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#102 Apr 08 2008 at 8:16 PM Rating: Decent
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milich wrote:
Quote:
I got a hecatomb body last night in sky. Not sure if I should macro it in for Penta over AJ.

I'm probably the most gimp DRG to ever get that piece LOL.


if you're not joking (i can't tell), yes, macro the heca body in for penta thrust (and any WS).


Sadly, no I wasn't joking about that question. I've been reading around, and I keep seeing that some people prefer AJ over hecatomb for Pentathrust. Since I'm not on PC (so I can't parse myself), I don't really trust the numbers I happen to see with my gear (and I refuse to blindly trust my instincts, which were to wear hecatomb for all WS). Most everything I wear (or try to wear) comes from reading countless sources on how to play DRG.

Anyway, thanks for the advice, guys. As I get more stuff, I will probably post more newbie questions like that...

Edit: Page 3 belongs to me!

Edited, Apr 8th 2008 11:17pm by HugeTiny
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#103 Apr 08 2008 at 8:21 PM Rating: Good
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The ChaosRook of Doom wrote:
UchihaSosuke wrote:
stuff


All the advice I gave you was good advice for party play where you are fighting VT and above. If you are mainly soloing or doing small man stuff on EM-T, then that's a completely different story. Do what you want with your gear in that case.

To be honest, I'm not sure why you posted your gear if you aren't willing to change anything in it. Kinda wasting everyone's time.


do you understand where my reputation for "being mean" comes from yet?
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#104 Apr 08 2008 at 11:44 PM Rating: Decent
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Milich wrote:
do you understand where my reputation for "being mean" comes from yet?



I can't say i've ever noticed you 'being mean'.

On a completely unrelated note, I've decided I'm going to get an Amir Korazin.
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#105 Apr 09 2008 at 12:49 AM Rating: Good
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hahaha you're funny....


That's a joke right?
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#106 Apr 09 2008 at 1:08 AM Rating: Default
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I'm having trouble's deciding on my Penta setup. I'm currently using:

WEAP: Thalassocrat
GRIP: Pole Strap
AMMO: Smart Grenade
HEAD: Ace's Helm >> Until i can get a Hecatomb Cap :x
NECK: Love Torque
EAR1: Ethereal Earring >> Bushinomimi?
EAR2: Brutal Earring
BODY: Hecatomb Harness
HAND: Hecatomb Mittens >> Tarasque Mitts +1?
RING: Rajas Ring
RING: Flame Ring
BACK: Forager's Mantle
WAST: Potent Belt
LEGS: Barone Cosciales >> Any number of things would prolly be better
FEET: Hecatomb Leggings >> Amir Boots?

Main issues are the hand and feet slots i suppose. Suggestions? I have capped Polearm and STR too if that helps.

I go for pretty much straight STR at on Wheeling Thrust:

WEAP: Thalassocrat
GRIP: Pole Strap
AMMO: Smart Grenade
HEAD: Wyvern Helm >> Until i can get a Hecatomb Cap :x
NECK: Love Torque
EAR1: Bushinomimi >> Ethereal Earring?
EAR2: Brutal Earring
BODY: Hecatomb Harness
HAND: Alkyoneus's >> Tarasque Mitts +1/Hecatomb Mittens?
RING: Rajas Ring
RING: Flame Ring
BACK: Forager's Mantle
WAST: Warwolf Belt
LEGS: Barone Cosciales >> Any number of things would prolly be better
FEET: Hecatomb Leggings >> Amir Boots?

Thanks for any suggestions/advice.
#107 Apr 09 2008 at 4:52 AM Rating: Good
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NoodlesCCCLV wrote:
Meldi wrote:
Quote:
Total: Acc:33 Str:14 Att:82.5
Anyway, with Rajas/N.Body added in to the main WS mix, I was thinking of swapping in AJ>Heca, Sniper>Rajas, Hydra>Pallas. Giving:
Total: Acc:30 Str:42 Att:82.5



Noodles, on penta I would probably go with the AJ > Heca definately, Sniper > Rajas also. The only real question is whether it is worth it to go from Hydra > Pallas. Imo, you are loosing quite a bit of acc with that one switch. If my calculations are correct you are loosing 9 acc with that one switch. At most you are getting +1 to WSC on Penta, and +2-3 on fSTR. That is a pretty big tradeoff for -5% acc rate just from that spot. You would probably see a better (meaning more consistent) return from an equip swap like hydra > spk fng gauntlets or trasque mitts.

