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soloing SoboroFollow

#1 Sep 21 2009 at 5:00 AM Rating: Good
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Hi there

After leaving Sam on the backburner for a good while Ive decided to start it up again as my new project and looking at GK 50-75 it appears that Soboro > Hagun is the way to go. My sam is currently lvl 41

The unfortunate part being that my static only meets twice a week for a few hours and If I add this to the linkshells “list of things I want” I will probably be able to equip a Hagun before we get round to doing this fight. In addition my time can be quite limiting or irratic so getting a pick up party to do it probably isn’t an option either.

So while I was accepting the fact that I should just give this a miss I read on the wiki that this baby can be solo’d with a lot of grind and death.

The jobs I have available to me for this are Drk/Nin/Bst/Blm/Rdm/Smn/War.

I guess my question’s for this are :

a) Is this actually Possible and has anyone tried it and succeeded?
b) Which job would I be best to do it on?
c) How would I go about doing it?
d) Should I just stick with my original plan of never getting it!


The wiki seems to indicate a cycle of Bio>die>RR>bio etc etc however I don’t see how this method could actually work without losing aggro. I was actually thinking of Blm’ing it and Doing Freeze>Bio>die>RR>Freeze etc to speed things up

Im not bothered about losing exp or it costing a load in RR earrings I just don’t want to get all prepped up to realise that wiki was full of it!!.

Thanks in advance
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#2 Sep 21 2009 at 5:36 AM Rating: Good
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I seriously doubt it is possible.

No melee can do it - Self Destruct will get to you eventually.

The only way i can see one soloing is with blm - bioII, die, RR, Drain, BioII, die, RR...

Even then im not sure.

It is a rought mob on a very rough spot.

Also, if you die while weakened your nukes will do 0 damage until you unweaken. Thats why people recommend Bio - its the DoT thats killing it

Edited, Sep 21st 2009 10:37am by TheKhory
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#3 Sep 21 2009 at 7:16 AM Rating: Good
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If there are charmable mobs on his island, you can probably solo him. I don't remember if they are, I got my Soboro and NEVER went back into that god forsaken place again.

Edited, Sep 21st 2009 11:16am by Zackary
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#4 Sep 21 2009 at 10:31 AM Rating: Good
Nah, nothing to charm there for bst. In fact, 12 bst would probably have a hard time taking him down with Carries. I've heard of 2-3 smn's low manning it with carby kiting, which would probably take easily an hour +.

You have to remember it's a 50 cap fight, so alot of abilities can't be used, best bet would be to low man with a pld, rdm and blm, even that might be pushing it. The other thing that's makes him a bitch is the fact that you can't kite too far due to all the aggro in the area, wyverns, bombs, etc.
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#5 Sep 21 2009 at 12:52 PM Rating: Good
The wiki strat didn't start soloing until it was @25%, taking it from 100% would take an obscene amount of time, exp, and RR. Just shout for a group on of the days your static isn't meeting. Alternatively, you can try to stick to piercing weak mobs for most of 50-75 and use polearm. Soboro is definitely worth getting at some point though, it's just -that- good (even @75).
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#6 Sep 21 2009 at 1:07 PM Rating: Decent
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The problem with blm solo would be that there are bombs around the ??? not many but enough to aggro your magic casting. I could see a duo being done easily though. You both would need to be willing to die insane amounts of death though. I would go blm+thf. have the thf pop him and you freeze cast followed by your 2nd biggest nuke to take his hp down the fastest. bio imediately after this as you will probably die by then. During this time the thf will still be up and can get a sa ta off easily. I dont remember its total hp but this should take it down quiet a bit. After this point its simple you will do the RR bio trick.

once nm down to 5% I would have both you and thf RR up have the thf aggro the 2 bombs that pop in the area and the nm, flee and hit the nm so to claim. You need to ele seal, 2hr, freeze at this point and take it out.

but really its easier to do what I did, shout for 5 other people, not just anyone but good ppl. Get pld rdm thf drk blm whm and just have fun with him. Way i like to do this setup is have the pld sub blu for cocoon, the blm will sub brd so he can ballad the backline giving them all 4 tic refresh ;D the drk and thf need use sushi and bring bloody bolts so the healers dont need heal them much. Then its just wearing the nm down.
#7 Sep 22 2009 at 3:12 AM Rating: Decent
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Thanks for your response, I think you mostly confirmed what I was thinking anyway.

