Forum Settings
       
Reply To Thread

The official "rate my gear" threadFollow

#752 Jun 28 2009 at 10:01 PM Rating: Good
Sage
***
3,219 posts
I don't really see why I should have to explain why I don't do ZNMs. I don't do them, that's all you really need to know.

BTW, thanks for the help regarding my question and not adding pointless posts to this thread.
____________________________

#753 Jul 11 2009 at 10:46 PM Rating: Decent
**
451 posts
So I'm 67 now, and I have some semi updated gear:

http://ffxi.allakhazam.com/profile.xml?197663

Just want to make sure I'm not missing anything big. Ose finally dropped an AJ for me so I don't have to gimp it up in an SH anymore. I know the hands are lame, but I just can't justify SFG's price.

I have Tarasque and Dusk waiting for me (PLD leftovers yay). Walmart Turban, Swift belt ect to use when the time comes. I also have 7/8 polearm merits at the moment.

I had right on 90% acc on Imps at 67 with NQ pizza. Even still, Wheeling Thrust seems to be more consistent overall at low 400s every time than penta's going from 2s to 6s. Next party I'll go 45min or so with penta only and the next wheeling only to see which does more overall, but loleyeballing it wheeling seems to be the way to go for another level or two.

Edit: Nevermind on the wheeling thrust bit. Hit 68 and recapped polearm, penta is definitely the way to go.

Edited, Jul 12th 2009 11:50am by Yashnaheen
____________________________
Yash Nahain - Keeper of the Moon Miqo'te, DoM / Goldsmith
Ghostface Spidercarpet - Highland Hyur, Gladiator / Armorer
Don't know which one to keep yet.....
#754 Jul 12 2009 at 7:32 AM Rating: Default
ok recently 75 drg nad finished unlocking impulse/drakes

TP
main: thall/cletine (martial or thyrustab for spirit taker soloing/blu)
(is there a situation where achillies spear is worth using?)
sub: pole strap
throw: smart gren
head: wala (askar won't drop for me yet)
neck: chiv (next in line for torque) working on flame/light/shadow gorg
ears: brutal/assault
body: askar/AJ
hands: dusk
rings: Blood/Iota (blm main so i have tamas for now)
back: forager
waist: Wyrm
legs: dusk or conte?
feet: dusk

WS
thall/cletine
pole
smart
voyager (swap to saurian for breath dmg)
gorgets
brutal/triumph
askar body
drn. fng. gnt. +1
flame/iota/ruby
forager
warwolf
conte cosc.
creek M clomps

    questions and upgrades

upgrades I know of: my LS does omega regularly; thinking i'll upgrade hands first, then feet, legs, body, [head(for set only i think)]
next in line for V.fork in einherjar
with future plans to buy zahak mail, what ACP body should i get?(currently smn)
znm access; grabbing aurum when i can (same with askar for assault)
heca, what order should i upgrade these?(i don't have HNM access for head/legs)
I was thinking feet first as hands are smaller upgrade over af+1
which AF+1 should i upgrade next?(i mostly solo /blu or do lowman limbus)
also dragoon's earring and fowling (working on these)
lastly, when I see a barone/conte body, i'll pick that up for jumps

____________________________
TARU<(^.^)> 75::BLM SCH RDM SMN WHM:: DRG75 5/6
Relic: BLM:5/6 RDM:5/6 SCH:4/6 SMN:5/6 WHM:5/6
Obi:8/8 Novio\a:O Nashira:4/5 H.Gaiters: O
LS:AirshipRaiders/ValyrieRiders/NoEnkiduForU
Windurst :10 CoP:8-5 ZM:18 ToAU:48 WotG: 19
#755 Jul 12 2009 at 9:30 AM Rating: Excellent
***
3,959 posts
ZacheusofGilgamesh wrote:
main: thall/cletine (martial or thyrustab for spirit taker soloing/blu)
(is there a situation where achillies spear is worth using?)
No, there is not, and seeing as you've got Drakesbane unlocked, I'd consider using Cletine over Thal.

Quote:
neck: chiv (next in line for torque) working on flame/light/shadow gorg
No point working on Light Gorget when the two main WS that use it also use Flame. Cheap out and enjoy, nobody uses Skewer anyway.

Quote:
rings: Blood/Iota (blm main so i have tamas for now)
this is forgivable.

Quote:
waist: Wyrm
Did some numbers for a friend, I'm not especially sure whether this or Life Belt is the clear winner. You have it so you may as well use it, I suppose.

Quote:
legs: dusk or conte?
Dusk, but Conte for jump.

Quote:
feet: dusk
Work on Amir if possible, unless you're getting enough haste for these to be better.

Quote:
brutal/triumph
You have Assault Earring, this is better. ****, Fowling Earring probably trumps it.

Quote:
flame/iota/ruby
One or the other please, unless you're a Wheeling Thrust fan. Iota/Flame is fairly sound for Drakesbane.


Quote:
    questions and upgrades

upgrades I know of:
my LS does omega regularly; thinking i'll upgrade hands first, then feet, legs, body, [head(for set only i think)]

next in line for V.fork in einherjar

with future plans to buy zahak mail, what ACP body should i get?(currently smn)
znm access; grabbing aurum when i can (same with askar for assault)

heca, what order should i upgrade these?(i don't have HNM access for head/legs)
I was thinking feet first as hands are smaller upgrade over af+1

which AF+1 should i upgrade next?(i mostly solo /blu or do lowman limbus)

also dragoon's earring and fowling (working on these)

lastly, when I see a barone/conte body, i'll pick that up for jumps

Spaced them out so I could read them better.

Heca/Homam order's not my field of expertise, and V.Fork is a total no-brainer.

For ACP body, if you don't want it for DRG, don't bother! You already have Askar.

for AF+1 I will say the legs, Acc+9 is lovely.

