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The official "rate my gear" threadFollow

#552 Mar 26 2009 at 7:51 AM Rating: Decent
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ill probly change tp to assault but i kinda like str for ws thanks
#553 Mar 29 2009 at 6:12 PM Rating: Excellent
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451 posts
This doesnt deserve its own topic, so I'll ask here. 72+ should I be TPing in Barone or Dusk legs?

To hold me over until I get my hands on Aurum or Askar anyway. Im more likely to get one of those before Pahluwan, so im not really considering them at any point.
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#554 Mar 30 2009 at 12:12 AM Rating: Excellent
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3,959 posts
TP in Dusk, jump in Barone.

Of course, I don't have Dusk being as they're frickin' expensive and because I'm saving up for a whole host of other things first.

EDIT: Shido, Assault's probably better for WS as well, STR+1 doesn't mean very much at all.

Also, why Skystrider without Supremacy Earring?

Edited, Mar 30th 2009 4:13am by Lucinus

Edited, Mar 30th 2009 4:14am by Lucinus
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#555 Mar 30 2009 at 9:36 AM Rating: Good
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258 posts
ok, my current gear.

TP
Wep: Celtine
Grip: Pole
Ammo: Smart grenade / Angon
Head: Askar (Have Ohat if it's needed)
Neck: Chiv Chain
Body: AJ (Still waiting for my Askar body ; ;, might have accsess to Aurum, also on list for Homam. Have Paluwahwah if need more acc)
Hands: Askar
Waist: Swift
Legs: Aurum
Feet: Aurum
Ring: Ulthalam
Ring: Ecphoria (gonna be trading in my Tamas for Rajas at some point.)
Earring: Brutal
Earring: Fowling
Back: Amemt+1

WS
Neck: Flame Gorget (Drakesbane and Wheeling)
Hands: Pallas (For wheeling and Impulse, dropped it from Drakesbane since I'm thinking the -5 dex is hurting the crit rate more then the str helping but willing to take advice on it)
Waist: Warwolf
Ring: Ruby (Hard time justifying 400-700k for 1 more str.)

Sadly Heca isn't an option since everyone in my EG shell is burned out on Sky. Also we don't really do Sea Gods, it's been brought up but not enough ppl seemed interested.

Oh... Duh. Chance of Crit varies with TP. Pallas back in drakesbane again. I shouldn't think about my gear at 3am.



Edited, Mar 30th 2009 1:39pm by Daythos

Edited, Mar 30th 2009 3:08pm by Daythos
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#556 Mar 30 2009 at 9:53 AM Rating: Excellent
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Solid gear. Maybe drop the Fowling for an Assault Earring. I wouldn't worry much about using Pallas. If I didn't already drop 500k on Heca Gloves I would probably be using Pallas or even Alky's for Drakesbane.

Edited, Mar 30th 2009 1:55pm by Maxom
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#557 Mar 30 2009 at 2:26 PM Rating: Good
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159 posts
Never posted on this before. so Thought I would.

I used to get blasted earlier in the game for my DRG gear, Although soloing It never affected anyone else. Some where nice and offered tips, others werent so nice lol. anywho, as DRG 75 this is what i got for just now.

Weapon: Thalassocrat
Sub: Mythril grip +1
Ammo: Angon
Head: Drachen armet as /BLU, Wyvern Helm as /SAM
Body: Hydra Mail
Hands: Pallas's Bracelets - Changed to Drachen F.Gaunlets for Penta Thrust
Legs: Barone Cosciales - Wyrm Brais macrod for High Jump
Feet: Heroic Boots - Drachen Greaves macrod for Jump
Ring: Ruby ring x2
Earrings: Coral Earring and Fowling Earring
Back: Amemant Mantle
Waist: WAarwolf Belt
Neck: Chivalrous Chain


Unfortunetly not been able to obtain any Askar stuff, not got ZM or CoP or the other expansions completed either, so no Sea or Sky access of yet >.<

Ive been trying to keep up with the 2009 DRG gear guide that was posted =)

Any tips on gear that isnt ra/ex that you all thing I should get would be much appreciated. Thanks =D

Tuv
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Character: Tuvae
Server: Ragnarok
Jobs 75: DRG Capped Merits
DRG Merits: polearm 8/8 str 5/5 crit rate 4/4 angon 5/5 jump 5/5 High jump 5/5 deep breathing 5/5

#558 Mar 30 2009 at 10:49 PM Rating: Good
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Tuvae wrote:
Never posted on this before. so Thought I would.

I used to get blasted earlier in the game for my DRG gear, Although soloing It never affected anyone else. Some where nice and offered tips, others werent so nice lol. anywho, as DRG 75 this is what i got for just now.

Weapon: Thalassocrat
Sub: Mythril grip +1
Ammo: Angon
Head: Drachen armet as /BLU, Wyvern Helm as /SAM
Body: Hydra Mail
Hands: Pallas's Bracelets - Changed to Drachen F.Gaunlets for Penta Thrust
Legs: Barone Cosciales - Wyrm Brais macrod for High Jump
Feet: Heroic Boots - Drachen Greaves macrod for Jump
Ring: Ruby ring x2
Earrings: Coral Earring and Fowling Earring
Back: Amemant Mantle
Waist: WAarwolf Belt
Neck: Chivalrous Chain


Unfortunetly not been able to obtain any Askar stuff, not got ZM or CoP or the other expansions completed either, so no Sea or Sky access of yet >.<

Ive been trying to keep up with the 2009 DRG gear guide that was posted =)

Any tips on gear that isnt ra/ex that you all thing I should get would be much appreciated. Thanks =D

Tuv


Here is a good AH Drg setup till you get the rare/ex stuff. This is with full polearm merits.