Ironically you would probably see a better return if you left those hydra finger gauntlets on and switched to a Warwolf Belt from your life belt. You only loose 6 acc there, although you have a slight possibility of not raising WSC at all due to level correction. More than likely you get +2 to WSC and +1-2 to fSTR.


Edit: I can't count only 9 acc lost on switch from hydra > pallas

Edited, Apr 8th 2008 4:33pm by Meldi

Yes, but what I'm interested in is if my acc will be over 90-94% with 30-35 Acc? Because with all the swaps I only lose 3Acc, even if swapping back pallas to hydra gives me a large acc boost, if most of it is lost to the acc cap, then is it worth it? How much would an 8/8 75 Mithra need to cap acc on say HQ colibri?

Edited, Apr 8th 2008 7:54pm by NoodlesCCCLV


I think someone in this thread said that 35 acc with full merits on greater colibri will get you about 85% acc (I think it was ChaosRook). So even in your tp set you are sitting at about 84% accuracy.

Regardless of that, I would still stand by my advice that you would see a better return on penta with trasque mitts/+1 or spike finger gauntlets in the long run with consistently higher numbers because Pallas doesn't even gaurantee you to raise your WSC by 1. The only thing it does guarantee is a +2 to fSTR. Then again, Milich has said before that +2 to fSTR might be worth using over +10/+12 atk.

Edit: I found it, it was ChaosRook, he said it somewhere on page two, along with a really funny sushi comment.

Quote:
Overall you are prioritizing Str way too much. You need to sac some of that str and replace it with accuracy. Against Greater Colibri, with 8 Polearm merits, you need 35 accuracy in equipment to hit 85% accuracy against them. Any less and you are treading dangerously close to sushi country. You don't want to go to Sushi country. I've been there; the weather's horrible and the people are mean.



Edit: Although, the tp mod on Penta is accuracy. I don't know what the accuracy boost at 100 tp might be, if any, but that would also need to be considered.

Edited, Apr 9th 2008 7:54am by Meldi

Edited, Apr 9th 2008 8:23am by Meldi
#108 Apr 09 2008 at 6:48 AM Rating: Good
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In the interest of the thread I am also going to post my current setup. I don't currently switch out any thing on my WS, but I will once my level gets high enough.

Level 69
Weapon: Dark Mezraq
Sub: Pole Strap
Ammo: Tiphia Sting
Head: Valkyrie's Mask
Neck: Chivalrous Chain
Ear1: Coral Earring
Ear2: Coral Earring
Body: Assault Jerkin
Hands: Spike Finger Gauntlets
Ring1: Raja's
Ring2: Woodsman
Back: Amemet +1
Waist: Life Belt
Legs: Feral Trousers
Feet: Savage Gaiters

I have been mostly xping on imps/jnun/flies in the Mire recently and my acc, although lower than I would like, has been acceptable to me. Leveling will help me out. I will probably start using my O. hat at 70 instead of my valkyrie's mask. I will replace feral trousers and savage gaiters with barone gear. @ 73 I already have heca harness, and heca leggings, and the abjuration for heca gloves (going to try to get a +1). I need about 10 more ancient beastcoins and I can get the Drachen Breeches +1. I already have the cobalt mythril sheet and the blue rivet for it. On imps/Jnun I am seeing as /sam about 480-600 average damage on my pentas, with peaks up towards 850 with no bard. My biggest focus for improvement right now is accuracy. So I am thinking about picking up an assault earring when I get a chance. I was going to use my Mamool Assault points to get an Imperial Neza at 71, but now I think I will just get a colossal at 70 and hold out for a Thassalacrat, and get amir boots first.
#109 Apr 09 2008 at 7:23 AM Rating: Good
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I swear this isnt a "lawl look at my leet gearz" post. I "think" I am just about done with normal gear. Mostly just wanted to make sure I havent forgotten something better. Im not asking for build questions, Im pretty sure I can adjust with my gear intelligently enough, but is there anything Im actually missing? I wouldnt put it past me to have missed some awesome gear somewhere.