My static does have pld rdm thf drk blm whm so I might just beg them to jump me up the list a bit.

Thanks again
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#8 Sep 27 2009 at 1:59 PM Rating: Good
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my LS does this sometimes, 4-6 bst using jugs/pet food and 3-4 smn... Takes us 5-9min to kill

fights over all very easy just need to stay back and use Bps and pet food as soon as they can, we did 6 today 5 drops no, not even close to a wipe.

the pop site has 2 or 3 clusters around it and we clear it before we pop.

there was a group of 14-18ish normal jobs that had a very hard time with it and ended up wiping on there last run.


bst/smn setup (low manned) pic
http://www.monstersinclinkshell.com/forums/media/completed/unstable/6-11-09-1.jpg


as far as soloing it goes, it doesnt seem possible

Edited, Sep 27th 2009 5:59pm by zombiedude

Edited, Sep 27th 2009 6:12pm by zombiedude
#9 Oct 04 2009 at 3:19 AM Rating: Excellent
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It's soloable, according to this guy (he had the THF there for TH, apparently). I wouldn't put it past him either, since I used same tactics to get my Voyager Sallet.

It takes a ton of XP and RR items, but it might be worth it depending on how bad you want it and if it comes down to it. Good luck, whichever way you decide to do it - Soboro is worth whatever it takes to get it.
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#10 Oct 04 2009 at 5:59 AM Rating: Decent
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Even if you got extremely lucky and found a way to solo this fight, Ive seen far too many of these fights cause migraines with parties not having treasure hunter. So unless you plan on going thf, I wouldnt waste my time,money,exp. Everyone wants one of these who is without, so I amagine that a few shouts in whitegate can get you some help. Also try not to wait till you get too high in level to obtain yours, in the 50's it's just insane fun. GL and may the force be with you :D
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#11 Oct 04 2009 at 12:09 PM Rating: Decent
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Look at the bright side though, if he self-destructs, then his attack speed is technically lower because he won't attack 3x per round, rather 2 or 1. I'm sure an elvaan or galka pld with HP merits / gear could survive a self-destruct. We all noticed the fight got significantly easier after it happened, because after 2 self-destructs, everyone but the pld and the mages were dead on our third pop, and we still killed it after a long pld solo. I was thief and just reraised then stood out of range shooting some acid bolts at it. They do help, but the defense down rarely activates.

Besides the obvious danger of the self destruct attack, some people speculate that the Soboro Sukehiro drop rate is lower if he does it.... I don't think it's true, as 50THF I only have TH2, and it dropped 9/12 times.

I believe a good pld, 2 drk's, a dd of some sort, and a few rdm's or whm's together can do this.

It's really about stunning, having a good tank, and a solid source of healing. The dd's will be there to make the fight go faster. Also it is absolutely important the drk's know to take turns stunning... no sense in having them both do it at once because then neither of them have it up for recast when they need it again.

The Bio II method is pretty clever, but very risky. Also it takes a long time since Unstable Cluster has around 10000hp.

Edited, Oct 4th 2009 4:13pm by StephisaMAN
#12 Oct 04 2009 at 2:48 PM Rating: Good
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myself and some other guys tried to low man this, we used the bio RR method, but if you pull him twords one of the displacements if you cast bio at the right time, you can run around the mountain and he will loose sight of you and deagro, we got him to about 50% and we had enough friends pop up that we were able to gather them and finish it off normally
#13 Nov 30 2009 at 10:49 AM Rating: Good
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I did this successfully as DRK/NIN.

It took 90 minutes and 44 charges of reraise; I had brought 60 with me. Total exp loss was around 13k which isn't bad.

-Fought right at the ??? at the back of the cave. It's around a corner from the nitro clusters and they never aggroed me once.

-Unstable cluster does not aggro at all. Not even to magic.

-The order I did was bio 2 > hit it once > stun > drain. Then die, reraise. Recast shadows and reraise, rest mp.

-When bio wears off, repeat. Each cycle of this will take off 2%-3%.