Weapon: Thalassocrat
Sub: Pole Grip
Ammo: Tiphia Sting, Macro in Angons when you want to use it then macro Tiphia Sting back in
Head: TP: Walahra Turban WS: Wyvern Helm
Body: Hydra Mail
Hands: TP: Dusk Gloves WS: Tarasque Mitts (+1 if you can afford)/Pallas's Bracelets/Alkyoneus's Bracelets(expensive)
Legs: Barone Cosciales for TP and WS(Dusk Pants as well but pricey)
Feet: TP: Dusk Feet WS: Tabin Boots +1/Feral Ledelsens depending on your ACC - Drachen Greaves macrod for Jump is good
Ring: Woodsman x2
Earrings: Assault Earring and Fowling Earring
Back: Amemant Mantle +1
Waist: TP: Life Belt WS: Warwolf Belt
Neck: Chivalrous Chain

Remember, this is strictly a AH Drg where everything is buyable. Because of the Dusk you will need to run around in WS gear or macro the Dusk out every time you want to run somewhere. It can be annoying as **** but worth it. The good news it you can get it all replaced with rare/ex gear eventually.

Edited, Mar 31st 2009 2:51am by Maxom
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#559 Apr 02 2009 at 4:41 AM Rating: Decent
7 posts
Hows it goin, i think i have some decent/good gear but my drakes seem to fall on dmg (usally about 700-1k dmg) so i was looking for some possible upgrades/advice. One big problem is i dont have access to a sky ls for sky abjs been looking to try and possibly buy some but no luck as of yet. Mainly the choices for gear options are znm nyzul limbus and a few hnms. Anyways heres my current gear setups.

TP
Main: Thal/pole grip
Range: B.Tathlum
Head: Walmart (working on askar/ace)
Neck: L torque
Ears: Assault/Brutal
Body: Askar
Hands: Homam
Rings: Blood/Raja
Back: Amemet +1
Belt: Swift
Legs: Homam
Feet: Homam would Aurum be better here or would the 1% haste outweigh the 2.25 acc and 5 atk?

WS - i kinda went for a dex build
main/range: Same
Head: Hecatomb
Neck: would flame gorget or love torque be better here?
Ears: Same but was wondering if pixie ear would be better for drakes then assault
Body: Zahak
Hands: Homam was thinkin about useing alk but that would kinda kill the dex build heca and af+1 are kinda out of the question since no sky abjs and my ls insists on doing omega only
Rings: i switch out a thunder for the blood, if i switch to alk that would mean maybe switching to a flame instead?
Back: Same
Belt: Potent
Legs: Aurum (working on askar for the dex)
Feet: Aurum

So pretty much i guess i'm just looking for for the few pieces i can switch out for (mainly hands legs feet and maybe rings/ears) and to see if going on with the dex build would be the best bet or just switch in all out str
thx in advance

P.S. i'm a taru
#560 Apr 02 2009 at 6:17 AM Rating: Good
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276 posts
You're better off focusing on str/acc/att for Drakesbane.
I believe the Flame Gorget is what you should be using.
____________________________
Nephtaly - Midgardsormr
http://ffxi.allakhazam.com/profile.xml?42106
Bastok 9-1 : ZM 14/DM : CoP 6-4 : ToAU 29 : WotG 2

Merits: 96 Total Merit Points
Polearm 8/8 : Crit Rate 4/4 : Angon 5/5 : Deep Breathing 5/5 : Jump 5/5 : High Jump 3/5
#561 Apr 02 2009 at 6:21 AM Rating: Good
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4,902 posts
Gorget for ws torque for tp.
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#562 Apr 06 2009 at 1:02 PM Rating: Good
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1,566 posts
I just hit 73 last night and I'm sort of at a point where I'm embarrassed about my gear. Truth be told, I have no idea what I'm doing. Especially for a WS swap. I was hoping I could get some advice on what I should be wearing, and swapping, as I approach 75 and hopefully enter endgame activities.

Weapon: GKL/Dark Mez.
Sub: Pole Grip
Ranged: ----
Ammo: Tiphia Sting
Head: Walkure Mask*
Neck: Chivalrous Chain
Ear1: Merman's Earring
Ear2: Merman's Earring
Body: Scorpion Harness
Hands: Spiked Finger Gauntlets
Ring1: Woodsman Ring
Ring2: Woodsman Ring/Rajas Ring
Back: Amemet mantle
Waist: Life Belt/Swordbelt +1
Legs: Barone Cosciales
Feet: Tabin boots +1

I carry both Coeurl Subs and sushi on me, and my accuracy has been good enough to use the subs for a few levels now. Just looking for some guidance as I'm not sure what I can cut out for WS swaps. I'm sort of airheaded when it comes to accuracy.

*I've been trying hard for an OHat. I've been on seven runs, of those runs, two lasted long enough for me to use my cluster. Both of which resulted in a wipe. I've been looking for another run since I got my third cluster but haven't been able to find one or to dig up enough people to go.
#563 Apr 06 2009 at 11:45 PM Rating: Excellent
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3,959 posts
Sephrick wrote:
I just hit 73 last night and I'm sort of at a point where I'm embarrassed about my gear. Truth be told, I have no idea what I'm doing. Especially for a WS swap. I was hoping I could get some advice on what I should be wearing, and swapping, as I approach 75 and hopefully enter endgame activities.

