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#1 Nov 07 2006 at 4:47 PM Rating: Good
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I think this is pretty needed at this point we are answering the same questions every other day and it is interfering with our regular discussions. To avoid hurting the newbs (the flamezorz) it’s my hope that if they read this they will avoid posting crap we’ve answered countless times in the past.

First let me say if there is any thing you think I should add just tell me about it and id be happy to amend/add to this thing. I want this to completely cover our of all problems or their problems w/e.

So lets dive right in:

"The status of {Insert wyvern name here} status parameters have increased"
This will happen every time you gain 200xp your wyvern basically gains a mini level, his hp goes up and so does his attack power. Since his hp goes up you can heal for more when your /mage and have DD breaths do more when /Sam or war.

The effect will stay on your wyvern until you either zone, die, or log out.
It is to be mentioned that this was added quite some time ago but recently edited to give the player a message when his wyvern levels up

How to Win FFXI

Kayne tells us how.

Is my gear ok??
Idk ask here.

http://ffxi.allakhazam.com/db/jobs.html?fjob=14;mid=119832559882273020;num=164;page=1

Do DRGS get parties slower then any other job?

No DRGs get parties at about the same rate as other DDs. This could be affected by your gear demeanor and or skill. If you are a rude/bad/lazy player then you can eventually expect it to hurt your reputation, that will in turn hurt your XP.

Some related threads:
Losing Hope

Drg hard to get parties?

What is wrong with drg?/Why does every one hate drg?

There is nothing wrong with DRG. If there is something wrong with your DRG, I.E. damage or acc I suggest you look for threads on gear or a guide. For a long time DRG had a bad connotation back when our wyvern would die 20 min into a pt and be gone for 2 hours. Im by no means saying we were gimp then but our damage would suffer greatly with out our wyvern. We have been adjusted multiple times, and I really don’t think there is much else they can do. We were fine then and better now.

What Skill Chain should we use?

This one is well above my head there are so many places and so many weapon skills /mobs ill leave it up to my friend alexlucia. He is on my server and a hell of a player. He created this crazy little program just plug and play.

Alexlucias SC calculater

Does Super Jump do damage?

No just lose hate.

But Ket what should we do while waiting for party!!?

Farm. A DRG cant be a good DRG with crap gear. Solo, slow xp but reliable and you get to keep all the drops. Start a craft, one day may be able to make money from it.

Some related threads:
Activities to do while LFP

Are the jumps stunning spider in ToA?

Yes they are, Jump and High Jump are stunning the Spiders in the ToA areas. Its not a very long stun but it seems to be enough to interrupt w/e it is doing.


Is Jump modified by AGI DEX VIT

Jump seems to have a 50% VIT mod on it. Although it needs more testing this seems to be the newly accepted rule.

VIT mod thread here.

Why isn’t /WAR giving me healing breath???

That would be because /WAR isn’t a defensive sub job. WHM BLU BLM RDM are the most generally accepted defensive subs. I like /WHM but that’s just me.

Some related threads:

Awwwwsnap's solo guide {My bible:P}

Ketrel what is the most Healing Breath cure for?
Orz.



Which is the best DD sub for xp?!!!


The most damaging job you can sub is Warrior. Although subbing SAM is perfectly acceptable it is also heavily situational. If your tank sucks and cant keep hate then sub SAM your over all damage will suffer but at least your party will run smoother. I for one don’t accept /NIN as good sub. The change to super jump and SAM is more then enough of a defensive revamp to hold us all over if sh*t hits the fan.

Hey!!! Hasso is transferring to my wyvern why do you guys say it doesn’t work!!!

Well after about 3 days of deliberation we have come to the conclusion that our wyverns don’t use two handed weapons thus aren’t affected by the buff even though it is transferred.


Which polearm should we use at 60 Dark Mezzy(looks hawt)or Grand Knights Lance (awsome.)

It has been decided that GKL is better then Dark Mezzy because a few points of STR and an additional effect does
    *not*
take priority over 7 acc (a snipers ring +1 on your weapon)

Related thread
GKL or Dark Mezraq


KET!!! Merits!!! Come on now !!!

Well I’ve had a request to add this to the sticky, and since it is a big aspect of end game it just made sense. I was thinking of just adding a general what-to-merit guide but after thinking about it I’ve realized that a player should merit himself depending on what he likes to do. I will be incorporating HNM SOLO and DD just three topics but one can mix and match to his liking.

