Hands: Spiked WS: (penta) Battle/Jaridah gloves (others) Pallas
Why not just keep spiked on for WS too?
Prefer Potent over life since I'm Taru.
There's little difference between life and potent for 2h weapons. Race means nothing.
Battle/Jaridah because I've noticed Penta whiffing alil too often.
And as for race meaning nothing then why was a elvaan drg with similar gear, and a Hume with far gimpier gear doing more dmg then me? Same level do to sync, same subs.
And the reason for the herder's was because I HATE republics on taru. >,>
We can't exactly explain why you'd be doing less, there's alot of things that go into damage dealing. When you say they're doing more damage, do you mean in parse, or eyeballing? If the latter, then don't trust it. Anyway, back on variances, it could be alot of things. Playstyle dictates alot of how well you do: How fast you are at gear swaps, WS every 100%, ride Jump/High jump etc. Food of course as well. I've outparsed people better equipped than me because of simple things like not using food at colibri and sitting on TP.
You also seem like you think STR does more than it really does. Every 4 STR above enemy vit, your weapon damage raises by 1. The max damage that can provide on a swing is probably 4 damage on a crit(it's actually 3.15, but in rare occasions that can be 4). 3 STR on a belt piece may be giving you a small increase, which is about the same as the increase life belt's 2 acc gives you. You shouldn't really concentrate on stats like STR and DEX and instead concentrate on ACC/ATK. If you manage to have a piece that has a larger amount of STR increase than you can get ATK/ACC without any detriments, then of course it's good to wear it. However, pieces like that are rare.
On to the gear suggestions:
Feet: Tabin Boots +1
, 3 Acc in my opinion would do better than 4 STR, but it's probably close. RSE should be good jumping boots though, I'd honestly use it over AF.
Ranged: Tiphia Sting
: another close one, but 2 ACC>2 ATK