Weapon: GKL/Dark Mez.
Sub: Pole Grip
Ranged: ----
Ammo: Tiphia Sting
Head: Walkure Mask*
Neck: Chivalrous Chain
Ear1: Merman's Earring
Ear2: Merman's Earring
Body: Scorpion Harness
Hands: Spiked Finger Gauntlets
Ring1: Woodsman Ring
Ring2: Woodsman Ring/Rajas Ring
Back: Amemet mantle
Waist: Life Belt/Swordbelt +1
Legs: Barone Cosciales
Feet: Tabin boots +1

I carry both Coeurl Subs and sushi on me, and my accuracy has been good enough to use the subs for a few levels now. Just looking for some guidance as I'm not sure what I can cut out for WS swaps. I'm sort of airheaded when it comes to accuracy.

*I've been trying hard for an OHat. I've been on seven runs, of those runs, two lasted long enough for me to use my cluster. Both of which resulted in a wipe. I've been looking for another run since I got my third cluster but haven't been able to find one or to dig up enough people to go.
Dreizack to tide you over until Thal, consider Dusk Gloves, work on an AJ if at all possible (note: don't buy Barone or Amir bodies, they're useless), consider upgrading your back to Amemet+1 (or Forager's if you have the money), and definitely pick up a Fowling Earring (Assault Earring too, if you have the money)

Rest looks fair. Don't be embarrassed about your mask, but please try and make sure you're able to ding into a Walahra Turban at 75.

Don't worry about WS gear swaps so much -- pick yourself up a Wyvern Helm at 75, and a Warwolf Belt while you're at it. Both of these pieces are fairly cheap and Penta-friendly.

Would rather not regurgitate Fafnir's Hoard at you, but please do check the sig.

Edited, Apr 7th 2009 3:45am by Lucinus
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#564 Apr 07 2009 at 8:31 AM Rating: Good
Edited by bsphil
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21,739 posts
Lucinus wrote:
Sephrick wrote:
I just hit 73 last night and I'm sort of at a point where I'm embarrassed about my gear. Truth be told, I have no idea what I'm doing. Especially for a WS swap. I was hoping I could get some advice on what I should be wearing, and swapping, as I approach 75 and hopefully enter endgame activities.

Weapon: GKL/Dark Mez.
Sub: Pole Grip
Ranged: ----
Ammo: Tiphia Sting
Head: Walkure Mask*
Neck: Chivalrous Chain
Ear1: Merman's Earring
Ear2: Merman's Earring
Body: Scorpion Harness
Hands: Spiked Finger Gauntlets
Ring1: Woodsman Ring
Ring2: Woodsman Ring/Rajas Ring
Back: Amemet mantle
Waist: Life Belt/Swordbelt +1
Legs: Barone Cosciales
Feet: Tabin boots +1

I carry both Coeurl Subs and sushi on me, and my accuracy has been good enough to use the subs for a few levels now. Just looking for some guidance as I'm not sure what I can cut out for WS swaps. I'm sort of airheaded when it comes to accuracy.

*I've been trying hard for an OHat. I've been on seven runs, of those runs, two lasted long enough for me to use my cluster. Both of which resulted in a wipe. I've been looking for another run since I got my third cluster but haven't been able to find one or to dig up enough people to go.
Dreizack to tide you over until Thal, consider Dusk Gloves, work on an AJ if at all possible (note: don't buy Barone or Amir bodies, they're useless), consider upgrading your back to Amemet+1 (or Forager's if you have the money), and definitely pick up a Fowling Earring (Assault Earring too, if you have the money)

Rest looks fair. Don't be embarrassed about your mask, but please try and make sure you're able to ding into a Walahra Turban at 75.

Don't worry about WS gear swaps so much -- pick yourself up a Wyvern Helm at 75, and a Warwolf Belt while you're at it. Both of these pieces are fairly cheap and Penta-friendly.

Would rather not regurgitate Fafnir's Hoard at you, but please do check the sig.

Edited, Apr 7th 2009 3:45am by Lucinus
You can fulltime Rajas instead of one of the woodsmans. Also, sell the SFG and replace them with Dusk Gloves with the gil you make back.

Edited, Apr 7th 2009 11:32am by bsphil
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#565 Apr 07 2009 at 9:28 AM Rating: Excellent
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276 posts
Sephrick wrote:
*I've been trying hard for an OHat. I've been on seven runs, of those runs, two lasted long enough for me to use my cluster. Both of which resulted in a wipe. I've been looking for another run since I got my third cluster but haven't been able to find one or to dig up enough people to go.

Don't worry too much about getting an Ohat. Its nice to have, but DRG doesn't really need it as much as other jobs might, you can pick up acc elsewhere. Keep using your Mask till 75 and switch it out for a Walahra Turban, and you'll be fine.
____________________________
Nephtaly - Midgardsormr
http://ffxi.allakhazam.com/profile.xml?42106
Bastok 9-1 : ZM 14/DM : CoP 6-4 : ToAU 29 : WotG 2

Merits: 96 Total Merit Points
Polearm 8/8 : Crit Rate 4/4 : Angon 5/5 : Deep Breathing 5/5 : Jump 5/5 : High Jump 3/5
#566 Apr 07 2009 at 10:06 AM Rating: Excellent
Edited by bsphil
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21,739 posts
cynicalsaint wrote:
Sephrick wrote:
*I've been trying hard for an OHat. I've been on seven runs, of those runs, two lasted long enough for me to use my cluster. Both of which resulted in a wipe. I've been looking for another run since I got my third cluster but haven't been able to find one or to dig up enough people to go.