HNM
1 Angon
Cap Polearm
Cap Crit
3 more into Angon
Cap STR
1 Deep Breathing
Jump/Hjump timer

SOLO
1 Angon
Cap Polearm
Cap Crits
1 Angon
HP/MP
3 Empathy/Deep Breathing
Enmity +
And possibly staff (Depends on player)
Jump/Hjump timer

DD
1 Angon
Cap Polearm
Cap crits
2 Angon
1 Empathy
Jump/Hjump timer
-Enmity
STR
1 Deep Breathing
HP merits


Those who want to strengthen HB w/ relic or sarulien helm this is the macro

/equip head "Drachen Armet"
/ma Poisona <me>
/wait 3
/equip head "Saurian Helm"

---------------------------------------

OK while sifting through the posts on these endless pages I found an FAQ by Say.
His FAQ is more based around game mine is more about keeping this board semi clean. Any way I’m going to include it here just in case.

Say’s FAQ


---------------------------------------
For those of you who need to know about the various wyvern breaths. Ecatore wrote a guide.
Breathing 101

---------------------------------------
Ever read the Brakki guide? yes? then your tainted read this to deprogram yourself.
Whitemoon's thread of win!

Thank you Whitemoon for this thread!
---------------------------------------

Ever wonder how to make money? are you thinking about asking the DRG forum??? yea don't. This is a warning you will be viciously flamed this thread is all you need.
What to wear;Where to farm
---------------------------------------
Need to know the multipliers or modifiers for your WS check the below thread.
Gear for ws...O.o
---------------------------------------

Like I stated above I’m sure I missed loads so please go ahead and post things you’d like me to add I have an abnormal amount of time and really don’t mind updating it on a daily basis.

I don’t know every thing about DRG and I’m don’t pretend to. So please send corrections!

Edited, Nov 8th 2006 at 12:06pm PST by Pikko


Edited, Dec 28th 2007 2:43pm by ketrel

Edited, May 20th 2008 1:35pm by ketrel

Edited, Jun 27th 2008 2:16am by ketrel

Edited, Jul 10th 2008 12:08pm by ketrel

Edited, Aug 30th 2008 12:52pm by ketrel

Edited, Aug 30th 2008 12:53pm by ketrel

Edited, Aug 30th 2008 12:53pm by ketrel

Edited, Aug 30th 2008 12:55pm by ketrel

Edited, Jan 14th 2009 11:48am by ketrel

Edited, Feb 9th 2009 6:20pm by ketrel

Edited, Nov 25th 2010 10:40am by ketrel
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DRG FAQ
#2 Nov 07 2006 at 5:32 PM Rating: Decent
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1,320 posts
ketrel wrote:
No DRGs get parties at about the same rate as other DDs. This could be affected by your gear demeanor and or skill. If you are a rude/bad/lazy player then you can eventually expect it to hurt your reputation, that will in turn hurt your XP.


QFT and often repeated. Do you think this will stop them from posting the same old "omgz drg pt invites suxxorz!" threads? Hell no.
____________________________
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ketrel wrote:
I'm here to have fun not @#%^ing sub NIN so some lazy ass WHM (or whom ever the healer was) gets to watch TV while they play FFXI.
NoodlesCCCLV wrote:
You're all @#%^ing morons.
Dreiko wrote:
I knew you were in some way handicapped but i didn't think it was that severe , i'm sorry for you ;_;.
#3 Nov 07 2006 at 5:55 PM Rating: Good
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4,902 posts
but at least we can reply with "Check the sticky" ^^
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DRG FAQ
#4 Nov 07 2006 at 6:51 PM Rating: Decent
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529 posts
Quote:
People say THF & WAR are equal in damage.




No, people say /war is way better than /thf but if your nin sucks and hate is all over the place you whould sub thf and sacrifice your way better damage for hate management.
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#5 Nov 07 2006 at 6:57 PM Rating: Good
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4,902 posts
Quote:
No, people say /war is way better than /thf but if your nin sucks and hate is all over the place you whould sub thf and sacrifice your way better damage for hate management.


fixed/added i wont take down the WAR=THF thing because to many people believe it. I accually dont and i always sub war but it isnt to my opinion its populart vote :p
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DRG FAQ
#6 Nov 07 2006 at 8:07 PM Rating: Good
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6,580 posts
Ket, man.

Ku-@#%^ing-dos. Seriously, I would love a new stickey topic, even if it ONLY said about pt invites.

I was gonna say maybe add in multi-purpose wyverns into the post... but then I remembered: there are several links in the stickey topic.