Main: Thalassocrat/Kinkobo
Sub: Pole strap
Ammo: Tiphia
Head: Turban/Ohat/Valk/AF+1/Relic
Neck: PCAmulet/Spike
Ears: Brutal/Assault/Fowling
Body: SH+1/AJ
Hand: AF+1
Ring: Rajas/Toreador's/Flame
Back: Foragers
Belt: Swift/Warwolf/Life/Sword+1
Legs: Homam/Dusk/AF+1/Barone
Feet: Homam/Barone/AF

The only things I can think of are:

Dusk hands: I should have homam hands "relatively" soon so Ill pass.

Potent belt: I have Sword/Life/Swift/warwolf and in time Wyrm. Do i REALLY need potent >_> (these are also for Thf so I wont be dropping any of them)

Chiv chain: I am loath to drop my PCA I camped off argus for anything. is there a situation it would actually be better than PCA?

Amir Boots: Im on the fence. Barone seems adequate until I get heca feet, but i dont plan to look into Gods until this summer. Then again by the time i get enough points it will be summer as is. Does Amir even have a spot after Homam feet/heca combo? Or is it just unsellable inv-1 after heca/homam?

And theres obviously rare/ex i dont have yet: Heca, Homam hands/body, ares. But is there anything else (NM camps or AH wise) That Im forgetting about? Also mainlotting Drg for dynamis in hopes of a wyrm belt, but who knows if that will ever work out.

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#110 Apr 09 2008 at 8:03 AM Rating: Good
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Quote:
Chiv chain: I am loath to drop my PCA I camped off argus for anything. is there a situation it would actually be better than PCA?


Not really, unless you are doing Wheeling Thrust without sneak attack and then it is debateable. You would be better served that way with a Flame Gorget anyway, so no, I don't think there is a situation where you would want a Chiv Chain.

Quote:
Potent belt: I have Sword/Life/Swift/warwolf and in time Wyrm. Do i REALLY need potent >_> (these are also for Thf so I wont be dropping any of them)


Not really no. In the situation where you need the accuracy, life is going to be better. In the situation where you need the str, Warwolf is better.

Quote:
Amir Boots: Im on the fence. Barone seems adequate until I get heca feet, but i dont plan to look into Gods until this summer. Then again by the time i get enough points it will be summer as is. Does Amir even have a spot after Homam feet/heca combo? Or is it just unsellable inv-1 after heca/homam?


You don't really need these, you already have homam for tp, you "could" use them until you get heca feet, but you might as well save your assault points there and go for salvage points for ares feet. I don't know on this one.

Quote:
Dusk hands: I should have homam hands "relatively" soon so Ill pass.


I would still consider this... +3 enmity on gloves is alot when you are already doing a ton of damage. Again, this would be purely based on what you feel. You have enough accuracy in your set right now to be @ about 88-90% acc, so that exta acc from the homam could be more useful to you. This would be up to your discretion.

Lastly you may want to consider getting some of the sea gorgets (dark, flame) for WS. I know alot of people think that they don't work, but all the data I have seen hasn't convinced me to not use mine right now. I will just supply this last bit of info in favor or getting them. Take it how you will.

http://releenaseraph.livejournal.com/113685.html?thread=223765#t223765

Look at the comments down at the bottom. I will just say, it is much more believable than a test using asuran fists.
#111 Apr 09 2008 at 9:19 AM Rating: Decent
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This is my typical TP gear for DRG/WAR (also in sig.):
http://ffxi.allakhazam.com/profile.xml?157971

I just got to 75 - my first job. I've relied mostly on AH gear so far, except for O.Hat and AJ. I swap in Life Belt and/or Hydra Mail when accuracy is a problem.

