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Iga Seals, merits, gear help Follow

#1 Aug 20 2011 at 1:31 PM Rating: Good
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Just reached lvl 90 through abyssea and was amazed at experience went from 76 to 90 in short time. Experienced in the doll camp in altepa. Picked up a few hand seals and so now am trying to prioritize the things I need to do. I have read about abyssites so feel comfortable on those. Have atma's razed ruins, gnarled horn so looking for my third which I believe forums reccommend voracious violet though that apocolpyse looks tempting.

Since this is my first lvl 90 job I do need help with the following and please watch abbreviations as some I still don't know.

1. Merit cap order? I know I will max str and hps, but what is next or what order should I max them in for damage?

2. Where should I go for seals? I know this is a loaded question but lacking knowledge on NM's and know my gear is lacking is the reason for this. Is it more productive to stay in doll camp alliance or doing quest/nm's?

3. During down time what of all the things I can do meaning cop, trials, etc would be the most significant? Meaning what will give me a bigger boost. Do not have access to dynamis sky or the other pre abyssea but will do it if productive.

Please don't get me wrong here. I don't mind farming but would like to upgrade what will help me the most first.

4. Any other advice that helped you in abyssea

Many thanks
dashee
#2 Aug 20 2011 at 3:20 PM Rating: Decent
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My Ninja isn't 90 yet but I believe most, if not all, of your questions have similar answers regardless of which Melee-oriented is asking. These answers are just my opinion so take them how you will:

1. Cap your primary weapon merits first (i.e. Katana) followed by Evasion. After those I would say it's all down to preference in regards to which order you level the rest in, especially with Ninja-specific merits. HP and Strength would be my final 2 things to upgrade once I'd capped everything else I wanted. If I were to choose I would put HP as dead last in the merit order due to the pathetic amount of HP you get for spending that many merits.

2. Quests/NMs are the most efficient way of getting your seals. NMs in particular would be the fastest route to obtaining your AF3+1 upgrades. NIN, with the appropriate sub, can solo a fair few of the seals needed and the rest wouldn't be hard to shout for in Port Jeuno. Just research the seal you need, the NM that drops it, other notable drops and then shout in Jeuno for people to help you. State that the seals you need are locked and that the rest of the items are free for the other members. If you don't know how NMs work in Abyssea you should research the Weakness Targeting page of FFXIclopedia.

3. For Ninja you would ideally want Sky and Sea since the best earrings for TP come from both of these. Brutal earring and Suppanomimi are what you would be ultimately aiming for. The Suppanomimi is gained from the Divine Might quest which can be used to complete the Ark Angels missions in the Rise of the Zilart expansion. This quest is actually unlocked AFTER you get access to Sky, which is why I say Sky is something you'll want to aim for since you'll need to get it anyway to get the best earring. Also, from completing CoP you gain the Raja's Ring which is one of the best TP rings in the game. Dynamis is also handy but a lot of the gear from there has become more and more situational as newer gear outshines it.

4. Advice for Abyssea? It is often better to low-man NMs than take an alliance along with you. Alliances feed the thing you're fighting unnecessary TP and if the mob has dangerous TP moves it can be more trouble that it's worth. Also the more people feeding TP, the more TP moves are used and the harder it is to proc a weakness.

Another tip for exp parties; have a movie or something on in the background. Abyssea gets monotonous pretty **** quickly when you're on your 3rd/4th job to 90.

I'm a pretty cruddy player by all accounts so you should wait for more responses before acting upon mine since Ninja is not my main job and has barely any merits in it yet. Good luck!

Edit: Just in case - proc means to trigger a weakness on an Abyssean NM. Here's the FFXIclopedia page on Weakness Targeting that I stated above.

Edited, Aug 20th 2011 5:31pm by Diamondis
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#3 Aug 20 2011 at 4:13 PM Rating: Good
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For gear questions check out kagemitsu's post, anza's reply was excellent. Im on my phone so I can't provide a link but it is on the first page.

For merits id recomend doing katanas first since that will raise acc/attk. After that crit hit is a must. Str you can merit 5 times before it jumps to 12 merits per level. Hp is important in abys so put that up there. As for parry evasion merits id wait and just skill that up since you said you wen from 75 - 90 in abys. Depending on ninjutsu level you can merit it but like parry and evasion might be best to skill it up first. There's more, but its almost ims for my interview XD.
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#4 Aug 22 2011 at 9:58 AM Rating: Decent
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If you were going to focus on one Iga piece above others it would be the +2 version of the feet since they add a shadow. Most +1 pieces are on pretty equal footing except maybe hands. The gear thread referenced is good to help you out.
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#5 Aug 23 2011 at 10:45 PM Rating: Good
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Thank you for your responses. Just feel overwhelmed right now with things to do. Working on ebisu does that take forever and then I have old content like cop I'm doing and ran into a roadblock with 4.3 needing 2ppl to open a door. Then weapon trials and atma's, armor, merits, and so on that the advice of just focusing on one piece of armor like boots is the way to go.

Read up on treasure chest so now have a good idea how to open chest and the lights needed. Now with some stones saved can start exploring some and pop some chest. All in all having fun

Dashee
#6 Aug 26 2011 at 5:25 PM Rating: Good
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Just a quick sum up of merits:

Crit 5/5
Katana 8/8
Spell interuption rate 5/5

The rest is really depending on how you play your nin. Its a pretty dam expensive job right now playing it correct with its enfeebs etc. You might want to prioritise NTE 5/5. Subtle blow is a help until you have the gears to cap it without the merits.

In abyssea, 8/8 STR won't do much. You will get 4 att from it and a slight boost to WSC (for ws dmg - and the boost won't be noticable) so thers no harm putting the attribute merits to the end like just about every job does.




Edited, Aug 26th 2011 7:27pm by Sandmasterr
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