Don't worry too much about getting an Ohat. Its nice to have, but DRG doesn't really need it as much as other jobs might, you can pick up acc elsewhere. Keep using your Mask till 75 and switch it out for a Walahra Turban, and you'll be fine.


Leujaoam Sanctum also offers a fair alternative.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
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#567 Apr 08 2009 at 12:38 AM Rating: Decent
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4,239 posts
Quick question:

For drakesbane, Alkys or drachen +1? Heca is not an option.
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WAR37 MNK9 WHM75 BLM37 RDM37 THF37
PLD42 DRK1 BST10 BRD37 RNG9 SAM41 NIN40 DRG80 SMN40
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#569 Apr 08 2009 at 6:31 AM Rating: Good
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276 posts
Q1:
Personally I'd get your Group 2's first, but that's just me, shouldn't be any problem with that plan

Q2:
You're fine on subs

Q3:
If you want, you don't strictly need it, since any situation you'd use Penta Thrust you can just use Drakesbane instead. If for whatever reason still use Penta a lot, then go for it, otherwise don't worry about it.

Q4:
No reason I can think of you'd ever use either of those over the Valkyrie's Fork, why do you think Thalassocrat would be better for zergs? They're both the same delay. If I remember correctly the Clentine is slightly better than the Thalassocrat in general, so you could probably sell it now if you need the money for something.

Q5:
If you get the Love Torque, use it for TP, and your elemental gorget WS

Q6:
Use the Warwolf (I'm assuming you meant Potent Belt?)

Q7:
Sounds good to me

Q8:
Ace's Helm is the best of those
For you body just fulltime the AJ till you get Askar or Homam. If I'm not mistaken Aurum is currently the best DRG TP Boday.

Q9:
I'd probably use AF+1 for Drakesbane, and your Barone for Wheeling Thrust.

Q10:
I'd keep them around for /mage, for wyvern HP

Q11:
I'd go for the Fork and the Torque first. I'd wait to see what others say.


____________________________
Nephtaly - Midgardsormr
http://ffxi.allakhazam.com/profile.xml?42106
Bastok 9-1 : ZM 14/DM : CoP 6-4 : ToAU 29 : WotG 2

Merits: 96 Total Merit Points
Polearm 8/8 : Crit Rate 4/4 : Angon 5/5 : Deep Breathing 5/5 : Jump 5/5 : High Jump 3/5
#570 Apr 08 2009 at 7:30 AM Rating: Excellent
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Byxfluzba wrote:
Quick question:

For drakesbane, Alkys or drachen +1? Heca is not an option.


Alky's, the -dex isn't going to make a huge difference.
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#571 Apr 08 2009 at 7:57 AM Rating: Good
Edited by bsphil
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21,739 posts
flamedust wrote:
My merit plan is 8 x Polearm Skill -> 5 x Jump Recast-> 5 x Super Jump Recast-> 5 x Angon

-> 5 x STR ->5 x Deep Breathing

WHM, NIN, SAM, WAR, BLU, BLM, THF 37+as sub
I would do Jump/High Jump recast. Super Jump is something you save whereas Jump/High Jump should be spammed whenever the recast is ready, so High Jump would be better able to take advantage of lowered recast times. If you aren't spamming Super Jump every 2:30 exactly, you're wasting the recast merits, and it's very unlikely that you'll be in a situation worth doing so.



Edited, Apr 8th 2009 10:37pm by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#572 Apr 08 2009 at 8:09 AM Rating: Excellent
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3,219 posts
flamedust wrote:
Currently what I have for DRG is:

271 Polearm skill (yeah not capped yet )
1 x Angon merit
2 x Polearm Skill merit
4 x Crit merit
2 x STR merit
4 x MP merit

Q1: My merit plan is 8 x Polearm Skill -> 5 x Jump Recast-> 5 x Super Jump Recast-> 5 x Angon

-> 5 x STR ->5 x Deep Breathing

WHM, NIN, SAM, WAR, BLU, BLM, THF 37+as sub

Q2: Do I need another sub under certain situation? Such as RDM for the 6mp cost Barspells.
Haven't tested yet so idk which sub is the best, /blu is kinda great for solo and I do love it.

WS: Drakesbane and Impulse Drive both obtianed.
Q3: Working on Light Gorget for Drakesbane and Wheeling Thust now, do I also need Shadow Gorget for Penta?

Equipments:

Weapon:
Obtained: Cletine, Thalassocrat
Working on: Valkyrie's Fork (The fork is actually close to me.)

Q4: Can I toss Cletine and sell Thalassocrat after obtaining Valkyrie's Fork? I know the Fork should
outdmg them both but still dunno if I should keep Thalassocrat for Zerg battles, like Einhejar
bosses and Bahamut V2, KV etc.

Grip:
Pole Grip all the time.

Throwing:
Smart Generade (I know it's crappy but don't think it's too bad...)

Neck:
Chivalrous Chain only...
Not sure if I need the STR and DEX + 4 neck piece from Einhejar.
Working on: Light Gorget, Love Torque
Q5: which one would be better for WS?


Earrings:
Obtained: Brutal, Assault, Fowling, Minuet
Working on Dragoon's Earring from ZNM.