I want to eventually upgrade with improved R/EX gear such as Amir Boots, Relic, and Homam or Askar pieces. Since I don't have an endgame LS, and most of my high-level friends have quit the game, getting into a new LS for Limbus/Dynamis will take a while with my limited play time. I was debating about a more basic Haste set-up with W.Turban, Swift Belt, and Dusk Gloves and Feet.

Edited, Apr 9th 2008 1:20pm by bonosk

Edited, Apr 9th 2008 1:51pm by bonosk
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#112 Apr 09 2008 at 9:39 AM Rating: Decent
Why not. I'm not capable at the moment of doing a lot of the farming/camping to make some of the adjustments I want to, but I just wanted to see about some opinions on things.

TP
Weapon: Mezraq(currently I don't have enough gil to cover the difference in the price between cost of the Mez and a Thalassocrat, so for the time being this'll have to stick)
Sub: Pole Strap
Ammo: Smart Grenade
Head: Walahra Turban(somewhere near top of the list for Ace's Helm, which will be taking it's place)
Neck: Peacock Charm(if JoL plays nice this weekend, Love Torque)
Ears: Brutal Earring + Assault Earring
Body: Homam Corazza(one of, in my opinion, the weak points of my TP gear, I feel like I'm already drowning in accuracy and that it may be overkill)
Hands: Homam Manopalas
Rings: Woodsman + Rajas
Back: Amemet+1(the cost involved in getting 1-2 more STR out of this slot at the moment seems wasteful to me. Plus it's signed by a friend who quit a while ago)
Waist: Swift Belt
Legs: Drachen Brais +1(Omega's been mean to my group on pants, only 2 drops in about a year)
Feet: Homam Gambieras

I'm overall pretty happy with my TP gear. My main concern is my body slot. When I have time I plan on going after Ose again, I'm only 0/4 or something so it's not as though I've put in huge amounts of effort in the past. In the meantime, with homam body I've got 56 accuracy in gear with homam body. I wish I remembered if the Bard was using madrigal or not but the last time I parsed on birds I got 93.5% accuracy in this setup with just 4 Polearm merits. Back in the brief 1to1 period I upgraded my AF body to use in that slot, which in hindsight was a waste of 40 coins, but anyway, once I get a hold of Ace's Helm I think I'll feel more comfortable losing some of that body accuracy.

...what's in my opinion pretty abysmal at the moment is my WS 'set'. I use set in the loosest possible way, as I don't change much at the moment. Currently I'm only swapping in Paluwahn Head, Drachen Finger Gauntlets +1 and Wyrm Belt over their respective spots. In terms of things I want to eventually get, N. head is pretty much just a matter of having Fafnir pop in a time when I'm not asleep or at work or school, N Body is pretty well uncontested in my sky shell and is mostly a matter of time, and I'm sitting on N feet, but want to try for an HQ on the synth(it is tier 1-able right? I don't want to be wasting a ton of time fishing up multiple angel skins for no real reason). Also looking at getting Ares Legs for WS/TP if I still don't have Homam legs as a placeholder for Heca legs, which I imagine would be better.

As for what I can do *now* for my WS set. I have Rutter Sabatons, but I'm not sure if the loss of 6 accuracy from the feet is worth the gains. I am currently getting a net gain of 10 accuracy with what I swap into now so maybe it's not as scary as I'm feeling? Also, Tarasque Mitts +1 over AF+1 hands? if I'm calculating right WSC is raised by 1 with the AF+1, and they additionally give 3acc and 3att, versus mitts doing just 12 attack. I'm thinking AF+ hands are better but I'm not entirely sure? Also, I know the standard suggestion of Amir Boots is going to come up but they're unfortunately out of the question as my assault points are all going towards Salvage

Anyway, yeah, sorry for the wall of text, had a lot more to say than I thought I would. I appreciate any advice.

