Joining a MMO like this in an established forum, this far into the game is like walking into a barber shop and listening to some old guy talk about his 50 year old patents that he made after being dispatched from the service after 4 years due to physical leg issues as he prepares his haircut for his deathbed talking about his 5 wheat combine patents. Without a huge great katana ready to perform open-heart surgery right there on the floor covered with man hair since the assistant is at the dentist, all you can do is listen and watch as the next up for a hairstyle leaves due to a business meeting at the salon you just left because your stylist died of a heroin overdose.
Or something like that.. yay rose strap! Store-tp rocks gogo Sam/Cor!
LOL! This actually makes dealing with these drama queens worthwile.
you lose this round.
ramble: wouldn't it be amazing if an mmorpg the caliber of ffxi actually could support what we call the snowflake mentality and snowflakes call the anti-cookiecutter mentality?
not that ffxi precludes it, and in general it's only been illiterate children who think people like me have said "you can't be yourself in ffxi!!!" you can do whatever you want, but when you ask, "how do i get the most XP / do the most damage?" there just is an answer. believe me, i would have loved ffxi all the more if there wasn't just one answer and you could mix/match/style around to be effective in different ways, but that's just not how the game is. "but i saw someone solo XXX with this neat strategy where they turned everything upside down and YYY!" awesome, that's one mob in the game. now go show me the non-cookiecutter way to get the most XP for your friends in a party, or kill dynamis lord.
"what was that rambling paragraph about?"
concise summary: ffxi tolerates only so much divergence from "maximal" strategies before "being an individual" becomes "hurting the people i'm playing with / preventing them from completing the tasks they wish to complete." that's just how the game is.
i suspect wow isn't quite so limited, but wow also seems to suck. also, while i've always loved the grind/maximize model of ffxi games, if i ever come back to mmos after ffxi, i hope they (whoever they are) make a game that can tolerate individuality without sacrificing usefulness. meriting guard or zanshin in ffxi didn't quite get there. enough rambling.
<imaginary interlocutor bored enough to read my post> you're contradicting yourself; you say that you never told people they can't be themselves, then you say that the game doesn't tolerate individuality in terms of strategy, gear, subjob choice, merits, weapon choice, etc. which is it?
<me> you can get to 75 without ever equipping a weapon. you'll be a ****** player, and i'd never party with you, and i'd advise everyone i know not to party with you, but none of this means that you shouldn't
do it if you want to. if you want to fall in love with the GK you got from carnero and roleplay your love affair with the sword all the way to 75, do it, it's your money/time. you're sort of missing the point of this pve game, but so what? Edited, Oct 16th 2009 4:35am by milich