Dragoon's Earring is shit and Fowling is, at best, a cheaper version of something you have.

You're just above the high end of the STP range that gets use out of it, and considering you have Conte legs already (and moreover would be swapping out of the STP+5 on Askar body) I wouldn't advise buying Barone body.
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#756 Jul 13 2009 at 7:11 AM Rating: Default
Quote:
No, there is not, and seeing as you've got Drakesbane unlocked, I'd consider using Cletine over Thal.


My efforts to obtain achillies wil be focused elsewhere

Quote:
No point working on Light Gorget when the two main WS that use it also use Flame. Cheap out and enjoy, nobody uses Skewer anyway.


An inventory space saver sounds great, but can I get just light and never need flame?
According to Wiki, I can; just wanted to verify here.

Quote:
this is forgivable.

thanks, tho every swing and WS pushes me to rajas..

Quote:
Dusk, but Conte for jump.

Work on Amir if possible, unless you're getting enough haste for these to be better.

You have Assault Earring, this is better. ****, Fowling Earring probably trumps it.

One or the other please, unless you're a Wheeling Thrust fan. Iota/Flame is fairly sound for Drakesbane.



All macro changes made, selling triumph as soon as i log in.

Your suggestion for Amir feet.. Is heca better, aurum? I'd rather not waste time upgrading something i'll toss fairly soon. (we do limbus and znm regularly)

Quote:

For ACP body, if you don't want it for DRG, don't bother! You already have Askar.


i was told that AJ's atk is slightly better than Askar for WS (drakes/penta)

what about a crit WS piece for ACP (acc/3%crit? OR atk/3%crit?)


Quote:

You're just above the high end of the STP range that gets use out of it, and considering you have Conte legs already (and moreover would be swapping out of the STP+5 on Askar body) I wouldn't advise buying Barone body.


at what point would barone/conte be a good idea to have for jumps?
my assumed answer is when i swap tamas for rajas?


also so my merit questions can go along with my gear
5/5 jumps 5/5 angon/HB 8plm 8staff (drg is my only melee job and my mages like staves ^^) also, edging out my spell interrupt down for crits

thanks for the advice ^^


edited for grammar and added my merits








Edited, Jul 13th 2009 11:17am by ZacheusofGilgamesh
____________________________
TARU<(^.^)> 75::BLM SCH RDM SMN WHM:: DRG75 5/6
Relic: BLM:5/6 RDM:5/6 SCH:4/6 SMN:5/6 WHM:5/6
Obi:8/8 Novio\a:O Nashira:4/5 H.Gaiters: O
LS:AirshipRaiders/ValyrieRiders/NoEnkiduForU
Windurst :10 CoP:8-5 ZM:18 ToAU:48 WotG: 19
#757 Jul 13 2009 at 8:22 AM Rating: Good
***
3,959 posts
ZacheusofGilgamesh wrote:
Quote:
No point working on Light Gorget when the two main WS that use it also use Flame. Cheap out and enjoy, nobody uses Skewer anyway.


An inventory space saver sounds great, but can I get just light and never need flame?
According to Wiki, I can; just wanted to verify here.
Well, yeah, although Light's a lot harder to get than Flame (notably because from what I hear, Yovras are experts at hentai tentacle raep, and you only need one of their organs for Flame but two for Light)


Quote:
Quote:
Dusk, but Conte for jump.

Work on Amir if possible, unless you're getting enough haste for these to be better.

You have Assault Earring, this is better. ****, Fowling Earring probably trumps it.

One or the other please, unless you're a Wheeling Thrust fan. Iota/Flame is fairly sound for Drakesbane.



All macro changes made, selling triumph as soon as i log in.

Your suggestion for Amir feet.. Is heca better, aurum? I'd rather not waste time upgrading something i'll toss fairly soon. (we do limbus and znm regularly)
Aurum would indeed be better for both TP and WS; considering you mention ZNMs being a regular thing I'd get to work on those if you can.

Quote:
Quote:

For ACP body, if you don't want it for DRG, don't bother! You already have Askar.


i was told that AJ's atk is slightly better than Askar for WS (drakes/penta)

what about a crit WS piece for ACP (acc/3%crit? OR atk/3%crit?)
Attack+6 and Acc+3 are soundly beaten by DA+2% and STR+5 (which, let's face it, also gives you a free Attack+3.75 and fSTR+1.25).


also, if you're putting Crit+3% on your Nuevo... ok, let me start again, don't.


Quote:
Quote:

You're just above the high end of the STP range that gets use out of it, and considering you have Conte legs already (and moreover would be swapping out of the STP+5 on Askar body) I wouldn't advise buying Barone body.


at what point would barone/conte be a good idea to have for jumps?
my assumed answer is when i swap tamas for rajas?
Actually, the answer is when you're just edging into an 8-hit build (read: you're using a lmaoCermet Lance +1) and so need the extra TP from a double-Barone Jump to make it to 6-hit. Assuming you're in, or just shy of, a 6-hit build then you won't need it, firstly because you have Conte legs and secondly because you are probably, hopefully, not starting from a one-hit WS, or from zero (though if you start off with a jump, then that negates both scenarios anyway, even with just one bit of Barone).

Swapping Askar body for Barone body is also a bit defeatist, as you're losing STP+5 to get TP+2; granted, there aren't many situations where STP+5 does equal two points of TP, but it still messes things up quite a fair bit (keep in mind that this is also why I'm not convinced when anyone mentions using it to get to a 5-hit build, as I'm not sure there's enough STP gear available to be able to do that, even with Askar Korazin).

Quote:
thanks for the advice ^^
it's why we're here.