Back:
Amemet +1, I know Forager is better, but that Amemet +1 is signed by my best friend (in game
and IRL), don't wanna replace it with just one STR boost, unless I'm rich enough to get Chuchucian
Mantal.

Waist:
Swift Belt, Potential Belt and Warwolf Belt
Q6: I use Swift Belt for TP, but can't decide which one for WS... Any suggestions?

Rings:
Rajas Ring, Iota Ring, Flame Ring
Q7: Rajas Ring full time, Iota Ring for TP and Flame Ring for WS, is that correct?

Head:
Obtained: Warlaha Turban, Voyager Sallet, O. Hat, Saurian Helm (Macro in after WS, Will sell this

after I obtain Wyrm Helm)
Working on: Askar, Homam, Heca and maybe Ace's Helm.

Q8: I think Heca should be best for WS but which one is the best head piece for TP?

Body:
Obtained: Wyrm Mail, Scorpion Harness, Assault Jerkin, Wyvern Mail (The lvl 50 one, Pet HP + 50)
Currently I use SH for TP and Assault Jerkin for WS, Wyrm Mail for Call Wyvern and Wyvern Mail to

macro in for Healing Breath.
Working on: Askar Body for TP and...... Zahak's Mail maybe, but it's too expensive maybe, not

even to mention about Ares. Also I don't wanna waste money and LS point for Heca.

Hands:
Obtained: Dusk for TP and Heca for WS
Working on: nothing atm, I know Homam is good but I'll target Homam legs first

Legs:
Obtained: AF+1, Barone for Jump
Working on: Homam legs and W.legs for moving speed. Ares Legs on Plan too. N.legs is just too expensive in our LS.
Q9: Maybe have to use AF+1 for both TP and WS for a while, or should I use Barone for WS?

Feet:
Obtained: Relic(Trash I guess), Dusk for TP and Marine F Boots for WS(STR and DEX+3), AF feet for Jump.
Working on: Heca for WS and Aurumn for TP.
Q10: Once I get Aurumn Feet, I wouldn't need Homam Feet, do I?

Q11: Zahak is 75 points, Valkyrie's Fork 100 Points, Love Torque 75 points, Ace's Helm 50 points,
N. leg 125 points. I have 180 ish LS points so far, which one to get first and second?
and... Herald Gaiters 100 points(I know DRG can't use it but no doubt i'll get it if I have the chance)

Q12: How do you rate my equipments? Assuming 100 is full score^^;

Thanks for your time to read this, guess I'd add more questions soon^^
Much appreciate if you can answer my questions, also I'm sorry for my poor English :/


Q1: I would do STR last. Having your DRG based merits finished first will do way more for you. As for Super Jump merits, haven't seen a lot of people max that out but it's fine if you do. Most people go for Jump and High Jump to keep the timers matching so you can do Jump/High Jump > Jump > Jump/High Jump without having to wait on timers. Again, full Super Jump merits are fine.

Q2: You are good on subs. /RDM is mainly used for solo's where you need to get the spell off as soon as possible. /WHM and /BLU is perfectly fine for almost anything you would go /mage for.

Q3: I would get it after you get one for Drakesbane. I still use Penta for some things, mostly mobs that are lower level that Colibri because Penta puts out better numbers on lower level stuff in most cases unless Drakes crits. I would say I use Drakes 80% of the time these days. Still need to get a light Gorget myself ><.

Q4: I would toss/sell anything I had once getting a V.Fork. For zerg fights a Thal's -Evasion is too random to fall back on.

Q5: Light Gorget, Love Torque is what you should be working on. Chiv is fine till then unless you want to buy a PCC.

Q6: Warwolf Belt is what I use for Drakes, Wheeling, and Penta.

Q7: Rajas fulltime is fine, Iota is fine(I use Woods since it's nice for lower level jobs), for WS I swap out my Woods for a Ruby Ring. Some people keep Rajas and an ACC ring fulltime depending on their other gear.

Q8: Askar, Turban, Ace's are all acceptable TP head pieces. You can even use Ace's and Askar fulltime if you wanted.

Q9: AF+1 legs are fine. Barone for WS is good depending on your total ACC. I use them fulltime till I get homan for TP and Askar for WS.

Q10: The difference between the 2 is small. If you plan on doing /mage a lot then Homan will do more for you since it's also a great Healing Breath piece.

Q11: I would get the V.Fork and the Love Torque. Second best weapon in the game (until we find out how well the Mythic Polearm really is), and the best TP neck you can use. There are other bodies out there that you can use plus with the new expansion body, you have even more choices to work with. Ace's helm is nice but others aren't that far behind and way easier to get.

Q12: 80/100 I guess. It's solid gear and you're working on upgrading which is good.
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#573 Apr 15 2009 at 6:22 PM Rating: Good
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253 posts
Weapon:Thalassocrat

Grip: Pole grip

Ammo: Smart Grenade (macro in angons working on a tiphia sting)

Head: Walahra Turban (macro Wyvern Helm for WS)

Body: Nuevo Coselete (10acc 10att)

Neck: Chiv Chain

Ear1: Fowling Earring (macro in Dragoon earring for wyvern breath and angon)

Ear2: Coral Earring (working on assault, and eventually brutal)

Ring1: Woodsman Ring (gonna be doing a Chigre run, thinkin about switching this for it for an extra 80k)

Ring2: Ecphoria Ring (macro in a ruby for WS?) (Almost done with CoP so will have Rajas Soon)

Legs: Barone Cosciales

Hands: Wyrm Finger Gauntlets (working on money for dusk... my LS is also spamming ANNM's in batallia so could I opt for barone if they come augmented with haste?)

