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Samurai STP V trait testingFollow

#1 Jul 12 2011 at 2:02 AM Rating: Good
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Just got back on and started working on checking out the new STP amount.

Base: Using the previous amounts established for STP traits (25) and 5/5 STP Merits (+10) for a total of 35 STP nativity.

Testing used the following equipment:
Kikugosaku (STP+6)
Unkai Domaru +1 (STP+7)
Unkai Nowada (STP+3)
Rajas Ring (STP+5)
Hoard Ring (STP+4)

No amount of double attack / Triple attack was used. Testing conducted in Sauomugue Champaign based on a single melee attack.

Testing:
Total STP ~~~~ Resulting TP total
35+10 (Kikugosaku, Hoard) ~~~~ 19TP
35+11 (Kikugosaku, Rajas) ~~~~ 19TP
35+13 (Kikugosaku, Unkai Domaru+1) ~~~~ 19TP
35+14 (Kikugosaku, Unkai Nowada, Rajas Ring) ~~~~ 20STP

Under the previous formula, 49 STP should of granted 19.3 STP with a 480 Delay GKT. Adding an additional +5 STP (Calculation done with FFXI Calculator v.3.83) would adjust TP gain to 20.0 per hit with the said weapon. Meaning the new "Store TP V" trait follows the same pattern as the previous ones as +5 Store TP.


Testing Update:

Went on testing with a larger amount of STP using the new figures (40 base + 45 STP from gear) with the same weapon, Under the new figures, this would generate 24.0 TP per attack. This was tested up to 5 attacks without any attacks taken by the targets.

Other testing was done with 40+44, generating 23.9 TP per attack. Pattern was predictable as well.

Edited, Jul 12th 2011 3:45am by JavarrofBastok
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#2 Jul 12 2011 at 11:52 AM Rating: Good
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Bye bye Hoard ring.

Edit: or maybe Rose Strap.

Edit2: or maybe trade dusk for Ace's...

Any news on the Zanshin update?

Edited, Jul 12th 2011 1:53pm by JaxReborn

Edited, Jul 12th 2011 5:06pm by JaxReborn
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#3 Jul 12 2011 at 3:03 PM Rating: Good
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Found a thread on BG about the new Zanshin rate here.

Basically it seems like the base Zanshin rate on landed swings is either 10% or your normal rate on misses (45%) divided by 4. Enhances Zanshin gear (Unkai back, body, etc) seem to up the proc rate as well. Worth following that thread to see how it develops. Still a lot of questions to be answered.

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SAM, MNK, THF, NIN, SCH, DRK, BLU 90
Woodworking 100+3, Synergy 57
#4 Jul 13 2011 at 6:58 PM Rating: Good
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Base Zanshin rate confirmed by Nyosan of BG to be 11.44+/-1%. So its looking like Hasso Zanshin proc rate is your Miss Zanshin proc rate divided by 4. They're currently testing gear pieces.
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Woodworking 100+3, Synergy 57
#5 Jul 13 2011 at 7:30 PM Rating: Decent
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We can just assume it's a double attack. With small bonus if you merit ikishoten
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#6 Jul 18 2011 at 5:09 AM Rating: Good
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Has anyone parsed Hassanshin rate with just the Sugemino and Domaru+2? Then maybe adding the Mimikazari to see if we get an additional 1-2% off that?

I think ppl on BG just finding out the order in which Zanshin and DA proc atm. If DA and TA prob before Zanshin I'm not sure how that affects what we will be putting in our builds.

I'm presuming Tripple Aaatack is obviously best, followed by Ikoshoten enhanced hassanshin attack (60TP 5HIT, 75TP 4HIT), followed by DA, followed by a none Ikoshoten Hassanshin proc.

I know hassanshin seems to be Zanshin/4 proc rate, but knowing is Zanshin merits work the would beinteresting too.
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#7 Jul 18 2011 at 8:27 AM Rating: Decent
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Someone just wanted a Katana strap earlier, so I shell my IS and sold to him.

Not sure if it's time to counter troll the meme we made back in the day.

>lolzanshinbuild

>2011
>not using zanshin build

Edited, Jul 18th 2011 2:28pm by VZX
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Princess ThePsychoticOne wrote:
int stands for int.

