Queen Noodles wrote:
Rofl, I didn't realise Mnk could cape haste like that and attack faster than 100 fists. Lol that's insane.
I'm still annoyed Drg 2hr is magic. If it was JA it would kick so much stupid amounts of ass.
Yeah it deffinately sucks that it's magic haste. It come's from a ja, it should be ja haste
Hopefully we'll get an update to it someday that changes that. I'd be pretty content then. Spirit Surge is already pretty good. That would just make it insane. DRG for more than angon in a zerg? All right!
But while on the topic of haste and zergs, just how much damage DOES haste samba add? It seems like it's pretty damn powerful, and all it takes is a single DNC. I'd imagine it's very useful outside of a zerg, on normal mobs in places like einherjar, dyna, etc that everyone will be fighting at the same time. About how much would it add in non-zerg situations with average haste gear?
If it's really that good, I'd like to try and convince my ls to bring a DNC along from now on. BUT, I need some numbers and info to throw at them that make sence <_<