Feet: Tabin +1 (unable to do assault for amir, next in line for Aurum within a few weeks)

Waist: Life Belt (macro in Warwolf for WS)

Back: Psilos mantle (me and a buddy kill Amemet at least once a day, hoping to get a Amemet +1 crafted soon)




Edited, Apr 15th 2009 8:22pm by Trixtaaaa

Edited, Apr 15th 2009 8:24pm by Trixtaaaa

Edited, Apr 15th 2009 8:26pm by Trixtaaaa
#574 Apr 15 2009 at 7:01 PM Rating: Decent
Maxom wrote:
Byxfluzba wrote:
Quick question:

For drakesbane, Alkys or drachen +1? Heca is not an option.


Alky's, the -dex isn't going to make a huge difference.


Losing 7 accuracy on a multi hit WS(assuming he'd be wearing AF+1 as that was his other listed option, alkys are like losing 11DEX) and possibly losing a decent chunk of crit chance depending on total DEX isn't a huge difference? I'd say far and away AF+1 hands would be superior to Alkys for Drakesbane.

Edited, Apr 15th 2009 11:02pm by HalEmmerich

Edited, Apr 15th 2009 11:04pm by HalEmmerich
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#575 Apr 16 2009 at 7:08 AM Rating: Good
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@Trixtaaaa
Sounds good to me, my only suggestion would be to go Brutal/Assault instead of Brutal/Fowling when you manage to get your hands on both. As for your hands, I'd say the Dusk would be a much safer bet than praying the planets align for a ANNM drop - if you get them, great! Sell you dusk and you're good. Also pretty sure Homam is fine for your hands as well, as another 'free' option.

Might consider what you're going to upgrade your legs to, probably Homam or Askar.
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#576 Apr 16 2009 at 9:04 AM Rating: Good
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HalEmmerich wrote:
Maxom wrote:
Byxfluzba wrote:
Quick question:

For drakesbane, Alkys or drachen +1? Heca is not an option.


Alky's, the -dex isn't going to make a huge difference.


Losing 7 accuracy on a multi hit WS(assuming he'd be wearing AF+1 as that was his other listed option, alkys are like losing 11DEX) and possibly losing a decent chunk of crit chance depending on total DEX isn't a huge difference? I'd say far and away AF+1 hands would be superior to Alkys for Drakesbane.

Edited, Apr 15th 2009 11:02pm by HalEmmerich

Edited, Apr 15th 2009 11:04pm by HalEmmerich


I wouldn't assume him to be wearing AF+1 to TP in. He's smarter than that I would hope. He just asked which is better for Drakesbane. So it's either +11STR -6DEX or +5STR +5DEX. I'd rather lose about 5ACC and gain 11STR than gain 5STR and about 4ACC for Drakesbane.

I'm not mentioning crit because stacking DEX won't do as much as actually using the WS mod for Drakesbane, which is 50% STR. The only crit I would worry about is gear that gives +crit like a Cletine or Zahak's Mail.
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#577 Apr 16 2009 at 10:22 AM Rating: Decent
Maxom wrote:
HalEmmerich wrote:
Maxom wrote:
Byxfluzba wrote:
Quick question:

For drakesbane, Alkys or drachen +1? Heca is not an option.


Alky's, the -dex isn't going to make a huge difference.


Losing 7 accuracy on a multi hit WS(assuming he'd be wearing AF+1 as that was his other listed option, alkys are like losing 11DEX) and possibly losing a decent chunk of crit chance depending on total DEX isn't a huge difference? I'd say far and away AF+1 hands would be superior to Alkys for Drakesbane.

Edited, Apr 15th 2009 11:02pm by HalEmmerich

Edited, Apr 15th 2009 11:04pm by HalEmmerich


I wouldn't assume him to be wearing AF+1 to TP in. He's smarter than that I would hope. He just asked which is better for Drakesbane. So it's either +11STR -6DEX or +5STR +5DEX. I'd rather lose about 5ACC and gain 11STR than gain 5STR and about 4ACC for Drakesbane.

I'm not mentioning crit because stacking DEX won't do as much as actually using the WS mod for Drakesbane, which is 50% STR. The only crit I would worry about is gear that gives +crit like a Cletine or Zahak's Mail.


If you're wearing Heca/zahak's for Drakesbane you're already stacking both STR and DEX. And I wasn't talking about him TPing in AF+1. He asked which is better for Drakesbane, AF+1 hands or Alkys. Switching from AF+1 to alkys, you lose 11DEX/7acc to gain 6STR. My main point being, losing accuracy is going to hurt your average on a 4 hit WS more than gaining a little more STR there. Particularly on anything outside of merits losing that accuracy is going to hurt you even more.
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#578 Apr 16 2009 at 12:16 PM Rating: Good
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Going to make this simple. Would you rather WS in Homam Feet or Heca Feet?

Don't look at the DEX difference, look at the over STR to ACC difference. These are the stats that matter. It's pretty much the same exchange of STR and ACC. I bet almost everyone here would pick Heca Feet over Homam Feet for WS's.