Edited, Jul 13th 2009 4:26pm by Lucinus
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#758 Jul 13 2009 at 10:54 AM Rating: Decent
Quote:
also, if you're putting Crit+3% on your Nuevo... ok, let me start again, don't.


while I work on getting Zahak Mail what should I put on my ACP body in the meantime? (WS piece)

edit: the yorva thing isn't a problem; I have a group of peeps that can trio them np (I already have 2 yorva atm; just gotta get 2 more and i'll have light and dark gorgets)

Edited, Jul 13th 2009 2:56pm by ZacheusofGilgamesh
____________________________
TARU<(^.^)> 75::BLM SCH RDM SMN WHM:: DRG75 5/6
Relic: BLM:5/6 RDM:5/6 SCH:4/6 SMN:5/6 WHM:5/6
Obi:8/8 Novio\a:O Nashira:4/5 H.Gaiters: O
LS:AirshipRaiders/ValyrieRiders/NoEnkiduForU
Windurst :10 CoP:8-5 ZM:18 ToAU:48 WotG: 19
#759 Jul 13 2009 at 1:01 PM Rating: Good
***
3,959 posts
ZacheusofGilgamesh wrote:
Quote:
also, if you're putting Crit+3% on your Nuevo... ok, let me start again, don't.


while I work on getting Zahak Mail what should I put on my ACP body in the meantime? (WS piece)
I suggest turning it into a pseudo Haubergeon.
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#760 Jul 14 2009 at 1:06 PM Rating: Decent
Guru
Avatar
**
937 posts
http://ffxigear.com/?ref=14416

I'm planning on upgrading to Feral Trousers as soon as they appear on the auction house simply for the extra defense because of a horrible experience with Sickle Slash hitting me for over 1000 damage multiple times in a night.

Basically, I'm looking for advice regarding the best polearm to use. A friend and I have been in a little debate over it. He says Grand Knight's Lance is good because of the accuracy. I say the Dark Mezraq is good because when the evasion down procs, the entire party benefits from it. Suggestions?
____________________________
Tijet - Rank 10 Windurst
PLD99 SCH99 DRG80 SMN81
Server: Lakshmi
#761 Jul 15 2009 at 12:01 AM Rating: Excellent
***
3,959 posts
He's right, GKL is better -- Dark Mezraq's process rate isn't exactly high enough, nor is the additional effect powerful enough, to warrant using it over GKL.

Upgrade one of your ears to Assault Earring if you have the money. I also recommend selling Potent Belt for Life Belt, as although the upgrade is very slight, it's a **** of a lot cheaper.
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#762 Jul 15 2009 at 2:19 AM Rating: Decent
Guru
Avatar
**
937 posts
Yeah, I did some soloing tonight while seeking. It was the first time I've had a chance to really test the Dark Mezraq and I noticed that the proc rate was less than desired, so I listed it on the AH and bought a Grand Knight's Lance.

I have the money for an assault earring, but it would break my wallet. I have both a life belt and a potent belt. I opted for the potent belt because I'm a Taru and wanted to make up for the lack of strength (Plus I have level 6 polearm merits anyway). So, the logical choice is to sell the potent belt and buy an assault earring then?
____________________________
Tijet - Rank 10 Windurst
PLD99 SCH99 DRG80 SMN81
Server: Lakshmi
#763 Jul 15 2009 at 2:48 AM Rating: Excellent
***
3,959 posts
Yeah, I'd say so. Don't forget you're making up for that lack of STR* with your RSE2.



*Fallacy, by the way, as the overall difference isn't particularly profound.

Edited, Jul 15th 2009 10:52am by Lucinus
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#764 Jul 15 2009 at 12:02 PM Rating: Good
Guru
Avatar
**
937 posts
Okay, I'll sell off my Potent Belt and buy an Assault Earring.

Thanks for the advice.
____________________________
Tijet - Rank 10 Windurst
PLD99 SCH99 DRG80 SMN81
Server: Lakshmi
#765 Jul 21 2009 at 12:04 PM Rating: Good
*
76 posts
Hey there,

I've got a few questions pertaining to Drakesbane. This is my current setup (items are swapped in and out depending on accuracy):

Main: Thalassocrat
Sub: Pole Grip
Ammo: Tiphia Sting
Head: Optical Hat / Wyvern Helm
Neck: Flame Gorget
Ear1: Brutal Earring
Ear2: Assault Earring
Body: Nuevo Coselete (Acc+10/Att+10)
Ring1: Rajas Ring
Ring2: Ulthalam's Ring
Back: Amemet Mantle +1
Waist: Warwolf Belt / Life Belt
Hands: Alkyoneus's Bracelets
Legs: Pahluwan Seraweels / Drachen Brais +1
Feet: Hecatomb Leggings


Currently working on Zahak's Mail, Cuchulain's Mantle, Flame Ring, and Aurum Cuisses. How does Aurum Cuirass stack up against Zahak's Mail? I've seen some debate between Aurum and Zahak's, but I haven't seen anything conclusive. Any links or theorycrafting would be greatly appreciated.


The other thing that's currently got me a little thrown off are the hands (and, in a wider scope, STR and DEX for Drakesbane). Am I right in using Alkyoneus's Bracelets? I don't have the DEX to quite break a crit tier on Colibri, but if Limbus-level mobs have lower stats than them, then maybe I should use Drachen Finger Gauntlets +1 once I get some more DEX gear? As I understand, DEX stacking is only viable on Colibri and other low-DEX enemies, and STR for higher level stuff?


Thanks in advance for any advice.


Edit: Added Nuevo Coselete stats.

Edited, Jul 21st 2009 4:05pm by jprvoices
#766 Jul 21 2009 at 6:25 PM Rating: Default
Scholar
****
6,580 posts
Use AF+1 or Heca gloves anyway. Alky's still have -Acc.