-When the Unstable Cluster is at 1%, use an Icarus Wing instead. Hit it once, weapon skill and hope it dies.

-If it dies to bio there's no drops, so you need to make sure you get the last hit (hence the I Wing).

-Save weapon bash in case it self destructs right as you attack it.

I killed it this way with 2/3 clusters still up when it died. Unfortunately no drop.

I went back a week later with 6 people (pld, sam, rdm, whm, blm, cor) and got the drop. However, it's a hard fight with 6 people. Given the challenge of low manning it with 6 people, the painful solo method actually doesn't seem that bad.
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#14 Nov 30 2009 at 10:11 PM Rating: Decent
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After reading about it I tried on BLM/WHM. Did /WHM mainly cause reraise is free and you can cast it if you are really close to the NM you wont aggro the other bombs in the area. Becareful to not let the mob sit without a DoT more than 6 seconds or he'll start to regen 10% hp/tic.

Even with reraise it helps to have a reraise earring cause the timer while weakened is 2 minutes on the spell and with resting MP it gets harder to put it back up and a reraise earring is good at resetting that cycle.

I couldnt find a secure way of killing it off without someone to pop in and help near the end. I brought my wife's character up there and had her do the last few Bio2s and I rested till unweakened and finished with a Elemental seal freeze.

In the middle of wearing it down you can also occasionally drop a ele-seal poison2 for some extra DoT.
#15 Dec 04 2009 at 3:29 AM Rating: Decent
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Ok question about this method, above it says that if the cluster dies to DoT that there are no drops. Is that just because no one has claim? Or is it that there just aren't any drops when it falls to the groud?

I am willing to try this and drop some exp on my DRK but I don't want to screw up at the end and have the whole ordeal go down without even a chance at a drop.
#16 Dec 04 2009 at 4:23 AM Rating: Good
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I believe it's a claim issue. I had that problem with Ix'drg and JoP a couple of times (mind that they both have 100% drop rate on one item). You'll need to kill it while still you're alive, so it's best to be able to deal large DMG on the last wave to kill it. It can die from Bio, as long as you're alive and have it claimed. This is not very practical there because you don't have much room to kite it.

To try it as DRK, I'd suggest you follow exactly what Starcrossed said. go as /NIN to give you more time after the Bios and specially on the last wave, take an I.Wing but only use it at the very end, and bring multiple RR items.

Other then being a nice achievement tho, I think soloing him is kind of a waste of money and time. But if you try, good luck there ^^

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I went back a week later with 6 people (pld, sam, rdm, whm, blm, cor) and got the drop. However, it's a hard fight with 6 people.

To be very honest, this is one of those fights that I find it much easier with 5-7 then 12+.

The only real issue that you have when low-manning it is that your stunner must be very cautious with his job and communication, because when his Stun is down, someone would need to cover for him (SB usually). I did it with a slightly different setups, but in all of them, I had he DDs use /ra to build TP. Most of the time I used PLDx2, THF, RDM, WHM and BLM. That's the easiest setup I've had for UC, and I recommend it over any 12+ setup.

Edit#2:
There's actually another issue to worry about: whether you want to believe that the amount of bombs affect drop rate or not. This will affect your entire strategy when fighting with 6. My group never questioned it and always assumed the worst (that it does affect), so we didn't let them explode.

Edited, Dec 4th 2009 5:56am by sbrubles
#17 Dec 04 2009 at 1:06 PM Rating: Good
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It's a claim issue. If no party has it claim when it dies, there are no drops.

Bringing 12+ people would make the fight much harder. The fewer
people meleeing it, the better.

But it was still pretty rough with only 6, so I'd say 7-8 is ideal. It's pretty hard to bring too many healers/support people to this fight.

It's not really a waste of time to solo it if you're on Bahamut where barely anyone plays anymore and its impossible to find more than two people to do anything. I spent a few weeks trying to get a group to do it before deciding to try solo.
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#18 Dec 04 2009 at 1:47 PM Rating: Decent
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Yeah thats my issue right now, I've been looking for a party to do this on Fairy for a few weeks now and the most I've got is three people interested. I think if I do try this on DRK I might try and bring a BLM friend just for the finishing touch and some Freezes throughout the fight if he doesnèt mind the death...
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