Edited, Apr 9th 2008 1:49pm by HalEmmerich
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#113 Apr 09 2008 at 1:01 PM Rating: Decent
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Wowza, 35Acc for 85%? ****, time to re-work my gear around....
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#114 Apr 09 2008 at 1:21 PM Rating: Good
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Well, in your tp set, if you just switch out your swordbelt +1 for your life belt, and if you switch your flame ring out to a sniper that will put you at +48 acc, which should put you at about 91% acc. Once you get the rajas, I would probably go 1 sniper and rajas in the ring slots and it might drop you to 90% acc maybe. On weaponskill, the Heca harness gives you another +7 acc, so you can leave that there. I would probably keep the life belt for WS too at this stage. IMO it is worth it to get the sea gorgets, and that would give you another +5 acc on your WSs over your chivalrous chain (if the test that I posted is right). Sad thing is... the gorgets that drg wants probably (dark, light) both take 2 yovra organs to complete, which really sucks.
#115 Apr 09 2008 at 1:25 PM Rating: Excellent
NoodlesCCCLV wrote:
Wowza, 35Acc for 85%? ****, time to re-work my gear around....


Just to be precise, that was for a level 75 Hume Dragoon with 8 Polearm Merits. I actually incorrectly used that number in response to an Elvaan Drg. A level 75 Elvaan Drg/Sam would need 37 Acc in gear to reach 85%. A level 75 Mithran Drg/Sam would need 29 Acc in gear. Both of those are assuming 8 polearm merits.
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#116 Apr 10 2008 at 2:40 AM Rating: Decent
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And thus 39Acc would give me 90%, I can deal with 90%. Checking my TP setup then:
Thalassocrat | Pole Strap  |               | Angon (yeah yeah, I know) 
W.Turban     | Chiv Chain  | Assault Ear   | Fowling Ear 
***.Jerkin   | Dusk Gloves | Sniper's Ring | Sniper's Ring 
Amemet+1     | Swift Belt  | Dusk Trousers | Amir Boots 
Total: Acc+33 (87%), Att+63, Haste+12%, DA+2%, Str+8

And that's the kicker, untill I get me some Homamege, in that setup anything that isn't an Acc piece is a killer Att piece (Dusk, AJ) or a haste piece (Swift/Dusk/Turban).

Other Acc gear I could swap in: O.Hat, P.Body, Hydra FG, Life Belt, Galliard Trousers.
Is it worth swapping any of this around for TPing? Or should I stick at 87% Acc and just try to work some more acc into my WS build? Lucky for me I don't domuch tough endgame on Drg, so I'm not worried about facing harder enemies.

As for WS build, if I'm at: Acc+34, Str+14, Att+82.5. Swapping in Flame for Sniper's would give me Acc+39(90%), Str+9, Att+78.75. That looks like a better idea, but should I do more?
Swap Rutters for Amir? That'd give: Acc+44(92.5%), Str+6, Att+76.5?
Or Sword+1 for Life? That'd give: Acc+49(95%, cap), Str+9, Att+66.75?

Opinions?
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#117 Apr 10 2008 at 4:58 AM Rating: Good
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ChaosRook:

When you say 29 acc for mithra drg/sam are you implying that Hasso is up? Or just based on the base stats. I have heard that at 75 you really can't afford to use Hasso, because you pull hate so much you pretty much need Seigan + 3rd eye on all the time. Right now for me, I know I could certainly use Seigan almost full time. It seems like I have hate more than my tanks in most of the pts I have been in since about level 60. I don't even high jump for TP any more cause I need it for hate shedding alot of times.

Noodles:

In merit, I would probably say leave the flame in, and swap out the swordbelt +1 and get your Warwolf in there. Same basic accuracy boost, it would get you up to about 38. And it gives you a very good chance at +2 WSC and +1 fSTR. With a 5 hit WS though, you want to get as close to 95% acc as you can though. So maybe the sniper + life belt is the way to go. Or maybe, swap in Warwolf + Amir. Definately when you get a Raja's Ring, use that in place of one of the snipers.
#118 Apr 10 2008 at 6:43 AM Rating: Good
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Meldi wrote:
ChaosRook:

When you say 29 acc for mithra drg/sam are you implying that Hasso is up? Or just based on the base stats. I have heard that at 75 you really can't afford to use Hasso, because you pull hate so much you pretty much need Seigan + 3rd eye on all the time.