Edit: Askar Zuchetto is a good Drakesbane piece aswell.

Edited, Jul 22nd 2009 2:25am by Noodles
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#767 Jul 24 2009 at 3:13 AM Rating: Decent
Sage
Avatar
*
63 posts
Gear Slots:
WEAPON: Thal
SUB: Pole Grip
RANGE: No Item
AMMO: Smart Grenade
HEAD: Optical Hat
NECK: Chivalrous Chain
EAR1: Fowling Earring
EAR2: Minuet Earring
BODY: Scorpion Harness
HANDS: Tarasque Mitts
RING1: Woodsman Ring
RING2: Woodsman Ring
BACK: Amemet Mantle +1
WAIST: Warwolf Belt
LEGS: Barone Cosciales
FEET: Creek M Clomps

Someone is gunna have a field day picking at this but ah well. As you may have guessed I'm a pretty new 75. ATM I'm dirt poor but obv willing to farm. As my gear stands I won't enter endgame events and I turn down merit pt's cos even I don't think I cut it. I know an AH taru drg is meh but what pieces of gear from the AH/small events would make me acceptable for endgame/meritpt

Btw I'm not that far into ACP or CoP etc and my only shell ATM other than social is Dyna. I like campaign (new fourth body?) and Im also joining a ZNM shell. Before someone states the obvious don't get me started on my luck with ose (been camping it on and off since 67 with friends)
____________________________
Tykata of Fairy/Sylph Retired
Awaiting FFXIV impatiently
#768 Jul 24 2009 at 7:11 AM Rating: Good
**
423 posts
Quote:
Gear Slots:
WEAPON: Thal
SUB: Pole Grip
RANGE: No Item
AMMO: Smart Grenade
HEAD: Optical Hat
NECK: Chivalrous Chain
EAR1: Fowling Earring
EAR2: Minuet Earring
BODY: Scorpion Harness
HANDS: Tarasque Mitts
RING1: Woodsman Ring
RING2: Woodsman Ring
BACK: Amemet Mantle +1
WAIST: Warwolf Belt
LEGS: Barone Cosciales
FEET: Creek M Clomps


Everyone starts somewhere. Here's what I'd say:

First priority, get a Life Belt for your waist slot. It will serve you better for TP'ing than Warwolf. Or, work on getting a Swift Belt (free, as long as you have some time and some help). Your end goal will be haste, so Swift Belt is a very good item.

Second, I'd consider Dusk Gloves (considerably cheaper now than ever before).

Short-term goals: You said you're joining a ZNM shell, so I'd definitely work on getting Aurum Sabatons and Aurum Cuirass. That might be easier said that done, depending on your group's proficiency, your zealousness in farming Zeni, and so on. You could work on getting Amir feet in the meantime, which only requires time and Assault tags.

Long-term goals: Homam. It is really amazing gear.
____________________________
~ Arkanna ~ Lakshmi ~
90's: SMN BLM BLU DRG RDM COR SAM RNG THF
#769 Jul 24 2009 at 7:33 AM Rating: Good
**
423 posts
Looking for some thoughts from our resident DRG experts. Please note, I am a a "mage" main for most things, so I am looking at this mostly from the perspective that my DRG might see use in merit parties, Nyzul, maybe Salvage and Assaults, that kind of thing. No HNM or anything where my better-geared BLM or RDM would be used.

For TP:

MAIN: Skystrider
SUB: Pole Grip
RANGED: -
AMMO: Tiphia Sting
HEAD: Walahra Turban
NECK: Peacock Charm
EAR1: Brutal Earring
EAR2: Supremacy Earring
BODY: Zahak's Mail
HANDS: Homam Manopolas
RING1: Iota Ring
RING2: Ulthalam's Ring
BACK: Amemet Mantle +1
WAIST: Swift Belt
LEGS: Homam Cosciales
FEET: Homam Gambieras

Questions/thoughts:

I'm pretty fond of Skystrider when paired with Supremacy Earring. I know it's essentially a side-grade from Thalassocrat/Assault Earring, but eh. I have the earring so I might as well use it.

About the body I use for TP, Zahak's Mail. I love this body overall, but something in the back of my mind is telling me I should be TP'ing in something else. I've had an Assault Jerkin forever (99% sure it's inferior) and I have a Homam Corazza. Do you guys think I should be TP'ing in Homam over Zahak?

Regarding RING1: Iota Ring. I used to look down on this ring, but I've heard good things about it recently. I probably won't be buying a Sniper +1 or a Toreador anytime soon, so I'm thinking I should stick with Iota over something like Woodsman/Sniper. Thoughts?

Lastly, Love Torque. I don't have one yet, but I may potentially soon. Would you use that ahead of PCC for TP?

For WS:

MAIN: Skystrider
SUB: Pole Grip
RANGED: -
AMMO: Tiphia Sting
HEAD: Wyrm Armet
NECK: Sea Gorget
EAR1: Brutal Earring
EAR2: Supremacy Earring
BODY: Zahak's Mail
HANDS: Drachen Finger Gauntlets +1
RING1: Iota Ring
RING2: Flame Ring
BACK: Amemet Mantle +1
WAIST: Warwolf Belt
LEGS: Askar Dirs
FEET: Creek F Clomps

This set is mostly for Drakesbane/Penta. There's not many occasions where I use Wheeling Thrust since, for those occasions, I'm usually on a mage job or COR. I do have Alkyoneus' Brc., Neptunal body, a second Flame Ring, and so on though.

The Wyrm Armet is soon to be replaced by a Champion's Galea, first augment definitely being STR +4/WS Acc +15. I'm hung up on the second augment: either Acc +10/Atk +5, or DEX +4/Crit damage +2%. I think I am leaning toward the latter, since DRG can't get DEX from Byakko's Haidate and +25 Acc may be a shade overkill for DRG. I do intend to get 8 polearm merits.