Now that I think about it, **** is too situational. Picking gear based on one slot at a time doesn't work. You need to look at the set as a whole. In that case, both of us could be wrong or right depending on overall gear and what the mob being fought is.
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#579 Apr 16 2009 at 1:02 PM Rating: Decent
You're right that looking at just the one slot isn't the way to do it, and my view is partially influenced by how my WS gear is set up. You make the example of hecatomb feet in regards to accuracy sacrifice. I make that exchange with both heca feet, head, and warwolf belt over wyrm. I currently make up that lost potentially accuracy through Askar dirs, which lets me keep slightly over capped. Wearing Alkys over AF+1 hands, I'd have to make up even more accuracy elsewhere, which at the point my build is at means taking STR away elsewhere. So I might end up with similar STR and acc after making those changes, but I've lost DEX in the exchange, which is still going to have an impact.

For reference on where I'm coming from, there's my WS gear. Ignore the WAR sub, I just haven't bothered changing it. When I eventually upgrade legs to either heca or ares, that's even more accuracy I'm suddenly short on. Even not in my situation I don't see the accuracy loss of Alkys over heca/AF+1 being worth the gains, outside of nyzul isle or salvage or something.

Edited, Apr 16th 2009 5:07pm by HalEmmerich

A note, I actually did the math rather than just guessing, the DEX loss switching between AF+1 to alkys results in 8 accuracy lost, not just 7. I should never do what should be even simply math in my head, apparently.

Edited, Apr 16th 2009 5:11pm by HalEmmerich
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#580 Apr 16 2009 at 1:32 PM Rating: Good
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Well, you're talking to someone that only does Einjerhar, Nyzul, Limbus, Missions, and soon Salvage so that's where I'm coming from. I don't do anything that involves high level mobs since it's pretty much just me and some close friends that play the game.

We definitely gear differently which is fine. You seem to be more into high level endgame while I'm mostly in low man stuff.
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#581 Apr 16 2009 at 1:38 PM Rating: Good
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should i be TPing in askar or AJ with thal if my only other StoreTP is chiv chain?
#582 Apr 16 2009 at 2:02 PM Rating: Good
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Askar > AJ
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#583 Apr 17 2009 at 3:06 AM Rating: Decent
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Hello,

I've been 75 Drg for a while now, and I'm a little dissatisfied with my performance at the moment despite my gear being fairly decent. I'm not entirely sure what I'm doing wrong (might be food or merits or something like that), but I hope you can help:

Weapon: Thalassocrat
Sub: Pole Grip
Ranged: N/A
Ammo: Smart Grenade
Head: Walahra Turban (Wyvern Helm for WS)
Neck: Chivalrous Chain
Ear1: Assault Earring
Ear2: Ethereal Earring
Body: Assault Jerkin
Hands: Dusk Gloves (Hecatomb Mittens for WS)
Ring1: Rajas Ring
Ring2: Ulthaman's Ring
Back: Amemet Mantle +1
Waist: Life Belt (Warwolf for Wheeling Thrust, should I use for Drakesbane as well?)
Legs: Barone Cosicles
Feet: Amir Boots

I have Floor 100 for Nyzul Isle, but my static disbanded before I could get any drops on armour and every random for Floors 80 and 100 only freelots Denali/Goliard. I currently do no endgame activities, but I have the abjuration for Hecatomb feet leftover from my old Sky shell. Money is a little tight at the moment since I don't have a consistent method of making gil. I'm at 8/8 Polearm, 3/4 Critical Hit+, and 1/5 Angon as far as merits are concerned.

My main problems are a weak Drakesbane, and my current setup often lands me at 99% tp when I go Drg/Sam, which bugs me. I don't know how much more Store TP I would need in order to make that up to 100%, however. I'm currently on the last battle of A Crystalline Prophecy, and I'm fairly sure I can get a job as a clone-killer to get my Nuevo Cossette soon. With these problems in mind, how should I augment the body to get the best results? Any advice would be most appreciated.
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#584 Apr 17 2009 at 9:23 AM Rating: Decent
It looks like, particularly on WS, you're lacking in accuracy. Are you struggling to land all hits? Because that seems to me like it'd be the source of your low drakesbanes. Since it looks like you don't currently have access to limbus for things like AF+1, I'd suggest keeping an eye out for Nyzul runs where you can lot body and legs. Prioritize the legs though, they'll serve you best in any given situation, in terms of accuracy. Body should outperform AJ, in most situations anyway. I'd leave life belt on for Drakesbane for now.

As for the ACP body, the accuracy/attack route may be best for you. It becomes much less useful as you get access to be TP and WS bodies later, but before having those things it's hard to beat in places where you still need the accuracy, which it looks like you still do.
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#585 Apr 17 2009 at 10:17 AM Rating: Good
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I'm gonna agree with everything Hal said, and suggest you try and get a flame gorget to help with your drakesbane. You can solo or duo most of it, and it is possible to shout for a yovra hunt group. That will give you an immediate damage boost, as well as an acc boost.
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#586 Apr 17 2009 at 12:59 PM Rating: Decent
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Thank you both. My low Drakesbane damage does tend to come from one or two missed hits- I'm certainly not hitting 4/4 close to all the time. I finished the last battle of ACP this evening, so I think I'll augment it with the acc/att choices. I also plan on picking up a Fowling Earring to replace my Etheral when not /mage, which is 10 more acc by itself.