He means without. It takes 407 Acc to reach cap, and 387 to hit 85%. Natively a Mithra DRG/SAM has 358( 292 skill=282 ACC, 72*.75=54, 22 from trait). To reach 387 from 358, add 29. Incidentally, yes, I have to use Seigan pretty much full time too, especially on Colibri unless you want to be a mp sink(I still like WHM better there though).



Edited, Apr 10th 2008 10:44am by Souji
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#119 Apr 10 2008 at 7:54 AM Rating: Decent
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Or unless you have awesome players for your other DDs so that you wont be tanking the whole fight and when you do get hate it will probably die soon ^^.
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#120 Apr 10 2008 at 8:17 AM Rating: Good
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That's when its WAR sub time :P
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#121 Apr 10 2008 at 10:42 AM Rating: Default
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According to parser, 412 accuracy is 95%(capped) acc on Colibri. I had a feeling I should drop acc here, thanks for the 407 figure.

For mamools with meat parses to 84-85%.
#122 Apr 10 2008 at 11:45 AM Rating: Excellent
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Depending on the Mamool, it takes anywhere between 398(lv 81 Stabler) to 506(83 Lurker) acc to cap it.
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#123 Apr 10 2008 at 11:38 PM Rating: Good
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Drg/Sam most of the time. Full polearm merits.

TP Gear
MAIN: Thalassocrat
SUB: Pole Strap
AMMO: Tiphia Sting (Had Smart Grenade, tossed it)
HEAD: Walahra Turban
NECK: Chivalrous Chain
EAR1: Assault Earring
EAR2: Fowling Earring
BODY: Assault Jerkin (P.Body on higher level mobs, Gods, etc)
HANDS: Dusk Gloves
RING1: Woodsman Ring
RING2: Woodsman Ring
BACK: Amemet Mantle +1
WAIST: Potent Belt
LEGS: Dusk Trousers
FEET: Dusk Ledelsens

WS Gear
MAIN: Thalassocrat
SUB: Pole Strap
AMMO: Tiphia Sting
HEAD: Wyvern Helm
NECK: Chivalrous Chain
EAR1: Assault Earring
EAR2: Fowling Earring
BODY: Assault Jerkin
HANDS: Alkyoneus's Bracelets
RING1: Ruby Ring
RING2: Ruby Ring
BACK: Amemet Mantle +1
WAIST: Warwolf Belt
LEGS: Dusk Trousers
FEET: Amir Boots

I'm pretty happy with my results xping in the above gear. Just got AJ tonight so I haven't had a chance to see just how big a difference it is from Amir. As for upgrades, I know heca for WS, homam for TP, swift belt, Raja's, and brutal earring,. The only +1 gear I feel is worth it is Amemet +1. Unless I have a ton of money to toss around I won't be getting any +1 of my current gear. Got sky a few weeks ago and I've only done kirin twice and gods once so far. Working on getting sea finished after this weekend. Salvage gear is a possibility, so is Nyzul. Still need to find a group for either.

I know, lifebelt > potent but I didn't see a huge difference while using either of them so I stuck with potent for the extra str.

Also, if anyone can give suggestions on a /thf setup I would appreciate it since I'm /thf for Gods to help with SCing/hate management.. My SATA gear is my WS gear but I add in Barone Feet.


Edited, Apr 11th 2008 3:46am by Maxom
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#124 Apr 11 2008 at 2:30 AM Rating: Decent
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Maybe put more acc into your WS set. 2/5 hit pentas aren't fun.

Edited, Apr 11th 2008 6:30am by NoodlesCCCLV
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#125 Apr 11 2008 at 5:59 AM Rating: Good
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Quote:
Also, if anyone can give suggestions on a /thf setup I would appreciate it since I'm /thf for Gods to help with SCing/hate management.. My SATA gear is my WS gear but I add in Barone Feet.