Love Torque vs Sea Gorget: for most jobs, I know the gorgets trump the torques, but DRG may be different since Love Torque has DEX (for accuracy and crit% on Drakesbane). Thoughts?

Amemet +1 vs Forager/Cerb: I have COR, so in the interest of saving money and inventory, I doubt I'll get rid of my AM +1. Cuchulain's Mantle I have mixed feelings about. I'd like to get one, but I don't think it's worth the 4M it costs on my server, plus it seems like a somewhat marginal upgrade over the standard attack mantles.

Askar Dirs: I also have Barone Cosciales, but I think Askar beats those ever so slightly (for multi-hit WS's). Hecatomb Subligar is a distant possibility. Otherwise, what else is there? Dusk perhaps?

Finally, feet: WS feet options seem to suck. Taru RSE2 isn't much different than Rutter's, so I never bothered getting those. Ares is a very distant possibility, but is quite unlikely. I'm kind of at a loss here.

Thanks in advance for reading my wall'o'text and for any advice.
____________________________
~ Arkanna ~ Lakshmi ~
90's: SMN BLM BLU DRG RDM COR SAM RNG THF
#770 Jul 24 2009 at 8:40 AM Rating: Decent
Sage
Avatar
*
63 posts
Thanks for the reply Arkanna :) I have a life belt somewhere in my mog. The ZNM shell is pretty good it does sky/sea and einherjar too. sky/sea is a no go ATM due to lack of access but ein also drops abj. I read. what 3 pieces are most vital for me from Ein. ? Would heca be more important than a val fork with my current setup? Don't worry I will be going to the event on blm not drg ><
____________________________
Tykata of Fairy/Sylph Retired
Awaiting FFXIV impatiently
#771 Jul 24 2009 at 9:02 AM Rating: Good
**
423 posts
Quote:
Thanks for the reply Arkanna :) I have a life belt somewhere in my mog. The ZNM shell is pretty good it does sky/sea and einherjar too. sky/sea is a no go ATM due to lack of access but ein also drops abj. I read. what 3 pieces are most vital for me from Ein. ? Would heca be more important than a val fork with my current setup? Don't worry I will be going to the event on blm not drg ><


For Einherjar pieces I'd say Hecatomb Cap and Subligar, since I don't know what your other 75 jobs are/if you have other jobs. Valk Fork is a hot item and, even if your Einherjar group is very successful, it's a pretty rare drop and will be highly-contested (most likely). I haven't found much value in Einherjar stuff for BLM, though some people swear by Shadow Trews (idk why).

You can get an Iota Ring with your Ampoules too .. that would allow you to cash in one of the Woodsmans. But Woodsmans are just fine either way.

Don't take this the wrong way but, I'd focus your time more on getting CoP done and getting Rajas/Homam. Plus, if you do that, you will also get DRG AF+1 pieces, some of which are quite nice.

Edited, Jul 24th 2009 1:03pm by Arkanna
____________________________
~ Arkanna ~ Lakshmi ~
90's: SMN BLM BLU DRG RDM COR SAM RNG THF
#772 Jul 24 2009 at 10:16 AM Rating: Decent
Sage
Avatar
*
63 posts
Thanks again for taking the time to reply. It is only Blm and Drg atm ;). There is a crazy wait on valk. fork by the looks of it. CoP I need to crack on with anyway for dreamland but for every pick up run there's a mammet to smack me down lol
____________________________
Tykata of Fairy/Sylph Retired
Awaiting FFXIV impatiently
#773 Jul 28 2009 at 3:59 AM Rating: Good
**
361 posts
Just a quick question:

Just recently got the Fay Lance with DMG: 94 STR+2 DEX +2. I currently use a Skystrider with earring. Would I be better off using the new Fay Lance with my Brutal/Ethereal combo, or stick to the Skystrider + Supremecy Earring/Brutal?

I am continuing to try for the DMG: 95 Fay Lance, and Valk Fork, but with the 2 lances combos I currently have, which would you prefer?

Thank you for all of your consideration.

____________________________
Name: Syrus
Sever: Kujata
Linkshells: TheAncients, AncientCircle,

SquareEnix wrote:
An issue where the playerbase was enjoying itself will be corrected.
#774 Jul 28 2009 at 4:34 AM Rating: Good
***
3,959 posts
I'm inclined to say there's very little in it, but that's going on a rough guesstimate.

Edited, Jul 28th 2009 8:35am by Lucinus
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#775 Jul 28 2009 at 11:49 AM Rating: Default
*
150 posts
Hello Guys,

I got two sets of equips, everything none /sam and then /sam.

None /sam. (/NIN and /Mage)

Thal
Pole
Angon
MKD Helm +3%Haste +10ACC and +5 ATK
Chiv.chain
Ethereal Earring
Brutal
Nuevo Hauby
Dusk - Heca for WS
Rajas
Ulthiham
Amemet +1
Swift - Warwolf for WS
Askar Dirs
Aurum Feet

Now for /Sam

Tournament lance +3 STP
Pole
Angon
MKD Helm +3%Haste +10ACC and +5 ATK
Chiv.chain
Fowling
Brutal
Nuevo Hauby
Dusk - Heca for WS
Rajas
Ulthiham
Amemet +1
Swift - Warwolf for WS
Askar Dirs
Aurum Feet

I get a 6 hit build with my lance. I think it's a better trade.. 3 DMG lost for Nuevo Hauby seems good. I lose 5ACC from Peacock though. but +3STR

What you guys think about it?
#776 Jul 28 2009 at 12:13 PM Rating: Excellent
**
423 posts
First, don't full-time Angons. Get yourself a Tiphia Sting at minimum, or if you are part of a capable HNM linkshell, a Black Tathlum. Nevermind that, that'll come in time.