#8 Jul 18 2011 at 11:38 AM Rating: Good
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A guy tested out the 100% Zanshin rate Atma on BG, and it gave a 25% Hasso Zanshin rate. He put on gear which should've put him theoretically over 100% too. It seems like your Hasso Zanshin rate maxes out at 25%, and it is your miss Zanshin rate divided by 4. +2 Body, according to a post I saw on BG, idk if its correct, is 10% Zanshin rate, so a 2.5% Hasso Zanshin rate.

Edited, Jul 18th 2011 1:39pm by JaxReborn
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SAM, MNK, THF, NIN, SCH, DRK, BLU 90
Woodworking 100+3, Synergy 57
#9 Jul 20 2011 at 3:57 AM Rating: Decent
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The double attack proc apparently counts as a Zanshin hit. So does the Double Attack that comes from the Kikugosaku. I just jumped from 88 to 198 TP in one attack, immediately followed by a regular attack for 218. Ikishoten merits for the win.
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#10 Jul 20 2011 at 5:36 AM Rating: Decent
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So kikugosaku can "Occasionally give TP bonus" now?
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#11 Jul 22 2011 at 2:01 AM Rating: Good
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Quote:
The double attack proc apparently counts as a Zanshin hit. So does the Double Attack that comes from the Kikugosaku. I just jumped from 88 to 198 TP in one attack, immediately followed by a regular attack for 218. Ikishoten merits for the
win.

You able to explain in a little more detai plz ^)

If you jumped 100% TP, did you main + zanshin + double?

Edit: Or did you Triple attack for the 100%TP (20+40+40)? Its probably a prograing mistake if Iko is giving zanshin TP on all multi attacks. SE will probably stop it once they find out if its not the way it was meant to be designed


Edited, Jul 22nd 2011 4:04am by Sandmasterr
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#12 Jul 26 2011 at 5:12 AM Rating: Decent
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Sandmasterr wrote:
Quote:
The double attack proc apparently counts as a Zanshin hit. So does the Double Attack that comes from the Kikugosaku. I just jumped from 88 to 198 TP in one attack, immediately followed by a regular attack for 218. Ikishoten merits for the
win.

You able to explain in a little more detai plz ^)

If you jumped 100% TP, did you main + zanshin + double?

Edit: Or did you Triple attack for the 100%TP (20+40+40)? Its probably a prograing mistake if Iko is giving zanshin TP on all multi attacks. SE will probably stop it once they find out if its not the way it was meant to be designed

I wasnt in Abyssea, so no triple attack. Just a regular attack, followed by a Zanshin hit, followed by Double Attack due to Kikugosaku giving a double attack on a Zanshin hit. Which apparently also counts as a zanshin hit.

Redoing calculations indeed comes up as 20 + (20+15) + (20+15) = 90, and i gained 110. I may have landed a regular attack during that, or double attacked naturally during that since i was /WAR for that extra missing 20 TP. It was however followed up within a second with a regular attack to bring me from 88% TP to 218% TP in a matter of seconds. It was most likely caused by a /WAR double attack on one of those attacks.


Found it. Ikishoten calculates before store TP and not after. So (13+15)*1.60 = 45.

So that means my attack did 20.8 + 45 (ikishoten zanshin#1) + 45 (ikishoten zanshin#2) for 110% TP. Which brings me to;

IKISHOTEN MERITS FOR THE WIN!

Edited, Jul 26th 2011 1:23pm by KojiroSoma
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#13 Jul 26 2011 at 8:06 AM Rating: Decent
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Kikugosaku : Occasionally WS again after next round.
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int stands for int.

#14 Jul 26 2011 at 8:28 AM Rating: Good
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What is the proc rate on it though? You're only going to Zanshin like 11-15% of the time unless you have special atmas or weapons. Then multiply that by the proc rate of the weapon, and it might be a pretty rare occurance.
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Jacs of Leviathan
SAM, MNK, THF, NIN, SCH, DRK, BLU 90
Woodworking 100+3, Synergy 57
#15 Jul 26 2011 at 8:35 AM Rating: Good
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Nyosan of BG tested Unkai Earring to have a regular Zanshin proc rate of 2-3%. Thus a Hasso Zanshin proc rate of about 0.5%.
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Jacs of Leviathan
SAM, MNK, THF, NIN, SCH, DRK, BLU 90
Woodworking 100+3, Synergy 57
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