Seriously, I think these forums could do with moderators to delete stupid posts and monitor each forum etc.
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Dragoon Equipment Guide
ArsDraconis wrote:
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#7 Nov 08 2006 at 1:10 AM Rating: Good
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Nice decent guide. Might want to include some info on endgame and percieved lack of utility. Angon is a god send for this etc...


PS: Looks like I gave you Scholar back Ketrel. Been a long time since I seen your name in yellow Smiley: boozing
#8 Nov 08 2006 at 2:00 AM Rating: Good
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2,874 posts
Quote:
Seriously, I think these forums could do with moderators to delete stupid posts and monitor each forum etc.


That's what the karma system is for amirite?

Joking aside, I gotta say that was @#%^ing impressive, seriously, who the @#%^ are you and what have you done with the real ketrel? This has got to be the first time I've seen you string that many words that would actually pass a spelling checker...well whatever gotten into you, make sure it stays there for a long time.

Quote:
Is Jump modified by AGI DEX VIT

No Jump seems to be a regular melee attack that has a high chance to crit


I might have to argue with that, jump is a regular melee attack with a 1.25x modifier, making the base damage higher than normal melee attack.

That and it's really hard to parse critical rate of jump, since there isn't anything that will show on your log notifying that your jump hits critical.
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Chainmail is my body, and shihei is my blood
I have purchased over a thousand toolbags
Unaware of the gil loss 
Nor aware of the inventory gain 
Withstood pain to create many shadows 
Waiting for utsusemi's recast  
I have no regret, this is the only path  
My whole life was Unlimited Gil Waste
#9 Nov 08 2006 at 3:21 AM Rating: Good
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4,902 posts
ill change the jump thing and add the wyvern thing as soon as i get back from school

and lol thx for the compliments ^^

Edited, Nov 8th 2006 at 3:25am PST by ketrel
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DRG FAQ
#10 Nov 08 2006 at 4:29 AM Rating: Default
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1,343 posts
a useless thread made to complain about people who make useless threads...

gg Ketrel, and the rest of the idiots who supported him. you think you're the first one to come up with the idea of posting a unified topic that's meant to be used as a reference? you act like we don't have a sticky covering the majority of this crap anyway?

you think people are gonna somehow be more likely to read this than the sticky at the top? guess again.

and on that note, can we PLEASE get someone to trim the sticky? out of 30+ topics, only maybe 15 are useful/relevent.
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See also: Your crafts.
See also: Your AF/AF2.
#11 Nov 08 2006 at 7:45 AM Rating: Decent
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Its about damn time.

Lets add /sam advantages or discussion, at least.
Perhaps link to BalforX's post.
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Jac
#12 Nov 08 2006 at 7:56 AM Rating: Decent
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529 posts
Quote:
i wont take down the WAR=THF thing because to many people believe it.


I appreciate modifying your guide because of my post but i really doubt that any drg that's worth his salt and knows what he's doing belives that /thf = /war for xp pts. And if (even though i really really doubt it) too many people belive that then that's 1 more reason to change the guide so we can save some of em from significantly weakening temselves from beliving that /thf = /war and choosing to sub thf for whatever reason.

Edited, Nov 8th 2006 at 7:59am PST by Dreiko
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#13 Nov 08 2006 at 8:15 AM Rating: Good
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Lol, Ketrel, this just seems like some devious ploy to get you Scholar Status =P
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#14 Nov 08 2006 at 9:59 AM Rating: Good
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Lolscholar the amount of posts i make i get it and lose it every few months, right now on my pda it shows some posts as scholar and some as user lol

I put the thf=war thing because i didnt want this turning into a war=thf thread like it used to be. It now seems to be generally accepted i will change it when i get home.
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DRG FAQ
#15 Nov 08 2006 at 4:56 PM Rating: Good
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Quote:
Why isn’t /WAR giving me healing breath???

WHM BLU BLM RDM are the most generally accepted solo subs. I like /WHM but that’s just me.
Doesn't really answer the question. /WAR doesn't give healing breath because it's a pure-melee job and gives you an offensive wyvern.

Quote:
Which is the best DD sub?!!!

This really can't be answered with one subjob, and I really don't like this section.

In any exp situation, yes, WAR will do the most damage. But does it make it the best? (That was the question.) SAM allows for much much greater damage mitigation while still adding a decent offensive edge over NIN. Unfortunately, efficiency can't be parsed.

Meanwhile, in the majority of endgame events, THF is superior for damage.