Second, I'd reference the Haste +3% MKD helm vs. good old W Turban, but I suspect that you need the acc you're getting from your MKD piece moreso than you need another 2% haste.

Last, never use a Tournament Lance. If you absolutely need the Store TP +3 to get your 6-hit (I'm not math-inclined), then use Thalassocrat + Rose Strap.



Edited, Jul 28th 2009 4:14pm by Arkanna
____________________________
~ Arkanna ~ Lakshmi ~
90's: SMN BLM BLU DRG RDM COR SAM RNG THF
#777 Jul 28 2009 at 12:17 PM Rating: Decent
*
150 posts
Why shouldn't I be using Tournament Lance over Thal?

And no, I don't have an HNM shell. All the Equips I acquire from this day was by my self and friends. Mostly shouts.
#778 Jul 28 2009 at 12:24 PM Rating: Excellent
***
3,959 posts
Eladriek wrote:
Why shouldn't I be using Tournament Lance over Thal?
because you're moronic if you're denying yourself an extra three base damage and one of the better additional effects in favour of a pile of crap, and a 6-hit build is nothing you can't make up with other, better gear.

Edited, Jul 28th 2009 4:25pm by Lucinus
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#779 Jul 28 2009 at 12:27 PM Rating: Good
**
423 posts
Because the extra 3 base D (and +2 DEX/+1 Acc, and chance at Eva Down proc) you gain by using Thalassocrat/Rose Strap will do much more for you than the 2% Double Attack you get from using Tournament Lance/Pole Grip.

*edit* Beaten!


Edited, Jul 28th 2009 4:27pm by Arkanna
____________________________
~ Arkanna ~ Lakshmi ~
90's: SMN BLM BLU DRG RDM COR SAM RNG THF
#780 Jul 28 2009 at 12:34 PM Rating: Decent
*
150 posts
Alright. Need to do some campaign -_-

Thanks.

BTW, don't have to call me a moron. I don't even know how much 3DMG adds and I'm betting neither do you.
#781 Jul 28 2009 at 12:39 PM Rating: Good
**
423 posts
Suffice it to say that, your weapon's base D rating is the largest component of both normal melee damage, and weaponskill damage. See the following links:

http://wiki.ffxiclopedia.org/wiki/Base_Damage
http://wiki.ffxiclopedia.org/wiki/Calculating_Weapon_Skill_Damage

I'll leave it at that because my mind gets fuzzy if I try to comprehend the math behind all this. -.-;;
____________________________
~ Arkanna ~ Lakshmi ~
90's: SMN BLM BLU DRG RDM COR SAM RNG THF
#782 Jul 28 2009 at 11:59 PM Rating: Good
***
3,959 posts
Eladriek wrote:
BTW, don't have to call me a moron. I don't even know how much 3DMG adds and I'm betting neither do you.
Roughly 3.3%* to your overall damage, actually, so you just lost your bet. This is even ignoring everything else offered by Thal.


*Other parameters affecting base damage won't change so the estimate's as simple as 94/91; obviously it does get more complicated than that but the D:94 is all I'm addressing right now.

Edited, Jul 29th 2009 4:04am by Lucinus
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#783 Jul 29 2009 at 8:20 AM Rating: Decent
Scholar
*
185 posts
Yah, the only parameters which change regarding DMG comparisons is that you have to add fSTR and during WS, WSC (so 1DMG is a bigger change in the TP phase than the WS phase).
____________________________
Raenryong~
Bahamut server...
DRK / PLD / THF / RDM / DRG / NIN / BLU
Almace90.
#784 Aug 01 2009 at 4:20 PM Rating: Good
**
451 posts
http://ffxigear.com/?ref=17427

/sigh. So this is what 75 is going to look like when I hit it in about a week. I'll have 383 ACC including my polearm merits. That'll put me at low 80s ACC on colibri >.<

In this case, would it be better for me to suck it up and full time ohat and pbelt to make up the difference, eating meat? Keep the haste and go with crab sushi? For bird camp / sky and sea farming etc. MMJSP or any NMs (which I would end up going PLD to probably) I'd of course throw on the ohat, pbelt and SH if needed.

Not sure which direction to go at this point. Homam and Aurum aren't incredibly far off, but I'll be stuck with this TP gear for a while.
____________________________
Yash Nahain - Keeper of the Moon Miqo'te, DoM / Goldsmith
Ghostface Spidercarpet - Highland Hyur, Gladiator / Armorer
Don't know which one to keep yet.....
#785 Aug 21 2009 at 9:54 PM Rating: Decent
7 posts
Hey all,

Currently using as /SAM:

Thalassocrat
Pole Grip
Tiphia Sting
Walahra Turban
Chivalrous Chain
Brutal Earring
Assault Earring
Askar Korazin
Dusk Gloves
Ulthalam's Ring
Rajas Ring
Forager's Mantle
Swift Belt
Askar Dirs
Amir Boots

My main question pertains to my Dusk Gloves which are augmented with +4 STR Vs Homam hands. I have 8/8 Polearm merits and usually parse ~90% accuracy in merit parties eating meat.


Keeping in mind this is for TP purposes, my general feeling is to aim for Homam feet first and to go after the hands down the road now that I have these gloves. Anyone care to hit me with some math or otherwise let me know if Homam hands are still going to be a bigger overall improvement than the feet would be?

~Thanks
#786 Aug 22 2009 at 12:20 PM Rating: Default
**
536 posts
I did legs > feet > hands. Feet you can get Aurum Sabatons fairly easily.

If offered lotting rights, pick up legs or feet whichever drops for you first, don't wait on just one or the other first.