I don't really see anything you can do for your WS setup for /thf. With the exception of getting Ares, Hecatomb, or Askar gear, there is really nothing you can do to improve it. When you get sea, definately get a Flame Gorget for the +0.1 to ftp on Wheeling Thrust. Maybe a Triumph earring. Pahluwan Legs "might" be better than Dusk legs for Wheeling, I don't know on that one. Definately get the Barone feet in there for SATA Wheeling too.

Like noodles said though, if you are going for a multi hit WS like penta, you don't have much accuracy at all there.

Noodles:

Sorry to visit your topic again, but I had some ideas for you on your setup, lets see if you like it.

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And thus 39Acc would give me 90%, I can deal with 90%. Checking my TP setup then:

Thalassocrat | Pole Strap | | Angon (yeah yeah, I know)
W.Turban | Chiv Chain | Assault Ear | Fowling Ear
***.Jerkin | Dusk Gloves | Sniper's Ring | Sniper's Ring
Amemet+1 | Swift Belt | Dusk Trousers | Amir Boots
Total: Acc+33 (87%), Att+63, Haste+12%, DA+2%, Str+8
And that's the kicker, untill I get me some Homamege, in that setup anything that isn't an Acc piece is a killer Att piece (Dusk, AJ) or a haste piece (Swift/Dusk/Turban).

Other Acc gear I could swap in: O.Hat, P.Body, Hydra FG, Life Belt, Galliard Trousers.
Is it worth swapping any of this around for TPing? Or should I stick at 87% Acc and just try to work some more acc into my WS build? Lucky for me I don't domuch tough endgame on Drg, so I'm not worried about facing harder enemies.

As for WS build, if I'm at: Acc+34, Str+14, Att+82.5. Swapping in Flame for Sniper's would give me Acc+39(90%), Str+9, Att+78.75. That looks like a better idea, but should I do more?
Swap Rutters for Amir? That'd give: Acc+44(92.5%), Str+6, Att+76.5?
Or Sword+1 for Life? That'd give: Acc+49(95%, cap), Str+9, Att+66.75?

Opinions?


What if you took your tp set and did this for penta?

Head: Walmart Turban >> Optical Hat (+10 acc)
Neck: Chivalrous Chain (+3 STR, +5 acc, +2.25 atk)
Ear1: Assault Earring (+2 acc, +5 atk)
Ear2: Fowling Earring (+1 STR, +3 acc, +0.75 atk)
Body: Assault Jerkin (+3 acc, +18 atk)
Hands: Dusk Gloves >> Hydra Finger Gauntlets (-5 atk, +5 acc)
Ring1: Sniper >> Raja's (-1.25 acc, +3.75 atk, +5 STR, +5 DEX)
Ring2: Sniper (+5 acc)
Back: Amemet +1 (+2 STR, +16.5 atk)
Waist: Swift >> Warwolf (+.75 acc, +8.75 atk, +5 STR, +5 DEX)
Legs: Dusk (+14 atk)
Feet: Amir (+5 acc, +6 atk)

With your thassalacrat that would give you:
STR: 16, DEX: 12, accuracy: 39, Attack: 70

That gets you the 90% accuracy you want. It also gets you the most STR and DEX I can get you while keeping your attack as high as I can get it. Another option for you would be to put the pahluwan body in place of the assault jerkin, that would get you up to about 93% acc, but at the cost of 18 attack, so I don't know if it would be worth it. When you get your Hecatomb Harness, definately start using that right away though.

Edit: 70 atk, not 75

Edited, Apr 11th 2008 9:10am by Meldi
#126 Apr 11 2008 at 7:00 AM Rating: Good
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Thanks for the info guys. My TP return is usually 18-19 on merit mobs. I should have stated that I add in more Acc when fighting mamools or when I start missing hits with penta. What I posted is my typical WS gear but I do take notice of my TP return and adjust as needed. I do plan on getting an O.hat and using that for penta instead of the Wyvern Helm.

Was unsure of which gorget to get for wheeling, light or flame. Does it matter which one or are they pretty much the same thing since wheeling is light and fire based? I know penta is dark so I'll be getting the shadow one for it.

Thanks again.
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