As far as endgame goes, Sky, Sea, and Nyzul are probably the most likely things for me at the moment (though since the only thing left for me in sky is the Neptunal Body, that may not be the best use of my time). I know Love Torque's the obvious thing to aim for from sea gods (Flame Gorget aside, I'll look into that), but should I manage to find a Limbus shell, which AF+1 pieces should I aim for first? The legs look like a nice piece with 9 acc on them, but would they be full-timed over Askar Dirs or simply used for WS? Homan's obviously godly but I sense it will be a while before I can get that. I'm sorry for all the questions, I'm just trying to figure out what's the best thing to aim for first.
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#587 Apr 17 2009 at 1:59 PM Rating: Decent
Edited by bsphil
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Swmystery wrote:
Thank you both. My low Drakesbane damage does tend to come from one or two missed hits- I'm certainly not hitting 4/4 close to all the time.
Well, 95%^4 = 81.45%. Don't expect to hit 4/4 (not including DA) more than every 4 of 5 WSs even with capped accuracy.
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#588 Apr 18 2009 at 12:45 AM Rating: Good
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cynicalsaint wrote:
@Trixtaaaa
Sounds good to me, my only suggestion would be to go Brutal/Assault instead of Brutal/Fowling when you manage to get your hands on both. As for your hands, I'd say the Dusk would be a much safer bet than praying the planets align for a ANNM drop - if you get them, great! Sell you dusk and you're good. Also pretty sure Homam is fine for your hands as well, as another 'free' option.

Might consider what you're going to upgrade your legs to, probably Homam or Askar.


For hands, I just got a Askar drop tonight, would I be able to use these for now, until some money (or something better) fals into my hands?

#589 Apr 18 2009 at 7:58 AM Rating: Good
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Trixtaaaa wrote:

For hands, I just got a Askar drop tonight, would I be able to use these for now, until some money (or something better) fals into my hands?

You could probably just use the Askar, That 1% Haste really isn't going to make a huge difference unless you have some ridiculous amount of magic haste stacked, or till you have more haste gear in general. The difference between them is minimal (remember that Askar essentially have +3.75 acc through their DEX).

Really the only reason I haven't sold my Dusk and just started using my Askar is that I'm a little hesitant to suck up that Enmity +4, when it will knock up my total score to +7. And I've been debating if thats a good enough reason not too.
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#590 Apr 18 2009 at 9:42 AM Rating: Good
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My gear is all from the AH because I don't have sea/sky access and have been having great difficulties getting an ls to help me get that. Also, I haven't started with salvage or assault runs, which would be nice as well. On top of that, SE doesn't like to drop r/ex items for me at all. Anyway, I figured I'd use this thread to show what I do have, and absorb the info and suggestions contained within. Hope you guys don't die laughing.

Head-Ohat/Wyvern Helm
Ammo-Tiphia Sting
Back-Amemet Mantle+1
Body-Scorpion Harness/Barones
Ear-Assault/Mermans/Fowling
Feet-Barones
Ring-Woodsman x2
Grip-Pole Grip
Hands-Tarasque+1
Legs-Barones
Neck-Chiv Chain
Waist-Life Belt/Warwolf Belt
Weapon-Thalassocrat
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#591 Apr 18 2009 at 10:31 AM Rating: Good
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Sell Barone body INSTANTLY, I've already proven that NQ Scorpion Harness is better.

Do you have friends willing to set up a Nyzul static / ZNM group with you?

Edited, Apr 18th 2009 2:31pm by Lucinus
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#592 Apr 18 2009 at 10:35 AM Rating: Good
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I do have friends willing to do assault/salvage/nyzul with me..they're just never willing to actually go. I will sell the Barone body as soon as whatever is **** with my console figures itself out. Bought ACP today and everytime it goes to do the last update/download it just conks out and corrupts my HDD. Not impressed.
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#593 Apr 18 2009 at 5:08 PM Rating: Default
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Lucinus wrote:
Sell Barone body INSTANTLY
And then buy it back well in the future when you have the gil to splash on an Idle set for your Drg once your damage sets are good.

My goal is: Crimson Mask + Barone Body + Orochi Nodawa. That with /Whm or /Blu would give me 5tick regen whilst not fighting, 6 if I get regen with sanction or sigil. That's pretty **** good.
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#594 Apr 18 2009 at 8:47 PM Rating: Good
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I'd rather idle in drachen mail...
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#595 Apr 18 2009 at 11:13 PM Rating: Good
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I just "idle" in my normal gear, can't really be bothered with anything else.
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#596 Apr 21 2009 at 12:20 PM Rating: Decent
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Byxfluzba wrote:
I'd rather idle in drachen mail...
Why?
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#597 Apr 21 2009 at 1:26 PM Rating: Good
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Because my wyvern is hurt?
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#598 Apr 21 2009 at 3:00 PM Rating: Decent
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What are you fighting where your wyvern is taking damage?
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#599 Apr 21 2009 at 3:18 PM Rating: Good
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Anything but colibri? And if I was fighting colbri, there isn't enough downtime to bother putting on regen gear?
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#600 Apr 21 2009 at 11:59 PM Rating: Good
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But we're only talking about 1/tick Regen, and I'd rather **** off my healer and pop Spirit Link than be LOL'd at by everybody, including myself, for wearing the purple paper-armour.
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#601 Apr 22 2009 at 2:37 AM Rating: Good
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1. loldrg the name of my linkshell and I'm taking it back. It's not even an insult anymore. o_O

2. My AF is all +1 and I have no shame in wearing it. In fact, Full drachen is one of my favourite town gear sets.

3. You're only talking about 2hp regen, and you're talking about spending 650k~ on it. Drachen mail is free.

4. I don't even have a 4. That's a lot of work.
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