And oh, grab a peacock's charm, easily bcnm'd (1/10 or so).
#787 Aug 22 2009 at 10:03 PM Rating: Default
*
65 posts
quick question

dex or acc ring?
#788 Aug 22 2009 at 11:34 PM Rating: Decent
***
3,959 posts
always an Acc ring


We have three current gear guides and nobody reads them?
Screenshot
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#789 Aug 24 2009 at 6:48 AM Rating: Decent
Scholar
***
3,595 posts
TP Gear:

http://www.ffxiah.com/item_sets.php?id=104443

WS Gear:

http://www.ffxiah.com/item_sets.php?id=104446


I feel like my WS set needs more accuracy (and usually I'll pull back on some of the gear swaps if my accuracy looks poor on ws)

I use Drakesbane and still saving for Dusk Boots, working on Askar/Assault Jerkin (0/3 ;;)

Edited, Aug 24th 2009 10:48am by Louiscool
____________________________


#790 Aug 24 2009 at 7:11 AM Rating: Good
***
3,959 posts
WS in your Scorpion Harness and your Acc rings if you need more Accuracy for WS (and you should -- Drakesbane is four-hit, I know the STR mod is hefty but the more important thing is to land all your hits)

I don't suppose there is any chance of you getting either a Swift Belt (for TP) or an O.Hat (for WS) any time soon, is there?

Good call on the RSE2 shoes (and RSE1 hands for WS), by the way. Consider Amir if you can.

Far as immediate improvements go, save up for an Assault Earring. Sounds like you're hard at work on the rest.
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#791 Aug 24 2009 at 9:00 AM Rating: Decent
Scholar
***
3,595 posts
Thanks for the input, I'm on CoP 4-2 now so I'm not far from swift belt, and I have an Ohat trigger waiting for my ls to go.
____________________________


#792 Aug 27 2009 at 1:18 AM Rating: Decent
Scholar
31 posts
Mithra
V.Fork
Pole Grip (working on Rose)

TP
Tiphia Sting
Walahra Turban
Chiv. Chain (also PCC)
Fowling/Brutal
Askar/Homan Bodies
Askar/Homam Hands Dusk Gloves
Blood/Rajas
Forager's Mantle
Swift/Potent/Wyrm Belts
Homam/Askar/Aurum Legs
Askar/Aurum Feet

WS
Gnadbhod's Helm
Chiv. Chain (also PCC)
Bushinomimi/Brutal
Hecatomb Body
Hecatomb Hands
Flame/Rajas
Forager's Mantle
Warwolf Belt
Ares Flanchard
Hecatomb Feet

any pointers will be greatly appreciated ^^
____________________________

WHM 75 RDM 75 Smn 75 WAR 75
BLM 75 DRG 75 SCH 75 SAM 75


May the World Hug you today with its warmth, and Love. Pray it whispers a joyful tune in your heart. And may the wind carry a voice that tells you there is a friend sitting in another corner of the World Wishing you well....
#793 Aug 27 2009 at 4:35 AM Rating: Good
**
416 posts
Quote:
Mithra
V.Fork
Pole Grip (working on Rose)

TP
Tiphia Sting
Walahra Turban --> get Askar
Chiv. Chain (also PCC)
Fowling/Brutal
Askar/Homan Bodies
Askar/Homam Hands Dusk Gloves
Blood/Rajas
Forager's Mantle
Swift/Potent/Wyrm Belts
Homam/Askar/Aurum Legs
Askar/Aurum Feet

WS
Gnadbhod's Helm
Chiv. Chain (also PCC) --> work on WS gorget
Bushinomimi/Brutal
Hecatomb Body
Hecatomb Hands
Flame/Rajas
Forager's Mantle
Warwolf Belt
Ares Flanchard
Hecatomb Feet
____________________________
Bayan of Bahamut

www.thezeitgeistmovement.com
The Monetary System is going down.
Get ready for the Scientific Method.
#794 Aug 30 2009 at 8:52 PM Rating: Decent
**
315 posts
Just got 75 tonight and thought I might post my gear here and see what you guys think. (I don't have sea and the chances of it happening are slim so keep that in mind)

TP

Weapon: Thalassocrat
Sub: Pole Grip
Ammo: Tiphia Sting
Head: Walahra Turban
Neck: Peacock Charm
Earring1: Assault Earring
Earring2: Fowling Earring (I also have minuet for if there is a bard)
Body: Assault Jerkin (working on ACP now (needed a 75))
Hands: Dusk Gloves
Ring1: Woodsman
Ring2: Woodsman
Back: Amemet+1 (is forager's worth the money? If so, i'll invest)
Belt: Swift Belt
Legs: Conte cosciales
Feet: Aurum sabatons

WS

Weapon: Thalassocrat
Sub: Pole Grip
Ammo: Tiphia Sting
head: Optical Hat or Wyvern Helm?
Neck: Chivalrous Chain or Peacock Charm?
Earring1: Assault
Earring2: Fowling
Body: Should I use Scorpion Harness or Assault until I get ACP hauby?
hands: Tarasque Mitts+1
rings: Woodsmanx2 for Penta and Sunx2 for wheeling (depending on mob)
back: Amemet+1
Belt: Warwolf Belt
Legs: Conte cosciales
feet: Aurum

Any suggestions/bashings? lol This is my first 75 melee job so I don't know what i'm doing. I just turned 75 today so I probably won't have Drakesbane for a wHile.


#795 Aug 30 2009 at 9:00 PM Rating: Decent
**
315 posts
Edit for triple post



Edited, Aug 31st 2009 9:28pm by TaylorFatalis
#796 Aug 30 2009 at 9:20 PM Rating: Decent
**
315 posts
Edit for triple post.

Edited, Aug 31st 2009 9:27pm by TaylorFatalis
#797 Aug 30 2009 at 11:38 PM Rating: Good
***
3,959 posts
TRIPLE ATTACK!

