smn
http://ffxi.allakhazam.com/profile.xml?44137
Lvl 75 drg
http://ffxi.allakhazam.com/profile.xml?186382
Lvl 95 thf
http://ffxi.allakhazam.com/profile.xml?195344
Lvl 75 blu
http://ffxi.allakhazam.com/profile.xml?198485
#149 May 11 2008 at 4:13 PM Rating: Decent
Sage
*
152 posts
Weapon: Thalassocrat
Grip: Pole Strap
Ammo: Bibiki Seashell
Head: Optical Hat/W.Turban
Neck: Chivalrous Chain
Earrings: Assault/Fowling
Body: Assault Jerkin
Hands: Tarasque+1/Wyrm Finger Gauntlets
Rings: Woodsman/Ecphoria
Back: Amemet+1
Waist: Potent Belt (curse you Balor!!!)
Legs: Barone Pants (working on Dusk)
Feet: Drachen Greaves (Yea, I know... working on Amir)

So, yeah. That's my stuff. I can't get past 6-4 (0/13 -.-) and my Sky LS's can't seem to stay together long enough fro me to get any Hecatomb from them.
____________________________
Linear of Caitsith~
#150 May 12 2008 at 6:20 AM Rating: Good
Sage
***
3,219 posts
This is just my opinion, take it or leave it.

UchihaSosuke, stick to life/sword+1 (depending on your acc) and don't bother with the haste belt unless you get a swift belt. The other 2 belts offer more than that 2% haste one does. Get a chiv chain and use either barone pants or dusk pants. Overall the stats are better than what you currently use. Also work on an AJ if you can. Can spend the money you get from selling barone on dusk pants. Not sure how much they are on your server but last I checked they are around the same price on most servers.

Raenil, if you have polearm merits capped you should be working on a haste setup. The general rule is 10% from gear is good to start using haste gear. You have 5 from the turban, dusk gloves and feet can give you 10% total but they can be expensive. Not going with the haste setup, Tabin Boots (+1 if possible), barone, or even feral are good to use till you get amir.

There are other options for both of you from salvage, gods, limbus but that covers easy to get AH items...minus the swift belt. The rest of you gear looks fine.

Edited, May 12th 2008 10:22am by Maxom
____________________________

#151 May 13 2008 at 10:31 AM Rating: Good
*
192 posts
thought i'd throw my setup in here

hume male, only 1 polearm merit so far, i just dinged 75 a couple weeks ago. i'm usually /sam in parties.

weap - thalassocrat
sub - pole strap
ammo - tiphia
head - wyvern helm
neck - chiv chain
ears - fowling/assault
body - AJ
hands - tarasque +1/pallas
rings - 2x woodsman/2x ruby
back - amemet +1
waist - life/potent/warwolf/swordbelt +1
legs - barone
feet - amir/marine

i dont have much of a ws set yet. ive basically only been swapping in warwolf, pallas and now marine (since i got my amir) for wheeling thrust. for penta i have been wearing this setup. ive mostly been wearing dual ruby rings or 1 ruby, 1 woodsman depending on if i need more acc. the potent belt is on almost full time, but i have those other belts as options. i havent had much experience with merit parties yet, so i'll see how i do there pretty soon.

i've been thinking of saving for a brutal earring from buying anc. beastcoins, going for barbarossa's pants, more assault gear (pahl. head, body, etc)...
____________________________
FFXIV
Aeneas Owen / Trabia / Ul'dah / 18+ LNC
FFXI
Aeneas / Leviathan / Bastok / 75 DRG, WAR
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 18 All times are in CDT
Anonymous Guests (18)