Hmm, this reminds me I need to make some updates to mine.
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FaffyOfDiabolos is now OfPandy.
From Unlocked to Uncapped - Faffy's Complete DRG Guide
#16 Nov 08 2006 at 6:36 PM Rating: Decent
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4,902 posts
Quote:
This really can't be answered with one subjob, and I really don't like this section.

In any exp situation, yes, WAR will do the most damage. But does it make it the best? (That was the question.) SAM allows for much much greater damage mitigation while still adding a decent offensive edge over NIN. Unfortunately, efficiency can't be parsed.

Meanwhile, in the majority of endgame events, THF is superior for damage.

Hmm, this reminds me I need to make some updates to mine.
\


like most other things its Situational since my FAQ is written to answer the bulk of the questions we get on here. Most of them are geared towards XP pts. Though I’m sure I can phrase it more clearly in the question.

will fix both problems
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#17 Nov 08 2006 at 6:47 PM Rating: Decent
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Quote:
SAM allows for much much greater damage mitigation while still adding a decent offensive edge over NIN. Unfortunately, efficiency can't be parsed.


While you couldn't parse efficiency as such, you could compare both the damage output of both /nin and /sam, and the damage taken buy each sub, and try to draw some conclusions from that data. Of course its never going to be an exact reflection, but it would work for personal refrence at least.

(and I guess congratulations are in order for Ketrel finally becoming a scholar, and posting in legible engrish :P, tho I hope its not permanent, I liked the old typing style)
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#18 Nov 08 2006 at 7:47 PM Rating: Decent
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Quote:
(and I guess congratulations are in order for Ketrel finally becoming a scholar, and posting in legible engrish :P, tho I hope its not permanent, I liked the old typing style)



if you meant the spelling part yea ill try and leave that for in game.

If you meant the part where i flame people... well I’m just waiting for the proper excuse 2 ^^

and to the scholar thing yea with all the exellents iv gotten thx to this it has bumped my karma a whole .1 point so im not getting to attached to it i expect one thread nuke and its gone lol


Edited, Nov 8th 2006 at 8:01pm PST by ketrel
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#19 Jan 25 2007 at 8:36 AM Rating: Good
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Just browsing, random thought:

ArsDraconis wrote:
Quote:
Is Jump modified by AGI DEX VIT

No Jump seems to be a regular melee attack that has a high chance to crit


I might have to argue with that, jump is a regular melee attack with a 1.25x modifier, making the base damage higher than normal melee attack.


Don't rule out that Jump could be affected by Vit. There are logical reasons why it should, there are also basic starting point evidence that seem to show a rise in damage with added Vit - however only testing samples I've seen have taken a small set of readings so coultn't be held for solid evidence, however it is a starting point. The real question some Drgs are trying to find out now is whether +Vit will have more of a positive effect over basic +Str/Att and if infact the boost from jump damage would be worth macroing Vit in for, or whether the increas would be too small to notice or inpractical because of the loss of Acc pieces you may be marcoing out.

Meh I'll put up a new thread if anything further emerges.
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ArsDraconis wrote:
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#20 Jan 25 2007 at 11:16 AM Rating: Decent
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See holy's thread to see my opinions on it.
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#21 Jan 28 2007 at 6:30 PM Rating: Decent
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jump updated.
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#22 Apr 13 2007 at 4:12 AM Rating: Decent
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Ketrel wrote:
Ever read the brakki guide? yes? then your tainted read this to deprogram yourself.


ZOMG, I just about died laughing at work, good stuff, lol ^^

Keep up the good work
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Server: Garuda
BRD75 ~ SAM75 ~ DRG75 ~ NIN73 ~ THF72 ~ WHM60 ~ PUP60

#23 Apr 24 2007 at 6:29 AM Rating: Decent
Our Wyverns have Dragon Killer, so I wonder if it's safe to assume they get our Attack Bonus at 10 and Accuracy Bonus at 30...?

http://img244.imageshack.us/img244/5746/img0116jt7.png

Edited, Apr 24th 2007 7:29am by TheHolyDragoonSeraphus
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One to be born
from a dragon
hoisting the light
and the dark
arises high
up in the sky
to the still land.
Veiling the moon with the light of eternity
it brings another promise to mother Earth
with a bounty and mercy.
#24 Apr 27 2007 at 3:13 PM Rating: Decent
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I expect because its a dragon. I doubt it has any of the rest of ja
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DRG FAQ
#25 Dec 28 2007 at 11:44 AM Rating: Decent
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Added color and the level 60 polearm thing.
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#26 Mar 11 2008 at 5:32 PM Rating: Decent
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Posting in another sticky
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