Work on CoP for Brutal / Rajas / various bits of Sea gear.

to answer your questions, I'd just leave the AJ on for WS, and if you have Amemet+1 I'd say Forager's is optional.

Edited, Aug 31st 2009 3:39am by Lucinus
____________________________
LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#798 Aug 31 2009 at 4:51 AM Rating: Decent
**
315 posts
Edit for double post.


Edited, Aug 31st 2009 8:55am by TaylorFatalis
#799 Sep 02 2009 at 1:41 AM Rating: Decent
***
3,144 posts

TP:
Weapon: Valkyrie's Fork
Sub: Rose Strap
Ammo: Angon/Mamoolbane (depends what im doing. demonic tiphia wont drop for me)
Head: Askar Zucchetto
Body: Homam Corazza (working on ares body)
Hands: Homam Manopolas
Legs: Homam Cosciales
Feet: Homam Gambieras
Neck: Peacock Amulet
Waist: Swift Belt
Back: Amemet Mantle +1
Earring L: Assault Earring
Earring R: Brutal Earring
Ring L: Rajas Ring
Ring R: Sniper's Ring

Drakesbane WS:
Weapon: Valkyrie's Fork
Sub: Rose Strap
Ammo: Angon/Mamoolbane (depends what im doing. demonic tiphia wont drop for me)
Head: Maat's Cap
Body: Hecatomb Harness
Hands: Hecatomb Mittens
Legs: Askar Dirs (might get Hecatomb legs at some point from einherjar)
Feet: Hecatomb Leggings
Neck: Peacock Amulet (going to upgrade to Flame Gorget at some point)
Waist: Life Belt
Back: Amemet Mantle +1
Earring L: Fowling Earring
Earring R: Brutal Earring
Ring L: Rajas Ring
Ring R: Sniper's Ring

Currently im working on getting a Tiphia sting (shes stingy and the rmt are annoying to camp against), I know I need a flame gorget but ive been busy helping friends get their organs since they are new to sea.

I have the 35 for Ares curiass and I intend on replacing my Homam piece with it when I finally get the 25 from the bhaflau mega boss.

I don't really exp anymore on my dragoon (since I don't really merit lol) but I do like to keep it in tip-top shape regardless.

So what am I doin wrong? I find most my drakesbanes land for only around 700 DMG on things like greater colibris. My tp jumps from 900 dmg 2% tp returns to 500 dmg 17% tp returns and the like. Its really peculiar. Ive tried replacing my cap with ohat but ive not seen any eyeballable results. I guess ill have to parse some more and get those polearm merits capped out.
____________________________
75BLM 75PLD 75RDM 75WAR 75MNK 75NIN 75THF 75SAM 75BRD 75RNG 75DRK 75SMN, 75DRG 75DNC 75WHM 75COR 75BST 75BLU 75PUP 75SCH - # of summoner burns = 0

http://sizedd.freeforums.org/

Quote a few months before the mass salvage banning:
couerlmaster wrote:
And stfu with the banstick, this is hardly traceable and so widespread throughout the EG community there's nothing SE can do w/o banning half the EG community on every server


http://www.youtube.com/watch?v=d0O8qb58bHY
#800 Sep 02 2009 at 2:09 AM Rating: Good
**
253 posts
Xellith wrote:

TP:
Weapon: Valkyrie's Fork
Sub: Rose Strap
Ammo: Angon/Mamoolbane (Until you manage a Tiphia Sting I would Suggest going for Smart Grenade, it's free, and probably your best alternative)
Head: Askar Zucchetto
Body: Homam Corazza (working on ares body)
Hands: Homam Manopolas
Legs: Homam Cosciales
Feet: Homam Gambieras
Neck: Peacock Amulet
Waist: Swift Belt
Back: Amemet Mantle +1
Earring L: Assault Earring
Earring R: Brutal Earring
Ring L: Rajas Ring
Ring R: Sniper's Ring

Drakesbane WS:
Weapon: Valkyrie's Fork
Sub: Rose Strap
Ammo: Angon/Mamoolbane (depends what im doing. demonic tiphia wont drop for me)
Head: Maat's Cap
Body: Hecatomb Harness
Hands: Hecatomb Mittens
Legs: Askar Dirs (might get Hecatomb legs at some point from einherjar)
Feet: Hecatomb Leggings
Neck: Peacock Amulet (going to upgrade to Flame Gorget at some point)
Waist: Life Belt (Warwolf Belt is priceless for weaponskills)
Back: Amemet Mantle +1
Earring L: Fowling Earring
Earring R: Brutal Earring
Ring L: Rajas Ring
Ring R: Sniper's Ring (Flame ring, or ruby ring if you want to be cheap)
#801 Sep 02 2009 at 2:51 AM Rating: Decent
***
3,144 posts
I mainly keep the life belt on to make sure I land my hits (since my tp return is so erratic. I do have a warwolf belt. Augmented to have -1 agi, -1 int, +1 mnd, -1 enmity >.>

I do have a ruby ring but once again - I was inclined to use the snipers due to insane tp return.

____________________________
75BLM 75PLD 75RDM 75WAR 75MNK 75NIN 75THF 75SAM 75BRD 75RNG 75DRK 75SMN, 75DRG 75DNC 75WHM 75COR 75BST 75BLU 75PUP 75SCH - # of summoner burns = 0

http://sizedd.freeforums.org/

Quote a few months before the mass salvage banning:
couerlmaster wrote:
And stfu with the banstick, this is hardly traceable and so widespread throughout the EG community there's nothing SE can do w/o banning half the EG community on every server


http://www.youtube.com/watch?v=d0O8qb58bHY
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 18 All times are in CST
Anonymous Guests (18)